void Emulator_ToggleSound()
{
    LOG_DBG("Emulator_ToggleSound()\n");
    if(CellAudio)
    {
        delete CellAudio;
    }
    if((Settings.RSoundEnabled) && (strlen(Settings.RSoundServerIPAddress) > 0))
    {
        CellAudio = new Audio::RSound<int16_t>(Settings.RSoundServerIPAddress, 2, SAMPLERATE_48KHZ);
        // If we couldn't connect, fall back to normal audio...
        if (!CellAudio->alive())
        {
            delete CellAudio;
            CellAudio = new Audio::AudioPort<int16_t>(2, SAMPLERATE_48KHZ);
            Settings.RSoundEnabled = false;
            Graphics->Clear();
            cellDbgFontPuts(0.09f, 0.4f, 1.0f, 0xffffffff, "Couldn't connect to RSound server.\nFalling back to regular audio...");
            Graphics->FlushDbgFont();
            Graphics->Swap();
            sys_timer_usleep(3000000);
        }
    }
    else
    {
        CellAudio = new Audio::AudioPort<int16_t>(2, SAMPLERATE_48KHZ);
    }
}
Example #2
0
static void display_menubar(uint32_t menu_enum)
{
	cellDbgFontPuts    (0.09f,  0.05f,  Emulator_GetFontSize(),  menu_enum == GENERAL_VIDEO_MENU ? RED : GREEN,   menu_generalvideosettings.title);
	cellDbgFontPuts    (0.19f,  0.05f,  Emulator_GetFontSize(),  menu_enum == GENERAL_AUDIO_MENU ? RED : GREEN,  menu_generalaudiosettings.title);
	cellDbgFontPuts    (0.29f,  0.05f,  Emulator_GetFontSize(),  menu_enum == EMU_GENERAL_MENU ? RED : GREEN,  menu_emu_settings.title);
	cellDbgFontPuts    (0.39f,  0.05f,  Emulator_GetFontSize(),  menu_enum == EMU_VIDEO_MENU ? RED : GREEN,   menu_emu_videosettings.title);
	cellDbgFontPuts    (0.57f,  0.05f,  Emulator_GetFontSize(),  menu_enum == EMU_AUDIO_MENU ? RED : GREEN,   menu_emu_audiosettings.title);
	cellDbgFontPuts    (0.75f,  0.05f,  Emulator_GetFontSize(),  menu_enum == PATH_MENU ? RED : GREEN,  menu_pathsettings.title);
	cellDbgFontPuts    (0.84f,  0.05f,  Emulator_GetFontSize(), menu_enum == CONTROLS_MENU ? RED : GREEN,  menu_controlssettings.title); 
	cellDbgFontDraw();
}
Example #3
0
void dprintf_noswap(float x, float y, float scale, const char* fmt, ...)
{
	char buffer[512];

	va_list ap;

	va_start(ap, fmt);
	vsnprintf(buffer, 512, fmt, ap);
	cellDbgFontPuts(x, y, scale, 0xffffffff, buffer);
	va_end(ap);

	cellDbgFontDraw();
}
Example #4
0
void COLLADA_Viewer::onRender()
{
	// base implementation clears screen and sets up camera

	FWGLApplication::onRender();

	if (!load_ok)
	{
		glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
		Browser.onRender();
		cellDbgFontPuts(0.5f, 0.5f, 1.0f, 0xff00ffff, "Load Error!");
		cellDbgFontDraw();
		return;
	}

	if (mRunning==false)
		return;

	glPushMatrix();
	glEnable(GL_DEPTH_TEST);
	_CrtRender.Render();
	glPopMatrix();
    

