Example #1
0
/*
  GLfloat iz	= 1.0 / dir.z;
  GLfloat ac	= dir.x * iz;
  GLfloat bc	= dir.y * iz;
  offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE;
  offset += MAX2( abs(ac), abs(bc) ) * ctx->Polygon.OffsetFactor;
  offset *= MRD;
*/
static void compute_offset( struct brw_clip_compile *c )
{
   struct brw_compile *p = &c->func;
   struct brw_reg off = c->reg.offset;
   struct brw_reg dir = c->reg.dir;
   
   brw_math_invert(p, get_element(off, 2), get_element(dir, 2));
   brw_MUL(p, vec2(off), dir, get_element(off, 2));

   brw_CMP(p, 
	   vec1(brw_null_reg()), 
	   BRW_CONDITIONAL_GE,
	   brw_abs(get_element(off, 0)), 
	   brw_abs(get_element(off, 1)));

   brw_SEL(p, vec1(off), brw_abs(get_element(off, 0)), brw_abs(get_element(off, 1)));
   brw_set_predicate_control(p, BRW_PREDICATE_NONE);

   brw_MUL(p, vec1(off), off, brw_imm_f(c->key.offset_factor));
   brw_ADD(p, vec1(off), off, brw_imm_f(c->key.offset_units));
}
static void emit_mad(struct brw_wm_compile *c,
		struct prog_instruction *inst)
{
    struct brw_compile *p = &c->func;
    GLuint mask = inst->DstReg.WriteMask;
    struct brw_reg dst, src0, src1, src2;
    int i;

    for (i = 0; i < 4; i++) {
	if (mask & (1<<i)) {
	    dst = get_dst_reg(c, inst, i, 1);
	    src0 = get_src_reg(c, &inst->SrcReg[0], i, 1);
	    src1 = get_src_reg(c, &inst->SrcReg[1], i, 1);
	    src2 = get_src_reg(c, &inst->SrcReg[2], i, 1);
	    brw_MUL(p, dst, src0, src1);

	    brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
	    brw_ADD(p, dst, dst, src2);
	    brw_set_saturate(p, 0);
	}
    }
}
Example #3
0
void emit_lrp(struct brw_compile *p,
	      const struct brw_reg *dst,
	      GLuint mask,
	      const struct brw_reg *arg0,
	      const struct brw_reg *arg1,
	      const struct brw_reg *arg2)
{
   GLuint i;

   /* Uses dst as a temporary:
    */
   for (i = 0; i < 4; i++) {
      if (mask & (1<<i)) {	
	 /* Can I use the LINE instruction for this? 
	  */
	 brw_ADD(p, dst[i], negate(arg0[i]), brw_imm_f(1.0));
	 brw_MUL(p, brw_null_reg(), dst[i], arg2[i]);

	 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
	 brw_MAC(p, dst[i], arg0[i], arg1[i]);
	 brw_set_saturate(p, 0);
      }
   }
}
static void emit_lrp(struct brw_wm_compile *c,
		struct prog_instruction *inst)
{
    struct brw_compile *p = &c->func;
    GLuint mask = inst->DstReg.WriteMask;
    struct brw_reg dst, tmp1, tmp2, src0, src1, src2;
    int i;
    for (i = 0; i < 4; i++) {
	if (mask & (1<<i)) {
	    dst = get_dst_reg(c, inst, i, 1);
	    src0 = get_src_reg(c, &inst->SrcReg[0], i, 1);

	    src1 = get_src_reg(c, &inst->SrcReg[1], i, 1);

	    if (src1.nr == dst.nr) {
		tmp1 = alloc_tmp(c);
		brw_MOV(p, tmp1, src1);
	    } else
		tmp1 = src1;

	    src2 = get_src_reg(c, &inst->SrcReg[2], i, 1);
	    if (src2.nr == dst.nr) {
		tmp2 = alloc_tmp(c);
		brw_MOV(p, tmp2, src2);
	    } else
		tmp2 = src2;

	    brw_ADD(p, dst, negate(src0), brw_imm_f(1.0));
	    brw_MUL(p, brw_null_reg(), dst, tmp2);
	    brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
	    brw_MAC(p, dst, src0, tmp1);
	    brw_set_saturate(p, 0);
	}
	release_tmps(c);
    }
}
Example #5
0
void
vec4_generator::generate_oword_dual_block_offsets(struct brw_reg m1,
        struct brw_reg index)
{
    int second_vertex_offset;

    if (brw->gen >= 6)
        second_vertex_offset = 1;
    else
        second_vertex_offset = 16;

    m1 = retype(m1, BRW_REGISTER_TYPE_D);

    /* Set up M1 (message payload).  Only the block offsets in M1.0 and
     * M1.4 are used, and the rest are ignored.
     */
    struct brw_reg m1_0 = suboffset(vec1(m1), 0);
    struct brw_reg m1_4 = suboffset(vec1(m1), 4);
    struct brw_reg index_0 = suboffset(vec1(index), 0);
    struct brw_reg index_4 = suboffset(vec1(index), 4);

    brw_push_insn_state(p);
    brw_set_mask_control(p, BRW_MASK_DISABLE);
    brw_set_access_mode(p, BRW_ALIGN_1);

    brw_MOV(p, m1_0, index_0);

    if (index.file == BRW_IMMEDIATE_VALUE) {
        index_4.dw1.ud += second_vertex_offset;
        brw_MOV(p, m1_4, index_4);
    } else {
        brw_ADD(p, m1_4, index_4, brw_imm_d(second_vertex_offset));
    }

    brw_pop_insn_state(p);
}
Example #6
0
/**
 * Loads the clip distance for a vertex into `dst`, and ends with
 * a comparison of it to zero with the condition `cond`.
 *
 * - If using a fixed plane, the distance is dot(hpos, plane).
 * - If using a user clip plane, the distance is directly available in the vertex.
 */
static inline void
load_clip_distance(struct brw_clip_compile *c, struct brw_indirect vtx,
                struct brw_reg dst, GLuint hpos_offset, int cond)
{
   struct brw_codegen *p = &c->func;

   dst = vec4(dst);
   brw_AND(p, vec1(brw_null_reg()), c->reg.vertex_src_mask, brw_imm_ud(1));
   brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
   brw_IF(p, BRW_EXECUTE_1);
   {
      struct brw_indirect temp_ptr = brw_indirect(7, 0);
      brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx), c->reg.clipdistance_offset);
      brw_MOV(p, vec1(dst), deref_1f(temp_ptr, 0));
   }
   brw_ELSE(p);
   {
      brw_MOV(p, dst, deref_4f(vtx, hpos_offset));
      brw_DP4(p, dst, dst, c->reg.plane_equation);
   }
   brw_ENDIF(p);

   brw_CMP(p, brw_null_reg(), cond, vec1(dst), brw_imm_f(0.0f));
}
Example #7
0
/* Use mesa's clipping algorithms, translated to GEN4 assembly.
 */
void brw_clip_tri( struct brw_clip_compile *c )
{
   struct brw_codegen *p = &c->func;
   struct brw_indirect vtx = brw_indirect(0, 0);
   struct brw_indirect vtxPrev = brw_indirect(1, 0);
   struct brw_indirect vtxOut = brw_indirect(2, 0);
   struct brw_indirect plane_ptr = brw_indirect(3, 0);
   struct brw_indirect inlist_ptr = brw_indirect(4, 0);
   struct brw_indirect outlist_ptr = brw_indirect(5, 0);
   struct brw_indirect freelist_ptr = brw_indirect(6, 0);
   GLuint hpos_offset = brw_varying_to_offset(&c->vue_map, VARYING_SLOT_POS);
   GLint clipdist0_offset = c->key.nr_userclip
      ? brw_varying_to_offset(&c->vue_map, VARYING_SLOT_CLIP_DIST0)
      : 0;

   brw_MOV(p, get_addr_reg(vtxPrev),     brw_address(c->reg.vertex[2]) );
   brw_MOV(p, get_addr_reg(plane_ptr),   brw_clip_plane0_address(c));
   brw_MOV(p, get_addr_reg(inlist_ptr),  brw_address(c->reg.inlist));
   brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist));

   brw_MOV(p, get_addr_reg(freelist_ptr), brw_address(c->reg.vertex[3]) );

   /* Set the initial vertex source mask: The first 6 planes are the bounds
    * of the view volume; the next 8 planes are the user clipping planes.
    */
   brw_MOV(p, c->reg.vertex_src_mask, brw_imm_ud(0x3fc0));

   /* Set the initial clipdistance offset to be 6 floats before gl_ClipDistance[0].
    * We'll increment 6 times before we start hitting actual user clipping. */
   brw_MOV(p, c->reg.clipdistance_offset, brw_imm_d(clipdist0_offset - 6*sizeof(float)));

   brw_DO(p, BRW_EXECUTE_1);
   {
      /* if (planemask & 1)
       */
      brw_AND(p, vec1(brw_null_reg()), c->reg.planemask, brw_imm_ud(1));
      brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);

      brw_IF(p, BRW_EXECUTE_1);
      {
	 /* vtxOut = freelist_ptr++
	  */
	 brw_MOV(p, get_addr_reg(vtxOut),       get_addr_reg(freelist_ptr) );
	 brw_ADD(p, get_addr_reg(freelist_ptr), get_addr_reg(freelist_ptr), brw_imm_uw(c->nr_regs * REG_SIZE));

	 if (c->key.nr_userclip)
	    brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
	 else
	    brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));

	 brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
	 brw_MOV(p, c->reg.nr_verts, brw_imm_ud(0));

	 brw_DO(p, BRW_EXECUTE_1);
	 {
	    /* vtx = *input_ptr;
	     */
	    brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0));

            load_clip_distance(c, vtxPrev, c->reg.dpPrev, hpos_offset, BRW_CONDITIONAL_L);
	    /* (prev < 0.0f) */
	    brw_IF(p, BRW_EXECUTE_1);
	    {
               load_clip_distance(c, vtx, c->reg.dp, hpos_offset, BRW_CONDITIONAL_GE);
	       /* IS_POSITIVE(next)
		*/
	       brw_IF(p, BRW_EXECUTE_1);
	       {

		  /* Coming back in.
		   */
		  brw_ADD(p, c->reg.t, c->reg.dpPrev, negate(c->reg.dp));
		  brw_math_invert(p, c->reg.t, c->reg.t);
		  brw_MUL(p, c->reg.t, c->reg.t, c->reg.dpPrev);

		  /* If (vtxOut == 0) vtxOut = vtxPrev
		   */
		  brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) );
                  brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev));
                  brw_inst_set_pred_control(p->devinfo, brw_last_inst,
                                            BRW_PREDICATE_NORMAL);

		  brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, false);

		  /* *outlist_ptr++ = vtxOut;
		   * nr_verts++;
		   * vtxOut = 0;
		   */
		  brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut));
		  brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
		  brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
		  brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) );
	       }
	       brw_ENDIF(p);

	    }
	    brw_ELSE(p);
	    {
	       /* *outlist_ptr++ = vtxPrev;
		* nr_verts++;
		*/
	       brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxPrev));
	       brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
	       brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));

               load_clip_distance(c, vtx, c->reg.dp, hpos_offset, BRW_CONDITIONAL_L);
	       /* (next < 0.0f)
		*/
	       brw_IF(p, BRW_EXECUTE_1);
	       {
		  /* Going out of bounds.  Avoid division by zero as we
		   * know dp != dpPrev from DIFFERENT_SIGNS, above.
		   */
		  brw_ADD(p, c->reg.t, c->reg.dp, negate(c->reg.dpPrev));
		  brw_math_invert(p, c->reg.t, c->reg.t);
		  brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp);

		  /* If (vtxOut == 0) vtxOut = vtx
		   */
		  brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) );
                  brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx));
                  brw_inst_set_pred_control(p->devinfo, brw_last_inst,
                                            BRW_PREDICATE_NORMAL);

		  brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, true);

		  /* *outlist_ptr++ = vtxOut;
		   * nr_verts++;
		   * vtxOut = 0;
		   */
		  brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut));
		  brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
		  brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
		  brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) );
	       }
	       brw_ENDIF(p);
	    }
	    brw_ENDIF(p);

