void testBadDisplayList() { buildGLContext(); FTGLOutlineFont* outlineFont = new FTGLOutlineFont( FONT_FILE); outlineFont->FaceSize(18); int glList = glGenLists(1); glNewList( glList, GL_COMPILE); outlineFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT( glGetError() == GL_INVALID_OPERATION); }
void testResizeBug() { buildGLContext(); FTGLTextureFont* textureFont = new FTGLTextureFont( FONT_FILE); CPPUNIT_ASSERT( textureFont->Error() == 0); textureFont->FaceSize(18); textureFont->Render("first"); textureFont->FaceSize(38); textureFont->Render("second"); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); }
void testRender() { buildGLContext(); FTGLOutlineFont* outlineFont = new FTGLOutlineFont( FONT_FILE); outlineFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( outlineFont->Error() == 0x97); // Invalid pixels per em CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); outlineFont->FaceSize(18); outlineFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( outlineFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); }
void testDisplayList() { buildGLContext(); FTGLPixmapFont* pixmapFont = new FTGLPixmapFont( FONT_FILE); pixmapFont->FaceSize(18); int glList = glGenLists(1); glNewList( glList, GL_COMPILE); pixmapFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); }
void testGoodDisplayList() { buildGLContext(); FTGLOutlineFont* outlineFont = new FTGLOutlineFont( FONT_FILE); outlineFont->FaceSize(18); outlineFont->UseDisplayList(false); int glList = glGenLists(1); glNewList( glList, GL_COMPILE); outlineFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); }
void testRender() { buildGLContext(); FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE); bitmapFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( bitmapFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); bitmapFont->FaceSize(18); bitmapFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( bitmapFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); }
void testRender() { setUpFreetype(); buildGLContext(); FTExtrudeGlyph* extrudedGlyph = new FTExtrudeGlyph(face->glyph, 0.0f, 0.0f, 0.0f, true); CPPUNIT_ASSERT(extrudedGlyph->Error() == 0); extrudedGlyph->Render(FTPoint(0, 0, 0), FTGL::RENDER_FRONT | FTGL::RENDER_BACK | FTGL::RENDER_SIDE); CPPUNIT_ASSERT(glGetError() == GL_NO_ERROR); tearDownFreetype(); }
void testBadDisplayList() { buildGLContext(); FTExtrudeFont* extrudedFont = new FTExtrudeFont(FONT_FILE); extrudedFont->FaceSize(18); int glList = glGenLists(1); glNewList(glList, GL_COMPILE); extrudedFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT_EQUAL((int)glGetError(), GL_INVALID_OPERATION); delete extrudedFont; }
void testRender() { buildGLContext(); FTExtrudeFont* extrudedFont = new FTExtrudeFont(FONT_FILE); extrudedFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT_EQUAL(extrudedFont->Error(), 0x97); // Invalid pixels per em CPPUNIT_ASSERT_EQUAL(GL_NO_ERROR, (int)glGetError()); extrudedFont->FaceSize(18); extrudedFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT_EQUAL(extrudedFont->Error(), 0); CPPUNIT_ASSERT_EQUAL(GL_NO_ERROR, (int)glGetError()); delete extrudedFont; }
void testGoodDisplayList() { buildGLContext(); FTExtrudeFont* extrudedFont = new FTExtrudeFont(FONT_FILE); extrudedFont->FaceSize(18); extrudedFont->UseDisplayList(false); int glList = glGenLists(1); glNewList(glList, GL_COMPILE); extrudedFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT_EQUAL(GL_NO_ERROR, (int)glGetError()); delete extrudedFont; }
void testPenPosition() { buildGLContext(); float rasterPosition[4]; glRasterPos2f(0.0f,0.0f); glGetFloatv(GL_CURRENT_RASTER_POSITION, rasterPosition); CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, rasterPosition[0], 0.01); FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE); bitmapFont->FaceSize(18); bitmapFont->Render(GOOD_ASCII_TEST_STRING); bitmapFont->Render(GOOD_ASCII_TEST_STRING); glGetFloatv(GL_CURRENT_RASTER_POSITION, rasterPosition); CPPUNIT_ASSERT_DOUBLES_EQUAL( 122, rasterPosition[0], 0.01); CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, rasterPosition[1], 0.01); }