Example #1
0
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
void
FrameWindowDesc::draw(const Core::Rectangle& area) const
{
    Renderer::setCurrentColor(Color(1, 1, 1, 1));

    // ***********************************************************************
    //  draw the background
    // ***********************************************************************

    const Core::Vector2 topLeft = frameWindow_->position();
    const Core::Vector2 bottomRight = frameWindow_->position() + frameWindow_->size();
    const Core::Vector2 topRight(bottomRight.x(), topLeft.y());
    const Core::Vector2 bottomLeft(topLeft.x(), bottomRight.y());


    // ***********************************************************************
    //  draw the border
    // ***********************************************************************

    // get the centers of the four rounded corners
    const Core::Vector2 topLeftCenter     = topLeft + Core::Vector2(leftBorderWidth_, topBorderWidth_);
    const Core::Vector2 bottomRightCenter = bottomRight + Core::Vector2(-rightBorderWidth_, -bottomBorderWidth_);
    const Core::Vector2 bottomLeftCenter  = Core::Vector2(topLeft.x() + leftBorderWidth_, bottomRight.y() - bottomBorderWidth_);
    const Core::Vector2 topRightCenter    = Core::Vector2(bottomRight.x() - rightBorderWidth_, topLeft.y() + topBorderWidth_);

    topLeftDesc_->draw(Core::Rectangle(topLeft, topLeftCenter));
    topRightDesc_->draw(Core::Rectangle(topRight, topRightCenter));
    rightDesc_->draw(Core::Rectangle(topRightCenter, Core::Vector2(bottomRight.x(), bottomRightCenter.y())));
    bottomRightDesc_->draw(Core::Rectangle(bottomRightCenter, bottomRight));
    bottomDesc_->draw(Core::Rectangle(bottomLeftCenter, Core::Vector2(bottomRightCenter.x(), bottomRight.y())));
    bottomLeftDesc_->draw(Core::Rectangle(bottomLeftCenter, bottomLeft));
    leftDesc_->draw(Core::Rectangle(Core::Vector2(topLeft.x(), topLeftCenter.y()), bottomLeftCenter));

    textDesc_->setText(frameWindow_->text());
    Core::Vector2 textSize = textDesc_->textSize();
    Core::Vector2 barSize(textSize.x()+10.0f, topBorderWidth_);

    const float clientWidth = bottomRightCenter.x() - topLeftCenter.x();
    if(barSize.x() > clientWidth) barSize.setX(clientWidth);

    Core::Vector2 barMini = topLeft + Core::Vector2(leftBorderWidth_, 0.0f);

    titleDesc_->draw(Core::Rectangle(Core::Vector2(topLeftCenter.x(), topLeft.y()),
        Core::Vector2(topLeftCenter.x() + barSize.x(), topLeftCenter.y())));

    topDesc_->draw(Core::Rectangle(Core::Vector2(topLeftCenter.x() + barSize.x(), topLeft.y()),
        topRightCenter));


    // ***********************************************************************
    //  draw the title
    // ***********************************************************************

    textDesc_->draw(Core::Rectangle(Core::Vector2(topLeftCenter.x(), topLeft.y()),
                    Core::Vector2(topLeftCenter.x() + barSize.x(), topLeftCenter.y())));

    Renderer::setCurrentColor(Color(1, 1, 1, 1));
}
Example #2
0
void ProgressOverlay::resizeEvent(QResizeEvent *e)
{
    QSize barSize(e->size() * 0.5);
    barSize.setHeight(bar->sizeHint().height());
    QPoint topLeft((e->size().width() - barSize.width()) / 2,
                   (e->size().height() - barSize.height()) / 2);
    QRect barRect(topLeft, barSize);
    bar->setGeometry(barRect);

    QWidget::resizeEvent(e);
}
Example #3
0
BAR_FUNC::BAR_FUNC() : FOO_BAR_FUNC(bar, barSize()) {}