	    /* vtxPrev = vtx;
	     * inlist_ptr++;
	     */
	    brw_MOV(p, get_addr_reg(vtxPrev), get_addr_reg(vtx));
	    brw_ADD(p, get_addr_reg(inlist_ptr), get_addr_reg(inlist_ptr), brw_imm_uw(sizeof(short)));

	    /* while (--loopcount != 0)
	     */
	    brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
            brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
	 }
	 brw_WHILE(p);
         brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);

	 /* vtxPrev = *(outlist_ptr-1)  OR: outlist[nr_verts-1]
	  * inlist = outlist
	  * inlist_ptr = &inlist[0]
	  * outlist_ptr = &outlist[0]
	  */
	 brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_w(-2));
	 brw_MOV(p, get_addr_reg(vtxPrev), deref_1uw(outlist_ptr, 0));
	 brw_MOV(p, brw_vec8_grf(c->reg.inlist.nr, 0), brw_vec8_grf(c->reg.outlist.nr, 0));
	 brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist));
	 brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist));
      }
      brw_ENDIF(p);

      /* plane_ptr++;
       */
      brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));

      /* nr_verts >= 3
       */
      brw_CMP(p,
	      vec1(brw_null_reg()),
	      BRW_CONDITIONAL_GE,
	      c->reg.nr_verts,
	      brw_imm_ud(3));
      brw_set_default_predicate_control(p, BRW_PREDICATE_NORMAL);

      /* && (planemask>>=1) != 0
       */
      brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
      brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
      brw_SHR(p, c->reg.vertex_src_mask, c->reg.vertex_src_mask, brw_imm_ud(1));
      brw_ADD(p, c->reg.clipdistance_offset, c->reg.clipdistance_offset, brw_imm_w(sizeof(float)));
   }
   brw_WHILE(p);
   brw_set_default_predicate_control(p, BRW_PREDICATE_NONE);
}
/* Interpolate between two vertices and put the result into a0.0.
 * Increment a0.0 accordingly.
 *
 * Beware that dest_ptr can be equal to v0_ptr!
 */
void brw_clip_interp_vertex( struct brw_clip_compile *c,
			     struct brw_indirect dest_ptr,
			     struct brw_indirect v0_ptr, /* from */
			     struct brw_indirect v1_ptr, /* to */
			     struct brw_reg t0,
			     bool force_edgeflag)
{
   struct brw_codegen *p = &c->func;
   struct brw_reg t_nopersp, v0_ndc_copy;
   GLuint slot;

   /* Just copy the vertex header:
    */
   /*
    * After CLIP stage, only first 256 bits of the VUE are read
    * back on Ironlake, so needn't change it
    */
   brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);


   /* First handle the 3D and NDC interpolation, in case we
    * need noperspective interpolation. Doing it early has no
    * performance impact in any case.
    */

   /* Take a copy of the v0 NDC coordinates, in case dest == v0. */
   if (c->has_noperspective_shading) {
      GLuint offset = brw_varying_to_offset(&c->vue_map,
                                                 BRW_VARYING_SLOT_NDC);
      v0_ndc_copy = get_tmp(c);
      brw_MOV(p, v0_ndc_copy, deref_4f(v0_ptr, offset));
   }

   /* Compute the new 3D position
    *
    * dest_hpos = v0_hpos * (1 - t0) + v1_hpos * t0
    */
   {
      GLuint delta = brw_varying_to_offset(&c->vue_map, VARYING_SLOT_POS);
      struct brw_reg tmp = get_tmp(c);
      brw_MUL(p, vec4(brw_null_reg()), deref_4f(v1_ptr, delta), t0);
      brw_MAC(p, tmp, negate(deref_4f(v0_ptr, delta)), t0);
      brw_ADD(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta), tmp);
      release_tmp(c, tmp);
   }

   /* Recreate the projected (NDC) coordinate in the new vertex header */
   brw_clip_project_vertex(c, dest_ptr);

   /* If we have noperspective attributes,
    * we need to compute the screen-space t
    */
   if (c->has_noperspective_shading) {
      GLuint delta = brw_varying_to_offset(&c->vue_map,
                                                BRW_VARYING_SLOT_NDC);
      struct brw_reg tmp = get_tmp(c);
      t_nopersp = get_tmp(c);

      /* t_nopersp = vec4(v1.xy, dest.xy) */
      brw_MOV(p, t_nopersp, deref_4f(v1_ptr, delta));
      brw_MOV(p, tmp, deref_4f(dest_ptr, delta));
      brw_set_default_access_mode(p, BRW_ALIGN_16);
      brw_MOV(p,
              brw_writemask(t_nopersp, WRITEMASK_ZW),
              brw_swizzle(tmp, 0, 1, 0, 1));

      /* t_nopersp = vec4(v1.xy, dest.xy) - v0.xyxy */
      brw_ADD(p, t_nopersp, t_nopersp,
              negate(brw_swizzle(v0_ndc_copy, 0, 1, 0, 1)));

      /* Add the absolute values of the X and Y deltas so that if
       * the points aren't in the same place on the screen we get
       * nonzero values to divide.
       *
       * After that, we have vert1 - vert0 in t_nopersp.x and
       * vertnew - vert0 in t_nopersp.y
       *
       * t_nopersp = vec2(|v1.x  -v0.x| + |v1.y  -v0.y|,
       *                  |dest.x-v0.x| + |dest.y-v0.y|)
       */
      brw_ADD(p,
              brw_writemask(t_nopersp, WRITEMASK_XY),
              brw_abs(brw_swizzle(t_nopersp, 0, 2, 0, 0)),
              brw_abs(brw_swizzle(t_nopersp, 1, 3, 0, 0)));
      brw_set_default_access_mode(p, BRW_ALIGN_1);

      /* If the points are in the same place, just substitute a
       * value to avoid divide-by-zero
       */
      brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ,
              vec1(t_nopersp),
              brw_imm_f(0));
      brw_IF(p, BRW_EXECUTE_1);
      brw_MOV(p, t_nopersp, brw_imm_vf4(brw_float_to_vf(1.0),
                                        brw_float_to_vf(0.0),
                                        brw_float_to_vf(0.0),
                                        brw_float_to_vf(0.0)));
      brw_ENDIF(p);

      /* Now compute t_nopersp = t_nopersp.y/t_nopersp.x and broadcast it. */
      brw_math_invert(p, get_element(t_nopersp, 0), get_element(t_nopersp, 0));
      brw_MUL(p, vec1(t_nopersp), vec1(t_nopersp),
            vec1(suboffset(t_nopersp, 1)));
      brw_set_default_access_mode(p, BRW_ALIGN_16);
      brw_MOV(p, t_nopersp, brw_swizzle(t_nopersp, 0, 0, 0, 0));
      brw_set_default_access_mode(p, BRW_ALIGN_1);

      release_tmp(c, tmp);
      release_tmp(c, v0_ndc_copy);
   }

   /* Now we can iterate over each attribute
    * (could be done in pairs?)
    */
   for (slot = 0; slot < c->vue_map.num_slots; slot++) {
      int varying = c->vue_map.slot_to_varying[slot];
      GLuint delta = brw_vue_slot_to_offset(slot);

      /* HPOS, NDC already handled above */
      if (varying == VARYING_SLOT_POS || varying == BRW_VARYING_SLOT_NDC)
         continue;


      if (varying == VARYING_SLOT_EDGE) {
	 if (force_edgeflag)
	    brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
	 else
	    brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
      } else if (varying == VARYING_SLOT_PSIZ) {
         /* PSIZ doesn't need interpolation because it isn't used by the
          * fragment shader.
          */
      } else if (varying < VARYING_SLOT_MAX) {
	 /* This is a true vertex result (and not a special value for the VUE
	  * header), so interpolate:
	  *
	  *        New = attr0 + t*attr1 - t*attr0
          *
          * Unless the attribute is flat shaded -- in which case just copy
          * from one of the sources (doesn't matter which; already copied from pv)
	  */
         GLuint interp = c->key.interpolation_mode.mode[slot];

         if (interp != INTERP_QUALIFIER_FLAT) {
            struct brw_reg tmp = get_tmp(c);
            struct brw_reg t =
               interp == INTERP_QUALIFIER_NOPERSPECTIVE ? t_nopersp : t0;

            brw_MUL(p,
                  vec4(brw_null_reg()),
                  deref_4f(v1_ptr, delta),
                  t);

            brw_MAC(p,
                  tmp,
                  negate(deref_4f(v0_ptr, delta)),
                  t);

            brw_ADD(p,
                  deref_4f(dest_ptr, delta),
                  deref_4f(v0_ptr, delta),
                  tmp);

            release_tmp(c, tmp);
         }
         else {
            brw_MOV(p,
                  deref_4f(dest_ptr, delta),
                  deref_4f(v0_ptr, delta));
         }
      }
   }

   if (c->vue_map.num_slots % 2) {
      GLuint delta = brw_vue_slot_to_offset(c->vue_map.num_slots);

      brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
   }

   if (c->has_noperspective_shading)
      release_tmp(c, t_nopersp);
}
Example #9
0
/**
 * Generate assembly for a Vec4 IR instruction.
 *
 * \param instruction The Vec4 IR instruction to generate code for.
 * \param dst         The destination register.
 * \param src         An array of up to three source registers.
 */
void
vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
        struct brw_reg dst,
        struct brw_reg *src)
{
    vec4_instruction *inst = (vec4_instruction *) instruction;

    if (dst.width == BRW_WIDTH_4) {
        /* This happens in attribute fixups for "dual instanced" geometry
         * shaders, since they use attributes that are vec4's.  Since the exec
         * width is only 4, it's essential that the caller set
         * force_writemask_all in order to make sure the instruction is executed
         * regardless of which channels are enabled.
         */
        assert(inst->force_writemask_all);

        /* Fix up any <8;8,1> or <0;4,1> source registers to <4;4,1> to satisfy
         * the following register region restrictions (from Graphics BSpec:
         * 3D-Media-GPGPU Engine > EU Overview > Registers and Register Regions
         * > Register Region Restrictions)
         *
         *     1. ExecSize must be greater than or equal to Width.
         *
         *     2. If ExecSize = Width and HorzStride != 0, VertStride must be set
         *        to Width * HorzStride."
         */
        for (int i = 0; i < 3; i++) {
            if (src[i].file == BRW_GENERAL_REGISTER_FILE)
                src[i] = stride(src[i], 4, 4, 1);
        }
    }

    switch (inst->opcode) {
    case BRW_OPCODE_MOV:
        brw_MOV(p, dst, src[0]);
        break;
    case BRW_OPCODE_ADD:
        brw_ADD(p, dst, src[0], src[1]);
        break;
    case BRW_OPCODE_MUL:
        brw_MUL(p, dst, src[0], src[1]);
        break;
    case BRW_OPCODE_MACH:
        brw_set_acc_write_control(p, 1);
        brw_MACH(p, dst, src[0], src[1]);
        brw_set_acc_write_control(p, 0);
        break;

    case BRW_OPCODE_MAD:
        assert(brw->gen >= 6);
        brw_MAD(p, dst, src[0], src[1], src[2]);
        break;

    case BRW_OPCODE_FRC:
        brw_FRC(p, dst, src[0]);
        break;
    case BRW_OPCODE_RNDD:
        brw_RNDD(p, dst, src[0]);
        break;
    case BRW_OPCODE_RNDE:
        brw_RNDE(p, dst, src[0]);
        break;
    case BRW_OPCODE_RNDZ:
        brw_RNDZ(p, dst, src[0]);
        break;

    case BRW_OPCODE_AND:
        brw_AND(p, dst, src[0], src[1]);
        break;
    case BRW_OPCODE_OR:
        brw_OR(p, dst, src[0], src[1]);
        break;
    case BRW_OPCODE_XOR:
        brw_XOR(p, dst, src[0], src[1]);
        break;
    case BRW_OPCODE_NOT:
        brw_NOT(p, dst, src[0]);
        break;
    case BRW_OPCODE_ASR:
        brw_ASR(p, dst, src[0], src[1]);
        break;
    case BRW_OPCODE_SHR:
        brw_SHR(p, dst, src[0], src[1]);
        break;
    case BRW_OPCODE_SHL:
        brw_SHL(p, dst, src[0], src[1]);
        break;

    case BRW_OPCODE_CMP:
        brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
        break;
    case BRW_OPCODE_SEL:
        brw_SEL(p, dst, src[0], src[1]);
        break;