	// FPS REPORTING
	glDisable(GL_VSYNC_SCE); 
	// get current timing info
	FWTimeVal	timeNow = FWTime::getCurrentTime();
	float fElapsedInFrame = (float)(timeNow - mLastTime);
	mLastTime = timeNow;
	++frames;
	timeElapsed+=fElapsedInFrame;
	// report fps at appropriate interval
	if (timeElapsed>=timeReport)
	{
		//printf("FPS: %.2f\n",(frames-framesLastReport)*1.f/(float)(timeElapsed-timeLastReport));
		timeReport+=REPORT_TIME;
		timeLastReport=timeElapsed;
		framesLastReport=frames;
	}


	glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
	Browser.onRender();

	cellDbgFontDraw();
}
Example #5
0
static void browser_render(filebrowser_t * b)
{
	uint32_t file_count = b->file_count;
	int current_index, page_number, page_base, i;
	float currentX, currentY, ySpacing;

	current_index = b->currently_selected;
	page_number = current_index / NUM_ENTRY_PER_PAGE;
	page_base = page_number * NUM_ENTRY_PER_PAGE;

	currentX = 0.09f;
	currentY = 0.09f;
	ySpacing = 0.035f;

	for ( i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
	{
		currentY = currentY + ySpacing;
		cellDbgFontPuts(currentX, currentY, Emulator_GetFontSize(), i == current_index ? RED : b->cur[i].d_type == CELL_FS_TYPE_DIRECTORY ? GREEN : WHITE, b->cur[i].d_name);
		cellDbgFontDraw();
	}
	cellDbgFontDraw();
}
Example #6
0
bool COLLADA_Viewer::onUpdate()
{
	float tolerrance = 0.15;
	static float buttonTime = 0;
	static float cameraTime = 0;
	bool result = FWGLApplication::onUpdate();

	if (mRunning==false)
	   return result;

	FWTimeVal curTime = FWTime::getCurrentTime();

	if ((float)curTime - buttonTime > 0.15)	// execute these control base on time elapse, not frame rate
	{
		buttonTime = curTime;
		if(mpPad->getRawBool(FWInput::Channel_Button_Select))
		{
		  _CrtRender.SetNextCamera();
		  return result;
		} else if(mpPad->getRawBool(FWInput::Channel_Button_L3))
		{
		   if (Browser.IsVisible())
			   Browser.SetVisible(false);
		   else
			   Browser.SetVisible(true);
		} else if(mpPad->getRawBool(FWInput::Channel_Button_R3))
		{
			if (togglewireframe) {
				togglewireframe = false;
			} else {
				togglewireframe = true;
			}
		} else if(mpPad->getRawBool(FWInput::Channel_Button_Square)) 
		{
			if (togglelighting) {
				togglelighting = false;
			} else {
				togglelighting = true;
			}
		} else if(mpPad->getRawBool(FWInput::Channel_Button_Cross)) 
		{
			mCurrentFile = Browser.GetThumbnail(Browser.GetSelection())->GetDocument();
			load_ok = _CrtRender.Load(mCurrentFile, NULL);
			return result;
		} else if(mpPad->getRawBool(FWInput::Channel_Button_Up))
		{
		   Browser.SelectPrev();
		} else if(mpPad->getRawBool(FWInput::Channel_Button_Down))
		{
		   Browser.SelectNext();
		}
	}

	if ((float)curTime - cameraTime > 0.05)	// execute these control base on time elapse, not frame rate
	{
		cameraTime = curTime;
			   // Get the values from the analog sticks
	   float conditioned_X_0 = mpPad->getRawFloat(FWInput::Channel_XAxis_0);
	   float conditioned_Y_0 = mpPad->getRawFloat(FWInput::Channel_YAxis_0);
	   float conditioned_X_1 = mpPad->getRawFloat(FWInput::Channel_XAxis_1);
	   float conditioned_Y_1 = mpPad->getRawFloat(FWInput::Channel_YAxis_1);

	   if (-tolerrance < conditioned_X_0 && conditioned_X_0 < tolerrance) conditioned_X_0 = 0.0f;
	   if (-tolerrance < conditioned_Y_0 && conditioned_Y_0 < tolerrance) conditioned_Y_0 = 0.0f;
	   if (-tolerrance < conditioned_X_1 && conditioned_X_1 < tolerrance) conditioned_X_1 = 0.0f;
	   if (-tolerrance < conditioned_Y_1 && conditioned_Y_1 < tolerrance) conditioned_Y_1 = 0.0f;

