Example #1
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
      switch(id) {
        case 0:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            backlight_step();
          } else {
            unregister_code(KC_RSFT);
          }
        break;
      case 1:
        if (record->event.pressed) {
          return MACRO( I(100), KC_LBRC, KC_RBRC, KC_LEFT, END );
        }
        break;
      case 2:
        if (record->event.pressed) {
          return MACRO( I(100), KC_LCBR, KC_RCBR, KC_LEFT, END );
        }
        break;
      case 3:
        if (record->event.pressed) {
          return MACRO( I(100), KC_LPRN, KC_RPRN, KC_LEFT, END );
        }
        break;
      case 4:
        if (record->event.pressed) {
          return MACRO( I(100), LSFT(KC_COMM), LSFT(KC_DOT), KC_LEFT, END );
        }
        break;
       }
    return MACRO_NONE;
};
Example #2
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
  switch(id) {
    case _BACKLIGHT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      break;
    case _ITERM:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(I), T(T), T(E), T(R), T(M), T(ENT), END);
    case _CHROME:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(C), T(H), T(R), T(O), T(M), T(E), T(ENT), END);
    case _CHROMIUM:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(C), T(H), T(R), T(O), T(M), T(I), T(U), T(M), T(ENT), END);
    case _SAFARI:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(S), T(A), T(F), T(A), T(R), T(I), T(ENT), END);
    case _DASH:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(D), T(A), T(S), T(H), T(ENT), END);
    case _SLACK:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(S), T(L), T(A), T(C), T(K), T(ENT), END);
    case _SPOTIFY:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(S), T(P), T(O), T(T), T(I), T(F), T(Y), T(ENT), END);
    case _SOURCETREE:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(S), T(O), T(U), T(R), T(C), T(E), T(T), T(R), T(E), T(E), T(ENT), END);
    case _MAIL:
      return MACRODOWN(D(LALT), T(SPC), U(LALT), W(50), T(M), T(A), T(I), T(L), T(ENT), END);
  };
  return MACRO_NONE;
};
Example #3
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        print("mode just switched to qwerty and this is a huge string\n");
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_DVORAK);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
        #ifdef KEYBOARD_planck_rev5
          PORTE &= ~(1<<6);
        #endif
      } else {
        unregister_code(KC_RSFT);
        #ifdef KEYBOARD_planck_rev5
          PORTE |= (1<<6);
        #endif
      }
      return false;
      break;
  }
  return true;
}
Example #4
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
        case QWERTY:
          if (record->event.pressed) {
            set_single_persistent_default_layer(_QWERTY);
          }
          return false;
          break;
        case COLEMAK:
          if (record->event.pressed) {
            set_single_persistent_default_layer(_COLEMAK);
          }
          return false;
          break;
        case DVORAK:
          if (record->event.pressed) {
            set_single_persistent_default_layer(_DVORAK);
          }
          return false;
          break;
        case LOWER:
          if (record->event.pressed) {
            layer_on(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          return false;
          break;
        case RAISE:
          if (record->event.pressed) {
            layer_on(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          return false;
          break;
        case BACKLIT:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            #ifdef BACKLIGHT_ENABLE
              backlight_step();
            #endif
            #ifdef __AVR__
            PORTE &= ~(1<<6);
            #endif
          } else {
            unregister_code(KC_RSFT);
            #ifdef __AVR__
            PORTE |= (1<<6);
            #endif
          }
          return false;
          break;
      }
    return true;
};
Example #5
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
  switch(id) {
    case 0:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      break;
    case 1:
      if (record->event.pressed) {
        register_code(KC_LGUI);
        layer_on(_RS);
      } else {
        unregister_code(KC_LGUI);
        layer_off(_RS);
      }
      break;
  }
  return MACRO_NONE;
};
Example #6
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
      switch(id) {
        case _QWERTY:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_QWERTY);
          }
          break;
        case _COLEMAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_COLEMAK);
          }
          break;
        case _DVORAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_DVORAK);
          }
          break;
        case _LOWER:
          if (record->event.pressed) {
            layer_on(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case _RAISE:
          if (record->event.pressed) {
            layer_on(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case M_BL:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            #ifdef BACKLIGHT_ENABLE
              backlight_step();
            #endif
          } else {
            unregister_code(KC_RSFT);
          }
        break;
      }
    return MACRO_NONE;
};
Example #7
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  uint8_t clockbyte=0;
  clockbyte = TCNT1 % 256;
  uint8_t rval;
  // MACRODOWN only works in this function
  switch(id) {
  case M_LED:
    if (record->event.pressed) {
      register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
      backlight_step();
#endif
    } else {
      unregister_code(KC_RSFT);
    }
    break;	    
  case M_USERNAME:
    if (record->event.pressed) {
      SEND_STRING("cbbrowne");
    }
    break;
  case M_VERSION:
    if (record->event.pressed) {
      SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION "@" QMK_BUILDDATE);
    }
    break;
  case M_RANDDIGIT:
    /* Generate, based on random number generator, a keystroke for
       a numeric digit chosen at random */
    random_value = ((random_value + randadd) * randmul) % randmod;
    if (record->event.pressed) {
      /* Here, we mix the LCRNG with low bits from one of the system
         clocks via XOR in the theory that this may be more random
         than either separately */ 
      rval = (random_value ^ clockbyte) % 10;
      /* Note that KC_1 thru KC_0 are a contiguous range */
      register_code (KC_1 + rval);
      unregister_code (KC_1 + rval);
    }
    break;
  case M_RANDLETTER:
    /* Generate, based on random number generator, a keystroke for
       a letter chosen at random */
    /* Here, we mix the LCRNG with low bits from one of the system
       clocks via XOR in the theory that this may be more random
       than either separately */ 
    random_value = ((random_value + randadd) * randmul) % randmod;
    if (record->event.pressed) {
      rval = (random_value ^ clockbyte) % 26;
      register_code (KC_A + rval);
      unregister_code (KC_A + rval);
    }
    break;
  }
  return MACRO_NONE;
};
Example #8
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case DVORAK:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_DVORAK);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
        #ifdef KEYBOARD_planck_rev5
          PORTE &= ~(1<<6);
        #endif
      } else {
        unregister_code(KC_RSFT);
        #ifdef KEYBOARD_planck_rev5
          PORTE |= (1<<6);
        #endif
      }
      return false;
      break;
    case PLOVER:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          stop_all_notes();
          PLAY_SONG(plover_song);
        #endif
        layer_off(_CUSTOM);
        layer_off(_RAISE);
        layer_off(_LOWER);
        layer_off(_ADJUST);
        layer_on(_PLOVER);
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        keymap_config.raw = eeconfig_read_keymap();
        keymap_config.nkro = 1;
        eeconfig_update_keymap(keymap_config.raw);
      }
      return false;
      break;
    case EXT_PLV:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(plover_gb_song);
        #endif
        layer_off(_PLOVER);
      }
      return false;
      break;
  }
  return true;
}
Example #9
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_qwerty);
        #endif
        persistant_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case GAME:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(music_scale);
        #endif
        persistant_default_layer_set(1UL<<_GAME);
      }
      return false;
      break;