    case BRW_OPCODE_DPH:
        brw_DPH(p, dst, src[0], src[1]);
        break;

    case BRW_OPCODE_DP4:
        brw_DP4(p, dst, src[0], src[1]);
        break;

    case BRW_OPCODE_DP3:
        brw_DP3(p, dst, src[0], src[1]);
        break;

    case BRW_OPCODE_DP2:
        brw_DP2(p, dst, src[0], src[1]);
        break;

    case BRW_OPCODE_F32TO16:
        assert(brw->gen >= 7);
        brw_F32TO16(p, dst, src[0]);
        break;

    case BRW_OPCODE_F16TO32:
        assert(brw->gen >= 7);
        brw_F16TO32(p, dst, src[0]);
        break;

    case BRW_OPCODE_LRP:
        assert(brw->gen >= 6);
        brw_LRP(p, dst, src[0], src[1], src[2]);
        break;

    case BRW_OPCODE_BFREV:
        assert(brw->gen >= 7);
        /* BFREV only supports UD type for src and dst. */
        brw_BFREV(p, retype(dst, BRW_REGISTER_TYPE_UD),
                  retype(src[0], BRW_REGISTER_TYPE_UD));
        break;
    case BRW_OPCODE_FBH:
        assert(brw->gen >= 7);
        /* FBH only supports UD type for dst. */
        brw_FBH(p, retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
        break;
    case BRW_OPCODE_FBL:
        assert(brw->gen >= 7);
        /* FBL only supports UD type for dst. */
        brw_FBL(p, retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
        break;
    case BRW_OPCODE_CBIT:
        assert(brw->gen >= 7);
        /* CBIT only supports UD type for dst. */
        brw_CBIT(p, retype(dst, BRW_REGISTER_TYPE_UD), src[0]);
        break;
    case BRW_OPCODE_ADDC:
        assert(brw->gen >= 7);
        brw_set_acc_write_control(p, 1);
        brw_ADDC(p, dst, src[0], src[1]);
        brw_set_acc_write_control(p, 0);
        break;
    case BRW_OPCODE_SUBB:
        assert(brw->gen >= 7);
        brw_set_acc_write_control(p, 1);
        brw_SUBB(p, dst, src[0], src[1]);
        brw_set_acc_write_control(p, 0);
        break;

    case BRW_OPCODE_BFE:
        assert(brw->gen >= 7);
        brw_BFE(p, dst, src[0], src[1], src[2]);
        break;

    case BRW_OPCODE_BFI1:
        assert(brw->gen >= 7);
        brw_BFI1(p, dst, src[0], src[1]);
        break;
    case BRW_OPCODE_BFI2:
        assert(brw->gen >= 7);
        brw_BFI2(p, dst, src[0], src[1], src[2]);
        break;

    case BRW_OPCODE_IF:
        if (inst->src[0].file != BAD_FILE) {
            /* The instruction has an embedded compare (only allowed on gen6) */
            assert(brw->gen == 6);
            gen6_IF(p, inst->conditional_mod, src[0], src[1]);
        } else {
            struct brw_instruction *brw_inst = brw_IF(p, BRW_EXECUTE_8);
            brw_inst->header.predicate_control = inst->predicate;
        }
        break;

    case BRW_OPCODE_ELSE:
        brw_ELSE(p);
        break;
    case BRW_OPCODE_ENDIF:
        brw_ENDIF(p);
        break;

    case BRW_OPCODE_DO:
        brw_DO(p, BRW_EXECUTE_8);
        break;

    case BRW_OPCODE_BREAK:
        brw_BREAK(p);
        brw_set_predicate_control(p, BRW_PREDICATE_NONE);
        break;
    case BRW_OPCODE_CONTINUE:
        /* FINISHME: We need to write the loop instruction support still. */
        if (brw->gen >= 6)
            gen6_CONT(p);
        else
            brw_CONT(p);
        brw_set_predicate_control(p, BRW_PREDICATE_NONE);
        break;

    case BRW_OPCODE_WHILE:
        brw_WHILE(p);
        break;

    case SHADER_OPCODE_RCP:
    case SHADER_OPCODE_RSQ:
    case SHADER_OPCODE_SQRT:
    case SHADER_OPCODE_EXP2:
    case SHADER_OPCODE_LOG2:
    case SHADER_OPCODE_SIN:
    case SHADER_OPCODE_COS:
        if (brw->gen == 6) {
            generate_math1_gen6(inst, dst, src[0]);
        } else {
            /* Also works for Gen7. */
            generate_math1_gen4(inst, dst, src[0]);
        }
        break;

    case SHADER_OPCODE_POW:
    case SHADER_OPCODE_INT_QUOTIENT:
    case SHADER_OPCODE_INT_REMAINDER:
        if (brw->gen >= 7) {
            generate_math2_gen7(inst, dst, src[0], src[1]);
        } else if (brw->gen == 6) {
            generate_math2_gen6(inst, dst, src[0], src[1]);
        } else {
            generate_math2_gen4(inst, dst, src[0], src[1]);
        }
        break;

    case SHADER_OPCODE_TEX:
    case SHADER_OPCODE_TXD:
    case SHADER_OPCODE_TXF:
    case SHADER_OPCODE_TXF_CMS:
    case SHADER_OPCODE_TXF_MCS:
    case SHADER_OPCODE_TXL:
    case SHADER_OPCODE_TXS:
    case SHADER_OPCODE_TG4:
    case SHADER_OPCODE_TG4_OFFSET:
        generate_tex(inst, dst, src[0]);
        break;

    case VS_OPCODE_URB_WRITE:
        generate_vs_urb_write(inst);
        break;

    case SHADER_OPCODE_GEN4_SCRATCH_READ:
        generate_scratch_read(inst, dst, src[0]);
        break;

    case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
        generate_scratch_write(inst, dst, src[0], src[1]);
        break;

    case VS_OPCODE_PULL_CONSTANT_LOAD:
        generate_pull_constant_load(inst, dst, src[0], src[1]);
        break;

    case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
        generate_pull_constant_load_gen7(inst, dst, src[0], src[1]);
        break;

    case GS_OPCODE_URB_WRITE:
        generate_gs_urb_write(inst);
        break;

    case GS_OPCODE_THREAD_END:
        generate_gs_thread_end(inst);
        break;

    case GS_OPCODE_SET_WRITE_OFFSET:
        generate_gs_set_write_offset(dst, src[0], src[1]);
        break;

    case GS_OPCODE_SET_VERTEX_COUNT:
        generate_gs_set_vertex_count(dst, src[0]);
        break;

    case GS_OPCODE_SET_DWORD_2_IMMED:
        generate_gs_set_dword_2_immed(dst, src[0]);
        break;

    case GS_OPCODE_PREPARE_CHANNEL_MASKS:
        generate_gs_prepare_channel_masks(dst);
        break;

    case GS_OPCODE_SET_CHANNEL_MASKS:
        generate_gs_set_channel_masks(dst, src[0]);
        break;

    case GS_OPCODE_GET_INSTANCE_ID:
        generate_gs_get_instance_id(dst);
        break;

    case SHADER_OPCODE_SHADER_TIME_ADD:
        brw_shader_time_add(p, src[0],
                            prog_data->base.binding_table.shader_time_start);
        brw_mark_surface_used(&prog_data->base,
                              prog_data->base.binding_table.shader_time_start);
        break;

    case SHADER_OPCODE_UNTYPED_ATOMIC:
        generate_untyped_atomic(inst, dst, src[0], src[1]);
        break;

    case SHADER_OPCODE_UNTYPED_SURFACE_READ:
        generate_untyped_surface_read(inst, dst, src[0]);
        break;

    case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:
        generate_unpack_flags(inst, dst);
        break;

    default:
        if (inst->opcode < (int) ARRAY_SIZE(opcode_descs)) {
            _mesa_problem(&brw->ctx, "Unsupported opcode in `%s' in vec4\n",
                          opcode_descs[inst->opcode].name);
        } else {
            _mesa_problem(&brw->ctx, "Unsupported opcode %d in vec4", inst->opcode);
        }
        abort();
    }
}
Example #10
0
void
vec4_generator::generate_tex(vec4_instruction *inst,
                             struct brw_reg dst,
                             struct brw_reg src)
{
    int msg_type = -1;

    if (brw->gen >= 5) {
        switch (inst->opcode) {
        case SHADER_OPCODE_TEX:
        case SHADER_OPCODE_TXL:
            if (inst->shadow_compare) {
                msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
            } else {
                msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
            }
            break;
        case SHADER_OPCODE_TXD:
            if (inst->shadow_compare) {
                /* Gen7.5+.  Otherwise, lowered by brw_lower_texture_gradients(). */
                assert(brw->is_haswell);
                msg_type = HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE;
            } else {
                msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS;
            }
            break;
        case SHADER_OPCODE_TXF:
            msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
            break;
        case SHADER_OPCODE_TXF_CMS:
            if (brw->gen >= 7)
                msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS;
            else
                msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
            break;
        case SHADER_OPCODE_TXF_MCS:
            assert(brw->gen >= 7);
            msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS;
            break;
        case SHADER_OPCODE_TXS:
            msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
            break;
        case SHADER_OPCODE_TG4:
            if (inst->shadow_compare) {
                msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_C;
            } else {
                msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4;
            }
            break;
        case SHADER_OPCODE_TG4_OFFSET:
            if (inst->shadow_compare) {
                msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO_C;
            } else {
                msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO;
            }
            break;
        default:
            assert(!"should not get here: invalid vec4 texture opcode");
            break;
        }
    } else {
        switch (inst->opcode) {
        case SHADER_OPCODE_TEX:
        case SHADER_OPCODE_TXL:
            if (inst->shadow_compare) {
                msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE;
                assert(inst->mlen == 3);
            } else {
                msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD;
                assert(inst->mlen == 2);
            }
            break;
        case SHADER_OPCODE_TXD:
            /* There is no sample_d_c message; comparisons are done manually. */
            msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS;
            assert(inst->mlen == 4);
            break;
        case SHADER_OPCODE_TXF:
            msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_LD;
            assert(inst->mlen == 2);
            break;
        case SHADER_OPCODE_TXS:
            msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO;
            assert(inst->mlen == 2);
            break;
        default:
            assert(!"should not get here: invalid vec4 texture opcode");
            break;
        }
    }

    assert(msg_type != -1);

    /* Load the message header if present.  If there's a texture offset, we need
     * to set it up explicitly and load the offset bitfield.  Otherwise, we can
     * use an implied move from g0 to the first message register.
     */
    if (inst->header_present) {
        if (brw->gen < 6 && !inst->texture_offset) {
            /* Set up an implied move from g0 to the MRF. */
            src = brw_vec8_grf(0, 0);
        } else {
            struct brw_reg header =
                retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_UD);

            /* Explicitly set up the message header by copying g0 to the MRF. */
            brw_push_insn_state(p);
            brw_set_mask_control(p, BRW_MASK_DISABLE);
            brw_MOV(p, header, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));

            brw_set_access_mode(p, BRW_ALIGN_1);

            if (inst->texture_offset) {
                /* Set the texel offset bits in DWord 2. */
                brw_MOV(p, get_element_ud(header, 2),
                        brw_imm_ud(inst->texture_offset));
            }

            if (inst->sampler >= 16) {
                /* The "Sampler Index" field can only store values between 0 and 15.
                 * However, we can add an offset to the "Sampler State Pointer"
                 * field, effectively selecting a different set of 16 samplers.
                 *
                 * The "Sampler State Pointer" needs to be aligned to a 32-byte
                 * offset, and each sampler state is only 16-bytes, so we can't
                 * exclusively use the offset - we have to use both.
                 */
                assert(brw->is_haswell); /* field only exists on Haswell */
                brw_ADD(p,
                        get_element_ud(header, 3),
                        get_element_ud(brw_vec8_grf(0, 0), 3),
                        brw_imm_ud(16 * (inst->sampler / 16) *
                                   sizeof(gen7_sampler_state)));
            }
            brw_pop_insn_state(p);
        }
    }

    uint32_t return_format;

    switch (dst.type) {
    case BRW_REGISTER_TYPE_D:
        return_format = BRW_SAMPLER_RETURN_FORMAT_SINT32;
        break;
    case BRW_REGISTER_TYPE_UD:
        return_format = BRW_SAMPLER_RETURN_FORMAT_UINT32;
        break;
    default:
        return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
        break;
    }

    uint32_t surface_index = ((inst->opcode == SHADER_OPCODE_TG4 ||
                               inst->opcode == SHADER_OPCODE_TG4_OFFSET)
                              ? prog_data->base.binding_table.gather_texture_start
                              : prog_data->base.binding_table.texture_start) + inst->sampler;

    brw_SAMPLE(p,
               dst,
               inst->base_mrf,
               src,
               surface_index,
               inst->sampler % 16,
               msg_type,
               1, /* response length */
               inst->mlen,
               inst->header_present,
               BRW_SAMPLER_SIMD_MODE_SIMD4X2,
               return_format);

    brw_mark_surface_used(&prog_data->base, surface_index);
}
Example #11
0
/* Interpolate between two vertices and put the result into a0.0.
 * Increment a0.0 accordingly.
 */
void brw_clip_interp_vertex( struct brw_clip_compile *c,
			     struct brw_indirect dest_ptr,
			     struct brw_indirect v0_ptr, /* from */
			     struct brw_indirect v1_ptr, /* to */
			     struct brw_reg t0,
			     boolean force_edgeflag)
{
#if 0
   struct brw_compile *p = &c->func;
   struct brw_reg tmp = get_tmp(c);
   unsigned i;

