void gamedata_close() { free_polygon_models(); bm_free_extra_objbitmaps(); free_endlevel_data(); rle_cache_close(); piggy_close(); }
void gamedata_close() { free_polygon_models(); #if defined(DXX_BUILD_DESCENT_II) bm_free_extra_objbitmaps(); #endif free_endlevel_data(); rle_cache_close(); piggy_close(); }
int load_exit_models() { int start_num; bm_free_extra_models(); bm_free_extra_objbitmaps(); start_num = N_ObjBitmaps; if (!bm_load_extra_objbitmap("steel1.bbm") || !bm_load_extra_objbitmap("rbot061.bbm") || !bm_load_extra_objbitmap("rbot062.bbm") || !bm_load_extra_objbitmap("steel1.bbm") || !bm_load_extra_objbitmap("rbot061.bbm") || !bm_load_extra_objbitmap("rbot063.bbm")) { con_puts(CON_NORMAL, "Can't load exit models!"); return 0; } if (auto exit_hamfile = PHYSFSX_openReadBuffered("exit.ham")) { exit_modelnum = N_polygon_models++; destroyed_exit_modelnum = N_polygon_models++; polymodel_read(&Polygon_models[exit_modelnum], exit_hamfile); polymodel_read(&Polygon_models[destroyed_exit_modelnum], exit_hamfile); Polygon_models[exit_modelnum].first_texture = start_num; Polygon_models[destroyed_exit_modelnum].first_texture = start_num+3; polygon_model_data_read(&Polygon_models[exit_modelnum], exit_hamfile); polygon_model_data_read(&Polygon_models[destroyed_exit_modelnum], exit_hamfile); } else if (PHYSFSX_exists("exit01.pof",1) && PHYSFSX_exists("exit01d.pof",1)) { exit_modelnum = load_polygon_model("exit01.pof", 3, start_num, NULL); destroyed_exit_modelnum = load_polygon_model("exit01d.pof", 3, start_num + 3, NULL); #if DXX_USE_OGL ogl_cache_polymodel_textures(exit_modelnum); ogl_cache_polymodel_textures(destroyed_exit_modelnum); #endif } else if ((exit_hamfile = PHYSFSX_openReadBuffered(D1_PIGFILE))) { int offset, offset2; int hamsize; hamsize = PHYSFS_fileLength(exit_hamfile); switch (hamsize) { //total hack for loading models case D1_PIGSIZE: offset = 91848; /* and 92582 */ offset2 = 383390; /* and 394022 */ break; default: case D1_SHARE_BIG_PIGSIZE: case D1_SHARE_10_PIGSIZE: case D1_SHARE_PIGSIZE: case D1_10_BIG_PIGSIZE: case D1_10_PIGSIZE: Int3(); /* exit models should be in .pofs */ /*-fallthrough*/ case D1_OEM_PIGSIZE: case D1_MAC_PIGSIZE: case D1_MAC_SHARE_PIGSIZE: con_puts(CON_NORMAL, "Can't load exit models!"); return 0; } PHYSFSX_fseek(exit_hamfile, offset, SEEK_SET); exit_modelnum = N_polygon_models++; destroyed_exit_modelnum = N_polygon_models++; polymodel_read(&Polygon_models[exit_modelnum], exit_hamfile); polymodel_read(&Polygon_models[destroyed_exit_modelnum], exit_hamfile); Polygon_models[exit_modelnum].first_texture = start_num; Polygon_models[destroyed_exit_modelnum].first_texture = start_num+3; PHYSFSX_fseek(exit_hamfile, offset2, SEEK_SET); polygon_model_data_read(&Polygon_models[exit_modelnum], exit_hamfile); polygon_model_data_read(&Polygon_models[destroyed_exit_modelnum], exit_hamfile); } else { con_puts(CON_NORMAL, "Can't load exit models!"); return 0; } return 1; }
//type==1 means 1.1, type==2 means 1.2 (with weapons) void bm_read_extra_robots(const char *fname, Mission::descent_version_type type) { int t,version; auto fp = PHYSFSX_openReadBuffered(fname); if (!fp) { Error("Failed to open HAM file \"%s\"", fname); return; } if (type == Mission::descent_version_type::descent2z) { int sig; sig = PHYSFSX_readInt(fp); if (sig != MAKE_SIG('X','H','A','M')) return; version = PHYSFSX_readInt(fp); } else version = 0; (void)version; // NOTE: we do not need it, but keep it for possible further use bm_free_extra_models(); bm_free_extra_objbitmaps(); //read extra weapons t = PHYSFSX_readInt(fp); N_weapon_types = N_D2_WEAPON_TYPES+t; weapon_info_read_n(Weapon_info, N_weapon_types, fp, 3, N_D2_WEAPON_TYPES); //now read robot info t = PHYSFSX_readInt(fp); N_robot_types = N_D2_ROBOT_TYPES+t; if (N_robot_types >= MAX_ROBOT_TYPES) Error("Too many robots (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_TYPES-N_D2_ROBOT_TYPES); range_for (auto &r, partial_range(Robot_info, N_D2_ROBOT_TYPES.value, N_robot_types)) robot_info_read(fp, r); t = PHYSFSX_readInt(fp); N_robot_joints = N_D2_ROBOT_JOINTS+t; if (N_robot_joints >= MAX_ROBOT_JOINTS) Error("Too many robot joints (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_JOINTS-N_D2_ROBOT_JOINTS); range_for (auto &r, partial_range(Robot_joints, N_D2_ROBOT_JOINTS.value, N_robot_joints)) jointpos_read(fp, r); unsigned u = PHYSFSX_readInt(fp); N_polygon_models = N_D2_POLYGON_MODELS+u; if (N_polygon_models >= MAX_POLYGON_MODELS) Error("Too many polygon models (%d) in <%s>. Max is %d.",u,fname,MAX_POLYGON_MODELS-N_D2_POLYGON_MODELS); { const auto &&r = partial_range(Polygon_models, N_D2_POLYGON_MODELS.value, N_polygon_models); range_for (auto &p, r) polymodel_read(&p, fp); range_for (auto &p, r) polygon_model_data_read(&p, fp); } range_for (auto &i, partial_range(Dying_modelnums, N_D2_POLYGON_MODELS.value, N_polygon_models)) i = PHYSFSX_readInt(fp); range_for (auto &i, partial_range(Dead_modelnums, N_D2_POLYGON_MODELS.value, N_polygon_models)) i = PHYSFSX_readInt(fp); t = PHYSFSX_readInt(fp); if (N_D2_OBJBITMAPS+t >= ObjBitmaps.size()) Error("Too many object bitmaps (%d) in <%s>. Max is %" DXX_PRI_size_type ".", t, fname, ObjBitmaps.size() - N_D2_OBJBITMAPS); bitmap_index_read_n(fp, partial_range(ObjBitmaps, N_D2_OBJBITMAPS.value, N_D2_OBJBITMAPS + t)); t = PHYSFSX_readInt(fp); if (N_D2_OBJBITMAPPTRS+t >= ObjBitmapPtrs.size()) Error("Too many object bitmap pointers (%d) in <%s>. Max is %" DXX_PRI_size_type ".", t, fname, ObjBitmapPtrs.size() - N_D2_OBJBITMAPPTRS); range_for (auto &i, partial_range(ObjBitmapPtrs, N_D2_OBJBITMAPPTRS.value, N_D2_OBJBITMAPPTRS + t)) i = PHYSFSX_readShort(fp); }
//type==1 means 1.1, type==2 means 1.2 (with weapons) void bm_read_extra_robots(char *fname,int type) { PHYSFS_file *fp; int t,i,version; fp = PHYSFSX_openReadBuffered(fname); if (!fp) { Error("Failed to open HAM file \"%s\"", fname); return; } if (type == 2) { int sig; sig = PHYSFSX_readInt(fp); if (sig != MAKE_SIG('X','H','A','M')) return; version = PHYSFSX_readInt(fp); } else version = 0; (void)version; // NOTE: we do not need it, but keep it for possible further use bm_free_extra_models(); bm_free_extra_objbitmaps(); //read extra weapons t = PHYSFSX_readInt(fp); N_weapon_types = N_D2_WEAPON_TYPES+t; if (N_weapon_types >= MAX_WEAPON_TYPES) Error("Too many weapons (%d) in <%s>. Max is %d.",t,fname,MAX_WEAPON_TYPES-N_D2_WEAPON_TYPES); weapon_info_read_n(&Weapon_info[N_D2_WEAPON_TYPES], t, fp, 3); //now read robot info t = PHYSFSX_readInt(fp); N_robot_types = N_D2_ROBOT_TYPES+t; if (N_robot_types >= MAX_ROBOT_TYPES) Error("Too many robots (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_TYPES-N_D2_ROBOT_TYPES); robot_info_read_n(&Robot_info[N_D2_ROBOT_TYPES], t, fp); t = PHYSFSX_readInt(fp); N_robot_joints = N_D2_ROBOT_JOINTS+t; if (N_robot_joints >= MAX_ROBOT_JOINTS) Error("Too many robot joints (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_JOINTS-N_D2_ROBOT_JOINTS); jointpos_read_n(&Robot_joints[N_D2_ROBOT_JOINTS], t, fp); t = PHYSFSX_readInt(fp); N_polygon_models = N_D2_POLYGON_MODELS+t; if (N_polygon_models >= MAX_POLYGON_MODELS) Error("Too many polygon models (%d) in <%s>. Max is %d.",t,fname,MAX_POLYGON_MODELS-N_D2_POLYGON_MODELS); polymodel_read_n(&Polygon_models[N_D2_POLYGON_MODELS], t, fp); for (i=N_D2_POLYGON_MODELS; i<N_polygon_models; i++ ) polygon_model_data_read(&Polygon_models[i], fp); for (i = N_D2_POLYGON_MODELS; i < N_polygon_models; i++) Dying_modelnums[i] = PHYSFSX_readInt(fp); for (i = N_D2_POLYGON_MODELS; i < N_polygon_models; i++) Dead_modelnums[i] = PHYSFSX_readInt(fp); t = PHYSFSX_readInt(fp); if (N_D2_OBJBITMAPS+t >= MAX_OBJ_BITMAPS) Error("Too many object bitmaps (%d) in <%s>. Max is %d.",t,fname,MAX_OBJ_BITMAPS-N_D2_OBJBITMAPS); bitmap_index_read_n(&ObjBitmaps[N_D2_OBJBITMAPS], t, fp); t = PHYSFSX_readInt(fp); if (N_D2_OBJBITMAPPTRS+t >= MAX_OBJ_BITMAPS) Error("Too many object bitmap pointers (%d) in <%s>. Max is %d.",t,fname,MAX_OBJ_BITMAPS-N_D2_OBJBITMAPPTRS); for (i = N_D2_OBJBITMAPPTRS; i < (N_D2_OBJBITMAPPTRS + t); i++) ObjBitmapPtrs[i] = PHYSFSX_readShort(fp); PHYSFS_close(fp); }