Example #1
0
// cairo_public cairo_status_t
// cairo_region_subtract_rectangle (cairo_region_t *dst,
// 				 const cairo_rectangle_int_t *rectangle);
static int l_cairo_region_subtract_rectangle (lua_State* L)
{
    cairo_region_t *dst = get_cairo_region_t (L, 1);
    const cairo_rectangle_int_t *rectangle = get_cairo_rectangle_int_t (L, 2);
    cairo_status_t v = cairo_region_subtract_rectangle (dst, rectangle);
    lua_pushinteger(L, v);
    return 1;
}
static gboolean
select_area_motion_notify (GtkWidget               *window,
                           GdkEventMotion          *event,
                           select_area_filter_data *data)
{
  GdkRectangle draw_rect;

  if (!data->button_pressed)
    return TRUE;

  draw_rect.width = ABS (data->rect.x - event->x_root);
  draw_rect.height = ABS (data->rect.y - event->y_root);
  draw_rect.x = MIN (data->rect.x, event->x_root);
  draw_rect.y = MIN (data->rect.y, event->y_root);

  if (draw_rect.width <= 0 || draw_rect.height <= 0)
    {
      gtk_window_move (GTK_WINDOW (window), -100, -100);
      gtk_window_resize (GTK_WINDOW (window), 10, 10);
      return TRUE;
    }

  gtk_window_move (GTK_WINDOW (window), draw_rect.x, draw_rect.y);
  gtk_window_resize (GTK_WINDOW (window), draw_rect.width, draw_rect.height);

  /* We (ab)use app-paintable to indicate if we have an RGBA window */
  if (!gtk_widget_get_app_paintable (window))
    {
      GdkWindow *gdkwindow = gtk_widget_get_window (window);

      /* Shape the window to make only the outline visible */
      if (draw_rect.width > 2 && draw_rect.height > 2)
        {
          cairo_region_t *region;
          cairo_rectangle_int_t region_rect = {
            0, 0,
            draw_rect.width, draw_rect.height
          };

          region = cairo_region_create_rectangle (&region_rect);
          region_rect.x++;
          region_rect.y++;
          region_rect.width -= 2;
          region_rect.height -= 2;
          cairo_region_subtract_rectangle (region, &region_rect);

          gdk_window_shape_combine_region (gdkwindow, region, 0, 0);

          cairo_region_destroy (region);
        }
      else
        gdk_window_shape_combine_region (gdkwindow, NULL, 0, 0);
    }

  return TRUE;
}
Example #3
0
static void
display_entry (MetaTabPopup *popup,
               TabEntry     *te)
{
  if (popup->current_selected_entry)
  {
    if (popup->outline)
      meta_select_image_unselect (META_SELECT_IMAGE (popup->current_selected_entry->widget));
    else
      meta_select_workspace_unselect (META_SELECT_WORKSPACE (popup->current_selected_entry->widget));
  }

  gtk_label_set_markup (GTK_LABEL (popup->label), te->title);

  if (popup->outline)
    meta_select_image_select (META_SELECT_IMAGE (te->widget));
  else
    meta_select_workspace_select (META_SELECT_WORKSPACE (te->widget));

  if (popup->outline)
    {
      GdkRectangle rect;
      GdkWindow *window;
      cairo_region_t *region;

      window = gtk_widget_get_window (popup->outline_window);

      /* Do stuff behind gtk's back */
      gdk_window_hide (window);
      meta_core_increment_event_serial (GDK_DISPLAY_XDISPLAY (gdk_display_get_default ()));

      rect = te->rect;
      rect.x = 0;
      rect.y = 0;

      gtk_window_move (GTK_WINDOW (popup->outline_window), te->rect.x, te->rect.y);
      gtk_window_resize (GTK_WINDOW (popup->outline_window), te->rect.width, te->rect.height);

      region = cairo_region_create_rectangle (&rect);
      cairo_region_subtract_rectangle (region, &te->inner_rect);

      gdk_window_shape_combine_region (gtk_widget_get_window (popup->outline_window),
                                       region,
                                       0, 0);

      cairo_region_destroy (region);

      gdk_window_show_unraised (window);
    }

  /* Must be before we handle an expose for the outline window */
  popup->current_selected_entry = te;
}
Example #4
0
static void
wl_region_subtract (struct wl_client *client,
                    struct wl_resource *resource,
                    gint32 x,
                    gint32 y,
                    gint32 width,
                    gint32 height)
{
  MetaWaylandRegion *region = wl_resource_get_user_data (resource);
  cairo_rectangle_int_t rectangle = { x, y, width, height };

  cairo_region_subtract_rectangle (region->region, &rectangle);
}
Example #5
0
static void
meta_window_group_paint (ClutterActor *actor)
{
  cairo_region_t *clip_region;
  cairo_region_t *unobscured_region;
  ClutterActorIter iter;
  ClutterActor *child;
  cairo_rectangle_int_t visible_rect, clip_rect;
  int paint_x_offset, paint_y_offset;
  int paint_x_origin, paint_y_origin;
  int actor_x_origin, actor_y_origin;

  MetaWindowGroup *window_group = META_WINDOW_GROUP (actor);
  MetaCompositor *compositor = window_group->screen->display->compositor;
  ClutterActor *stage = CLUTTER_STAGE (compositor->stage);

  /* Start off by treating all windows as completely unobscured, so damage anywhere
   * in a window queues redraws, but confine it more below. */
  clutter_actor_iter_init (&iter, actor);
  while (clutter_actor_iter_next (&iter, &child))
    {
      if (META_IS_WINDOW_ACTOR (child))
        {
          MetaWindowActor *window_actor = META_WINDOW_ACTOR (child);
          meta_window_actor_set_unobscured_region (window_actor, NULL);
        }
    }

