Example #1
0
void cPerlinNoise::AddOctave(float a_Frequency, float a_Amplitude)
{
	m_Octaves.push_back(cOctave(m_Seed * (m_Octaves.size() + 4) * 4 + 1024, a_Frequency, a_Amplitude));
}
Example #2
0
void cRidgedMultiNoise::AddOctave(float a_Frequency, float a_Amplitude)
{
	m_Octaves.push_back(cOctave(m_Seed * ((int)m_Octaves.size() + 4) * 4 + 1024, a_Frequency, a_Amplitude));
}