Example #1
0
void
mkmap(lev_init *init_lev)
{
    schar	bg_typ = init_lev->bg,
            fg_typ = init_lev->fg;
    boolean smooth = init_lev->smoothed,
            join = init_lev->joined;
    xchar   lit = init_lev->lit,
            walled = init_lev->walled;
    int i;

    if(lit < 0)
        lit = (rnd(1+abs(depth(&u.uz))) < 11 && rn2(77)) ? 1 : 0;

    new_locations = (char *)alloc((WIDTH+1) * HEIGHT);

    if (bg_typ < MAX_TYPE)
        init_map(bg_typ);
    init_fill(bg_typ, fg_typ);

    for(i = 0; i < N_P1_ITER; i++)
        pass_one(bg_typ, fg_typ);

    for(i = 0; i < N_P2_ITER; i++)
        pass_two(bg_typ, fg_typ);

    if(smooth)
        for(i = 0; i < N_P3_ITER; i++)
            pass_three(bg_typ, fg_typ);

    if(join)
        join_map(bg_typ, fg_typ);

    finish_map(fg_typ, bg_typ, (boolean)lit, (boolean)walled);
    /* a walled, joined level is cavernous, not mazelike -dlc
     *
     * also, caverns have a defined "inside" and "outside"; the outside
     * doesn't _have_ to be stone, say, for hell.  so if the player
     * defined a maze filler originally, go ahead and backfill the
     * background in with that filler - DSR */
    if (walled && join && (init_lev->filling > -1)) {
        level.flags.is_maze_lev = FALSE;
        level.flags.is_cavernous_lev = TRUE;
        backfill(bg_typ,init_lev->filling);
    }
    free(new_locations);
}
Example #2
0
int main(int argc, char **argv)
{
    int itmp, y;

    if (argc > 1 && atol(argv[1]))
        nap_msec = atol(argv[1]);

#ifdef XCURSES
    Xinitscr(argc, argv);
#else
    initscr();
#endif
    backfill();

    for (y = 0; y < 5; y++)
    {
        p1 = mkpanel(10, 10, 0, 0);
        set_panel_userptr(p1, "p1");

        p2 = mkpanel(14, 14, 5, 5);
        set_panel_userptr(p2, "p2");

        p3 = mkpanel(6, 8, 12, 12);
        set_panel_userptr(p3, "p3");

        p4 = mkpanel(10, 10, 10, 30);
        w4 = panel_window(p4);
        set_panel_userptr(p4, "p4");

        p5 = mkpanel(10, 10, 13, 37);
        w5 = panel_window(p5);
        set_panel_userptr(p5, "p5");

        fill_panel(p1);
        fill_panel(p2);
        fill_panel(p3);
        fill_panel(p4);
        fill_panel(p5);
        hide_panel(p4);
        hide_panel(p5);
        pflush();
        wait_a_while(nap_msec);

        saywhat("h3 s1 s2 s4 s5;");
        move_panel(p1, 0, 0);
        hide_panel(p3);
        show_panel(p1);
        show_panel(p2);
        show_panel(p4);
        show_panel(p5);
        pflush();
        wait_a_while(nap_msec);

        saywhat("s1;");
        show_panel(p1);
        pflush();
        wait_a_while(nap_msec);

        saywhat("s2;");
        show_panel(p2);
        pflush();
        wait_a_while(nap_msec);

        saywhat("m2;");
        move_panel(p2, 10, 10);
        pflush();
        wait_a_while(nap_msec);

        saywhat("s3;");
        show_panel(p3);
        pflush();
        wait_a_while(nap_msec);

        saywhat("m3;");
        move_panel(p3, 5, 5);
        pflush();
        wait_a_while(nap_msec);

        saywhat("b3;");
        bottom_panel(p3);
        pflush();
        wait_a_while(nap_msec);

        saywhat("s4;");
        show_panel(p4);
        pflush();
        wait_a_while(nap_msec);

        saywhat("s5;");
        show_panel(p5);
        pflush();
        wait_a_while(nap_msec);

        saywhat("t3;");
        top_panel(p3);
        pflush();
        wait_a_while(nap_msec);

        saywhat("t1;");
        top_panel(p1);
        pflush();
        wait_a_while(nap_msec);

        saywhat("t2;");
        top_panel(p2);
        pflush();
        wait_a_while(nap_msec);

        saywhat("t3;");
        top_panel(p3);
        pflush();
        wait_a_while(nap_msec);

        saywhat("t4;");
        top_panel(p4);
        pflush();
        wait_a_while(nap_msec);

        for (itmp = 0; itmp < 6; itmp++)
        {
            saywhat("m4;");
            mvwaddstr(w4, 3, 1, mod[itmp]);
            move_panel(p4, 4, itmp * 10);
            mvwaddstr(w5, 4, 1, mod[itmp]);
            pflush();
            wait_a_while(nap_msec);

            saywhat("m5;");
            mvwaddstr(w4, 4, 1, mod[itmp]);
            move_panel(p5, 7, itmp * 10 + 6);
            mvwaddstr(w5, 3, 1, mod[itmp]);
            pflush();
            wait_a_while(nap_msec);
        }

        saywhat("m4;");
        move_panel(p4, 4, itmp * 10);
        pflush();
        wait_a_while(nap_msec);

        saywhat("t5;");
        top_panel(p5);
        pflush();
        wait_a_while(nap_msec);

        saywhat("t2;");
        top_panel(p2);
        pflush();
        wait_a_while(nap_msec);

        saywhat("t1;");
        top_panel(p1);
        pflush();
        wait_a_while(nap_msec);

        saywhat("d2;");
        rmpanel(p2);
        pflush();
        wait_a_while(nap_msec);

        saywhat("h3;");
        hide_panel(p3);
        pflush();
        wait_a_while(nap_msec);

        saywhat("d1;");
        rmpanel(p1);
        pflush();
        wait_a_while(nap_msec);

        saywhat("d4; ");
        rmpanel(p4);
        pflush();
        wait_a_while(nap_msec);

        saywhat("d5; ");
        rmpanel(p5);
        pflush();
        wait_a_while(nap_msec);

        if (nap_msec == 1)
            break;

        nap_msec = 100L;
    }

    endwin();

    return 0;
}   /* end of main */
Example #3
0
File: solve.c Project: rc0/wmen
void solve(Matrix m, int n, long double *l, long double *r)
{
  /* Row reduction with partial pivot */
  reduce(m, n, r);
  backfill(m, n, l, r);
}