  /* Normally we expect an actor to be drawn at it's position on the screen.
   * However, if we're inside the paint of a ClutterClone, that won't be the
   * case and we need to compensate. We look at the position of the window
   * group under the current model-view matrix and the position of the actor.
   * If they are both simply integer translations, then we can compensate
   * easily, otherwise we give up.
   *
   * Possible cleanup: work entirely in paint space - we can compute the
   * combination of the model-view matrix with the local matrix for each child
   * actor and get a total transformation for that actor for how we are
   * painting currently, and never worry about how actors are positioned
   * on the stage.
   */
  if (!painting_untransformed (window_group, &paint_x_origin, &paint_y_origin) ||
      !meta_actor_is_untransformed (actor, &actor_x_origin, &actor_y_origin))
    {
      CLUTTER_ACTOR_CLASS (meta_window_group_parent_class)->paint (actor);
      return;
    }

  paint_x_offset = paint_x_origin - actor_x_origin;
  paint_y_offset = paint_y_origin - actor_y_origin;

  visible_rect.x = visible_rect.y = 0;
  visible_rect.width = clutter_actor_get_width (stage);
  visible_rect.height = clutter_actor_get_height (stage);

  unobscured_region = cairo_region_create_rectangle (&visible_rect);

  /* Get the clipped redraw bounds from Clutter so that we can avoid
   * painting shadows on windows that don't need to be painted in this
   * frame. In the case of a multihead setup with mismatched monitor
   * sizes, we could intersect this with an accurate union of the
   * monitors to avoid painting shadows that are visible only in the
   * holes. */
  clutter_stage_get_redraw_clip_bounds (stage, &clip_rect);

  clip_region = cairo_region_create_rectangle (&clip_rect);

  cairo_region_translate (clip_region, -paint_x_offset, -paint_y_offset);

  gboolean has_unredirected_window = compositor->unredirected_window != NULL;
  if (has_unredirected_window)
    {
      cairo_rectangle_int_t unredirected_rect;
      MetaWindow *window = meta_window_actor_get_meta_window (compositor->unredirected_window);

      meta_window_get_outer_rect (window, (MetaRectangle *)&unredirected_rect);
      cairo_region_subtract_rectangle (unobscured_region, &unredirected_rect);
      cairo_region_subtract_rectangle (clip_region, &unredirected_rect);
    }

  meta_window_group_cull_out (window_group,
                              CLUTTER_ACTOR (compositor->unredirected_window),
                              has_unredirected_window,
                              unobscured_region,
                              clip_region);

  cairo_region_destroy (unobscured_region);
  cairo_region_destroy (clip_region);

  CLUTTER_ACTOR_CLASS (meta_window_group_parent_class)->paint (actor);

  meta_window_group_reset_culling (window_group);
}
Example #6
0
static void
meta_window_group_paint (ClutterActor *actor)
{
  cairo_region_t *visible_region;
  ClutterActor *stage;
  cairo_rectangle_int_t visible_rect;
  GList *children, *l;
  int paint_x_origin, paint_y_origin;
  int actor_x_origin, actor_y_origin;
  int paint_x_offset, paint_y_offset;

  MetaWindowGroup *window_group = META_WINDOW_GROUP (actor);
  MetaCompScreen *info = meta_screen_get_compositor_data (window_group->screen);

  /* Normally we expect an actor to be drawn at it's position on the screen.
   * However, if we're inside the paint of a ClutterClone, that won't be the
   * case and we need to compensate. We look at the position of the window
   * group under the current model-view matrix and the position of the actor.
   * If they are both simply integer translations, then we can compensate
   * easily, otherwise we give up.
   *
   * Possible cleanup: work entirely in paint space - we can compute the
   * combination of the model-view matrix with the local matrix for each child
   * actor and get a total transformation for that actor for how we are
   * painting currently, and never worry about how actors are positioned
   * on the stage.
   */
  if (!painting_untransformed (window_group, &paint_x_origin, &paint_y_origin) ||
      !meta_actor_is_untransformed (actor, &actor_x_origin, &actor_y_origin))
    {
      CLUTTER_ACTOR_CLASS (meta_window_group_parent_class)->paint (actor);
      return;
    }

  paint_x_offset = paint_x_origin - actor_x_origin;
  paint_y_offset = paint_y_origin - actor_y_origin;

  /* We walk the list from top to bottom (opposite of painting order),
   * and subtract the opaque area of each window out of the visible
   * region that we pass to the windows below.
   */
  children = clutter_actor_get_children (actor);
  children = g_list_reverse (children);

  /* Get the clipped redraw bounds from Clutter so that we can avoid
   * painting shadows on windows that don't need to be painted in this
   * frame. In the case of a multihead setup with mismatched monitor
   * sizes, we could intersect this with an accurate union of the
   * monitors to avoid painting shadows that are visible only in the
   * holes. */
  stage = clutter_actor_get_stage (actor);
  clutter_stage_get_redraw_clip_bounds (CLUTTER_STAGE (stage),
                                        &visible_rect);

  visible_region = cairo_region_create_rectangle (&visible_rect);

  if (info->unredirected_window != NULL)
    {
      cairo_rectangle_int_t unredirected_rect;
      MetaWindow *window = meta_window_actor_get_meta_window (info->unredirected_window);

      meta_window_get_outer_rect (window, (MetaRectangle *)&unredirected_rect);
      cairo_region_subtract_rectangle (visible_region, &unredirected_rect);
    }

  for (l = children; l; l = l->next)
    {
      if (!CLUTTER_ACTOR_IS_VISIBLE (l->data))
        continue;

      if (l->data == info->unredirected_window)
        continue;

      /* If an actor has effects applied, then that can change the area
       * it paints and the opacity, so we no longer can figure out what
       * portion of the actor is obscured and what portion of the screen
       * it obscures, so we skip the actor.
       *
       * This has a secondary beneficial effect: if a ClutterOffscreenEffect
       * is applied to an actor, then our clipped redraws interfere with the
       * caching of the FBO - even if we only need to draw a small portion
       * of the window right now, ClutterOffscreenEffect may use other portions
       * of the FBO later. So, skipping actors with effects applied also
       * prevents these bugs.
       *
       * Theoretically, we should check clutter_actor_get_offscreen_redirect()
       * as well for the same reason, but omitted for simplicity in the
       * hopes that no-one will do that.
       */
      if (clutter_actor_has_effects (l->data))
        continue;

      if (META_IS_WINDOW_ACTOR (l->data))
        {
          MetaWindowActor *window_actor = l->data;
          int x, y;

          if (!meta_actor_is_untransformed (CLUTTER_ACTOR (window_actor), &x, &y))
            continue;

          x += paint_x_offset;
          y += paint_y_offset;