	   conditioned_X_0 = mpInputX0 ? -mpInputX0->getFloatValue() : 0.f;
	   conditioned_Y_0 = mpInputY0 ? -mpInputY0->getFloatValue() : 0.f;
	   conditioned_X_1 = mpInputX1 ? -mpInputX1->getFloatValue() : 0.f;
	   conditioned_Y_1 = mpInputY1 ? -mpInputY1->getFloatValue() : 0.f;

	   float multiplier = 10.0f;
	   if (conditioned_X_0 != 0.0f || conditioned_Y_0 != 0.0f)
	   {
		  _CrtRender.ActiveInstanceCamera->MoveOrbit(conditioned_X_0 * multiplier, conditioned_Y_0 * multiplier);
	   }
	   if (conditioned_X_1 != 0.0f || conditioned_Y_1 != 0.0f)
	   {
		  _CrtRender.ActiveInstanceCamera->SetPanAndTilt(conditioned_X_1 * multiplier, conditioned_Y_1 * multiplier);
	   }
	}
	
	if(mpPad->getRawBool(FWInput::Channel_Button_L2))
	{  // zoom in
	  _CrtRender.ZoomIn(-0.005f);
	} else if(mpPad->getRawBool(FWInput::Channel_Button_L1))
	{  // zoom out
	  _CrtRender.ZoomIn(0.005f);
   	}
	
	if (togglewireframe) {
		glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
	} else {
		glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
	}

	if (togglelighting) {
		glEnable(GL_LIGHTING);
	} else {
		glDisable(GL_LIGHTING);
	}


#if defined SPU_BULLET || !defined (SN_TARGET_PS3)

   if (mpPad->getRawBool(FWInput::Channel_Button_Triangle))
   {

	   float fl_x, fl_y, fl_z, fl_g;
	   fl_x = mpPad->getRawFloat(FWInput::Channel_XAxis_2);
	   fl_y = mpPad->getRawFloat(FWInput::Channel_YAxis_2);
	   fl_z = mpPad->getRawFloat(FWInput::Channel_ZAxis_2);
	   fl_g = mpPad->getRawFloat(FWInput::Channel_Gyro);

	   SixAxis(fl_x, fl_y, fl_z, fl_g);
   } else {
	    _CrtRender.SetGravity(CrtVec3f(0.0f, -10.0f, 0.0f));
   }
#endif
	static const int CONS_PUTS_INTERVAL = 50;

	if (frames % CONS_PUTS_INTERVAL == 0){
	}

	char title[1024];
	const char * selectedfile = Browser.GetThumbnail(Browser.GetSelection())->GetDocument();
	sprintf(title, "%s %s", "COLLADA Viewer", mCurrentFile);
	cellDbgFontPuts(0.1f, 0.1f, 1.0f, 0xffffffff, title);
	cellDbgFontPuts(0.1f, 0.9f, 1.0f, 0xffffffff, selectedfile);

	Browser.onUpdate();
	return result; 
}
Example #7
0
//-----------------------------------------------------------------------------
// Purpose: Draws text to the screen inside the given rectangular region, using the given font
//-----------------------------------------------------------------------------
bool CGameEnginePS3::BDrawString( HGAMEFONT hFont, RECT rect, DWORD dwColor, DWORD dwFormat, const char *pchText )
{
	if ( !hFont )
	{
		OutputDebugString( "Someone is calling BDrawString with a null font handle\n" );
		return false;
	}

	float fCharWidth = m_nWindowWidth/80.0f;
	float fCharHeight = m_nWindowHeight/32.0f;

	// Find the font object for the passed handle
	std::map<HGAMEFONT, PS3DbgFont_t>::iterator iter;
	iter = m_MapGameFonts.find( hFont );
	if ( iter == m_MapGameFonts.end() )
	{
		OutputDebugString( "Invalid font handle passed to BDrawString()\n" );
		return false;
	}

	fCharWidth *= iter->second.m_nScale;
	fCharHeight *= iter->second.m_nScale;