      case LOWER:
        if (record->event.pressed) {
          layer_on(_LOWER);
          update_tri_layer(_LOWER, _RAISE, _ADJUST);
        } else {
          layer_off(_LOWER);
          update_tri_layer(_LOWER, _RAISE, _ADJUST);
        }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      return false;
      break;
     }
  return true;
}
Example #10
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
      switch(id) {
        case 0:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            backlight_step();
          } else {
            unregister_code(KC_RSFT);
          }
        break;
      }
    return MACRO_NONE;
};
Example #11
0
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_COLEMAK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
          //not sure how to have keyboard check mode and set it to a variable, so my work around
          //uses another variable that would be set to true after the first time a reactive key is pressed.
        layer_on(_LOWER);
      } else {
        layer_off(_LOWER);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        //not sure how to have keyboard check mode and set it to a variable, so my work around
        //uses another variable that would be set to true after the first time a reactive key is pressed.
        layer_on(_RAISE);
      } else {
        layer_off(_RAISE);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      return false;
      break;
  }
  return true;
}
Example #12
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
      switch(id) {
        case _QWERTY:
          if (record->event.pressed) {
            persistent_default_layer_set(1UL<<_QWERTY);
          }
          break;
        case _NUMPAD:
          if (record->event.pressed) {
            persistent_default_layer_set(1UL<<_NUMPAD);
          }
          break;
        case _LOWER:
          if (record->event.pressed) {
            layer_on(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case _RAISE:
          if (record->event.pressed) {
            layer_on(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case M_BL:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            #ifdef BACKLIGHT_ENABLE
              backlight_step();
            #endif
          } else {
            unregister_code(KC_RSFT);
          }
        break;
      }
    return MACRO_NONE;
};
Example #13
0
// Macro actions for each corresponding ID.
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    switch(id) {
    case _RAISE: // Raised layer.
	if (record->event.pressed) {
	    layer_on(_RAISE);
	    update_tri_layer(_LOWER, _RAISE, _CUSTOM);
	} else {
	    layer_off(_RAISE);
	    update_tri_layer(_LOWER, _RAISE, _CUSTOM);
	}
	break;
    case _LOWER: // Lowered layer.
	if (record->event.pressed) {
	    layer_on(_LOWER);
	    update_tri_layer(_LOWER, _RAISE, _CUSTOM);
	} else {
	    layer_off(_LOWER);
	    update_tri_layer(_LOWER, _RAISE, _CUSTOM);
	}
	break;
    case _BL:// Backlight
	if (record->event.pressed) {
	    register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
	    backlight_step();
#endif
	} else {
	    unregister_code(KC_RSFT);
	}
	break;
    case _MOBILE:// Your mobile# here.
	return MACRODOWN(T(1), T(2), T(3), T(MINS),
			 T(1), T(2), T(3), T(MINS),
			 T(1), T(2), T(3), T(4),
			 END);
    case _CUSTOM1:// Your custom macro 1
	return MACRODOWN(T(E), T(M), T(A), T(C), T(S), T(SPC), END);
    case _CUSTOM2:// Your custom macro 2
	return MACRODOWN(T(L), T(S), T(SPC), T(MINS), T(L), T(ENT), END);
    };
    return MACRO_NONE;
}
Example #14
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch(keycode) {
    case WINDOW:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_WINDOW);
      }
      return false;
      break;
    case MAC:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_MAC);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      }
      return false;
      break;
    case MOUSE:
      if (record->event.pressed) {
        layer_on(_MOUSE);
      }
      return false;
      break;
    case EXT_MOUSE:
      if (record->event.pressed) {
        layer_off(_MOUSE);
        layer_off(_WINDOW_SHORTCUT);
        layer_off(_MAC_SHORTCUT);
      }
      return false;
      break;
  }
  return true;
};
Example #15
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
  case BL:
    if (record->event.pressed) {
#ifdef BACKLIGHT_ENABLE
      backlight_step();
#endif
    }
    return false;
    break;
  case WK_RED:
      if (record->event.pressed) {
        rgblight_show_solid_color(0xFF, 0, 0);
      } else {
        rgblight_show_solid_color(0xFF, 0xFF, 0xFF);
      }
      return false;
      break;
    case WK_GREEN:
      if (record->event.pressed) {
        rgblight_show_solid_color(0, 0xFF, 0);
      } else {
        rgblight_show_solid_color(0xFF, 0xFF, 0xFF);
      }
      return false;
      break;
    case WK_BLUE:
      if (record->event.pressed) {
        rgblight_show_solid_color(0, 0, 0xFF);
      } else {
        rgblight_show_solid_color(0xFF, 0xFF, 0xFF);
      }
      return false;
      break;
  }
  return true;
}
Example #16
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
      switch(id) {
        case 0:
            if (record->event.pressed) {
                #ifdef BACKLIGHT_ENABLE
                    backlight_step();
                #endif
            }
        break;
        case 10:
            if (record->event.pressed) {
                layer_on(10);
            }
        break;
        case 99:
            if (record->event.pressed) {
                layer_off(10);
                layer_off(4);
            }
        break;
      }
    return MACRO_NONE;
};
Example #17
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_qwerty);
        #endif
        persistant_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
          //not sure how to have keyboard check mode and set it to a variable, so my work around
          //uses another variable that would be set to true after the first time a reactive key is pressed.
        if (RGB_INIT) {} else {
          RGB_current_mode = rgblight_config.mode;
          RGB_INIT = true;
        }
        if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
        } else {
          TOG_STATUS = !TOG_STATUS;
          rgblight_mode(16);
        }
        layer_on(_LOWER);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      } else {
        rgblight_mode(RGB_current_mode);   // revert RGB to initial mode prior to RGB mode change
        TOG_STATUS = false;
        layer_off(_LOWER);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        //not sure how to have keyboard check mode and set it to a variable, so my work around
        //uses another variable that would be set to true after the first time a reactive key is pressed.
        if (RGB_INIT) {} else {
          RGB_current_mode = rgblight_config.mode;
          RGB_INIT = true;
        }
        if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
        } else {
          TOG_STATUS = !TOG_STATUS;
          rgblight_mode(15);
        }
        layer_on(_RAISE);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      } else {
        rgblight_mode(RGB_current_mode);  // revert RGB to initial mode prior to RGB mode change
        layer_off(_RAISE);
        TOG_STATUS = false;
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      return false;
      break;
      //my attempt for RGB layer lock indication via changing the mode, still have to figure out how to not have other keypress not override this mode
    case TG_NUMLAY:
      if (record->event.pressed) {
        if (RGB_INIT) {} else {
          RGB_current_mode = rgblight_config.mode;
          RGB_INIT = true;
        }
        NUMLAY_STATUS = !NUMLAY_STATUS;
        if (NUMLAY_STATUS) {
        rgblight_mode(4);
        layer_on(_NUMLAY);
        } else {
        rgblight_mode(RGB_current_mode);
        layer_off(_NUMLAY); }
      }
      return false;
      break;
    case RGB_MOD:
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
      if (record->event.pressed) {
        rgblight_mode(RGB_current_mode);
        rgblight_step();
        RGB_current_mode = rgblight_config.mode;
      }
      return false;
      break;
  }
  return true;
}
Example #18
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
        case QWERTY:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
            #endif
            persistent_default_layer_set(1UL<<_QWERTY);
          }
          break;
      return false;
        case COLEMAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
            #endif
            persistent_default_layer_set(1UL<<_COLEMAK);
          }
          break;
      return false;
        case DVORAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
            #endif
            persistent_default_layer_set(1UL<<_DVORAK);
          }
          break;
      return false;
        case LOWER:
          if (record->event.pressed) {
            layer_on(_LOWER);
            #ifdef BACKLIGHT_ENABLE
                breathing_speed_set(2);
                breathing_pulse();
            #endif
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
      return false;
        case RAISE:
          if (record->event.pressed) {
            layer_on(_RAISE);
            #ifdef BACKLIGHT_ENABLE
                breathing_speed_set(2);
                breathing_pulse();
            #endif
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
      return false;
        case BACKLIT:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            #ifdef BACKLIGHT_ENABLE
              backlight_step();
            #endif
          } else {
            unregister_code(KC_RSFT);
          }
        break;
      return false;
        case PLOVER:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              stop_all_notes();
              PLAY_NOTE_ARRAY(tone_plover, false, 0);
            #endif
            layer_off(_RAISE);
            layer_off(_LOWER);
            layer_off(_ADJUST);
            layer_on(_PLOVER);
            if (!eeconfig_is_enabled()) {
                eeconfig_init();
            }
            keymap_config.raw = eeconfig_read_keymap();
            keymap_config.nkro = 1;
            eeconfig_update_keymap(keymap_config.raw);
          }
        break;
      return false;
        case EXT_PLV:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
            #endif
            layer_off(_PLOVER);
          }
        break;
      return false;