          /* Temporarily move to the coordinate system of the actor */
          cairo_region_translate (visible_region, - x, - y);

          meta_window_actor_set_visible_region (window_actor, visible_region);

          if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (window_actor)) == 0xff)
            {
              cairo_region_t *obscured_region = meta_window_actor_get_obscured_region (window_actor);
              if (obscured_region)
                cairo_region_subtract (visible_region, obscured_region);
            }

          meta_window_actor_set_visible_region_beneath (window_actor, visible_region);
          cairo_region_translate (visible_region, x, y);
        }
      else if (META_IS_BACKGROUND_ACTOR (l->data) ||
               META_IS_BACKGROUND_GROUP (l->data))
        {
          ClutterActor *background_actor = l->data;
          int x, y;

          if (!meta_actor_is_untransformed (CLUTTER_ACTOR (background_actor), &x, &y))
            continue;

          x += paint_x_offset;
          y += paint_y_offset;

          cairo_region_translate (visible_region, - x, - y);

          if (META_IS_BACKGROUND_GROUP (background_actor))
            meta_background_group_set_visible_region (META_BACKGROUND_GROUP (background_actor), visible_region);
          else
            meta_background_actor_set_visible_region (META_BACKGROUND_ACTOR (background_actor), visible_region);
          cairo_region_translate (visible_region, x, y);
        }
    }

  cairo_region_destroy (visible_region);

  CLUTTER_ACTOR_CLASS (meta_window_group_parent_class)->paint (actor);

  /* Now that we are done painting, unset the visible regions (they will
   * mess up painting clones of our actors)
   */
  for (l = children; l; l = l->next)
    {
      if (META_IS_WINDOW_ACTOR (l->data))
        {
          MetaWindowActor *window_actor = l->data;
          meta_window_actor_reset_visible_regions (window_actor);
        }
      else if (META_IS_BACKGROUND_ACTOR (l->data))
        {
          MetaBackgroundActor *background_actor = l->data;
          meta_background_actor_set_visible_region (background_actor, NULL);
        }
    }

  g_list_free (children);
}
Example #7
0
/* We double buffer the image.  It looks nice and it enables
 * grabbing the graph with the pointer and translating it.
 * We draw on our own larger surface and then copy part of that
 * to the gdk surface.
 *
 * We assume that this function is drawing to an exposed/showing
 * drawing area, so the status update will reflect the current
 * exposed/showing drawing area. */
void qp_graph_draw(struct qp_graph *gr, cairo_t *gdk_cr)
{
  GtkAllocation allocation;

  if(gr->waiting_to_resize_draw && !gr->qp->shape)
  {
    //WARN("gr=%p gr->name=\"%s\" gr->ref_count=%d\n", gr, gr->name, gr->ref_count);
    cairo_set_source_rgba(gdk_cr, gr->background_color.r,
      gr->background_color.g, gr->background_color.b,
      gr->background_color.a);

    cairo_paint(gdk_cr);

    g_idle_add_full(G_PRIORITY_LOW, idle_callback, gr, NULL);
    /* fight qp_graph_destroy() race condition with flag */
    ++gr->ref_count;
    /* We draw after the other widgets are drawn, in case drawing
     * takes a long time.  This waiting also gives a chance
     * for the watch cursor to show.  But that seems to only
     * show if the window had focus at the right time. */
    return;
  }

  gtk_widget_get_allocation(gr->drawing_area, &allocation);
  
  if(gr->pixbuf_needs_draw)
  {
    cairo_t *db_cr; /* double buffer cr */

    db_cr = cairo_create(gr->pixbuf_surface);
    graph_draw(gr, db_cr, gr->pixbuf_x, gr->pixbuf_y,
                  gr->pixbuf_width, gr->pixbuf_height);
    cairo_destroy(db_cr);
    // debuging
    //cairo_surface_write_to_png(gr->pixbuf_surface, "x.png");
    qp_win_set_status(gr->qp);
  }

  /* the GTK cairo_t *gdk_cr has no alpha bits so all the
   * alpha drawn to it will be smushed. */
  //WARN("content=0x%lx\n", (unsigned long)cairo_get_target(gdk_cr));


  if(!gr->qp->shape)
  {
    /* Not using the shape X11 extension */

    /* This is where we go from the back buffer to the drawing area */
    draw_from_pixbuf(gdk_cr, gr, allocation.width, allocation.height);

    if(gr->draw_zoom_box == 1)
      draw_zoom_box(gdk_cr, gr);
    if(gr->draw_value_pick)
      draw_value_pick_line(gdk_cr, gr, allocation.width, allocation.height);


    if(gr->pixbuf_needs_draw)
    {
      gdk_window_set_cursor(gtk_widget_get_window(gr->qp->window), NULL);
      gr->pixbuf_needs_draw = 0;
      // gr->qp->wait_warning_showing = 0;
    }
  }
  else
  {
    /* Use the X11 shape extension */


    /* TODO: This is a resource pig.  Fix it. */

    cairo_region_t *reg_draw_area, *window_region;
    /* empty flag */ 
    int empty;
    cairo_surface_t *mask_surface;
    GtkAllocation all;

    /* Make sure the surface is up to date */
    //cairo_surface_flush(gr->pixbuf_surface);

    /* make a sub surface that is the size of the graph drawing area */
    mask_surface = cairo_surface_create_for_rectangle(gr->pixbuf_surface,
        INT(gr->pixbuf_x+gr->grab_x),
        INT(gr->pixbuf_y+gr->grab_y),
        allocation.width, allocation.height);
    
    reg_draw_area = get_cairo_region_create_from_surface(gr,
        mask_surface, allocation.width, allocation.height);

    cairo_surface_destroy(mask_surface);

    cairo_region_translate(reg_draw_area, allocation.x, allocation.y);

    gtk_widget_get_allocation(gr->qp->window, &all);
    all.x = all.y = 0;

    window_region = cairo_region_create_rectangle(&all);

    cairo_region_subtract_rectangle(window_region, &allocation);

    empty = cairo_region_is_empty(reg_draw_area);

    if(!empty)  
      cairo_region_union(window_region, reg_draw_area);

    cairo_region_destroy(reg_draw_area);