	// Compute width/height in chars/lines
	int nLinesInText = 1;
	int nCharsWideMax = 0;
	int nCharsLine = 0;
	for( int i=0; i < strlen(pchText); ++i )
	{
		if ( pchText[i] == '\n' )
		{
			++nLinesInText;
			nCharsWideMax = MAX( nCharsLine, nCharsWideMax );
			nCharsLine = 0;
		}
		else 
		{
			// We assume all non linebreak chars are printable, don't pass others!
			++nCharsLine;
		}
	}
	nCharsWideMax = MAX( nCharsLine, nCharsWideMax );

	// Assume top left positioning
	float x = (float)rect.left;
	float y = (float)rect.top;

	if ( TEXTPOS_CENTER & dwFormat )
	{
		float fTextWidth = nCharsWideMax * fCharWidth;
		x = (float)rect.left + ((float)( rect.right-rect.left) - fTextWidth)/2.0f;
	}
	else if ( TEXTPOS_RIGHT &dwFormat )
	{
		float fTextWidth = nCharsWideMax * fCharWidth;
		x = (float)rect.right - fTextWidth;
	}

	if ( TEXTPOS_VCENTER & dwFormat )
	{
		float fTextHeight = nLinesInText * fCharHeight;
		y = (float)rect.top + ((float)( rect.bottom-rect.top) - fTextHeight)/2.0f;
	}
	else if ( TEXTPOS_RIGHT &dwFormat )
	{
		float fTextHeight = nLinesInText * fCharHeight;
		y = (float)rect.bottom - fTextHeight;
	}

	// Convert x/y to 0.0->1.0 range vs screen size
	x = x/(float)m_nWindowWidth;
	y = y/(float)m_nWindowHeight;

	// we have the font, try to draw with it
	if( cellDbgFontPuts( x, y, iter->second.m_nScale, DWARGB_TO_DWABGR(dwColor), pchText ) < 0 )
	{
		OutputDebugString( "cellDbgFontPuts call failed\n" );
		return false;
	}

	return true;
}
Example #8
0
static void select_setting(menu * menu_obj)
{
	uint64_t state, diff_state, button_was_pressed, i;
	static uint64_t old_state = 0;

	state = cell_pad_input_poll_device(0);
	diff_state = old_state ^ state;
	button_was_pressed = old_state & diff_state;


	if(frame_count < special_action_msg_expired)
	{
	}
	else
	{
		/* back to ROM menu if CIRCLE is pressed */
		if (CTRL_L1(button_was_pressed) || CTRL_CIRCLE(button_was_pressed))
		{
			menuStackindex--;
			old_state = state;
			return;
		}

		if (CTRL_R1(button_was_pressed))
		{
			switch(menu_obj->enum_id)
			{
				case GENERAL_VIDEO_MENU:
					menuStackindex++;
					menuStack[menuStackindex] = menu_generalaudiosettings;
					old_state = state;
					break;
				case GENERAL_AUDIO_MENU:
					menuStackindex++;
					menuStack[menuStackindex] = menu_emu_settings;
					old_state = state;
					break;
				case EMU_GENERAL_MENU:
					menuStackindex++;
					menuStack[menuStackindex] = menu_emu_videosettings;
					old_state = state;
					break;
				case EMU_VIDEO_MENU:
					menuStackindex++;
					menuStack[menuStackindex] = menu_emu_audiosettings;
					old_state = state;
					break;
				case EMU_AUDIO_MENU:
					menuStackindex++;
					menuStack[menuStackindex] = menu_pathsettings;
					old_state = state;
					break;
				case PATH_MENU:
					menuStackindex++;
					menuStack[menuStackindex] = menu_controlssettings;
					old_state = state;
					break;
				case CONTROLS_MENU:
					break;
			}
		}

