void cb_wv_notify_load_status(WebKitWebView *view, GParamSpec *pspec, Browser *b) { WebKitWebFrame *frame; WebKitWebDataSource *source; WebKitNetworkRequest *request; SoupMessage *message; char *uri; switch (webkit_web_view_get_load_status(b->UI.view)) { case WEBKIT_LOAD_COMMITTED: uri = browser_get_uri(b); if (strstr(uri, "https://") == uri) { /* get ssl state */ frame = webkit_web_view_get_main_frame(b->UI.view); source = webkit_web_frame_get_data_source(frame); request = webkit_web_data_source_get_request(source); message = webkit_network_request_get_message(request); b->State.ssl = soup_message_get_flags(message) ^ SOUP_MESSAGE_CERTIFICATE_TRUSTED; } break; case WEBKIT_LOAD_FINISHED: /* add uri to history */ if (!private_browsing && (uri = (char *)webkit_web_view_get_uri(b->UI.view))) { history_add(uri); } b->State.progress = 100; break; default: break; } /* update browser (statusbar, progress, position) */ browser_update(b); }
void cb_wv_notify_title(WebKitWebView *view, GParamSpec *pspec, Browser *b) { const char *title = webkit_web_view_get_title(b->UI.view); if (title) { /* update state */ browser_update(b); } }
static void filebrowser_fetch_directory_entries(filebrowser_t * browser, uint64_t action, CXuiList * romlist, CXuiTextElement * rompath_title) { browser_update(browser, action, browser->extensions); convert_char_to_wchar(strw_buffer, filebrowser_get_current_dir(browser), sizeof(strw_buffer)); rompath_title->SetText(strw_buffer); romlist->DeleteItems(0, romlist->GetItemCount()); romlist->InsertItems(0, browser->current_dir.list->size); for(unsigned i = 0; i < browser->current_dir.list->size; i++) { char fname_tmp[256]; fill_pathname_base(fname_tmp, browser->current_dir.list->elems[i].data, sizeof(fname_tmp)); convert_char_to_wchar(strw_buffer, fname_tmp, sizeof(strw_buffer)); romlist->SetText(i, strw_buffer); } }
static void select_directory(uint32_t menu_id) { char path[1024], newpath[1024]; uint64_t state, diff_state, button_was_pressed; static uint64_t old_state = 0; state = cell_pad_input_poll_device(0); diff_state = old_state ^ state; button_was_pressed = old_state & diff_state; if(set_initial_dir_tmpbrowser) { filebrowser_new(&tmpBrowser, "/\0", "empty"); set_initial_dir_tmpbrowser = false; } browser_update(&tmpBrowser); if (CTRL_START(button_was_pressed)) filebrowser_reset_start_directory(&tmpBrowser, "/","empty"); if (CTRL_SQUARE(button_was_pressed)) { if(FILEBROWSER_IS_CURRENT_A_DIRECTORY(tmpBrowser)) { snprintf(path, sizeof(path), "%s/%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser), FILEBROWSER_GET_CURRENT_FILENAME(tmpBrowser)); switch(menu_id) { case PATH_SAVESTATES_DIR_CHOICE: strcpy(Settings.PS3PathSaveStates, path); break; case PATH_SRAM_DIR_CHOICE: strcpy(Settings.PS3PathSRAM, path); break; case PATH_DEFAULT_ROM_DIR_CHOICE: strcpy(Settings.PS3PathROMDirectory, path); break; } menuStackindex--; } } if (CTRL_TRIANGLE(button_was_pressed)) { strcpy(path, usrDirPath); switch(menu_id) { case PATH_SAVESTATES_DIR_CHOICE: strcpy(Settings.PS3PathSaveStates, path); break; case PATH_SRAM_DIR_CHOICE: strcpy(Settings.PS3PathSRAM, path); break; case PATH_DEFAULT_ROM_DIR_CHOICE: strcpy(Settings.PS3PathROMDirectory, path); break; } menuStackindex--; } if (CTRL_CROSS(button_was_pressed)) { if(FILEBROWSER_IS_CURRENT_A_DIRECTORY(tmpBrowser)) { /* if 'filename' is in fact '..' - then pop back directory instead of adding '..' to filename path */ if(tmpBrowser.currently_selected == 0) { old_state = state; filebrowser_pop_directory(&tmpBrowser); } else { const char * separatorslash = (strcmp(FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser),"/") == 0) ? "" : "/"; snprintf(newpath, sizeof(newpath), "%s%s%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser), separatorslash, FILEBROWSER_GET_CURRENT_FILENAME(tmpBrowser)); filebrowser_push_directory(&tmpBrowser, newpath, false); } } } cellDbgFontPrintf (0.09f, 0.09f, Emulator_GetFontSize(), YELLOW, "PATH: %s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser)); cellDbgFontPuts (0.09f, 0.05f, Emulator_GetFontSize(), RED, "DIRECTORY SELECTION"); cellDbgFontPuts(0.09f, 0.93f, 0.92f, YELLOW, "X - Enter dir /\\ - return to settings START - Reset Startdir"); cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "%s", "INFO - Browse to a directory and assign it as the path by\npressing SQUARE button."); cellDbgFontDraw(); browser_render(&tmpBrowser); old_state = state; }