    /* window_region is a region with a hole in it the
     * size of the drawing area with the graph and grid added back. */


    if(gr->draw_zoom_box && !empty)
    {
      cairo_rectangle_int_t rec;
      rec.x = allocation.x + gr->z_x;
      rec.y = allocation.y + gr->z_y;
      rec.width = gr->z_w;
      rec.height = gr->z_h;
      /* regions do not like negitive values or
       * maybe shapes do not like negitive values
       * in any case we keep width and height
       * positive */
      if(rec.width < 0)
      {
        rec.width *= -1;
        rec.x -= rec.width;
      }
      if(rec.height < 0)
      {
        rec.height *= -1;
        rec.y -= rec.height;
      }
        
      cairo_region_union_rectangle(window_region, &rec);
      /* now we have the zoom box added to window_region */
    }


    /* This is where we go from the back buffer to the drawing area */
    draw_from_pixbuf(gdk_cr, gr, allocation.width, allocation.height);
    if(gr->draw_zoom_box)
      draw_zoom_box(gdk_cr, gr);
    if(gr->draw_value_pick)
      draw_value_pick_line(gdk_cr, gr, allocation.width, allocation.height);


    if(empty)
    {
      /* we have nothing to make a shape with */
      if(gr->qp->last_shape_region)
      {
        cairo_region_destroy(gr->qp->last_shape_region);
        gr->qp->last_shape_region = NULL;
      }
      cairo_region_destroy(window_region);
      /* remove the old shape region */
      gtk_widget_shape_combine_region(gr->qp->window, NULL);
    }
    else if(!gr->qp->last_shape_region ||
        !cairo_region_equal(gr->qp->last_shape_region, window_region))
    {
      // DEBUG("creating new shape region\n");
      
      /* We need to undo the old shape first */
      gtk_widget_shape_combine_region(gr->qp->window, NULL);

      gtk_widget_shape_combine_region(gr->qp->window, window_region);

      if(gr->qp->last_shape_region)
        cairo_region_destroy(gr->qp->last_shape_region);

      gr->qp->last_shape_region = window_region;
    }
    else
      cairo_region_destroy(window_region);


    gr->pixbuf_needs_draw = 0;

    gdk_window_set_cursor(gtk_widget_get_window(gr->qp->window), NULL);
    // debuging
    //cairo_surface_write_to_png(cairo_get_target(gdk_cr), "y.png");
  }

  if(gr->qp->update_graph_detail && gr->qp->graph_detail)
  {
    gr->qp->update_graph_detail = 0;
    /* make the graph configure window show stuff about this graph */
    qp_win_graph_detail_init(gr->qp);
  }
}
static GeglTile *
gimp_tile_handler_projection_validate (GeglTileSource *source,
                                       GeglTile       *tile,
                                       gint            x,
                                       gint            y)
{
  GimpTileHandlerProjection *projection;
  cairo_region_t            *tile_region;
  cairo_rectangle_int_t      tile_rect;

  projection = GIMP_TILE_HANDLER_PROJECTION (source);

  if (cairo_region_is_empty (projection->dirty_region))
    return tile;

  tile_region = cairo_region_copy (projection->dirty_region);

  tile_rect.x      = x * projection->tile_width;
  tile_rect.y      = y * projection->tile_height;
  tile_rect.width  = projection->tile_width;
  tile_rect.height = projection->tile_height;

  cairo_region_intersect_rectangle (tile_region, &tile_rect);

  if (! cairo_region_is_empty (tile_region))
    {
      gint tile_bpp;
      gint tile_stride;
      gint n_rects;
      gint i;

      if (! tile)
        tile = gegl_tile_handler_create_tile (GEGL_TILE_HANDLER (source),
                                              x, y, 0);

      cairo_region_subtract_rectangle (projection->dirty_region, &tile_rect);

      tile_bpp    = babl_format_get_bytes_per_pixel (projection->format);
      tile_stride = tile_bpp * projection->tile_width;

      gegl_tile_lock (tile);

      n_rects = cairo_region_num_rectangles (tile_region);

#if 0
      g_printerr ("%d ", n_rects);
#endif

      for (i = 0; i < n_rects; i++)
        {
          cairo_rectangle_int_t blit_rect;

          cairo_region_get_rectangle (tile_region, i, &blit_rect);

#if 0
          g_printerr ("constructing projection at %d %d %d %d\n",
                      blit_rect.x,
                      blit_rect.y,
                      blit_rect.width,
                      blit_rect.height);
#endif

          gegl_node_blit (projection->graph, 1.0,
                          GEGL_RECTANGLE (blit_rect.x,
                                          blit_rect.y,
                                          blit_rect.width,
                                          blit_rect.height),
                          projection->format,
                          gegl_tile_get_data (tile) +
                          (blit_rect.y % projection->tile_height) * tile_stride +
                          (blit_rect.x % projection->tile_width)  * tile_bpp,
                          tile_stride,
                          GEGL_ABYSS_NONE);
        }

      gegl_tile_unlock (tile);
    }

  cairo_region_destroy (tile_region);

  return tile;
}
static void cd_update_input_shape (CairoDock *pDock)
{
	if (pDock->pShapeBitmap != NULL)
	{
		CDPanelData *pData = pDock->pRendererData;
		g_return_if_fail (pData != NULL);

		gboolean bValidGroup = FALSE;  // valid = non-empty
		gboolean bHasGroups = FALSE;
		double xi;
		double w = pData->fGroupGap - 4 * my_fPanelRadius;  // all groups have the same width
		double h = pDock->iMaxDockHeight;  // we use iMaxDockHeight instead of the actual window size, because at this time, the dock's window may not have its definite size.
		cairo_rectangle_int_t rect;