   /* Just copy the vertex header:
    */
   brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);

   /* Iterate over each attribute (could be done in pairs?)
    */
   for (i = 0; i < c->nr_attrs; i++) {
      unsigned delta = i*16 + 32;

      if (delta == c->offset[VERT_RESULT_EDGE]) {
	 if (force_edgeflag)
	    brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
	 else
	    brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
      }
      else {
	 /* Interpolate:
	  *
	  *        New = attr0 + t*attr1 - t*attr0
	  */
	 brw_MUL(p,
		 vec4(brw_null_reg()),
		 deref_4f(v1_ptr, delta),
		 t0);

	 brw_MAC(p,
		 tmp,
		 negate(deref_4f(v0_ptr, delta)),
		 t0);

	 brw_ADD(p,
		 deref_4f(dest_ptr, delta),
		 deref_4f(v0_ptr, delta),
		 tmp);
      }
   }

   if (i & 1) {
      unsigned delta = i*16 + 32;
      brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
   }

   release_tmp(c, tmp);

   /* Recreate the projected (NDC) coordinate in the new vertex
    * header:
    */
   brw_clip_project_vertex(c, dest_ptr );
#else
         #warning "disabled"
#endif
}
Example #12
0
/**
 * Apply an additive offset to DWORD 2 of c->reg.header.
 *
 * This is used to set/unset the "PrimStart" and "PrimEnd" flags appropriately
 * for each vertex.
 */
static void brw_gs_offset_header_dw2(struct brw_gs_compile *c, int offset)
{
   struct brw_compile *p = &c->func;
   brw_ADD(p, get_element_d(c->reg.header, 2), get_element_d(c->reg.header, 2),
           brw_imm_d(offset));
}
Example #13
0
void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
{
   struct brw_compile *p = &c->func;
   GLuint i;

   c->flag_value = 0xff;
   c->nr_verts = 3;

   if (allocate)
      alloc_regs(c);

   invert_det(c);
   copy_z_inv_w(c);

   if (c->key.do_twoside_color)
      do_twoside_color(c);

   if (c->has_flat_shading)
      do_flatshade_triangle(c);


   for (i = 0; i < c->nr_setup_regs; i++)
   {
      /* Pair of incoming attributes:
       */
      struct brw_reg a0 = offset(c->vert[0], i);
      struct brw_reg a1 = offset(c->vert[1], i);
      struct brw_reg a2 = offset(c->vert[2], i);
      GLushort pc, pc_persp, pc_linear;
      bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);

      if (pc_persp)
      {
	 set_predicate_control_flag_value(p, c, pc_persp);
	 brw_MUL(p, a0, a0, c->inv_w[0]);
	 brw_MUL(p, a1, a1, c->inv_w[1]);
	 brw_MUL(p, a2, a2, c->inv_w[2]);
      }


      /* Calculate coefficients for interpolated values:
       */
      if (pc_linear)
      {
	 set_predicate_control_flag_value(p, c, pc_linear);

	 brw_ADD(p, c->a1_sub_a0, a1, negate(a0));
	 brw_ADD(p, c->a2_sub_a0, a2, negate(a0));

	 /* calculate dA/dx
	  */
	 brw_MUL(p, brw_null_reg(), c->a1_sub_a0, c->dy2);
	 brw_MAC(p, c->tmp, c->a2_sub_a0, negate(c->dy0));
	 brw_MUL(p, c->m1Cx, c->tmp, c->inv_det);
		
	 /* calculate dA/dy
	  */
	 brw_MUL(p, brw_null_reg(), c->a2_sub_a0, c->dx0);
	 brw_MAC(p, c->tmp, c->a1_sub_a0, negate(c->dx2));
	 brw_MUL(p, c->m2Cy, c->tmp, c->inv_det);
      }

      {
	 set_predicate_control_flag_value(p, c, pc);
	 /* start point for interpolation
	  */
	 brw_MOV(p, c->m3C0, a0);

	 /* Copy m0..m3 to URB.  m0 is implicitly copied from r0 in
	  * the send instruction:
	  */	
	 brw_urb_WRITE(p,
		       brw_null_reg(),
		       0,
		       brw_vec8_grf(0, 0), /* r0, will be copied to m0 */
                       last ? BRW_URB_WRITE_EOT_COMPLETE
                       : BRW_URB_WRITE_NO_FLAGS,
		       4, 	/* msg len */
		       0,	/* response len */
		       i*4,	/* offset */
		       BRW_URB_SWIZZLE_TRANSPOSE); /* XXX: Swizzle control "SF to windower" */
      }
   }

   brw_set_default_predicate_control(p, BRW_PREDICATE_NONE);
}
Example #14
0
/***********************************************************************
 * Output clipped polygon as an unfilled primitive:
 */
static void emit_lines(struct brw_clip_compile *c,
		       bool do_offset)
{
   struct brw_compile *p = &c->func;
   const struct brw_context *brw = p->brw;
   struct brw_indirect v0 = brw_indirect(0, 0);
   struct brw_indirect v1 = brw_indirect(1, 0);
   struct brw_indirect v0ptr = brw_indirect(2, 0);
   struct brw_indirect v1ptr = brw_indirect(3, 0);

   /* Need a seperate loop for offset:
    */
   if (do_offset) {
      brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
      brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));

      brw_DO(p, BRW_EXECUTE_1);
      {
	 brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
	 brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));
	
	 apply_one_offset(c, v0);
	
	 brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
         brw_inst_set_cond_modifier(brw, brw_last_inst, BRW_CONDITIONAL_G);
      }
      brw_WHILE(p);
      brw_inst_set_pred_control(brw, brw_last_inst, BRW_PREDICATE_NORMAL);
   }

   /* v1ptr = &inlist[nr_verts]
    * *v1ptr = v0
    */
   brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
   brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));
   brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v0ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW));
   brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v1ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW));
   brw_MOV(p, deref_1uw(v1ptr, 0), deref_1uw(v0ptr, 0));

   brw_DO(p, BRW_EXECUTE_1);
   {
      brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
      brw_MOV(p, get_addr_reg(v1), deref_1uw(v0ptr, 2));
      brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));

      /* draw edge if edgeflag != 0 */
      brw_CMP(p,
	      vec1(brw_null_reg()), BRW_CONDITIONAL_NZ,
	      deref_1f(v0, brw_varying_to_offset(&c->vue_map,
                                                 VARYING_SLOT_EDGE)),
	      brw_imm_f(0));
      brw_IF(p, BRW_EXECUTE_1);
      {
	 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE,
                           (_3DPRIM_LINESTRIP << URB_WRITE_PRIM_TYPE_SHIFT)
                           | URB_WRITE_PRIM_START);
	 brw_clip_emit_vue(c, v1, BRW_URB_WRITE_ALLOCATE_COMPLETE,
                           (_3DPRIM_LINESTRIP << URB_WRITE_PRIM_TYPE_SHIFT)
                           | URB_WRITE_PRIM_END);
      }
      brw_ENDIF(p);

      brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
      brw_inst_set_cond_modifier(brw, brw_last_inst, BRW_CONDITIONAL_NZ);
   }
   brw_WHILE(p);
   brw_inst_set_pred_control(brw, brw_last_inst, BRW_PREDICATE_NORMAL);
}
Example #15
0
/**
 * Read float[4] constant(s) from VS constant buffer.
 * For relative addressing, two float[4] constants will be read into 'dest'.
 * Otherwise, one float[4] constant will be read into the lower half of 'dest'.
 */
void brw_dp_READ_4_vs(struct brw_compile *p,
                      struct brw_reg dest,
                      GLuint oword,
                      GLboolean relAddr,
                      struct brw_reg addrReg,
                      GLuint location,
                      GLuint bind_table_index)
{
   GLuint msg_reg_nr = 1;

   assert(oword < 2);
   /*
   printf("vs const read msg, location %u, msg_reg_nr %d\n",
          location, msg_reg_nr);
   */

   /* Setup MRF[1] with location/offset into const buffer */
   {
      struct brw_reg b;

      brw_push_insn_state(p);
      brw_set_compression_control(p, BRW_COMPRESSION_NONE);
      brw_set_mask_control(p, BRW_MASK_DISABLE);
      brw_set_predicate_control(p, BRW_PREDICATE_NONE);
      /*brw_set_access_mode(p, BRW_ALIGN_16);*/

      /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
       * when the docs say only dword[2] should be set.  Hmmm.  But it works.
       */
      b = brw_message_reg(msg_reg_nr);
      b = retype(b, BRW_REGISTER_TYPE_UD);
      /*b = get_element_ud(b, 2);*/
      if (relAddr) {
         brw_ADD(p, b, addrReg, brw_imm_ud(location));
      }
      else {
         brw_MOV(p, b, brw_imm_ud(location));
      }

      brw_pop_insn_state(p);
   }

   {
      struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
   
      insn->header.predicate_control = BRW_PREDICATE_NONE;
      insn->header.compression_control = BRW_COMPRESSION_NONE; 
      insn->header.destreg__conditionalmod = msg_reg_nr;
      insn->header.mask_control = BRW_MASK_DISABLE;
      /*insn->header.access_mode = BRW_ALIGN_16;*/
  
      brw_set_dest(insn, dest);
      brw_set_src0(insn, brw_null_reg());

      brw_set_dp_read_message(p->brw,
			      insn,
			      bind_table_index,
			      oword,  /* 0 = lower Oword, 1 = upper Oword */
			      BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
			      0, /* source cache = data cache */
			      1, /* msg_length */
			      1, /* response_length (1 Oword) */
			      0); /* eot */
   }
}
Example #16
0
void
vec4_generator::generate_code(exec_list *instructions)
{
   int last_native_insn_offset = 0;
   const char *last_annotation_string = NULL;
   const void *last_annotation_ir = NULL;

   if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
      if (shader) {
         printf("Native code for vertex shader %d:\n", prog->Name);
      } else {
         printf("Native code for vertex program %d:\n", c->vp->program.Base.Id);
      }
   }

   foreach_list(node, instructions) {
      vec4_instruction *inst = (vec4_instruction *)node;
      struct brw_reg src[3], dst;

      if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
	 if (last_annotation_ir != inst->ir) {
	    last_annotation_ir = inst->ir;
	    if (last_annotation_ir) {
	       printf("   ");
               if (shader) {
                  ((ir_instruction *) last_annotation_ir)->print();
               } else {
                  const prog_instruction *vpi;
                  vpi = (const prog_instruction *) inst->ir;
                  printf("%d: ", (int)(vpi - vp->Base.Instructions));
                  _mesa_fprint_instruction_opt(stdout, vpi, 0,
                                               PROG_PRINT_DEBUG, NULL);
               }
	       printf("\n");
	    }
	 }
	 if (last_annotation_string != inst->annotation) {
	    last_annotation_string = inst->annotation;
	    if (last_annotation_string)
	       printf("   %s\n", last_annotation_string);
	 }
      }

      for (unsigned int i = 0; i < 3; i++) {
	 src[i] = inst->get_src(i);
      }
      dst = inst->get_dst();