    case RGBLED_TOGGLE:
      //led operations
      if (record->event.pressed) {
        rgblight_toggle();
      }
      return false;
      break;
    case RGBLED_INCREASE_HUE:
      if (record->event.pressed) {
        rgblight_increase_hue();
      }
      return false;
      break;
    case RGBLED_DECREASE_HUE:
      if (record->event.pressed) {
        rgblight_decrease_hue();
      }
      return false;
      break;
    case RGBLED_INCREASE_SAT:
      if (record->event.pressed) {
        rgblight_increase_sat();
      }
      return false;
      break;
    case RGBLED_DECREASE_SAT:
      if (record->event.pressed) {
        rgblight_decrease_sat();
      }
      return false;
      break;
    case RGBLED_INCREASE_VAL:
      if (record->event.pressed) {
        rgblight_increase_val();
      }
      return false;
      break;
    case RGBLED_DECREASE_VAL:
      if (record->event.pressed) {
        rgblight_decrease_val();
      }
      return false;
      break;
    case RGBLED_STEP_MODE:
      if (record->event.pressed) {
        rgblight_step();
      }
      return false;
      break;


      }
  return true;
};
Example #19
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
        case QWERTY:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_QWERTY);
          }
          return false;
          break;
        case COLEMAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_COLEMAK);
          }
          return false;
          break;
        case DVORAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_DVORAK);
          }
          return false;
          break;
        case LOWER:
          if (record->event.pressed) {
            layer_on(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          return false;
          break;
        case RAISE:
          if (record->event.pressed) {
            layer_on(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          return false;
          break;
        case BACKLIT:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            #ifdef BACKLIGHT_ENABLE
              backlight_step();
            #endif
          } else {
            unregister_code(KC_RSFT);
          }
          return false;
          break;
      }
    return true;
};
Example #20
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
      switch(id) {
        case _QWERTY:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_QWERTY);
          }
          break;
        case _COLEMAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_COLEMAK);
          }
          break;
        case _DVORAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
            #endif
            persistant_default_layer_set(1UL<<_DVORAK);
          }
          break;
        case _LOWER:
          if (record->event.pressed) {
            layer_on(_LOWER);
            #ifdef BACKLIGHT_ENABLE
                breathing_speed_set(2);
                breathing_pulse();
            #endif
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case _RAISE:
          if (record->event.pressed) {
            layer_on(_RAISE);
            #ifdef BACKLIGHT_ENABLE
                breathing_speed_set(2);
                breathing_pulse();
            #endif
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case M_BL:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            #ifdef BACKLIGHT_ENABLE
              backlight_step();
            #endif
          } else {
            unregister_code(KC_RSFT);
          }
        break;
        case 12:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              stop_all_notes();
              PLAY_NOTE_ARRAY(tone_plover, false, 0);
            #endif
            layer_off(_RAISE);
            layer_off(_LOWER);
            layer_off(_ADJUST);
            layer_on(_PLOVER);
            if (!eeconfig_is_enabled()) {
                eeconfig_init();
            }
            keymap_config.raw = eeconfig_read_keymap();
            keymap_config.nkro = 1;
            eeconfig_update_keymap(keymap_config.raw);
          }
        break;
        case 13:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
            #endif
            layer_off(_PLOVER);
          }
        break;

      }
    return MACRO_NONE;
};
Example #21
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        print("mode just switched to qwerty and this is a huge string\n");
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_DVORAK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
        PORTE &= ~(1<<6);
      } else {
        unregister_code(KC_RSFT);
        PORTE |= (1<<6);
      }
      return false;
      break;
    case PLOVER:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          stop_all_notes();
          PLAY_SONG(plover_song);
        #endif
        layer_off(_RAISE);
        layer_off(_LOWER);
        layer_off(_ADJUST);
        layer_on(_PLOVER);
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        keymap_config.raw = eeconfig_read_keymap();
        keymap_config.nkro = 1;
        eeconfig_update_keymap(keymap_config.raw);
      }
      return false;
      break;
    case EXT_PLV:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(plover_gb_song);
        #endif
        layer_off(_PLOVER);
      }
      return false;
      break;
  }
  return true;
}
Example #22
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
        #endif
//        persistent_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_colemak, false, 0);
        #endif
//        persistent_default_layer_set(1UL<<_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
        #endif
//        persistent_default_layer_set(1UL<<_DVORAK);
      }
      return false;
      break;
    case LOWER:
        if (record->event.pressed) {
            //not sure how to have keyboard check mode and set it to a variable, so my work around
            //uses another variable that would be set to true after the first time a reactive key is pressed.
            if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
            } else {
                TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
                rgblight_mode(16);
#endif
            }
            layer_on(_LOWER);
            update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
        } else {
#ifdef RGBLIGHT_ENABLE
            rgblight_mode(RGB_current_mode);   // revert RGB to initial mode prior to RGB mode change
#endif
            TOG_STATUS = false;
            layer_off(_LOWER);
            update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
        }
        return false;
        break;
    case RAISE:
        if (record->event.pressed) {
            //not sure how to have keyboard check mode and set it to a variable, so my work around
            //uses another variable that would be set to true after the first time a reactive key is pressed.
            if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
            } else {
                TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
                rgblight_mode(15);
#endif
            }
            layer_on(_RAISE);
            update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
        } else {
#ifdef RGBLIGHT_ENABLE
            rgblight_mode(RGB_current_mode);  // revert RGB to initial mode prior to RGB mode change
#endif
            layer_off(_RAISE);
            TOG_STATUS = false;
            update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
        }
        return false;
        break;
    case ADJUST:
        // FIXME add RGB feedback
        if (record->event.pressed) {
            layer_on(_ADJUST);
        } else {
            layer_off(_ADJUST);
        }
        return false;
        break;
    case BL_TOGG:
#ifdef ISSI_ENABLE
        if (record->event.pressed) {
            print("Enabling backlight\n");
            issi_init();
        }
#endif
        return false;
        break;
    case BL_STEP:
        if (record->event.pressed) {
            print("Stepping backlight\n");
#ifdef BACKLIGHT_ENABLE
            print("Really stepping backlight\n");
            backlight_step();
#endif