		GList *ic;
		Icon *pIcon;
		for (ic = pDock->icons; ic != NULL; ic = ic->next)
		{
			pIcon = ic->data;
			if (CAIRO_DOCK_ICON_TYPE_IS_SEPARATOR (pIcon))
			{
				if (bValidGroup)
				{
					xi = pIcon->fXAtRest + 2 * my_fPanelRadius;  // we let a few pixels to be able to grab the separtator, and to avoid leaving the dock too easily.
					if (pDock->container.bIsHorizontal)
					{
						rect.x = xi;
						rect.y = 0;
						rect.width = w;
						rect.height = h;
						cd_debug ("rect %d; %d", (int)rect.x, (int)rect.width);
					}
					else
					{
						rect.x = 0;
						rect.y = xi;
						rect.width = h;
						rect.height = w;
					}
					cairo_region_subtract_rectangle (pDock->pShapeBitmap, &rect);
					bValidGroup = FALSE;
					bHasGroups = TRUE;
				}
			}
			else
			{
				bValidGroup = TRUE;
			}
		}
		
		// if there is only a single group, make the outside transparent
		if (! bHasGroups)
		{
			// left screen edge -> first icon
			if (pDock->fAlign > 0)
			{
				xi = pDock->fAlign * pData->fGroupGap - my_fPanelRadius;
				if (pDock->container.bIsHorizontal)
				{
					rect.x = 0.;  // left screen edge
					rect.y = 0;
					rect.width = xi;  // to first icon
					rect.height = h;
					cd_debug ("rect %d; %d", (int)rect.x, (int)rect.width);
				}
				else
				{
					rect.x = 0;
					rect.y = 0.;
					rect.width = h;
					rect.height = xi;
				}
				cairo_region_subtract_rectangle (pDock->pShapeBitmap, &rect);
			}
			
			// last icon -> right screen edge
			if (pDock->fAlign < 1)
			{
				xi = pDock->iMaxDockWidth - (1 - pDock->fAlign) * pData->fGroupGap + my_fPanelRadius;
				if (pDock->container.bIsHorizontal)
				{
					rect.x = xi;  // last icon
					rect.y = 0;
					rect.width = pDock->iMaxDockWidth - xi;  // to right screen edge
					rect.height = h;
					cd_debug ("rect %d; %d", (int)rect.x, (int)rect.width);
				}
				else
				{
					rect.x = 0;
					rect.y = xi;
					rect.width = h;
					rect.height = pDock->iMaxDockWidth - xi;
				}
				cairo_region_subtract_rectangle (pDock->pShapeBitmap, &rect);
			}
		}
	}
}
Example #10
0
/**
 * gdk_cairo_draw_from_gl:
 * @cr: a cairo context
 * @window: The window we're rendering for (not necessarily into)
 * @source: The GL ID of the source buffer
 * @source_type: The type of the @source
 * @buffer_scale: The scale-factor that the @source buffer is allocated for
 * @x: The source x position in @source to start copying from in GL coordinates
 * @y: The source y position in @source to start copying from in GL coordinates
 * @width: The width of the region to draw
 * @height: The height of the region to draw
 *
 * This is the main way to draw GL content in GTK+. It takes a render buffer ID
 * (@source_type == #GL_RENDERBUFFER) or a texture id (@source_type == #GL_TEXTURE)
 * and draws it onto @cr with an OVER operation, respecting the current clip.
 * The top left corner of the rectangle specified by @x, @y, @width and @height
 * will be drawn at the current (0,0) position of the cairo_t.
 *
 * This will work for *all* cairo_t, as long as @window is realized, but the
 * fallback implementation that reads back the pixels from the buffer may be
 * used in the general case. In the case of direct drawing to a window with
 * no special effects applied to @cr it will however use a more efficient
 * approach.
 *
 * For #GL_RENDERBUFFER the code will always fall back to software for buffers
 * with alpha components, so make sure you use #GL_TEXTURE if using alpha.
 *
 * Calling this may change the current GL context.
 *
 * Since: 3.16
 */
void
gdk_cairo_draw_from_gl (cairo_t              *cr,
                        GdkWindow            *window,
                        int                   source,
                        int                   source_type,
                        int                   buffer_scale,
                        int                   x,
                        int                   y,
                        int                   width,
                        int                   height)
{
    GdkGLContext *paint_context;
    cairo_surface_t *image;
    cairo_matrix_t matrix;
    int dx, dy, window_scale;
    gboolean trivial_transform;
    cairo_surface_t *group_target;
    GdkWindow *direct_window, *impl_window;
    guint framebuffer;
    int alpha_size = 0;
    cairo_region_t *clip_region;
    GdkGLContextPaintData *paint_data;

    impl_window = window->impl_window;

    window_scale = gdk_window_get_scale_factor (impl_window);

    paint_context = gdk_window_get_paint_gl_context (window, NULL);
    if (paint_context == NULL)
    {
        g_warning ("gdk_cairo_draw_gl_render_buffer failed - no paint context");
        return;
    }

    clip_region = gdk_cairo_region_from_clip (cr);

    gdk_gl_context_make_current (paint_context);
    paint_data = gdk_gl_context_get_paint_data (paint_context);

    if (paint_data->tmp_framebuffer == 0)
        glGenFramebuffersEXT (1, &paint_data->tmp_framebuffer);

    if (source_type == GL_RENDERBUFFER)
    {
        glBindRenderbuffer (GL_RENDERBUFFER, source);
        glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE,  &alpha_size);
    }
    else if (source_type == GL_TEXTURE)
    {
        glBindTexture (GL_TEXTURE_2D, source);

        glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE,  &alpha_size);
    }
    else
    {
        g_warning ("Unsupported gl source type %d\n", source_type);
        return;
    }

    group_target = cairo_get_group_target (cr);
    direct_window = cairo_surface_get_user_data (group_target, &direct_key);

    cairo_get_matrix (cr, &matrix);

    dx = matrix.x0;
    dy = matrix.y0;