		/* down to next setting */

		if (CTRL_DOWN(state) || CTRL_LSTICK_DOWN(state))
		{
			menu_obj->selected++;

			if (menu_obj->selected >= menu_obj->max_settings)
				menu_obj->selected = menu_obj->first_setting; 

			if (menu_obj->items[menu_obj->selected].page != menu_obj->page)
				menu_obj->page = menu_obj->items[menu_obj->selected].page;

			set_text_message("", 7);
		}

		/* up to previous setting */

		if (CTRL_UP(state) || CTRL_LSTICK_UP(state))
		{
			if (menu_obj->selected == menu_obj->first_setting)
				menu_obj->selected = menu_obj->max_settings-1;
			else
				menu_obj->selected--;

			if (menu_obj->items[menu_obj->selected].page != menu_obj->page)
				menu_obj->page = menu_obj->items[menu_obj->selected].page;

			set_text_message("", 7);
		}

		/* if a rom is loaded then resume it */

		if (CTRL_L3(state) && CTRL_R3(state))
		{
			if (emulator_initialized)
			{
				menu_is_running = 0;
				is_running = 1;
				mode_switch = MODE_EMULATION;
				set_text_message("", 15);
			}
			old_state = state;
			return;
		}


		producesettingentry(menu_obj, menu_obj->selected);
	}

	display_menubar(menu_obj->enum_id);
	cellDbgFontDraw();

	for ( i = menu_obj->first_setting; i < menu_obj->max_settings; i++)
	{
		if(menu_obj->items[i].page == menu_obj->page)
		{
			cellDbgFontPuts(menu_obj->items[i].text_xpos, menu_obj->items[i].text_ypos, Emulator_GetFontSize(), menu_obj->selected == menu_obj->items[i].enum_id ? YELLOW : menu_obj->items[i].item_color, menu_obj->items[i].text);
			cellDbgFontPuts(0.5f, menu_obj->items[i].text_ypos, Emulator_GetFontSize(), menu_obj->items[i].text_color, menu_obj->items[i].setting_text);
			cellDbgFontDraw();
		}
	}

	cellDbgFontPuts(0.09f, menu_obj->items[menu_obj->selected].comment_ypos, 0.86f, LIGHTBLUE, menu_obj->items[menu_obj->selected].comment);

	cellDbgFontPuts(0.09f, 0.91f, Emulator_GetFontSize(), YELLOW, "UP/DOWN - select  L3+R3 - resume game   X/LEFT/RIGHT - change");
	cellDbgFontPuts(0.09f, 0.95f, Emulator_GetFontSize(), YELLOW, "START - default   L1/CIRCLE - go back   R1 - go forward");
	cellDbgFontDraw();
	old_state = state;
}
Example #9
0
static void select_directory(uint32_t menu_id)
{
        char path[1024], newpath[1024];
	uint64_t state, diff_state, button_was_pressed;
        static uint64_t old_state = 0;

        state = cell_pad_input_poll_device(0);
        diff_state = old_state ^ state;
        button_was_pressed = old_state & diff_state;

	if(set_initial_dir_tmpbrowser)
	{
		filebrowser_new(&tmpBrowser, "/\0", "empty");
		set_initial_dir_tmpbrowser = false;
	}

        browser_update(&tmpBrowser);

        if (CTRL_START(button_was_pressed))
		filebrowser_reset_start_directory(&tmpBrowser, "/","empty");

        if (CTRL_SQUARE(button_was_pressed))
        {
                if(FILEBROWSER_IS_CURRENT_A_DIRECTORY(tmpBrowser))
                {
                        snprintf(path, sizeof(path), "%s/%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser), FILEBROWSER_GET_CURRENT_FILENAME(tmpBrowser));
                        switch(menu_id)
                        {
                                case PATH_SAVESTATES_DIR_CHOICE:
                                        strcpy(Settings.PS3PathSaveStates, path);
                                        break;
                                case PATH_SRAM_DIR_CHOICE:
                                        strcpy(Settings.PS3PathSRAM, path);
                                        break;
                                case PATH_DEFAULT_ROM_DIR_CHOICE:
                                        strcpy(Settings.PS3PathROMDirectory, path);
                                        break;
                        }
                        menuStackindex--;
                }
        }
        if (CTRL_TRIANGLE(button_was_pressed))
        {
                strcpy(path, usrDirPath);
                switch(menu_id)
                {
                        case PATH_SAVESTATES_DIR_CHOICE:
                                strcpy(Settings.PS3PathSaveStates, path);
                                break;
                        case PATH_SRAM_DIR_CHOICE:
                                strcpy(Settings.PS3PathSRAM, path);
                                break;
                        case PATH_DEFAULT_ROM_DIR_CHOICE:
                                strcpy(Settings.PS3PathROMDirectory, path);
                                break;
                }
                menuStackindex--;
        }
        if (CTRL_CROSS(button_was_pressed))
        {
                if(FILEBROWSER_IS_CURRENT_A_DIRECTORY(tmpBrowser))
                {
                        /* if 'filename' is in fact '..' - then pop back 
			directory instead of adding '..' to filename path */