      brw_set_conditionalmod(p, inst->conditional_mod);
      brw_set_predicate_control(p, inst->predicate);
      brw_set_predicate_inverse(p, inst->predicate_inverse);
      brw_set_saturate(p, inst->saturate);

      switch (inst->opcode) {
      case BRW_OPCODE_MOV:
	 brw_MOV(p, dst, src[0]);
	 break;
      case BRW_OPCODE_ADD:
	 brw_ADD(p, dst, src[0], src[1]);
	 break;
      case BRW_OPCODE_MUL:
	 brw_MUL(p, dst, src[0], src[1]);
	 break;
      case BRW_OPCODE_MACH:
	 brw_set_acc_write_control(p, 1);
	 brw_MACH(p, dst, src[0], src[1]);
	 brw_set_acc_write_control(p, 0);
	 break;

      case BRW_OPCODE_FRC:
	 brw_FRC(p, dst, src[0]);
	 break;
      case BRW_OPCODE_RNDD:
	 brw_RNDD(p, dst, src[0]);
	 break;
      case BRW_OPCODE_RNDE:
	 brw_RNDE(p, dst, src[0]);
	 break;
      case BRW_OPCODE_RNDZ:
	 brw_RNDZ(p, dst, src[0]);
	 break;

      case BRW_OPCODE_AND:
	 brw_AND(p, dst, src[0], src[1]);
	 break;
      case BRW_OPCODE_OR:
	 brw_OR(p, dst, src[0], src[1]);
	 break;
      case BRW_OPCODE_XOR:
	 brw_XOR(p, dst, src[0], src[1]);
	 break;
      case BRW_OPCODE_NOT:
	 brw_NOT(p, dst, src[0]);
	 break;
      case BRW_OPCODE_ASR:
	 brw_ASR(p, dst, src[0], src[1]);
	 break;
      case BRW_OPCODE_SHR:
	 brw_SHR(p, dst, src[0], src[1]);
	 break;
      case BRW_OPCODE_SHL:
	 brw_SHL(p, dst, src[0], src[1]);
	 break;

      case BRW_OPCODE_CMP:
	 brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
	 break;
      case BRW_OPCODE_SEL:
	 brw_SEL(p, dst, src[0], src[1]);
	 break;

      case BRW_OPCODE_DPH:
	 brw_DPH(p, dst, src[0], src[1]);
	 break;

      case BRW_OPCODE_DP4:
	 brw_DP4(p, dst, src[0], src[1]);
	 break;

      case BRW_OPCODE_DP3:
	 brw_DP3(p, dst, src[0], src[1]);
	 break;

      case BRW_OPCODE_DP2:
	 brw_DP2(p, dst, src[0], src[1]);
	 break;

      case BRW_OPCODE_IF:
	 if (inst->src[0].file != BAD_FILE) {
	    /* The instruction has an embedded compare (only allowed on gen6) */
	    assert(intel->gen == 6);
	    gen6_IF(p, inst->conditional_mod, src[0], src[1]);
	 } else {
	    struct brw_instruction *brw_inst = brw_IF(p, BRW_EXECUTE_8);
	    brw_inst->header.predicate_control = inst->predicate;
	 }
	 break;

      case BRW_OPCODE_ELSE:
	 brw_ELSE(p);
	 break;
      case BRW_OPCODE_ENDIF:
	 brw_ENDIF(p);
	 break;

      case BRW_OPCODE_DO:
	 brw_DO(p, BRW_EXECUTE_8);
	 break;

      case BRW_OPCODE_BREAK:
	 brw_BREAK(p);
	 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
	 break;
      case BRW_OPCODE_CONTINUE:
	 /* FINISHME: We need to write the loop instruction support still. */
	 if (intel->gen >= 6)
	    gen6_CONT(p);
	 else
	    brw_CONT(p);
	 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
	 break;

      case BRW_OPCODE_WHILE:
	 brw_WHILE(p);
	 break;

      default:
	 generate_vs_instruction(inst, dst, src);
	 break;
      }

      if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
	 brw_dump_compile(p, stdout,
			  last_native_insn_offset, p->next_insn_offset);
      }

      last_native_insn_offset = p->next_insn_offset;
   }
Example #17
0
/* Interpolate between two vertices and put the result into a0.0.  
 * Increment a0.0 accordingly.
 */
void brw_clip_interp_vertex( struct brw_clip_compile *c,
			     struct brw_indirect dest_ptr,
			     struct brw_indirect v0_ptr, /* from */
			     struct brw_indirect v1_ptr, /* to */
			     struct brw_reg t0,
			     bool force_edgeflag)
{
   struct brw_compile *p = &c->func;
   struct brw_reg tmp = get_tmp(c);
   GLuint slot;

   /* Just copy the vertex header:
    */
   /*
    * After CLIP stage, only first 256 bits of the VUE are read
    * back on Ironlake, so needn't change it
    */
   brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
      
   /* Iterate over each attribute (could be done in pairs?)
    */
   for (slot = 0; slot < c->vue_map.num_slots; slot++) {
      int varying = c->vue_map.slot_to_varying[slot];
      GLuint delta = brw_vue_slot_to_offset(slot);

      if (varying == VARYING_SLOT_EDGE) {
	 if (force_edgeflag) 
	    brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
	 else
	    brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
      } else if (varying == VARYING_SLOT_PSIZ ||
                 varying == VARYING_SLOT_CLIP_DIST0 ||
                 varying == VARYING_SLOT_CLIP_DIST1) {
	 /* PSIZ doesn't need interpolation because it isn't used by the
          * fragment shader.  CLIP_DIST0 and CLIP_DIST1 don't need
          * intepolation because on pre-GEN6, these are just placeholder VUE
          * slots that don't perform any action.
          */
      } else if (varying < VARYING_SLOT_MAX) {
	 /* This is a true vertex result (and not a special value for the VUE
	  * header), so interpolate:
	  *
	  *        New = attr0 + t*attr1 - t*attr0
	  */
	 brw_MUL(p, 
		 vec4(brw_null_reg()),
		 deref_4f(v1_ptr, delta),
		 t0);

	 brw_MAC(p, 
		 tmp,	      
		 negate(deref_4f(v0_ptr, delta)),
		 t0); 
	      
	 brw_ADD(p,
		 deref_4f(dest_ptr, delta), 
		 deref_4f(v0_ptr, delta),
		 tmp);
      }
   }

   if (c->vue_map.num_slots % 2) {
      GLuint delta = brw_vue_slot_to_offset(c->vue_map.num_slots);

      brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
   }

   release_tmp(c, tmp);

   /* Recreate the projected (NDC) coordinate in the new vertex
    * header:
    */
   brw_clip_project_vertex(c, dest_ptr );
}
Example #18
0
/***********************************************************************
 * Output clipped polygon as an unfilled primitive:
 */
static void emit_lines(struct brw_clip_compile *c,
		       GLboolean do_offset)
{
   struct brw_compile *p = &c->func;
   struct brw_instruction *loop;
   struct brw_instruction *draw_edge;
   struct brw_indirect v0 = brw_indirect(0, 0);
   struct brw_indirect v1 = brw_indirect(1, 0);
   struct brw_indirect v0ptr = brw_indirect(2, 0);
   struct brw_indirect v1ptr = brw_indirect(3, 0);

   /* Need a seperate loop for offset:
    */
   if (do_offset) {
      brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
      brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));

      loop = brw_DO(p, BRW_EXECUTE_1);
      {
	 brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
	 brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));
	    
	 apply_one_offset(c, v0);
	    
	 brw_set_conditionalmod(p, BRW_CONDITIONAL_G);
	 brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
      }
      brw_WHILE(p, loop);
   }

   /* v1ptr = &inlist[nr_verts]
    * *v1ptr = v0
    */
   brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
   brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));
   brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v0ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW));
   brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v1ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW));
   brw_MOV(p, deref_1uw(v1ptr, 0), deref_1uw(v0ptr, 0));

   loop = brw_DO(p, BRW_EXECUTE_1);
   {
      brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
      brw_MOV(p, get_addr_reg(v1), deref_1uw(v0ptr, 2));
      brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));

      /* draw edge if edgeflag != 0 */
      brw_CMP(p, 
	      vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, 
	      deref_1f(v0, c->offset[VERT_RESULT_EDGE]),
	      brw_imm_f(0));
      draw_edge = brw_IF(p, BRW_EXECUTE_1);
      {
	 brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
	 brw_clip_emit_vue(c, v1, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
      }
      brw_ENDIF(p, draw_edge);

      brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
      brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
   }
   brw_WHILE(p, loop);
}
Example #19
0
/* Interpolate between two vertices and put the result into a0.0.  
 * Increment a0.0 accordingly.
 */
void brw_clip_interp_vertex( struct brw_clip_compile *c,
			     struct brw_indirect dest_ptr,
			     struct brw_indirect v0_ptr, /* from */
			     struct brw_indirect v1_ptr, /* to */
			     struct brw_reg t0,
			     GLboolean force_edgeflag)
{
   struct brw_compile *p = &c->func;
   struct brw_reg tmp = get_tmp(c);
   GLuint i;

   /* Just copy the vertex header:
    */
   /*
    * After CLIP stage, only first 256 bits of the VUE are read
    * back on IGDNG, so needn't change it
    */
   brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
      
   /* Iterate over each attribute (could be done in pairs?)
    */
   for (i = 0; i < c->nr_attrs; i++) {
      GLuint delta = i*16 + 32;

      if (BRW_IS_IGDNG(p->brw))
          delta = i * 16 + 32 * 3;

      if (delta == c->offset[VERT_RESULT_EDGE]) {
	 if (force_edgeflag) 
	    brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
	 else
	    brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
      }
      else {
	 /* Interpolate: 
	  *
	  *        New = attr0 + t*attr1 - t*attr0
	  */
	 brw_MUL(p, 
		 vec4(brw_null_reg()),
		 deref_4f(v1_ptr, delta),
		 t0);

	 brw_MAC(p, 
		 tmp,	      
		 negate(deref_4f(v0_ptr, delta)),
		 t0); 
	      
	 brw_ADD(p,
		 deref_4f(dest_ptr, delta), 
		 deref_4f(v0_ptr, delta),
		 tmp);
      }
   }

   if (i & 1) {
      GLuint delta = i*16 + 32;

      if (BRW_IS_IGDNG(p->brw))
          delta = i * 16 + 32 * 3;

      brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
   }

   release_tmp(c, tmp);

   /* Recreate the projected (NDC) coordinate in the new vertex
    * header:
    */
   brw_clip_project_vertex(c, dest_ptr );
}
/* Use mesa's clipping algorithms, translated to GEN4 assembly.
 */
void brw_clip_tri( struct brw_clip_compile *c )
{
   struct brw_compile *p = &c->func;
   struct brw_indirect vtx = brw_indirect(0, 0);
   struct brw_indirect vtxPrev = brw_indirect(1, 0);
   struct brw_indirect vtxOut = brw_indirect(2, 0);
   struct brw_indirect plane_ptr = brw_indirect(3, 0);
   struct brw_indirect inlist_ptr = brw_indirect(4, 0);
   struct brw_indirect outlist_ptr = brw_indirect(5, 0);
   struct brw_indirect freelist_ptr = brw_indirect(6, 0);
   struct brw_instruction *plane_loop;
   struct brw_instruction *plane_active;
   struct brw_instruction *vertex_loop;
   struct brw_instruction *next_test;
   struct brw_instruction *prev_test;
   
   brw_MOV(p, get_addr_reg(vtxPrev),     brw_address(c->reg.vertex[2]) );
   brw_MOV(p, get_addr_reg(plane_ptr),   brw_clip_plane0_address(c));
   brw_MOV(p, get_addr_reg(inlist_ptr),  brw_address(c->reg.inlist));
   brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist));

   brw_MOV(p, get_addr_reg(freelist_ptr), brw_address(c->reg.vertex[3]) );

   plane_loop = brw_DO(p, BRW_EXECUTE_1);
   {
      /* if (planemask & 1)
       */
      brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
      brw_AND(p, vec1(brw_null_reg()), c->reg.planemask, brw_imm_ud(1));
      
      plane_active = brw_IF(p, BRW_EXECUTE_1);
      {
	 /* vtxOut = freelist_ptr++ 
	  */
	 brw_MOV(p, get_addr_reg(vtxOut),       get_addr_reg(freelist_ptr) );
	 brw_ADD(p, get_addr_reg(freelist_ptr), get_addr_reg(freelist_ptr), brw_imm_uw(c->nr_regs * REG_SIZE));

	 if (c->key.nr_userclip)
	    brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
	 else
	    brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));
	    
	 brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
	 brw_MOV(p, c->reg.nr_verts, brw_imm_ud(0));

	 vertex_loop = brw_DO(p, BRW_EXECUTE_1);
	 {
	    /* vtx = *input_ptr;
	     */
	    brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0));