    /* Trivial == integer-only translation */
    trivial_transform =
        (double)dx == matrix.x0 && (double)dy == matrix.y0 &&
        matrix.xx == 1.0 && matrix.xy == 0.0 &&
        matrix.yx == 0.0 && matrix.yy == 1.0;

    /* For direct paint of non-alpha renderbuffer, we can
       just do a bitblit */
    if ((_gdk_gl_flags & GDK_GL_SOFTWARE_DRAW_GL) == 0 &&
            source_type == GL_RENDERBUFFER &&
            alpha_size == 0 &&
            direct_window != NULL &&
            direct_window->current_paint.use_gl &&
            trivial_transform &&
            clip_region != NULL)
    {
        int unscaled_window_height;
        int i;

        /* Create a framebuffer with the source renderbuffer and
           make it the current target for reads */
        framebuffer = paint_data->tmp_framebuffer;
        glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, framebuffer);
        glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                                      GL_RENDERBUFFER_EXT, source);
        glBindFramebufferEXT (GL_DRAW_FRAMEBUFFER_EXT, 0);

        /* Translate to impl coords */
        cairo_region_translate (clip_region, dx, dy);

        glEnable (GL_SCISSOR_TEST);

        gdk_window_get_unscaled_size (impl_window, NULL, &unscaled_window_height);
        glDrawBuffer (GL_BACK);

#define FLIP_Y(_y) (unscaled_window_height - (_y))

        for (i = 0; i < cairo_region_num_rectangles (clip_region); i++)
        {
            cairo_rectangle_int_t clip_rect, dest;

            cairo_region_get_rectangle (clip_region, i, &clip_rect);
            clip_rect.x *= window_scale;
            clip_rect.y *= window_scale;
            clip_rect.width *= window_scale;
            clip_rect.height *= window_scale;

            glScissor (clip_rect.x, FLIP_Y (clip_rect.y + clip_rect.height),
                       clip_rect.width, clip_rect.height);

            dest.x = dx * window_scale;
            dest.y = dy * window_scale;
            dest.width = width * window_scale / buffer_scale;
            dest.height = height * window_scale / buffer_scale;

            if (gdk_rectangle_intersect (&clip_rect, &dest, &dest))
            {
                int clipped_src_x = x + (dest.x - dx * window_scale);
                int clipped_src_y = y + (height - dest.height - (dest.y - dy * window_scale));
                glBlitFramebufferEXT(clipped_src_x, clipped_src_y,
                                     (clipped_src_x + dest.width), (clipped_src_y + dest.height),
                                     dest.x, FLIP_Y(dest.y + dest.height),
                                     dest.x + dest.width, FLIP_Y(dest.y),
                                     GL_COLOR_BUFFER_BIT, GL_NEAREST);
                if (impl_window->current_paint.flushed_region)
                {
                    cairo_rectangle_int_t flushed_rect;

                    flushed_rect.x = dest.x / window_scale;
                    flushed_rect.y = dest.y / window_scale;
                    flushed_rect.width = (dest.x + dest.width + window_scale - 1) / window_scale - flushed_rect.x;
                    flushed_rect.height = (dest.y + dest.height + window_scale - 1) / window_scale - flushed_rect.y;

                    cairo_region_union_rectangle (impl_window->current_paint.flushed_region,
                                                  &flushed_rect);
                    cairo_region_subtract_rectangle (impl_window->current_paint.need_blend_region,
                                                     &flushed_rect);
                }
            }
        }

        glDisable (GL_SCISSOR_TEST);

        glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);

#undef FLIP_Y

    }
    /* For direct paint of alpha or non-alpha textures we can use texturing */
    else if ((_gdk_gl_flags & GDK_GL_SOFTWARE_DRAW_GL) == 0 &&
             source_type == GL_TEXTURE &&
             direct_window != NULL &&
             direct_window->current_paint.use_gl &&
             trivial_transform &&
             clip_region != NULL)
    {
        int unscaled_window_height;
        GLint texture_width;
        GLint texture_height;
        int i, n_rects, n_quads;
        GdkTexturedQuad *quads;
        cairo_rectangle_int_t clip_rect;

        /* Translate to impl coords */
        cairo_region_translate (clip_region, dx, dy);

        if (alpha_size != 0)
        {
            cairo_region_t *opaque_region, *blend_region;

            opaque_region = cairo_region_copy (clip_region);
            cairo_region_subtract (opaque_region, impl_window->current_paint.flushed_region);
            cairo_region_subtract (opaque_region, impl_window->current_paint.need_blend_region);

            if (!cairo_region_is_empty (opaque_region))
                gdk_gl_texture_from_surface (impl_window->current_paint.surface,
                                             opaque_region);

            blend_region = cairo_region_copy (clip_region);
            cairo_region_intersect (blend_region, impl_window->current_paint.need_blend_region);

            glEnable (GL_BLEND);
            if (!cairo_region_is_empty (blend_region))
                gdk_gl_texture_from_surface (impl_window->current_paint.surface,
                                             blend_region);

            cairo_region_destroy (opaque_region);
            cairo_region_destroy (blend_region);
        }

        glBindTexture (GL_TEXTURE_2D, source);

        glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH,  &texture_width);
        glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT,  &texture_height);

        glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
        glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
        glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
        glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);

        glEnable (GL_SCISSOR_TEST);

        gdk_window_get_unscaled_size (impl_window, NULL, &unscaled_window_height);

