Example #1
0
t_wolf	*init_map(char *av)
{
  t_wolf	*wolf;
  t_bunny_ini_scope	*scope;
  t_bunny_ini	*ini;

  if ((wolf = bunny_malloc(sizeof(t_wolf))) == NULL)
    return ((t_wolf *)-1);
  if ((ini = bunny_load_ini(av)) == NULL)
    return ((t_wolf *)-1);
  scope = bunny_ini_first(ini);
  scope = bunny_ini_next(ini, scope);
  wolf->s_name = bunny_ini_scope_name(ini, scope);
  wolf->width = 0;
  wolf->height = 0;
  wolf = get_dim(wolf, ini);
  if (check_air(wolf, ini) == -1)
    return ((t_wolf *)-1);
  wolf = get_map(wolf, ini);
  wolf = get_player(wolf, ini);
  if (init_error(wolf) == -1)
    return ((t_wolf *)-1);
  bunny_delete_ini(ini);
  return (wolf);
}
Example #2
0
int		my_ini_file(t_all *all, char *str)
{
  all->ini = bunny_load_ini(str);
  if (all->ini == 0)
    return (-1);
  return (1);
}
Example #3
0
char		open_ini(t_param *arg, char **av)
{
  if ((arg->ini = bunny_load_ini(av[1])) == NULL)
    return (1);
  if (FLD(arg->ini, NULL, "objlist", 0) == NULL)
    return (2);
  return (0);
}
Example #4
0
void			load_config(t_data *data)
{
  if ((CONFIG = bunny_malloc(sizeof(t_config))) == NULL)
    exit(1);
  if ((CONFIG->ini = bunny_load_ini("files/ini/config.ini")) != NULL)
    {
      data->config->fullscreen =
	my_getnbr((char *)BGF(CONFIG->ini, "config", "fullscreen", 0));
      WIDTH = my_getnbr((char *)BGF(CONFIG->ini, "config", "width", 0));
      HEIGHT = my_getnbr((char *)BGF(CONFIG->ini, "config", "height", 0));
      VOLUME = my_getnbr((char *)BGF(CONFIG->ini, "config", "volume", 0));
      CONFIG->fov = my_getnbr((char *)BGF(CONFIG->ini, "config", "fov", 0));
      load_input(data);
    }
  else
    default_config(data);
}
Example #5
0
int		main()
{
  t_data	data;

  if ((data.map = bunny_malloc(sizeof(t_map))) == NULL)
    return (-1);
  if ((data.pl = bunny_malloc(sizeof(t_player))) == NULL)
    return (-1);
  data.music_play = 0;
  data.ini = bunny_load_ini("ress/map/level0.ini\0");
  initialisation(&data);
  if (data.ini == NULL)
    return (0);
  if ((get_map(&data)) == -1)
    return (-1);
  bunny_set_loop_main_function(mainloop);
  bunny_loop(data.win, 25, &data);
  bunny_stop(data.win);
  clean(&data);
  return (0);
}