void boardCaptureDestroy() { boardCaptureStop(); if (cap.timer != NULL) { boardTimerDestroy(cap.timer); cap.timer = NULL; } cap.state = CAPTURE_IDLE; }
void actionVideoCaptureStop() { if (emulatorGetState() == EMU_STOPPED) { return; } emulatorSuspend(); boardCaptureStop(); emulatorResume(); archUpdateMenu(0); }