#define FLIP_Y(_y) (unscaled_window_height - (_y))

        cairo_region_get_extents (clip_region, &clip_rect);

        glScissor (clip_rect.x * window_scale, FLIP_Y ((clip_rect.y + clip_rect.height) * window_scale),
                   clip_rect.width * window_scale, clip_rect.height * window_scale);

        n_quads = 0;
        n_rects = cairo_region_num_rectangles (clip_region);
        quads = g_new (GdkTexturedQuad, n_rects);
        for (i = 0; i < n_rects; i++)
        {
            cairo_rectangle_int_t dest;

            cairo_region_get_rectangle (clip_region, i, &clip_rect);

            clip_rect.x *= window_scale;
            clip_rect.y *= window_scale;
            clip_rect.width *= window_scale;
            clip_rect.height *= window_scale;

            dest.x = dx * window_scale;
            dest.y = dy * window_scale;
            dest.width = width * window_scale / buffer_scale;
            dest.height = height * window_scale / buffer_scale;

            if (gdk_rectangle_intersect (&clip_rect, &dest, &dest))
            {
                int clipped_src_x = x + (dest.x - dx * window_scale);
                int clipped_src_y = y + (height - dest.height - (dest.y - dy * window_scale));
                GdkTexturedQuad quad = {
                    dest.x, FLIP_Y(dest.y),
                    dest.x + dest.width, FLIP_Y(dest.y + dest.height),
                    clipped_src_x / (float)texture_width, (clipped_src_y + dest.height) / (float)texture_height,
                    (clipped_src_x + dest.width) / (float)texture_width, clipped_src_y / (float)texture_height,
                };

                quads[n_quads++] = quad;

                if (impl_window->current_paint.flushed_region)
                {
                    cairo_rectangle_int_t flushed_rect;

                    flushed_rect.x = dest.x / window_scale;
                    flushed_rect.y = dest.y / window_scale;
                    flushed_rect.width = (dest.x + dest.width + window_scale - 1) / window_scale - flushed_rect.x;
                    flushed_rect.height = (dest.y + dest.height + window_scale - 1) / window_scale - flushed_rect.y;

                    cairo_region_union_rectangle (impl_window->current_paint.flushed_region,
                                                  &flushed_rect);
                    cairo_region_subtract_rectangle (impl_window->current_paint.need_blend_region,
                                                     &flushed_rect);
                }
            }
        }

        if (n_quads > 0)
            gdk_gl_texture_quads (paint_context, GL_TEXTURE_2D, n_quads, quads);

        g_free (quads);

        if (alpha_size != 0)
            glDisable (GL_BLEND);

#undef FLIP_Y

    }
    else
    {
        /* Software fallback */

        /* TODO: avoid reading back non-required data due to dest clip */
        image = cairo_surface_create_similar_image (cairo_get_target (cr),
                (alpha_size == 0) ? CAIRO_FORMAT_RGB24 : CAIRO_FORMAT_ARGB32,
                width, height);

        cairo_surface_set_device_scale (image, buffer_scale, buffer_scale);

        framebuffer = paint_data->tmp_framebuffer;
        glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, framebuffer);

        if (source_type == GL_RENDERBUFFER)
        {
            /* Create a framebuffer with the source renderbuffer and
               make it the current target for reads */
            glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                                          GL_RENDERBUFFER_EXT, source);
        }
        else
        {
            glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
                                       GL_TEXTURE_2D, source, 0);
        }

        glPixelStorei (GL_PACK_ALIGNMENT, 4);
        glPixelStorei (GL_PACK_ROW_LENGTH, cairo_image_surface_get_stride (image) / 4);

        glReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
                      cairo_image_surface_get_data (image));

        glPixelStorei (GL_PACK_ROW_LENGTH, 0);

        glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);

        cairo_surface_mark_dirty (image);

        /* Invert due to opengl having different origin */
        cairo_scale (cr, 1, -1);
        cairo_translate (cr, 0, -height / buffer_scale);

        cairo_set_source_surface (cr, image, 0, 0);
        cairo_set_operator (cr, CAIRO_OPERATOR_OVER);
        cairo_paint (cr);

        cairo_surface_destroy (image);
    }

    if (clip_region)
        cairo_region_destroy (clip_region);

}
gboolean
gimp_gegl_apply_cached_operation (GeglBuffer          *src_buffer,
                                  GimpProgress        *progress,
                                  const gchar         *undo_desc,
                                  GeglNode            *operation,
                                  GeglBuffer          *dest_buffer,
                                  const GeglRectangle *dest_rect,
                                  GeglBuffer          *cache,
                                  const GeglRectangle *valid_rects,
                                  gint                 n_valid_rects,
                                  gboolean             cancellable)
{
  GeglNode      *gegl;
  GeglNode      *dest_node;
  GeglRectangle  rect = { 0, };
  GeglProcessor *processor        = NULL;
  gboolean       progress_started = FALSE;
  gdouble        value;
  gboolean       cancel           = FALSE;

  g_return_val_if_fail (src_buffer == NULL || GEGL_IS_BUFFER (src_buffer), FALSE);
  g_return_val_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress), FALSE);
  g_return_val_if_fail (GEGL_IS_NODE (operation), FALSE);
  g_return_val_if_fail (GEGL_IS_BUFFER (dest_buffer), FALSE);
  g_return_val_if_fail (cache == NULL || GEGL_IS_BUFFER (cache), FALSE);
  g_return_val_if_fail (valid_rects == NULL || cache != NULL, FALSE);
  g_return_val_if_fail (valid_rects == NULL || n_valid_rects != 0, FALSE);

  if (dest_rect)
    {
      rect = *dest_rect;
    }
  else
    {
      rect = *GEGL_RECTANGLE (0, 0, gegl_buffer_get_width  (dest_buffer),
                                    gegl_buffer_get_height (dest_buffer));
    }

  gegl = gegl_node_new ();

  if (! gegl_node_get_parent (operation))
    gegl_node_add_child (gegl, operation);

  if (src_buffer && gegl_node_has_pad (operation, "input"))
    {
      GeglNode *src_node;