                        if(tmpBrowser.currently_selected == 0)
                        {
                                old_state = state;
				filebrowser_pop_directory(&tmpBrowser);
                        }
                        else
                        {
				const char * separatorslash = (strcmp(FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser),"/") == 0) ? "" : "/";
                                snprintf(newpath, sizeof(newpath), "%s%s%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser), separatorslash, FILEBROWSER_GET_CURRENT_FILENAME(tmpBrowser));
                                filebrowser_push_directory(&tmpBrowser, newpath, false);
                        }
                }
        }

        cellDbgFontPrintf (0.09f,  0.09f, Emulator_GetFontSize(), YELLOW, 
	"PATH: %s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser));
        cellDbgFontPuts (0.09f, 0.05f,  Emulator_GetFontSize(), RED,    "DIRECTORY SELECTION");
        cellDbgFontPuts(0.09f, 0.93f, 0.92f, YELLOW,
	"X - Enter dir  /\\ - return to settings  START - Reset Startdir");
        cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "%s",
	"INFO - Browse to a directory and assign it as the path by\npressing SQUARE button.");
        cellDbgFontDraw();

        browser_render(&tmpBrowser);
        old_state = state;
}
Example #10
0
static void select_file(uint32_t menu_id)
{
	char extensions[256], title[256], object[256], comment[256], dir_path[MAX_PATH_LENGTH],
	path[MAX_PATH_LENGTH];
	uint64_t state, diff_state, button_was_pressed;
	static uint64_t old_state = 0;

	state = cell_pad_input_poll_device(0);
	diff_state = old_state ^ state;
	button_was_pressed = old_state & diff_state;

	switch(menu_id)
	{
#ifdef HAVE_GAMEAWARE
		case GAME_AWARE_SHADER_CHOICE:
			strncpy(dir_path, GAME_AWARE_SHADER_DIR_PATH, sizeof(dir_path));
			strncpy(extensions, "cfg|CFG", sizeof(extensions));
			strncpy(title, "GAME AWARE SHADER SELECTION", sizeof(title));
			strncpy(object, "Game Aware Shader", sizeof(object));
			strncpy(comment, "INFO - Select a 'Game Aware Shader' script from the menu by pressing X.", sizeof(comment));
			break;
#endif
		case SHADER_CHOICE:
			strncpy(dir_path, SHADERS_DIR_PATH, sizeof(dir_path));
			strncpy(extensions, "cg|CG", sizeof(extensions));
			strncpy(title, "SHADER SELECTION", sizeof(title));
			strncpy(object, "Shader", sizeof(object));
			strncpy(comment, "INFO - Select a shader from the menu by pressing the X button.", sizeof(comment));
			break;
		case PRESET_CHOICE:
			strncpy(dir_path, PRESETS_DIR_PATH, sizeof(dir_path));
			strncpy(extensions, "conf|CONF", sizeof(extensions));
			strncpy(title, "SHADER PRESETS SELECTION", sizeof(title));
			strncpy(object, "Shader", sizeof(object));
			strncpy(object, "Shader preset", sizeof(object));
                        strncpy(comment, "INFO - Select a shader preset from the menu by pressing the X button. ", sizeof(comment));
			break;
		case INPUT_PRESET_CHOICE:
			strncpy(dir_path, INPUT_PRESETS_DIR_PATH, sizeof(dir_path));
			strncpy(extensions, "conf|CONF", sizeof(extensions));
			strncpy(title, "INPUT PRESETS SELECTION", sizeof(title));
			strncpy(object, "Input", sizeof(object));
			strncpy(object, "Input preset", sizeof(object));
                        strncpy(comment, "INFO - Select an input preset from the menu by pressing the X button. ", sizeof(comment));
			break;
		case BORDER_CHOICE:
			strncpy(dir_path, BORDERS_DIR_PATH, sizeof(dir_path));
			strncpy(extensions, "png|PNG|jpg|JPG|JPEG|jpeg", sizeof(extensions));
			strncpy(title, "BORDER SELECTION", sizeof(title));
			strncpy(object, "Border", sizeof(object));
			strncpy(object, "Border image file", sizeof(object));
			strncpy(comment, "INFO - Select a border image file from the menu by pressing the X button. ", sizeof(comment));
			break;
		EXTRA_SELECT_FILE_PART1();
	}