	    /* IS_NEGATIVE(prev) */
	    brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
	    brw_DP4(p, vec4(c->reg.dpPrev), deref_4f(vtxPrev, c->offset_hpos), c->reg.plane_equation);
	    prev_test = brw_IF(p, BRW_EXECUTE_1);
	    {
	       /* IS_POSITIVE(next)
		*/
	       brw_set_conditionalmod(p, BRW_CONDITIONAL_GE);
	       brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation);
	       next_test = brw_IF(p, BRW_EXECUTE_1);
	       {

		  /* Coming back in.
		   */
		  brw_ADD(p, c->reg.t, c->reg.dpPrev, negate(c->reg.dp));
		  brw_math_invert(p, c->reg.t, c->reg.t);
		  brw_MUL(p, c->reg.t, c->reg.t, c->reg.dpPrev);

		  /* If (vtxOut == 0) vtxOut = vtxPrev
		   */
		  brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) );
		  brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) );
		  brw_set_predicate_control(p, BRW_PREDICATE_NONE);

		  brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, GL_FALSE);

		  /* *outlist_ptr++ = vtxOut;
		   * nr_verts++; 
		   * vtxOut = 0;
		   */
		  brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut));
		  brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
		  brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
		  brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) );
	       }
	       brw_ENDIF(p, next_test);
	       
	    }
	    prev_test = brw_ELSE(p, prev_test);
	    {
	       /* *outlist_ptr++ = vtxPrev;
		* nr_verts++;
		*/
	       brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxPrev));
	       brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
	       brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));

	       /* IS_NEGATIVE(next)
		*/
	       brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
	       brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation);
	       next_test = brw_IF(p, BRW_EXECUTE_1);
	       {
		  /* Going out of bounds.  Avoid division by zero as we
		   * know dp != dpPrev from DIFFERENT_SIGNS, above.
		   */
		  brw_ADD(p, c->reg.t, c->reg.dp, negate(c->reg.dpPrev));
		  brw_math_invert(p, c->reg.t, c->reg.t);
		  brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp);

		  /* If (vtxOut == 0) vtxOut = vtx
		   */
		  brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) );
		  brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) );
		  brw_set_predicate_control(p, BRW_PREDICATE_NONE);

		  brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, GL_TRUE);		  

		  /* *outlist_ptr++ = vtxOut;
		   * nr_verts++; 
		   * vtxOut = 0;
		   */
		  brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut));
		  brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
		  brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
		  brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) );
	       } 	       
	       brw_ENDIF(p, next_test);
	    }
	    brw_ENDIF(p, prev_test);
	    
	    /* vtxPrev = vtx;
	     * inlist_ptr++;
	     */
	    brw_MOV(p, get_addr_reg(vtxPrev), get_addr_reg(vtx));
	    brw_ADD(p, get_addr_reg(inlist_ptr), get_addr_reg(inlist_ptr), brw_imm_uw(sizeof(short)));

	    /* while (--loopcount != 0)
	     */
	    brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
	    brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
	 } 
	 brw_WHILE(p, vertex_loop);

	 /* vtxPrev = *(outlist_ptr-1)  OR: outlist[nr_verts-1]
	  * inlist = outlist
	  * inlist_ptr = &inlist[0]
	  * outlist_ptr = &outlist[0]
	  */
	 brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_w(-2));
	 brw_MOV(p, get_addr_reg(vtxPrev), deref_1uw(outlist_ptr, 0));
	 brw_MOV(p, brw_vec8_grf(c->reg.inlist.nr, 0), brw_vec8_grf(c->reg.outlist.nr, 0));
	 brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist));
	 brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist));
      }
      brw_ENDIF(p, plane_active);
      
      /* plane_ptr++;
       */
      brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));

      /* nr_verts >= 3 
       */
      brw_CMP(p,
	      vec1(brw_null_reg()),
	      BRW_CONDITIONAL_GE,
	      c->reg.nr_verts,
	      brw_imm_ud(3));
   
      /* && (planemask>>=1) != 0
       */
      brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
      brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
   }
   brw_WHILE(p, plane_loop);
}
Example #21
0
void
vec4_generator::generate_tex(vec4_instruction *inst,
                             struct brw_reg dst,
                             struct brw_reg src,
                             struct brw_reg sampler_index)
{
   int msg_type = -1;

   if (brw->gen >= 5) {
      switch (inst->opcode) {
      case SHADER_OPCODE_TEX:
      case SHADER_OPCODE_TXL:
	 if (inst->shadow_compare) {
	    msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
	 } else {
	    msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
	 }
	 break;
      case SHADER_OPCODE_TXD:
         if (inst->shadow_compare) {
            /* Gen7.5+.  Otherwise, lowered by brw_lower_texture_gradients(). */
            assert(brw->gen >= 8 || brw->is_haswell);
            msg_type = HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE;
         } else {
            msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS;
         }
	 break;
      case SHADER_OPCODE_TXF:
	 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
	 break;
      case SHADER_OPCODE_TXF_CMS:
         if (brw->gen >= 7)
            msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS;
         else
            msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
         break;
      case SHADER_OPCODE_TXF_MCS:
         assert(brw->gen >= 7);
         msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS;
         break;
      case SHADER_OPCODE_TXS:
	 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
	 break;
      case SHADER_OPCODE_TG4:
         if (inst->shadow_compare) {
            msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_C;
         } else {
            msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4;
         }
         break;
      case SHADER_OPCODE_TG4_OFFSET:
         if (inst->shadow_compare) {
            msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO_C;
         } else {
            msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO;
         }
         break;
      default:
	 unreachable("should not get here: invalid vec4 texture opcode");
      }
   } else {
      switch (inst->opcode) {
      case SHADER_OPCODE_TEX:
      case SHADER_OPCODE_TXL:
	 if (inst->shadow_compare) {
	    msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE;
	    assert(inst->mlen == 3);
	 } else {
	    msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD;
	    assert(inst->mlen == 2);
	 }
	 break;
      case SHADER_OPCODE_TXD:
	 /* There is no sample_d_c message; comparisons are done manually. */
	 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS;
	 assert(inst->mlen == 4);
	 break;
      case SHADER_OPCODE_TXF:
	 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_LD;
	 assert(inst->mlen == 2);
	 break;
      case SHADER_OPCODE_TXS:
	 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO;
	 assert(inst->mlen == 2);
	 break;
      default:
	 unreachable("should not get here: invalid vec4 texture opcode");
      }
   }

   assert(msg_type != -1);

   assert(sampler_index.type == BRW_REGISTER_TYPE_UD);

   /* Load the message header if present.  If there's a texture offset, we need
    * to set it up explicitly and load the offset bitfield.  Otherwise, we can
    * use an implied move from g0 to the first message register.
    */
   if (inst->header_present) {
      if (brw->gen < 6 && !inst->texture_offset) {
         /* Set up an implied move from g0 to the MRF. */
         src = brw_vec8_grf(0, 0);
      } else {
         struct brw_reg header =
            retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_UD);

         /* Explicitly set up the message header by copying g0 to the MRF. */
         brw_push_insn_state(p);
         brw_set_default_mask_control(p, BRW_MASK_DISABLE);
         brw_MOV(p, header, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));

         brw_set_default_access_mode(p, BRW_ALIGN_1);

         if (inst->texture_offset) {
            /* Set the texel offset bits in DWord 2. */
            brw_MOV(p, get_element_ud(header, 2),
                    brw_imm_ud(inst->texture_offset));
         }

         brw_adjust_sampler_state_pointer(p, header, sampler_index, dst);
         brw_pop_insn_state(p);
      }
   }

   uint32_t return_format;

   switch (dst.type) {
   case BRW_REGISTER_TYPE_D:
      return_format = BRW_SAMPLER_RETURN_FORMAT_SINT32;
      break;
   case BRW_REGISTER_TYPE_UD:
      return_format = BRW_SAMPLER_RETURN_FORMAT_UINT32;
      break;
   default:
      return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
      break;
   }

   uint32_t base_binding_table_index = (inst->opcode == SHADER_OPCODE_TG4 ||
         inst->opcode == SHADER_OPCODE_TG4_OFFSET)
         ? prog_data->base.binding_table.gather_texture_start
         : prog_data->base.binding_table.texture_start;

   if (sampler_index.file == BRW_IMMEDIATE_VALUE) {
      uint32_t sampler = sampler_index.dw1.ud;

      brw_SAMPLE(p,
                 dst,
                 inst->base_mrf,
                 src,
                 sampler + base_binding_table_index,
                 sampler % 16,
                 msg_type,
                 1, /* response length */
                 inst->mlen,
                 inst->header_present,
                 BRW_SAMPLER_SIMD_MODE_SIMD4X2,
                 return_format);

      brw_mark_surface_used(&prog_data->base, sampler + base_binding_table_index);
   } else {
      /* Non-constant sampler index. */
      /* Note: this clobbers `dst` as a temporary before emitting the send */

      struct brw_reg addr = vec1(retype(brw_address_reg(0), BRW_REGISTER_TYPE_UD));
      struct brw_reg temp = vec1(retype(dst, BRW_REGISTER_TYPE_UD));

      struct brw_reg sampler_reg = vec1(retype(sampler_index, BRW_REGISTER_TYPE_UD));

      brw_push_insn_state(p);
      brw_set_default_mask_control(p, BRW_MASK_DISABLE);
      brw_set_default_access_mode(p, BRW_ALIGN_1);

      /* Some care required: `sampler` and `temp` may alias:
       *    addr = sampler & 0xff
       *    temp = (sampler << 8) & 0xf00
       *    addr = addr | temp
       */
      brw_ADD(p, addr, sampler_reg, brw_imm_ud(base_binding_table_index));
      brw_SHL(p, temp, sampler_reg, brw_imm_ud(8u));
      brw_AND(p, temp, temp, brw_imm_ud(0x0f00));
      brw_AND(p, addr, addr, brw_imm_ud(0x0ff));
      brw_OR(p, addr, addr, temp);

      /* a0.0 |= <descriptor> */
      brw_inst *insn_or = brw_next_insn(p, BRW_OPCODE_OR);
      brw_set_sampler_message(p, insn_or,
                              0 /* surface */,
                              0 /* sampler */,
                              msg_type,
                              1 /* rlen */,
                              inst->mlen /* mlen */,
                              inst->header_present /* header */,
                              BRW_SAMPLER_SIMD_MODE_SIMD4X2,
                              return_format);
      brw_inst_set_exec_size(p->brw, insn_or, BRW_EXECUTE_1);
      brw_inst_set_src1_reg_type(p->brw, insn_or, BRW_REGISTER_TYPE_UD);
      brw_set_src0(p, insn_or, addr);
      brw_set_dest(p, insn_or, addr);


      /* dst = send(offset, a0.0) */
      brw_inst *insn_send = brw_next_insn(p, BRW_OPCODE_SEND);
      brw_set_dest(p, insn_send, dst);
      brw_set_src0(p, insn_send, src);
      brw_set_indirect_send_descriptor(p, insn_send, BRW_SFID_SAMPLER, addr);

      brw_pop_insn_state(p);

      /* visitor knows more than we do about the surface limit required,
       * so has already done marking.
       */
   }
}
Example #22
0
void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
{
   struct brw_compile *p = &c->func;
   GLuint i;

   c->flag_value = 0xff;
   c->nr_verts = 2;

   if (allocate)
      alloc_regs(c);

   invert_det(c);
   copy_z_inv_w(c);

   if (c->has_flat_shading)
      do_flatshade_line(c);

   for (i = 0; i < c->nr_setup_regs; i++)
   {
      /* Pair of incoming attributes:
       */
      struct brw_reg a0 = offset(c->vert[0], i);
      struct brw_reg a1 = offset(c->vert[1], i);
      GLushort pc, pc_persp, pc_linear;
      bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);

      if (pc_persp)
      {
	 set_predicate_control_flag_value(p, c, pc_persp);
	 brw_MUL(p, a0, a0, c->inv_w[0]);
	 brw_MUL(p, a1, a1, c->inv_w[1]);
      }