        }
        return false;
        break;
        //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
#ifdef RGBLIGHT_ENABLE
    case RGB_MOD:
        if (record->event.pressed) {
            rgblight_mode(RGB_current_mode);
            rgblight_step();
            RGB_current_mode = rgblight_config.mode;
        }
        return false;
        break;
#endif
//    case BL_INC:
//    		meira_inc_backlight_level();
//    	      return false;
//    		break;
  }
  return true;
}
Example #23
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_qwerty);
        #endif
        persistant_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_colemak);
        #endif
        persistant_default_layer_set(1UL<<_COLEMAK);
      }
      return false;
      break;
    /*case DVORAK:*/
      /*if (record->event.pressed) {*/
        /*#ifdef AUDIO_ENABLE*/
          /*PLAY_SONG(tone_dvorak);*/
        /*#endif*/
        /*persistant_default_layer_set(1UL<<_DVORAK);*/
      /*}*/
      /*return false;*/
      /*break;*/
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      return false;
      break;
    /*case PLOVER:*/
      /*if (record->event.pressed) {*/
        /*#ifdef AUDIO_ENABLE*/
          /*stop_all_notes();*/
          /*PLAY_SONG(tone_plover);*/
        /*#endif*/
        /*layer_off(_RAISE);*/
        /*layer_off(_LOWER);*/
        /*layer_off(_ADJUST);*/
        /*layer_on(_PLOVER);*/
        /*if (!eeconfig_is_enabled()) {*/
            /*eeconfig_init();*/
        /*}*/
        /*keymap_config.raw = eeconfig_read_keymap();*/
        /*keymap_config.nkro = 1;*/
        /*eeconfig_update_keymap(keymap_config.raw);*/
      /*}*/
      /*return false;*/
      /*break;*/
    /*case EXT_PLV:*/
      /*if (record->event.pressed) {*/
        /*#ifdef AUDIO_ENABLE*/
          /*PLAY_SONG(tone_plover_gb);*/
        /*#endif*/
        /*layer_off(_PLOVER);*/
      /*}*/
      /*return false;*/
      /*break;*/
  }
  return true;
}
void process_action(keyrecord_t *record)
{
    keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
    uint8_t tap_count = record->tap.count;
#endif

    if (IS_NOEVENT(event)) { return; }

    action_t action = layer_switch_get_action(event.key);
    dprint("ACTION: "); debug_action(action);
#ifndef NO_ACTION_LAYER
    dprint(" layer_state: "); layer_debug();
    dprint(" default_layer_state: "); default_layer_debug();
#endif
    dprintln();

    switch (action.kind.id) {
        /* Key and Mods */
        case ACT_LMODS:
        case ACT_RMODS:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
                                                                action.key.mods<<4;
                if (event.pressed) {
                    if (mods) {
                        add_weak_mods(mods);
                        send_keyboard_report();
                    }
                    register_code(action.key.code);
                } else {
                    unregister_code(action.key.code);
                    if (mods) {
                        del_weak_mods(mods);
                        send_keyboard_report();
                    }
                }
            }
            break;
#ifndef NO_ACTION_TAPPING
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
                                                                    action.key.mods<<4;
                switch (action.layer_tap.code) {
    #ifndef NO_ACTION_ONESHOT
                    case MODS_ONESHOT:
                        // Oneshot modifier
                        if (event.pressed) {
                            if (tap_count == 0) {
                                register_mods(mods);
                            }
                            else if (tap_count == 1) {
                                dprint("MODS_TAP: Oneshot: start\n");
                                set_oneshot_mods(mods);
                            }
                            else {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count == 0) {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            }
                            else if (tap_count == 1) {
                                // Retain Oneshot mods
                            }
                            else {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            }
                        }
                        break;
    #endif
                    case MODS_TAP_TOGGLE:
                        if (event.pressed) {
                            if (tap_count <= TAPPING_TOGGLE) {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count < TAPPING_TOGGLE) {
                                unregister_mods(mods);
                            }
                        }
                        break;
                    default:
                        if (event.pressed) {
                            if (tap_count > 0) {
                                if (record->tap.interrupted) {
                                    dprint("MODS_TAP: Tap: Cancel: add_mods\n");
                                    // ad hoc: set 0 to cancel tap
                                    record->tap.count = 0;
                                    register_mods(mods);
                                } else {
                                    dprint("MODS_TAP: Tap: register_code\n");
                                    register_code(action.key.code);
                                }
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count > 0) {
                                dprint("MODS_TAP: Tap: unregister_code\n");
                                unregister_code(action.key.code);
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                unregister_mods(mods);
                            }
                        }
                        break;
                }
            }
            break;
#endif
#ifdef EXTRAKEY_ENABLE
        /* other HID usage */
        case ACT_USAGE:
            switch (action.usage.page) {
                case PAGE_SYSTEM:
                    if (event.pressed) {
                        host_system_send(action.usage.code);
                    } else {
                        host_system_send(0);
                    }
                    break;
                case PAGE_CONSUMER:
                    if (event.pressed) {
                        host_consumer_send(action.usage.code);
                    } else {
                        host_consumer_send(0);
                    }
                    break;
            }
            break;
#endif
#ifdef MOUSEKEY_ENABLE
        /* Mouse key */
        case ACT_MOUSEKEY:
            if (event.pressed) {
                mousekey_on(action.key.code);
                mousekey_send();
            } else {
                mousekey_off(action.key.code);
                mousekey_send();
            }
            break;
#endif
#ifndef NO_ACTION_LAYER
        case ACT_LAYER:
            if (action.layer_bitop.on == 0) {
                /* Default Layer Bitwise Operation */
                if (!event.pressed) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: default_layer_and(bits | mask); break;
                        case OP_BIT_OR:  default_layer_or(bits | mask);  break;
                        case OP_BIT_XOR: default_layer_xor(bits | mask); break;
                        case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
                    }
                }
            } else {
                /* Layer Bitwise Operation */
                if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
                                    (action.layer_bitop.on & ON_RELEASE)) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: layer_and(bits | mask); break;
                        case OP_BIT_OR:  layer_or(bits | mask);  break;
                        case OP_BIT_XOR: layer_xor(bits | mask); break;
                        case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
                    }
                }
            }
            break;
    #ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
            switch (action.layer_tap.code) {
                case 0xe0 ... 0xef:
                    /* layer On/Off with modifiers(left only) */
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        register_mods(action.layer_tap.code & 0x0f);
                    } else {
                        layer_off(action.layer_tap.val);
                        unregister_mods(action.layer_tap.code & 0x0f);
                    }
                    break;
                case OP_TAP_TOGGLE:
                    /* tap toggle */
                    if (event.pressed) {
                        if (tap_count < TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count <= TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    }
                    break;
                case OP_ON_OFF:
                    event.pressed ? layer_on(action.layer_tap.val) :
                                    layer_off(action.layer_tap.val);
                    break;
                case OP_OFF_ON:
                    event.pressed ? layer_off(action.layer_tap.val) :
                                    layer_on(action.layer_tap.val);
                    break;
                case OP_SET_CLEAR:
                    event.pressed ? layer_move(action.layer_tap.val) :
                                    layer_clear();
                    break;
                default:
                    /* tap key */
                    if (event.pressed) {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
                            register_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
                            layer_on(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
                            unregister_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
                            layer_off(action.layer_tap.val);
                        }
                    }
                    break;
            }
            break;
    #endif
#endif
        /* Extentions */
#ifndef NO_ACTION_MACRO
        case ACT_MACRO:
            action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
            break;
#endif
#ifdef BACKLIGHT_ENABLE
        case ACT_BACKLIGHT:
            if (!event.pressed) {
                switch (action.backlight.opt) {
                    case BACKLIGHT_INCREASE:
                        backlight_increase();
                        break;
                    case BACKLIGHT_DECREASE:
                        backlight_decrease();
                        break;
                    case BACKLIGHT_TOGGLE:
                        backlight_toggle();
                        break;
                    case BACKLIGHT_STEP:
                        backlight_step();
                        break;
                    case BACKLIGHT_LEVEL:
                        backlight_level(action.backlight.level);
                        break;
                }
            }
            break;
#endif
        case ACT_COMMAND:
            break;
#ifndef NO_ACTION_FUNCTION
        case ACT_FUNCTION:
            action_function(record, action.func.id, action.func.opt);
            break;
#endif
        default:
            break;
    }
}
Example #25
0
/** \brief Take an action and processes it.
 *
 * FIXME: Needs documentation.
 */
void process_action(keyrecord_t *record, action_t action)
{
    keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
    uint8_t tap_count = record->tap.count;
#endif

