void QQmlConfigurableDebugService::init() { Q_D(QQmlConfigurableDebugService); QMutexLocker lock(&d->configMutex); // If we're not enabled or not blocking, don't wait for configuration d->waitingForConfiguration = (registerService() == Enabled && blockingMode()); }
QQmlProfilerService::QQmlProfilerService() : QQmlDebugService(QStringLiteral("CanvasFrameRate"), 1) { m_timer.start(); // don't execute stateAboutToBeChanged(), messageReceived() in parallel QMutexLocker lock(&m_initializeMutex); if (registerService() == Enabled) { QUnifiedTimer::instance()->registerProfilerCallback(&animationFrame); if (blockingMode()) m_initializeCondition.wait(&m_initializeMutex); } }