      /* Calculate coefficients for position, color:
       */
      if (pc_linear) {
	 set_predicate_control_flag_value(p, c, pc_linear);

	 brw_ADD(p, c->a1_sub_a0, a1, negate(a0));

 	 brw_MUL(p, c->tmp, c->a1_sub_a0, c->dx0);
	 brw_MUL(p, c->m1Cx, c->tmp, c->inv_det);
		
	 brw_MUL(p, c->tmp, c->a1_sub_a0, c->dy0);
	 brw_MUL(p, c->m2Cy, c->tmp, c->inv_det);
      }

      {
	 set_predicate_control_flag_value(p, c, pc);

	 /* start point for interpolation
	  */
	 brw_MOV(p, c->m3C0, a0);

	 /* Copy m0..m3 to URB.
	  */
	 brw_urb_WRITE(p,
		       brw_null_reg(),
		       0,
		       brw_vec8_grf(0, 0),
                       last ? BRW_URB_WRITE_EOT_COMPLETE
                       : BRW_URB_WRITE_NO_FLAGS,
		       4, 	/* msg len */
		       0,	/* response len */
		       i*4,	/* urb destination offset */
		       BRW_URB_SWIZZLE_TRANSPOSE);
      }
   }

   brw_set_default_predicate_control(p, BRW_PREDICATE_NONE);
}
Example #23
0
/* Line clipping, more or less following the following algorithm:
 *
 *  for (p=0;p<MAX_PLANES;p++) {
 *     if (clipmask & (1 << p)) {
 *        GLfloat dp0 = DOTPROD( vtx0, plane[p] );
 *        GLfloat dp1 = DOTPROD( vtx1, plane[p] );
 *
 *        if (dp1 < 0.0f) {
 *           GLfloat t = dp1 / (dp1 - dp0);
 *           if (t > t1) t1 = t;
 *        } else {
 *           GLfloat t = dp0 / (dp0 - dp1);
 *           if (t > t0) t0 = t;
 *        }
 *
 *        if (t0 + t1 >= 1.0)
 *           return;
 *     }
 *  }
 *
 *  interp( ctx, newvtx0, vtx0, vtx1, t0 );
 *  interp( ctx, newvtx1, vtx1, vtx0, t1 );
 *
 */
static void clip_and_emit_line( struct brw_clip_compile *c )
{
   struct brw_codegen *p = &c->func;
   struct brw_indirect vtx0     = brw_indirect(0, 0);
   struct brw_indirect vtx1      = brw_indirect(1, 0);
   struct brw_indirect newvtx0   = brw_indirect(2, 0);
   struct brw_indirect newvtx1   = brw_indirect(3, 0);
   struct brw_indirect plane_ptr = brw_indirect(4, 0);
   struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD);
   GLuint hpos_offset = brw_varying_to_offset(&c->vue_map, VARYING_SLOT_POS);
   GLint clipdist0_offset = c->key.nr_userclip
      ? brw_varying_to_offset(&c->vue_map, VARYING_SLOT_CLIP_DIST0)
      : 0;

   brw_MOV(p, get_addr_reg(vtx0),      brw_address(c->reg.vertex[0]));
   brw_MOV(p, get_addr_reg(vtx1),      brw_address(c->reg.vertex[1]));
   brw_MOV(p, get_addr_reg(newvtx0),   brw_address(c->reg.vertex[2]));
   brw_MOV(p, get_addr_reg(newvtx1),   brw_address(c->reg.vertex[3]));
   brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));

   /* Note: init t0, t1 together:
    */
   brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0));

   brw_clip_init_planes(c);
   brw_clip_init_clipmask(c);

   /* -ve rhw workaround */
   if (p->devinfo->has_negative_rhw_bug) {
      brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
              brw_imm_ud(1<<20));
      brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
      brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f));
      brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);
   }

   /* Set the initial vertex source mask: The first 6 planes are the bounds
    * of the view volume; the next 8 planes are the user clipping planes.
    */
   brw_MOV(p, c->reg.vertex_src_mask, brw_imm_ud(0x3fc0));

   /* Set the initial clipdistance offset to be 6 floats before gl_ClipDistance[0].
    * We'll increment 6 times before we start hitting actual user clipping. */
   brw_MOV(p, c->reg.clipdistance_offset, brw_imm_d(clipdist0_offset - 6*sizeof(float)));

   brw_DO(p, BRW_EXECUTE_1);
   {
      /* if (planemask & 1)
       */
      brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1));
      brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);

      brw_IF(p, BRW_EXECUTE_1);
      {
         brw_AND(p, v1_null_ud, c->reg.vertex_src_mask, brw_imm_ud(1));
         brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
         brw_IF(p, BRW_EXECUTE_1);
         {
            /* user clip distance: just fetch the correct float from each vertex */
            struct brw_indirect temp_ptr = brw_indirect(7, 0);
            brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx0), c->reg.clipdistance_offset);
            brw_MOV(p, c->reg.dp0, deref_1f(temp_ptr, 0));
            brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx1), c->reg.clipdistance_offset);
            brw_MOV(p, c->reg.dp1, deref_1f(temp_ptr, 0));
         }
         brw_ELSE(p);
         {
            /* fixed plane: fetch the hpos, dp4 against the plane. */
            if (c->key.nr_userclip)
               brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
            else
               brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));

            brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, hpos_offset), c->reg.plane_equation);
            brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, hpos_offset), c->reg.plane_equation);
         }
         brw_ENDIF(p);

         brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, vec1(c->reg.dp1), brw_imm_f(0.0f));

         brw_IF(p, BRW_EXECUTE_1);
         {
             /*
              * Both can be negative on GM965/G965 due to RHW workaround
              * if so, this object should be rejected.
              */
             if (p->devinfo->has_negative_rhw_bug) {
                 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
                 brw_IF(p, BRW_EXECUTE_1);
                 {
                     brw_clip_kill_thread(c);
                 }
                 brw_ENDIF(p);
             }

             brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0));
             brw_math_invert(p, c->reg.t, c->reg.t);
             brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1);

             brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 );
             brw_MOV(p, c->reg.t1, c->reg.t);
             brw_inst_set_pred_control(p->devinfo, brw_last_inst,
                                       BRW_PREDICATE_NORMAL);
	 }
	 brw_ELSE(p);
	 {
             /* Coming back in.  We know that both cannot be negative
              * because the line would have been culled in that case.
              */

             /* If both are positive, do nothing */
             /* Only on GM965/G965 */
             if (p->devinfo->has_negative_rhw_bug) {
                 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
                 brw_IF(p, BRW_EXECUTE_1);
             }

             {
                 brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1));
                 brw_math_invert(p, c->reg.t, c->reg.t);
                 brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0);

                 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 );
                 brw_MOV(p, c->reg.t0, c->reg.t);
                 brw_inst_set_pred_control(p->devinfo, brw_last_inst,
                                           BRW_PREDICATE_NORMAL);
             }

             if (p->devinfo->has_negative_rhw_bug) {
                 brw_ENDIF(p);
             }
         }
	 brw_ENDIF(p);
      }
      brw_ENDIF(p);

      /* plane_ptr++;
       */
      brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));

      /* while (planemask>>=1) != 0
       */
      brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
      brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
      brw_SHR(p, c->reg.vertex_src_mask, c->reg.vertex_src_mask, brw_imm_ud(1));
      brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);
      brw_ADD(p, c->reg.clipdistance_offset, c->reg.clipdistance_offset, brw_imm_w(sizeof(float)));
      brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);
   }
   brw_WHILE(p);
   brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);

   brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1);
   brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
   brw_IF(p, BRW_EXECUTE_1);
   {
      brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, false);
      brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, false);

      brw_clip_emit_vue(c, newvtx0, BRW_URB_WRITE_ALLOCATE_COMPLETE,
                        (_3DPRIM_LINESTRIP << URB_WRITE_PRIM_TYPE_SHIFT)
                        | URB_WRITE_PRIM_START);
      brw_clip_emit_vue(c, newvtx1, BRW_URB_WRITE_EOT_COMPLETE,
                        (_3DPRIM_LINESTRIP << URB_WRITE_PRIM_TYPE_SHIFT)
                        | URB_WRITE_PRIM_END);
   }
   brw_ENDIF(p);
   brw_clip_kill_thread(c);
}
Example #24
0
/**
 * Generate the geometry shader program used on Gen6 to perform stream output
 * (transform feedback).
 */
void
gen6_sol_program(struct brw_gs_compile *c, struct brw_gs_prog_key *key,
	         unsigned num_verts, bool check_edge_flags)
{
   struct brw_compile *p = &c->func;
   c->prog_data.svbi_postincrement_value = num_verts;

   brw_gs_alloc_regs(c, num_verts, true);
   brw_gs_initialize_header(c);

   if (key->num_transform_feedback_bindings > 0) {
      unsigned vertex, binding;
      struct brw_reg destination_indices_uw =
         vec8(retype(c->reg.destination_indices, BRW_REGISTER_TYPE_UW));

      /* Note: since we use the binding table to keep track of buffer offsets
       * and stride, the GS doesn't need to keep track of a separate pointer
       * into each buffer; it uses a single pointer which increments by 1 for
       * each vertex.  So we use SVBI0 for this pointer, regardless of whether
       * transform feedback is in interleaved or separate attribs mode.
       *
       * Make sure that the buffers have enough room for all the vertices.
       */
      brw_ADD(p, get_element_ud(c->reg.temp, 0),
	         get_element_ud(c->reg.SVBI, 0), brw_imm_ud(num_verts));
      brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE,
	         get_element_ud(c->reg.temp, 0),
	         get_element_ud(c->reg.SVBI, 4));
      brw_IF(p, BRW_EXECUTE_1);

      /* Compute the destination indices to write to.  Usually we use SVBI[0]
       * + (0, 1, 2).  However, for odd-numbered triangles in tristrips, the
       * vertices come down the pipeline in reversed winding order, so we need
       * to flip the order when writing to the transform feedback buffer.  To
       * ensure that flatshading accuracy is preserved, we need to write them
       * in order SVBI[0] + (0, 2, 1) if we're using the first provoking
       * vertex convention, and in order SVBI[0] + (1, 0, 2) if we're using
       * the last provoking vertex convention.
       *
       * Note: since brw_imm_v can only be used in instructions in
       * packed-word execution mode, and SVBI is a double-word, we need to
       * first move the appropriate immediate constant ((0, 1, 2), (0, 2, 1),
       * or (1, 0, 2)) to the destination_indices register, and then add SVBI
       * using a separate instruction.  Also, since the immediate constant is
       * expressed as packed words, and we need to load double-words into
       * destination_indices, we need to intersperse zeros to fill the upper
       * halves of each double-word.
       */
      brw_MOV(p, destination_indices_uw,
              brw_imm_v(0x00020100)); /* (0, 1, 2) */
      if (num_verts == 3) {
         /* Get primitive type into temp register. */
         brw_AND(p, get_element_ud(c->reg.temp, 0),
                 get_element_ud(c->reg.R0, 2), brw_imm_ud(0x1f));

         /* Test if primitive type is TRISTRIP_REVERSE.  We need to do this as
          * an 8-wide comparison so that the conditional MOV that follows
          * moves all 8 words correctly.
          */
         brw_CMP(p, vec8(brw_null_reg()), BRW_CONDITIONAL_EQ,
                 get_element_ud(c->reg.temp, 0),
                 brw_imm_ud(_3DPRIM_TRISTRIP_REVERSE));

         /* If so, then overwrite destination_indices_uw with the appropriate
          * reordering.
          */
         brw_MOV(p, destination_indices_uw,
                 brw_imm_v(key->pv_first ? 0x00010200    /* (0, 2, 1) */
                                         : 0x00020001)); /* (1, 0, 2) */
         brw_set_predicate_control(p, BRW_PREDICATE_NONE);
      }
      brw_ADD(p, c->reg.destination_indices,
              c->reg.destination_indices, get_element_ud(c->reg.SVBI, 0));