    if (event.pressed) {
        // clear the potential weak mods left by previously pressed keys
        clear_weak_mods();
    }

#ifndef NO_ACTION_ONESHOT
    bool do_release_oneshot = false;
    // notice we only clear the one shot layer if the pressed key is not a modifier.
    if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
        do_release_oneshot = !is_oneshot_layer_active();
    }
#endif

    switch (action.kind.id) {
        /* Key and Mods */
        case ACT_LMODS:
        case ACT_RMODS:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
                                                                action.key.mods<<4;
                if (event.pressed) {
                    if (mods) {
                        if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                            // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
                            // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
                            // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
                            add_mods(mods);
                        } else {
                            add_weak_mods(mods);
                        }
                        send_keyboard_report();
                    }
                    register_code(action.key.code);
                } else {
                    unregister_code(action.key.code);
                    if (mods) {
                        if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                            del_mods(mods);
                        } else {
                            del_weak_mods(mods);
                        }
                        send_keyboard_report();
                    }
                }
            }
            break;
#ifndef NO_ACTION_TAPPING
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
                                                                    action.key.mods<<4;
                switch (action.layer_tap.code) {
    #ifndef NO_ACTION_ONESHOT
                    case MODS_ONESHOT:
                        // Oneshot modifier
                        if (event.pressed) {
                            if (tap_count == 0) {
                                dprint("MODS_TAP: Oneshot: 0\n");
                                register_mods(mods);
                            } else if (tap_count == 1) {
                                dprint("MODS_TAP: Oneshot: start\n");
                                set_oneshot_mods(mods);
                    #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                            } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                                dprint("MODS_TAP: Toggling oneshot");
                                clear_oneshot_mods();
                                set_oneshot_locked_mods(mods);
                                register_mods(mods);
                    #endif
                            } else {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count == 0) {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            } else if (tap_count == 1) {
                                // Retain Oneshot mods
                    #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                                if (mods & get_mods()) {
                                    clear_oneshot_locked_mods();
                                    clear_oneshot_mods();
                                    unregister_mods(mods);
                                }
                            } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                                // Toggle Oneshot Layer
                    #endif
                            } else {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            }
                        }
                        break;
    #endif
                    case MODS_TAP_TOGGLE:
                        if (event.pressed) {
                            if (tap_count <= TAPPING_TOGGLE) {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count < TAPPING_TOGGLE) {
                                unregister_mods(mods);
                            }
                        }
                        break;
                    default:
                        if (event.pressed) {
                            if (tap_count > 0) {
#ifndef IGNORE_MOD_TAP_INTERRUPT
                                if (record->tap.interrupted) {
                                    dprint("mods_tap: tap: cancel: add_mods\n");
                                    // ad hoc: set 0 to cancel tap
                                    record->tap.count = 0;
                                    register_mods(mods);
                                } else
#endif
                                {
                                    dprint("MODS_TAP: Tap: register_code\n");
                                    register_code(action.key.code);
                                }
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count > 0) {
                                dprint("MODS_TAP: Tap: unregister_code\n");
                                unregister_code(action.key.code);
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                unregister_mods(mods);
                            }
                        }
                        break;
                }
            }
            break;
#endif
#ifdef EXTRAKEY_ENABLE
        /* other HID usage */
        case ACT_USAGE:
            switch (action.usage.page) {
                case PAGE_SYSTEM:
                    if (event.pressed) {
                        host_system_send(action.usage.code);
                    } else {
                        host_system_send(0);
                    }
                    break;
                case PAGE_CONSUMER:
                    if (event.pressed) {
                        host_consumer_send(action.usage.code);
                    } else {
                        host_consumer_send(0);
                    }
                    break;
            }
            break;
#endif
#ifdef MOUSEKEY_ENABLE
        /* Mouse key */
        case ACT_MOUSEKEY:
            if (event.pressed) {
                switch (action.key.code) {
                    case KC_MS_BTN1:
                        tp_buttons |= (1<<0);
                        break;
                    case KC_MS_BTN2:
                        tp_buttons |= (1<<1);
                        break;
                    case KC_MS_BTN3:
                        tp_buttons |= (1<<2);
                        break;
                    default:
                        break;
                }
                mousekey_on(action.key.code);
                mousekey_send();
            } else {
                switch (action.key.code) {
                    case KC_MS_BTN1:
                        tp_buttons &= ~(1<<0);
                        break;
                    case KC_MS_BTN2:
                        tp_buttons &= ~(1<<1);
                        break;
                    case KC_MS_BTN3:
                        tp_buttons &= ~(1<<2);
                        break;
                    default:
                        break;
                }
                mousekey_off(action.key.code);
                mousekey_send();
            }
            break;
#endif
#ifndef NO_ACTION_LAYER
        case ACT_LAYER:
            if (action.layer_bitop.on == 0) {
                /* Default Layer Bitwise Operation */
                if (!event.pressed) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: default_layer_and(bits | mask); break;
                        case OP_BIT_OR:  default_layer_or(bits | mask);  break;
                        case OP_BIT_XOR: default_layer_xor(bits | mask); break;
                        case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
                    }
                }
            } else {
                /* Layer Bitwise Operation */
                if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
                                    (action.layer_bitop.on & ON_RELEASE)) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: layer_and(bits | mask); break;
                        case OP_BIT_OR:  layer_or(bits | mask);  break;