      /* dup() because reading and writing the same buffer doesn't
       * work with area ops when using a processor. See bug #701875.
       */
      if (progress && (src_buffer == dest_buffer))
        src_buffer = gegl_buffer_dup (src_buffer);
      else
        g_object_ref (src_buffer);

      src_node = gegl_node_new_child (gegl,
                                      "operation", "gegl:buffer-source",
                                      "buffer",    src_buffer,
                                      NULL);

      g_object_unref (src_buffer);

      gegl_node_connect_to (src_node,  "output",
                            operation, "input");
    }

  dest_node = gegl_node_new_child (gegl,
                                   "operation", "gegl:write-buffer",
                                   "buffer",    dest_buffer,
                                   NULL);

  gegl_node_connect_to (operation, "output",
                        dest_node, "input");

  if (progress)
    {
      processor = gegl_node_new_processor (dest_node, &rect);

      if (gimp_progress_is_active (progress))
        {
          if (undo_desc)
            gimp_progress_set_text_literal (progress, undo_desc);

          progress_started = FALSE;
          cancellable      = FALSE;
        }
      else
        {
          gimp_progress_start (progress, cancellable, "%s", undo_desc);

          if (cancellable)
            g_signal_connect (progress, "cancel",
                              G_CALLBACK (gimp_gegl_apply_operation_cancel),
                              &cancel);

          progress_started = TRUE;
        }
    }

  if (cache)
    {
      cairo_region_t *region;
      gint            all_pixels;
      gint            done_pixels = 0;
      gint            n_rects;
      gint            i;

      region = cairo_region_create_rectangle ((cairo_rectangle_int_t *) &rect);

      all_pixels = rect.width * rect.height;

      for (i = 0; i < n_valid_rects; i++)
        {
          gegl_buffer_copy (cache,       valid_rects + i, GEGL_ABYSS_NONE,
                            dest_buffer, valid_rects + i);

          cairo_region_subtract_rectangle (region,
                                           (cairo_rectangle_int_t *)
                                           valid_rects + i);

          done_pixels += valid_rects[i].width * valid_rects[i].height;

          if (progress)
            gimp_progress_set_value (progress,
                                     (gdouble) done_pixels /
                                     (gdouble) all_pixels);
        }

      n_rects = cairo_region_num_rectangles (region);

      for (i = 0; ! cancel && (i < n_rects); i++)
        {
          cairo_rectangle_int_t render_rect;

          cairo_region_get_rectangle (region, i, &render_rect);

          if (progress)
            {
              gint rect_pixels = render_rect.width * render_rect.height;

#ifdef REUSE_PROCESSOR
              gegl_processor_set_rectangle (processor,
                                            (GeglRectangle *) &render_rect);
#else
              g_object_unref (processor);
              processor = gegl_node_new_processor (dest_node,
                                                   (GeglRectangle *) &render_rect);
#endif

              while (! cancel && gegl_processor_work (processor, &value))
                {
                  gimp_progress_set_value (progress,
                                           ((gdouble) done_pixels +
                                            value * rect_pixels) /
                                           (gdouble) all_pixels);

                  if (cancellable)
                    while (! cancel && g_main_context_pending (NULL))
                      g_main_context_iteration (NULL, FALSE);
                }

              done_pixels += rect_pixels;
            }
          else
            {
              gegl_node_blit (dest_node, 1.0, (GeglRectangle *) &render_rect,
                              NULL, NULL, 0, GEGL_BLIT_DEFAULT);
            }
        }

      cairo_region_destroy (region);
    }
  else
    {
      if (progress)
        {
          while (! cancel && gegl_processor_work (processor, &value))
            {
              gimp_progress_set_value (progress, value);

              if (cancellable)
                while (! cancel && g_main_context_pending (NULL))
                  g_main_context_iteration (NULL, FALSE);
            }
        }
      else
        {
          gegl_node_blit (dest_node, 1.0, &rect,
                          NULL, NULL, 0, GEGL_BLIT_DEFAULT);
        }
    }

  if (processor)
    g_object_unref (processor);

  g_object_unref (gegl);

  if (progress_started)
    {
      gimp_progress_end (progress);

      if (cancellable)
        g_signal_handlers_disconnect_by_func (progress,
                                              gimp_gegl_apply_operation_cancel,
                                              &cancel);
    }

  return ! cancel;
}
Example #12
0
G_GNUC_INTERNAL
void spicex_draw_event(SpiceDisplay *display, cairo_t *cr)
{
    SpiceDisplayPrivate *d = display->priv;
    cairo_rectangle_int_t rect;
    cairo_region_t *region;
    double s;
    int x, y;
    int ww, wh;
    int w, h;

    spice_display_get_scaling(display, &s, &x, &y, &w, &h);

    gdk_drawable_get_size(gtk_widget_get_window(GTK_WIDGET(display)), &ww, &wh);

    /* We need to paint the bg color around the image */
    rect.x = 0;
    rect.y = 0;
    rect.width = ww;
    rect.height = wh;
    region = cairo_region_create_rectangle(&rect);

    /* Optionally cut out the inner area where the pixmap
       will be drawn. This avoids 'flashing' since we're
       not double-buffering. */
    if (d->ximage) {
        rect.x = x;
        rect.y = y;
        rect.width = w;
        rect.height = h;
        cairo_region_subtract_rectangle(region, &rect);
    }

    gdk_cairo_region (cr, region);
    cairo_region_destroy (region);

    /* Need to set a real solid color, because the default is usually
       transparent these days, and non-double buffered windows can't
       render transparently */
    cairo_set_source_rgb (cr, 0, 0, 0);
    cairo_fill(cr);

    /* Draw the display */
    if (d->ximage) {
        cairo_translate(cr, x, y);
        cairo_rectangle(cr, 0, 0, w, h);
        cairo_scale(cr, s, s);
        if (!d->convert)
            cairo_translate(cr, -d->area.x, -d->area.y);
        cairo_set_source_surface(cr, d->ximage, 0, 0);
        cairo_fill(cr);

        if (d->mouse_mode == SPICE_MOUSE_MODE_SERVER &&
            d->mouse_guest_x != -1 && d->mouse_guest_y != -1 &&
            !d->show_cursor &&
            spice_gtk_session_get_pointer_grabbed(d->gtk_session)) {
            GdkPixbuf *image = d->mouse_pixbuf;
            if (image != NULL) {
                gdk_cairo_set_source_pixbuf(cr, image,
                                            d->mouse_guest_x - d->mouse_hotspot.x,
                                            d->mouse_guest_y - d->mouse_hotspot.y);
                cairo_paint(cr);
            }
        }
    }
}