      /* For each vertex, generate code to output each varying using the
       * appropriate binding table entry.
       */
      for (vertex = 0; vertex < num_verts; ++vertex) {
         /* Set up the correct destination index for this vertex */
         brw_MOV(p, get_element_ud(c->reg.header, 5),
                 get_element_ud(c->reg.destination_indices, vertex));

         for (binding = 0; binding < key->num_transform_feedback_bindings;
              ++binding) {
            unsigned char varying =
               key->transform_feedback_bindings[binding];
            unsigned char slot = c->vue_map.varying_to_slot[varying];
            /* From the Sandybridge PRM, Volume 2, Part 1, Section 4.5.1:
             *
             *   "Prior to End of Thread with a URB_WRITE, the kernel must
             *   ensure that all writes are complete by sending the final
             *   write as a committed write."
             */
            bool final_write =
               binding == key->num_transform_feedback_bindings - 1 &&
               vertex == num_verts - 1;
            struct brw_reg vertex_slot = c->reg.vertex[vertex];
            vertex_slot.nr += slot / 2;
            vertex_slot.subnr = (slot % 2) * 16;
            /* gl_PointSize is stored in VARYING_SLOT_PSIZ.w. */
            vertex_slot.dw1.bits.swizzle = varying == VARYING_SLOT_PSIZ
               ? BRW_SWIZZLE_WWWW : key->transform_feedback_swizzles[binding];
            brw_set_access_mode(p, BRW_ALIGN_16);
            brw_MOV(p, stride(c->reg.header, 4, 4, 1),
                    retype(vertex_slot, BRW_REGISTER_TYPE_UD));
            brw_set_access_mode(p, BRW_ALIGN_1);
            brw_svb_write(p,
                          final_write ? c->reg.temp : brw_null_reg(), /* dest */
                          1, /* msg_reg_nr */
                          c->reg.header, /* src0 */
                          SURF_INDEX_SOL_BINDING(binding), /* binding_table_index */
                          final_write); /* send_commit_msg */
         }
      }
      brw_ENDIF(p);

      /* Now, reinitialize the header register from R0 to restore the parts of
       * the register that we overwrote while streaming out transform feedback
       * data.
       */
      brw_gs_initialize_header(c);

      /* Finally, wait for the write commit to occur so that we can proceed to
       * other things safely.
       *
       * From the Sandybridge PRM, Volume 4, Part 1, Section 3.3:
       *
       *   The write commit does not modify the destination register, but
       *   merely clears the dependency associated with the destination
       *   register. Thus, a simple “mov” instruction using the register as a
       *   source is sufficient to wait for the write commit to occur.
       */
      brw_MOV(p, c->reg.temp, c->reg.temp);
   }

   brw_gs_ff_sync(c, 1);

   /* If RASTERIZER_DISCARD is enabled, we have nothing further to do, so
    * release the URB that was just allocated, and terminate the thread.
    */
   if (key->rasterizer_discard) {
      brw_gs_terminate(c);
      return;
   }

   brw_gs_overwrite_header_dw2_from_r0(c);
   switch (num_verts) {
   case 1:
      brw_gs_offset_header_dw2(c, URB_WRITE_PRIM_START | URB_WRITE_PRIM_END);
      brw_gs_emit_vue(c, c->reg.vertex[0], true);
      break;
   case 2:
      brw_gs_offset_header_dw2(c, URB_WRITE_PRIM_START);
      brw_gs_emit_vue(c, c->reg.vertex[0], false);
      brw_gs_offset_header_dw2(c, URB_WRITE_PRIM_END - URB_WRITE_PRIM_START);
      brw_gs_emit_vue(c, c->reg.vertex[1], true);
      break;
   case 3:
      if (check_edge_flags) {
         /* Only emit vertices 0 and 1 if this is the first triangle of the
          * polygon.  Otherwise they are redundant.
          */
         brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
         brw_AND(p, retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
                 get_element_ud(c->reg.R0, 2),
                 brw_imm_ud(BRW_GS_EDGE_INDICATOR_0));
         brw_IF(p, BRW_EXECUTE_1);
      }
      brw_gs_offset_header_dw2(c, URB_WRITE_PRIM_START);
      brw_gs_emit_vue(c, c->reg.vertex[0], false);
      brw_gs_offset_header_dw2(c, -URB_WRITE_PRIM_START);
      brw_gs_emit_vue(c, c->reg.vertex[1], false);
      if (check_edge_flags) {
         brw_ENDIF(p);
         /* Only emit vertex 2 in PRIM_END mode if this is the last triangle
          * of the polygon.  Otherwise leave the primitive incomplete because
          * there are more polygon vertices coming.
          */
         brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
         brw_AND(p, retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
                 get_element_ud(c->reg.R0, 2),
                 brw_imm_ud(BRW_GS_EDGE_INDICATOR_1));
         brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
      }
      brw_gs_offset_header_dw2(c, URB_WRITE_PRIM_END);
      brw_set_predicate_control(p, BRW_PREDICATE_NONE);
      brw_gs_emit_vue(c, c->reg.vertex[2], true);
      break;
   }
}
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
{
#define MAX_IFSN 32
#define MAX_LOOP_DEPTH 32
    struct brw_instruction *if_inst[MAX_IFSN], *loop_inst[MAX_LOOP_DEPTH];
    struct brw_instruction *inst0, *inst1;
    int i, if_insn = 0, loop_insn = 0;
    struct brw_compile *p = &c->func;
    struct brw_indirect stack_index = brw_indirect(0, 0);

    c->reg_index = 0;
    prealloc_reg(c);
    brw_set_compression_control(p, BRW_COMPRESSION_NONE);
    brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));

    for (i = 0; i < c->nr_fp_insns; i++) {
	struct prog_instruction *inst = &c->prog_instructions[i];
	struct prog_instruction *orig_inst;

	if ((orig_inst = inst->Data) != 0)
	    orig_inst->Data = current_insn(p);

	if (inst->CondUpdate)
	    brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
	else
	    brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);

	switch (inst->Opcode) {
	    case WM_PIXELXY:
		emit_pixel_xy(c, inst);
		break;
	    case WM_DELTAXY: 
		emit_delta_xy(c, inst);
		break;
	    case WM_PIXELW:
		emit_pixel_w(c, inst);
		break;	
	    case WM_LINTERP:
		emit_linterp(c, inst);
		break;
	    case WM_PINTERP:
		emit_pinterp(c, inst);
		break;
	    case WM_CINTERP:
		emit_cinterp(c, inst);
		break;
	    case WM_WPOSXY:
		emit_wpos_xy(c, inst);
		break;
	    case WM_FB_WRITE:
		emit_fb_write(c, inst);
		break;
	    case OPCODE_ABS:
		emit_abs(c, inst);
		break;
	    case OPCODE_ADD:
		emit_add(c, inst);
		break;
	    case OPCODE_SUB:
		emit_sub(c, inst);
		break;
	    case OPCODE_FRC:
		emit_frc(c, inst);
		break;
	    case OPCODE_FLR:
		emit_flr(c, inst);
		break;
	    case OPCODE_LRP:
		emit_lrp(c, inst);
		break;
	    case OPCODE_INT:
		emit_int(c, inst);
		break;
	    case OPCODE_MOV:
		emit_mov(c, inst);
		break;
	    case OPCODE_DP3:
		emit_dp3(c, inst);
		break;
	    case OPCODE_DP4:
		emit_dp4(c, inst);
		break;
	    case OPCODE_XPD:
		emit_xpd(c, inst);
		break;
	    case OPCODE_DPH:
		emit_dph(c, inst);
		break;
	    case OPCODE_RCP:
		emit_rcp(c, inst);
		break;
	    case OPCODE_RSQ:
		emit_rsq(c, inst);
		break;
	    case OPCODE_SIN:
		emit_sin(c, inst);
		break;
	    case OPCODE_COS:
		emit_cos(c, inst);
		break;
	    case OPCODE_EX2:
		emit_ex2(c, inst);
		break;
	    case OPCODE_LG2:
		emit_lg2(c, inst);
		break;
	    case OPCODE_MAX:	
		emit_max(c, inst);
		break;
	    case OPCODE_MIN:	
		emit_min(c, inst);
		break;
	    case OPCODE_DDX:
		emit_ddx(c, inst);
		break;
	    case OPCODE_DDY:
                emit_ddy(c, inst);
                break;
	    case OPCODE_SLT:
		emit_slt(c, inst);
		break;
	    case OPCODE_SLE:
		emit_sle(c, inst);
		break;
	    case OPCODE_SGT:
		emit_sgt(c, inst);
		break;
	    case OPCODE_SGE:
		emit_sge(c, inst);
		break;
	    case OPCODE_SEQ:
		emit_seq(c, inst);
		break;
	    case OPCODE_SNE:
		emit_sne(c, inst);
		break;
	    case OPCODE_MUL:
		emit_mul(c, inst);
		break;
	    case OPCODE_POW:
		emit_pow(c, inst);
		break;
	    case OPCODE_MAD:
		emit_mad(c, inst);
		break;
	    case OPCODE_TEX:
		emit_tex(c, inst);
		break;
	    case OPCODE_TXB:
		emit_txb(c, inst);
		break;
	    case OPCODE_KIL_NV:
		emit_kil(c);
		break;
	    case OPCODE_IF:
		assert(if_insn < MAX_IFSN);
		if_inst[if_insn++] = brw_IF(p, BRW_EXECUTE_8);
		break;
	    case OPCODE_ELSE:
		if_inst[if_insn-1]  = brw_ELSE(p, if_inst[if_insn-1]);
		break;
	    case OPCODE_ENDIF:
		assert(if_insn > 0);
		brw_ENDIF(p, if_inst[--if_insn]);
		break;
	    case OPCODE_BGNSUB:
	    case OPCODE_ENDSUB:
		break;
	    case OPCODE_CAL: 
		brw_push_insn_state(p);
		brw_set_mask_control(p, BRW_MASK_DISABLE);
                brw_set_access_mode(p, BRW_ALIGN_1);
                brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
                brw_set_access_mode(p, BRW_ALIGN_16);
                brw_ADD(p, get_addr_reg(stack_index),
                         get_addr_reg(stack_index), brw_imm_d(4));
                orig_inst = inst->Data;
                orig_inst->Data = &p->store[p->nr_insn];
                brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
                brw_pop_insn_state(p);
		break;

	    case OPCODE_RET:
		brw_push_insn_state(p);
		brw_set_mask_control(p, BRW_MASK_DISABLE);
                brw_ADD(p, get_addr_reg(stack_index),
                        get_addr_reg(stack_index), brw_imm_d(-4));
                brw_set_access_mode(p, BRW_ALIGN_1);
                brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0));
                brw_set_access_mode(p, BRW_ALIGN_16);
		brw_pop_insn_state(p);

		break;
	    case OPCODE_BGNLOOP:
		loop_inst[loop_insn++] = brw_DO(p, BRW_EXECUTE_8);
		break;
	    case OPCODE_BRK:
		brw_BREAK(p);
		brw_set_predicate_control(p, BRW_PREDICATE_NONE);
		break;
	    case OPCODE_CONT:
		brw_CONT(p);
		brw_set_predicate_control(p, BRW_PREDICATE_NONE);
		break;
	    case OPCODE_ENDLOOP: 
		loop_insn--;
		inst0 = inst1 = brw_WHILE(p, loop_inst[loop_insn]);
		/* patch all the BREAK instructions from
		   last BEGINLOOP */
		while (inst0 > loop_inst[loop_insn]) {
		    inst0--;
		    if (inst0->header.opcode == BRW_OPCODE_BREAK) {
			inst0->bits3.if_else.jump_count = inst1 - inst0 + 1;
			inst0->bits3.if_else.pop_count = 0;
		    } else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) {
                        inst0->bits3.if_else.jump_count = inst1 - inst0;
                        inst0->bits3.if_else.pop_count = 0;
                    }
		}
		break;
	    default:
		_mesa_printf("unsupported IR in fragment shader %d\n",
			inst->Opcode);
	}
	if (inst->CondUpdate)
	    brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
	else
	    brw_set_predicate_control(p, BRW_PREDICATE_NONE);
    }
    post_wm_emit(c);
    for (i = 0; i < c->fp->program.Base.NumInstructions; i++)
	c->fp->program.Base.Instructions[i].Data = NULL;
}