                        case OP_BIT_XOR: layer_xor(bits | mask); break;
                        case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
                    }
                }
            }
            break;
    #ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
            switch (action.layer_tap.code) {
                case 0xe0 ... 0xef:
                    /* layer On/Off with modifiers(left only) */
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        register_mods(action.layer_tap.code & 0x0f);
                    } else {
                        layer_off(action.layer_tap.val);
                        unregister_mods(action.layer_tap.code & 0x0f);
                    }
                    break;
                case OP_TAP_TOGGLE:
                    /* tap toggle */
                    if (event.pressed) {
                        if (tap_count < TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count <= TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    }
                    break;
                case OP_ON_OFF:
                    event.pressed ? layer_on(action.layer_tap.val) :
                                    layer_off(action.layer_tap.val);
                    break;
                case OP_OFF_ON:
                    event.pressed ? layer_off(action.layer_tap.val) :
                                    layer_on(action.layer_tap.val);
                    break;
                case OP_SET_CLEAR:
                    event.pressed ? layer_move(action.layer_tap.val) :
                                    layer_clear();
                    break;
            #ifndef NO_ACTION_ONESHOT
                case OP_ONESHOT:
                    // Oneshot modifier
                #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                    do_release_oneshot = false;
                    if (event.pressed) {
                        del_mods(get_oneshot_locked_mods());
                        if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
                            reset_oneshot_layer();
                            layer_off(action.layer_tap.val);
                            break;
                        } else if (tap_count < ONESHOT_TAP_TOGGLE) {
                            layer_on(action.layer_tap.val);
                            set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
                        }
                    } else {
                        add_mods(get_oneshot_locked_mods());
                        if (tap_count >= ONESHOT_TAP_TOGGLE) {
                            reset_oneshot_layer();
                            clear_oneshot_locked_mods();
                            set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
                        } else {
                            clear_oneshot_layer_state(ONESHOT_PRESSED);
                        }
                    }
                #else
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
                    } else {
                        clear_oneshot_layer_state(ONESHOT_PRESSED);
                        if (tap_count > 1) {
                            clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
                        }
                    }
                #endif
                    break;
            #endif
                default:
                    /* tap key */
                    if (event.pressed) {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
                            register_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
                            layer_on(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
                            if (action.layer_tap.code == KC_CAPS) {
                                wait_ms(80);
                            }
                            unregister_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
                            layer_off(action.layer_tap.val);
                        }
                    }
                    break;
            }
            break;
    #endif
#endif
        /* Extentions */
#ifndef NO_ACTION_MACRO
        case ACT_MACRO:
            action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
            break;
#endif
#ifdef BACKLIGHT_ENABLE
        case ACT_BACKLIGHT:
            if (!event.pressed) {
                switch (action.backlight.opt) {
                    case BACKLIGHT_INCREASE:
                        backlight_increase();
                        break;
                    case BACKLIGHT_DECREASE:
                        backlight_decrease();
                        break;
                    case BACKLIGHT_TOGGLE:
                        backlight_toggle();
                        break;
                    case BACKLIGHT_STEP:
                        backlight_step();
                        break;
                    case BACKLIGHT_ON:
                        backlight_level(BACKLIGHT_LEVELS);
                        break;
                    case BACKLIGHT_OFF:
                        backlight_level(0);
                        break;
                }
            }
            break;
#endif
        case ACT_COMMAND:
            break;
#ifdef SWAP_HANDS_ENABLE
        case ACT_SWAP_HANDS:
            switch (action.swap.code) {
                case OP_SH_TOGGLE:
                    if (event.pressed) {
                        swap_hands = !swap_hands;
                    }
                    break;
                case OP_SH_ON_OFF:
                    swap_hands = event.pressed;
                    break;
                case OP_SH_OFF_ON:
                    swap_hands = !event.pressed;
                    break;
                case OP_SH_ON:
                    if (!event.pressed) {
                        swap_hands = true;
                    }
                    break;
                case OP_SH_OFF:
                    if (!event.pressed) {
                        swap_hands = false;
                    }
                    break;
    #ifndef NO_ACTION_TAPPING
                case OP_SH_TAP_TOGGLE:
                    /* tap toggle */

                    if (event.pressed) {
                        if (swap_held) {
                            swap_held = false;
                        } else {
                            swap_hands = !swap_hands;
                        }
                    } else {
                        if (tap_count < TAPPING_TOGGLE) {
                            swap_hands = !swap_hands;
                        }
                    }
                    break;
                default:
                    /* tap key */
                    if (tap_count > 0) {
                        if (swap_held) {
                            swap_hands = !swap_hands; // undo hold set up in _tap_hint
                            swap_held = false;
                        }
                        if (event.pressed) {
                            register_code(action.swap.code);
                        } else {
                            unregister_code(action.swap.code);
                            *record = (keyrecord_t){}; // hack: reset tap mode
                        }
                    } else {
                        if (swap_held && !event.pressed) {
                            swap_hands = !swap_hands; // undo hold set up in _tap_hint
                            swap_held = false;
                        }
                    }
    #endif
            }
#endif
#ifndef NO_ACTION_FUNCTION
        case ACT_FUNCTION:
            action_function(record, action.func.id, action.func.opt);
            break;
#endif
        default:
            break;
    }

#ifndef NO_ACTION_LAYER
    // if this event is a layer action, update the leds
    switch (action.kind.id) {
        case ACT_LAYER:
        #ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
        #endif
            led_set(host_keyboard_leds());
            break;
        default:
            break;
    }
#endif

#ifndef NO_ACTION_TAPPING
  #ifdef RETRO_TAPPING
  if (!is_tap_key(record->event.key)) {
    retro_tapping_counter = 0;
  } else {
    if (event.pressed) {
        if (tap_count > 0) {
          retro_tapping_counter = 0;
        } else {

