Example #1
0
void runProgram(char ** mine, char ** status,  int width, int height)  {

    int w, h;
    char **composite;
    int endGame = 0;
    while(endGame != 1)    {
        // Takes in original move. If invalid, changed in "placeMove" function
        printf("Which square do you wish to uncover?\n");
        printf("Enter a row and column: ");
        scanf(" %d %d", &h, &w);
        placeMove(status, width, height, w, h);
        system("clear");
        composite = makeCompositeBoard(mine, status, width, height);
        uncoverSquares(composite, mine, status, width, height, w, h);
        printf("     -------MINESWEEPER-------\n");
        printBoard(composite, width, height);
        printf("\n");
        endGame = boardClear(status, mine, width, height);
        // If there is a winner, the game loop breaks and prints out winning statement
        if(endGame == 1)
            break;
        endGame = bombChosen(composite, width, height);
        // If a bomb is chosen, "endGame" changes to 1 and the loop breaks
    }
}
Example #2
0
void MainWindow::on_automatch_clicked()
{
    boardClear();
    field.Turn(0, Figure::cross, false);
    field.Display();
}
Example #3
0
void MainWindow::on_startmatch_clicked()
{
    boardClear();
}