int cBoblight::sendOptions() {
  if (m_boblight == 0) return fail;
  char buf[32];

  sprintf(buf, "%s %1f", "value", cfg.value * 0.1f);
  boblight_setoption(m_boblight, -1, buf);

  sprintf(buf, "%s %d", "threshold", cfg.threshold);
  boblight_setoption(m_boblight, -1, buf);

  sprintf(buf, "%s %.1f", "gamma", cfg.gamma * 0.1f);
  boblight_setoption(m_boblight, -1, buf);

  sprintf(buf, "%s %1f", "saturation", cfg.saturation * 0.1f);
  boblight_setoption(m_boblight, -1, buf);

  sprintf(buf, "%s %d", "speed", cfg.speed);
  boblight_setoption(m_boblight, -1, buf);

  sprintf(buf, "%s %d", "autospeed", cfg.autospeed);
  boblight_setoption(m_boblight, -1, buf);

  sprintf(buf, "%s %s", "interpolation", cfg.interpolation ? "true" : "false");
  boblight_setoption(m_boblight, -1, buf);

  boblight_setpriority(m_boblight, cfg.priority);

  return success;
}
int cBoblight::open()
{
  //init boblight
  m_boblight = boblight_init();
  tell(1, "Successfully loaded and initalized libboblight");

   if (!boblight_connect(m_boblight, cfg.host, cfg.port, 1000000) || !boblight_setpriority(m_boblight, cfg.priority))
    {
      tell(0, "Error connecting to boblight %s", boblight_geterror(m_boblight));
      close();
      return fail;
    }
   tell(0, "Connected to boblight");
   sendOptions();
   return success;
}
Example #3
0
bool BobClient::connect(const QString &hostname, int port)
{
    qCDebug(dcBoblight) << "Connecting to boblightd\n";
    m_boblight = boblight_init();

    //try to connect, if we can't then bitch to stderr and destroy boblight
    if (!boblight_connect(m_boblight, hostname.toLatin1().data(), port, 5000000) ||
            !boblight_setpriority(m_boblight, 1))
    {
        qCWarning(dcBoblight) << "Failed to connect:" << boblight_geterror(m_boblight);
        boblight_destroy(m_boblight);
        m_connected = false;
        return false;
    }
    qCDebug(dcBoblight) << "Connection to boblightd opened\n";
    m_hostname = hostname;
    m_port = port;
    m_connected = true;
    return true;
}
Example #4
0
void BobClient::setPriority(int priority)
{
    qCDebug(dcBoblight) << "setting new priority:" << priority;
    qCDebug(dcBoblight) << "setting priority to" << priority << boblight_setpriority(m_boblight, priority);
}