        }
    } else {
      if (tap_count > 0) {
        retro_tapping_counter = 0;
      } else {
        if (retro_tapping_counter == 2) {
          register_code(action.layer_tap.code);
          unregister_code(action.layer_tap.code);
        }
        retro_tapping_counter = 0;
      }
    }
  }
  #endif
#endif

#ifndef NO_ACTION_ONESHOT
    /* Because we switch layers after a oneshot event, we need to release the
     * key before we leave the layer or no key up event will be generated.
     */
    if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED )   ) {
        record->event.pressed = false;
        layer_on(get_oneshot_layer());
        process_record(record);
        layer_off(get_oneshot_layer());
    }
#endif
}
Example #26
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

    // MACRODOWN only works in this function
    switch(id)
    {

        case MACRO_HELP_1:
            if (record->event.pressed)
            {
				uprintf("1");
            }
            break;

        case MACRO_HELP_2:
            if (record->event.pressed)
            {
				uprintf("2");
            }
            break;

        case MACRO_HELP_3:
            if (record->event.pressed)
            {
				uprintf("3");
            }
            break;

        case MACRO_HELP_4:
            if (record->event.pressed)
            {
				uprintf("4");
            }
            break;

        case MACRO_HELP_5:
            if (record->event.pressed)
            {
				uprintf("5");
            }
            break;

        case MACRO_HELP_6:
            if (record->event.pressed)
            {
				uprintf("6");
            }
            break;

        case MACRO_HELP_7:
            if (record->event.pressed)
            {
				uprintf("7");
            }
            break;

        case MACRO_HELP_8:
            if (record->event.pressed)
            {
				uprintf("8");
            }
            break;

        case MACRO_HELP_9:
            if (record->event.pressed)
            {
				uprintf("9");
            }
            break;

        case MACRO_BREATH_TOGGLE:
            if (record->event.pressed)
            {
              #ifdef BACKLIGHT_BREATHING
                breathing_toggle();
              #endif
            }
            break;

        case MACRO_BREATH_SPEED_INC:
            if (record->event.pressed)
            {
              #ifdef BACKLIGHT_BREATHING
                breathing_period_inc();
              #endif
            }
            break;

        case MACRO_BREATH_SPEED_DEC:
            if (record->event.pressed)
            {
              #ifdef BACKLIGHT_BREATHING
                breathing_period_dec();
              #endif
            }
            break;

        case MACRO_BREATH_DEFAULT:
            if (record->event.pressed)
            {
              #ifdef BACKLIGHT_BREATHING
                breathing_period_default();
              #endif
            }
            break;

        case MACRO_QWERTY:
            if (record->event.pressed)
            {
                persistent_default_layer_set(1UL<<LAYER_QWERTY);
            }
            break;

        case MACRO_UPPER:
            if (record->event.pressed)
            {
                layer_on(LAYER_UPPER);
                #ifdef BACKLIGHT_BREATHING
                  breathing_period_set(2);
                  breathing_pulse();
                #endif
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_UPPER);
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            break;

        case MACRO_LOWER:
            if (record->event.pressed)
            {
                layer_on(LAYER_LOWER);
                #ifdef BACKLIGHT_BREATHING
                  breathing_period_set(2);
                  breathing_pulse();
                #endif
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            break;

        case MACRO_FUNCTION:
            if (record->event.pressed)
            {
                #ifdef BACKLIGHT_BREATHING
                  breathing_period_set(3);
                  breathing_enable();
                #endif
                layer_on(LAYER_FUNCTION);
            }
            else
            {
                #ifdef BACKLIGHT_BREATHING
                  breathing_period_set(1);
                  breathing_self_disable();
                #endif
                layer_off(LAYER_FUNCTION);
            }
            break;


#ifdef BACKLIGHT_ENABLE
		case MACRO_BACKLIGHT:
			if (record->event.pressed)
			{
				backlight_step();
			}
#endif

#ifdef MOUSEKEY_ENABLE

        case MACRO_MOUSE:
            if (record->event.pressed)
            {
                layer_invert(LAYER_MOUSE);
            }
            break;

        case MACRO_MOUSE_MOVE_UL:
            if (record->event.pressed)
            {
              mousekey_on(KC_MS_UP);
              mousekey_on(KC_MS_LEFT);
            }
            else
            {
              mousekey_off(KC_MS_UP);
              mousekey_off(KC_MS_LEFT);
            }
            break;

        case MACRO_MOUSE_MOVE_UR:
            if (record->event.pressed)
            {
              mousekey_on(KC_MS_UP);
              mousekey_on(KC_MS_RIGHT);
            }
            else
            {
              mousekey_off(KC_MS_UP);
              mousekey_off(KC_MS_RIGHT);
            }
            break;

        case MACRO_MOUSE_MOVE_DL:
            if (record->event.pressed)
            {
              mousekey_on(KC_MS_DOWN);
              mousekey_on(KC_MS_LEFT);
            }
            else
            {
              mousekey_off(KC_MS_DOWN);
              mousekey_off(KC_MS_LEFT);
            }
            break;

        case MACRO_MOUSE_MOVE_DR:
            if (record->event.pressed)
            {
              mousekey_on(KC_MS_DOWN);
              mousekey_on(KC_MS_RIGHT);
            }
            else
            {
              mousekey_off(KC_MS_DOWN);
              mousekey_off(KC_MS_RIGHT);
            }
            break;

#endif /* MOUSEKEY_ENABLE */

#ifdef AUDIO_ENABLE

        case MACRO_TIMBRE_1:
            if (record->event.pressed) set_timbre(TIMBRE_12);
            break;

        case MACRO_TIMBRE_2:
            if (record->event.pressed) set_timbre(TIMBRE_25);
            break;

        case MACRO_TIMBRE_3:
            if (record->event.pressed) set_timbre(TIMBRE_50);
            break;

        case MACRO_TIMBRE_4:
            if (record->event.pressed) set_timbre(TIMBRE_75);
            break;

        case MACRO_TEMPO_U:
            if (record->event.pressed) increase_tempo(10);
            break;

        case MACRO_TEMPO_D:
            if (record->event.pressed) decrease_tempo(10);
            break;

        case MACRO_TONE_DEFAULT:
            if (record->event.pressed)
            {
                set_timbre(TIMBRE_DEFAULT);
                set_tempo(TEMPO_DEFAULT);
            }
            break;

#endif /* AUDIO_ENABLE */

        default:
            break;