static void select_file(uint32_t menu_id) { char extensions[256], title[256], object[256], comment[256], dir_path[MAX_PATH_LENGTH], path[MAX_PATH_LENGTH]; uint64_t state, diff_state, button_was_pressed; static uint64_t old_state = 0; state = cell_pad_input_poll_device(0); diff_state = old_state ^ state; button_was_pressed = old_state & diff_state; switch(menu_id) { #ifdef HAVE_GAMEAWARE case GAME_AWARE_SHADER_CHOICE: strncpy(dir_path, GAME_AWARE_SHADER_DIR_PATH, sizeof(dir_path)); strncpy(extensions, "cfg|CFG", sizeof(extensions)); strncpy(title, "GAME AWARE SHADER SELECTION", sizeof(title)); strncpy(object, "Game Aware Shader", sizeof(object)); strncpy(comment, "INFO - Select a 'Game Aware Shader' script from the menu by pressing X.", sizeof(comment)); break; #endif case SHADER_CHOICE: strncpy(dir_path, SHADERS_DIR_PATH, sizeof(dir_path)); strncpy(extensions, "cg|CG", sizeof(extensions)); strncpy(title, "SHADER SELECTION", sizeof(title)); strncpy(object, "Shader", sizeof(object)); strncpy(comment, "INFO - Select a shader from the menu by pressing the X button.", sizeof(comment)); break; case PRESET_CHOICE: strncpy(dir_path, PRESETS_DIR_PATH, sizeof(dir_path)); strncpy(extensions, "conf|CONF", sizeof(extensions)); strncpy(title, "SHADER PRESETS SELECTION", sizeof(title)); strncpy(object, "Shader", sizeof(object)); strncpy(object, "Shader preset", sizeof(object)); strncpy(comment, "INFO - Select a shader preset from the menu by pressing the X button. ", sizeof(comment)); break; case INPUT_PRESET_CHOICE: strncpy(dir_path, INPUT_PRESETS_DIR_PATH, sizeof(dir_path)); strncpy(extensions, "conf|CONF", sizeof(extensions)); strncpy(title, "INPUT PRESETS SELECTION", sizeof(title)); strncpy(object, "Input", sizeof(object)); strncpy(object, "Input preset", sizeof(object)); strncpy(comment, "INFO - Select an input preset from the menu by pressing the X button. ", sizeof(comment)); break; case BORDER_CHOICE: strncpy(dir_path, BORDERS_DIR_PATH, sizeof(dir_path)); strncpy(extensions, "png|PNG|jpg|JPG|JPEG|jpeg", sizeof(extensions)); strncpy(title, "BORDER SELECTION", sizeof(title)); strncpy(object, "Border", sizeof(object)); strncpy(object, "Border image file", sizeof(object)); strncpy(comment, "INFO - Select a border image file from the menu by pressing the X button. ", sizeof(comment)); break; EXTRA_SELECT_FILE_PART1(); } if(set_initial_dir_tmpbrowser) { filebrowser_new(&tmpBrowser, dir_path, extensions); set_initial_dir_tmpbrowser = false; } browser_update(&tmpBrowser); if (CTRL_START(button_was_pressed)) filebrowser_reset_start_directory(&tmpBrowser, "/", extensions); if (CTRL_CROSS(button_was_pressed)) { if(FILEBROWSER_IS_CURRENT_A_DIRECTORY(tmpBrowser)) { /*if 'filename' is in fact '..' - then pop back directory instead of adding '..' to filename path */ if(tmpBrowser.currently_selected == 0) { old_state = state; filebrowser_pop_directory(&tmpBrowser); } else { const char * separatorslash = (strcmp(FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser),"/") == 0) ? "" : "/"; snprintf(path, sizeof(path), "%s%s%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser), separatorslash, FILEBROWSER_GET_CURRENT_FILENAME(tmpBrowser)); filebrowser_push_directory(&tmpBrowser, path, true); } } else if (FILEBROWSER_IS_CURRENT_A_FILE(tmpBrowser)) { snprintf(path, sizeof(path), "%s/%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser), FILEBROWSER_GET_CURRENT_FILENAME(tmpBrowser)); printf("path: %s\n", path); switch(menu_id) { #ifdef HAVE_GAMEAWARE case GAME_AWARE_SHADER_CHOICE: emulator_implementation_set_gameaware(path); strncpy(Settings.GameAwareShaderPath, path, sizeof(Settings.GameAwareShaderPath)); break; #endif case SHADER_CHOICE: if(set_shader) strncpy(Settings.PS3CurrentShader2, path, sizeof(Settings.PS3CurrentShader2)); else strncpy(Settings.PS3CurrentShader, path, sizeof(Settings.PS3CurrentShader)); ps3graphics_load_fragment_shader(path, set_shader); break; case PRESET_CHOICE: emulator_implementation_set_shader_preset(path); break; case INPUT_PRESET_CHOICE: emulator_set_controls(path, READ_CONTROLS, ""); break; case BORDER_CHOICE: strncpy(Settings.PS3CurrentBorder, path, sizeof(Settings.PS3CurrentBorder)); emulator_implementation_set_texture(path); break; EXTRA_SELECT_FILE_PART2(); } menuStackindex--; } } if (CTRL_TRIANGLE(button_was_pressed)) menuStackindex--; cellDbgFontPrintf(0.09f, 0.09f, Emulator_GetFontSize(), YELLOW, "PATH: %s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser)); cellDbgFontPuts (0.09f, 0.05f, Emulator_GetFontSize(), RED, title); cellDbgFontPrintf(0.09f, 0.92f, 0.92, YELLOW, "X - Select %s /\\ - return to settings START - Reset Startdir", object); cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "%s", comment); cellDbgFontDraw(); browser_render(&tmpBrowser); old_state = state; }
static void select_rom(void) { char newpath[1024]; uint64_t state, diff_state, button_was_pressed; static uint64_t old_state = 0; state = cell_pad_input_poll_device(0); diff_state = old_state ^ state; button_was_pressed = old_state & diff_state; browser_update(&browser); if (CTRL_SELECT(button_was_pressed)) { menuStackindex++; menuStack[menuStackindex] = menu_generalvideosettings; } if (CTRL_START(button_was_pressed)) filebrowser_reset_start_directory(&browser, "/", ROM_EXTENSIONS); if (CTRL_CROSS(button_was_pressed)) { if(FILEBROWSER_IS_CURRENT_A_DIRECTORY(browser)) { /*if 'filename' is in fact '..' - then pop back directory instead of adding '..' to filename path */ if(browser.currently_selected == 0) { old_state = state; filebrowser_pop_directory(&browser); } else { const char * separatorslash = (strcmp(FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser),"/") == 0) ? "" : "/"; snprintf(newpath, sizeof(newpath), "%s%s%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), separatorslash, FILEBROWSER_GET_CURRENT_FILENAME(browser)); filebrowser_push_directory(&browser, newpath, true); } } else if (FILEBROWSER_IS_CURRENT_A_FILE(browser)) { char rom_path_temp[MAX_PATH_LENGTH]; snprintf(rom_path_temp, sizeof(rom_path_temp), "%s/%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), FILEBROWSER_GET_CURRENT_FILENAME(browser)); if (strcmp(rom_path_temp, current_rom) != 0 || sgb_border_change) { snprintf(current_rom, sizeof(current_rom), rom_path_temp); vba_init_rom(); } else { if(Settings.EmulatedSystem == IMAGE_GBA) CPUReset(); else gbReset(); } menu_is_running = 0; is_running =1; mode_switch = MODE_EMULATION; old_state = state; return; } } if (FILEBROWSER_IS_CURRENT_A_DIRECTORY(browser)) { if(!strcmp(FILEBROWSER_GET_CURRENT_FILENAME(browser),"app_home") || !strcmp(FILEBROWSER_GET_CURRENT_FILENAME(browser),"host_root")) cellDbgFontPrintf(0.09f, 0.83f, 0.91f, RED, "WARNING - This path only works on DEX PS3 systems. Do not attempt to open\n this directory on CEX PS3 systems, or you might have to restart!"); else if(!strcmp(FILEBROWSER_GET_CURRENT_FILENAME(browser),"..")) cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "INFO - Press X to go back to the previous directory."); else cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "INFO - Press X to enter the directory."); } if (FILEBROWSER_IS_CURRENT_A_FILE(browser)) cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "INFO - Press X to load the game. "); cellDbgFontPuts (0.09f, 0.05f, Emulator_GetFontSize(), RED, "FILE BROWSER"); cellDbgFontPrintf (0.7f, 0.05f, 0.82f, WHITE, "%s v%s", EMULATOR_NAME, EMULATOR_VERSION); cellDbgFontPrintf (0.09f, 0.09f, Emulator_GetFontSize(), YELLOW, "PATH: %s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser)); cellDbgFontPuts (0.09f, 0.93f, Emulator_GetFontSize(), YELLOW, "L3 + R3 - resume game SELECT - Settings screen"); cellDbgFontDraw(); browser_render(&browser); old_state = state; }