    }
    return MACRO_NONE;
};
Example #27
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case DVRK:
      if (record->event.pressed) {
        persistent_default_layer_set(1UL<<_DVRK);
        layer_on(_DVRK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case SDRK:
      if (record->event.pressed) {
        persistent_default_layer_set(1UL<<_SDRK);
        layer_on(_SDRK);
      }
      return false;
      break;
    case SLWER:
      if (record->event.pressed) {
        layer_on(_SLWER);
        update_tri_layer(_SLWER, _SRAIS, _ADJUST);
      } else {
        layer_off(_SLWER);
        update_tri_layer(_SLWER, _SRAIS, _ADJUST);
      }
      return false;
      break;
    case SRAIS:
      if (record->event.pressed) {
        layer_on(_SRAIS);
        update_tri_layer(_SLWER, _SRAIS, _ADJUST);
      } else {
        layer_off(_SRAIS);
        update_tri_layer(_SLWER, _SRAIS, _ADJUST);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      return false;
      break;
    case BACKTOG:
      if (record->event.pressed) {
        #ifdef BACKLIGHT_ENABLE
          backlight_toggle();
        #endif
      }
      return false;
      break;
    case CUT: //cut macro
	    return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_X), UP(KC_LCTL), END );
    case COPY: // copy macro
	    return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_C), UP(KC_LCTL), END );
    case PASTE: // paste macro
	    return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_V), UP(KC_LCTL), END );
  }
  return true;
}
Example #28
0
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
        #endif
        persistant_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_colemak, false, 0);
        #endif
        persistant_default_layer_set(1UL<<_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
        #endif
        persistant_default_layer_set(1UL<<_DVORAK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      return false;
      break;
    case PLOVER:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          stop_all_notes();
          PLAY_NOTE_ARRAY(tone_plover, false, 0);
        #endif
        layer_off(_RAISE);
        layer_off(_LOWER);
        layer_off(_ADJUST);
        layer_on(_PLOVER);
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        keymap_config.raw = eeconfig_read_keymap();
        keymap_config.nkro = 1;
        eeconfig_update_keymap(keymap_config.raw);
      }
      return false;
      break;
    case EXT_PLV:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
        #endif
        layer_off(_PLOVER);
      }
      return false;
      break;
  }
  return true;
}
Example #29
0
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

  // MACRODOWN only works in this function
  switch(id)
  {

    case MACRO_COPY_CUT:
        if (record->event.pressed) {
            register_code(KC_LCTL);
            if (record->tap.count == 1) {
                register_code(KC_C);
                unregister_code(KC_C);
            }
            else if (record->tap.count == 2) {
                register_code(KC_X);
                unregister_code(KC_X);
            }
            unregister_code(KC_LCTL);
        }
        break;


  //   case MACRO_HELP_1:
  //     if (record->event.pressed)
  //     {
  //       uprint("H1");
  //     }
  //     break;

  //   case MACRO_HELP_2:
  //     if (record->event.pressed)
  //     {
  //       uprint("H2");
  //     }
  //     break;

  //   case MACRO_HELP_3:
  //     if (record->event.pressed)
  //     {
  //       uprint("H3");
  //     }
  //     break;

  //   case MACRO_HELP_4:
  //     if (record->event.pressed)
  //     {
  //       uprint("H4");
  //     }
  //     break;

  //  case MACRO_HELP_5:
  //    if (record->event.pressed)
  //    {
  //      uprint("H5");
  //    }
  //    break;

  //  case MACRO_HELP_6:
  //    if (record->event.pressed)
  //    {
  //      uprint("H6");
  //    }
  //    break;

  //  case MACRO_HELP_7:
  //     if (record->event.pressed)
  //     {
  //       uprint("H7");
  //     }
  //     break;

  // case MACRO_HELP_8:
  //   if (record->event.pressed)
  //   {
  //     uprint("H8");
  //   }
  //   break;

  // case MACRO_HELP_9:
  //   if (record->event.pressed)
  //   {
  //     uprint("H9");
  //   }
  //   break;

  case MACRO_BREATH_TOGGLE:
    if (record->event.pressed)
    {
      breathing_toggle();
    }
    break;

  case MACRO_BREATH_SPEED_INC:
    if (record->event.pressed)
    {
      breathing_speed_inc(1);
    }
    break;

  case MACRO_BREATH_SPEED_DEC:
    if (record->event.pressed)
    {
      breathing_speed_dec(1);
    }
    break;

  case MACRO_BREATH_DEFAULT:
    if (record->event.pressed)
    {
      breathing_defaults();
    }
    break;

  case MACRO_QWERTY:
    if (record->event.pressed)
    {
      persistent_default_layer_set(1UL<<LAYER_QWERTY);
    }
    break;

  case MACRO_UPPER:
    if (record->event.pressed)
    {
      layer_on(LAYER_UPPER);
      breathing_speed_set(2);
      breathing_pulse();
      update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
    }
    else
    {
      layer_off(LAYER_UPPER);
      update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
    }
    break;

  case MACRO_LOWER:
    if (record->event.pressed)
    {
      layer_on(LAYER_LOWER);
      breathing_speed_set(2);
      breathing_pulse();
      update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
    }
    else
    {
      layer_off(LAYER_LOWER);
      update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
    }
    break;

  case MACRO_FUNCTION:
    if (record->event.pressed)
    {
      breathing_speed_set(3);
      breathing_enable();
      layer_on(LAYER_FUNCTION);
    }
    else
    {
      breathing_speed_set(1);
      breathing_self_disable();
      layer_off(LAYER_FUNCTION);
    }
    break;

#ifdef MOUSEKEY_ENABLE

  case MACRO_MOUSE:
    if (record->event.pressed)
    {
      layer_invert(LAYER_MOUSE);
    }
    break;

#endif /* MOUSEKEY_ENABLE */

#ifdef AUDIO_ENABLE

  case MACRO_TIMBRE_1:
    if (record->event.pressed) set_timbre(TIMBRE_12);
    break;

  case MACRO_TIMBRE_2:
    if (record->event.pressed) set_timbre(TIMBRE_25);
    break;

  case MACRO_TIMBRE_3:
    if (record->event.pressed) set_timbre(TIMBRE_50);
    break;

  case MACRO_TIMBRE_4:
    if (record->event.pressed) set_timbre(TIMBRE_75);
    break;

  case MACRO_TEMPO_U:
    if (record->event.pressed) increase_tempo(10);
    break;

  case MACRO_TEMPO_D:
    if (record->event.pressed) decrease_tempo(10);
    break;

  case MACRO_TONE_DEFAULT:
    if (record->event.pressed)
    {
      set_timbre(TIMBRE_DEFAULT);
      set_tempo(TEMPO_DEFAULT);
    }
    break;

#endif /* AUDIO_ENABLE */

#ifdef BACKLIGHT_ENABLE
  case MACRO_BACKLIGHT:
    if (record->event.pressed)
    {
      backlight_step();
    }
  break;
#endif /* BACKLIGHT_ENABLE */

  default:
    break;

}
return MACRO_NONE;
};
Example #30
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        print("mode just switched to qwerty and this is a huge string\n");
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      return false;
      break;
    case ADMIN:
      if (record->event.pressed) {
        SEND_STRING("Administrator");
      }
      return false;
      break;
    case SMSPC1:
      if (record->event.pressed) {
        SEND_STRING("Simspace1!");
      }
      return false;
      break;
    case W10SLP:
      if (record->event.pressed) {
        SEND_STRING(SS_LGUI("x")"us");
      }
      return false;
      break;
  }
  return true;
}