	if(set_initial_dir_tmpbrowser)
	{
		filebrowser_new(&tmpBrowser, dir_path, extensions);
		set_initial_dir_tmpbrowser = false;
	}

	browser_update(&tmpBrowser);

	if (CTRL_START(button_was_pressed))
		filebrowser_reset_start_directory(&tmpBrowser, "/", extensions);

	if (CTRL_CROSS(button_was_pressed))
	{
		if(FILEBROWSER_IS_CURRENT_A_DIRECTORY(tmpBrowser))
		{
			/*if 'filename' is in fact '..' - then pop back directory instead of 
			adding '..' to filename path */
			if(tmpBrowser.currently_selected == 0)
			{
				old_state = state;
				filebrowser_pop_directory(&tmpBrowser);
			}
			else
			{
				const char * separatorslash = (strcmp(FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser),"/") == 0) ? "" : "/";
				snprintf(path, sizeof(path), "%s%s%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser), separatorslash, FILEBROWSER_GET_CURRENT_FILENAME(tmpBrowser));
				filebrowser_push_directory(&tmpBrowser, path, true);
			}
		}
		else if (FILEBROWSER_IS_CURRENT_A_FILE(tmpBrowser))
		{
			snprintf(path, sizeof(path), "%s/%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser), FILEBROWSER_GET_CURRENT_FILENAME(tmpBrowser));
			printf("path: %s\n", path);

			switch(menu_id)
			{
#ifdef HAVE_GAMEAWARE
				case GAME_AWARE_SHADER_CHOICE:
					emulator_implementation_set_gameaware(path);
					strncpy(Settings.GameAwareShaderPath, path, sizeof(Settings.GameAwareShaderPath));
					break;
#endif
				case SHADER_CHOICE:
					if(set_shader)
						strncpy(Settings.PS3CurrentShader2, path, sizeof(Settings.PS3CurrentShader2));
					else
						strncpy(Settings.PS3CurrentShader, path, sizeof(Settings.PS3CurrentShader));
					ps3graphics_load_fragment_shader(path, set_shader);
					break;
				case PRESET_CHOICE:
					emulator_implementation_set_shader_preset(path);
					break;
				case INPUT_PRESET_CHOICE:
					emulator_set_controls(path, READ_CONTROLS, "");
					break;
				case BORDER_CHOICE:
					strncpy(Settings.PS3CurrentBorder, path, sizeof(Settings.PS3CurrentBorder));
					emulator_implementation_set_texture(path);
					break;
				EXTRA_SELECT_FILE_PART2();
			}

			menuStackindex--;
		}
	}

	if (CTRL_TRIANGLE(button_was_pressed))
		menuStackindex--;

        cellDbgFontPrintf(0.09f, 0.09f, Emulator_GetFontSize(), YELLOW, "PATH: %s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser));
	cellDbgFontPuts	(0.09f,	0.05f,	Emulator_GetFontSize(),	RED,	title);
	cellDbgFontPrintf(0.09f, 0.92f, 0.92, YELLOW, "X - Select %s  /\\ - return to settings  START - Reset Startdir", object);
	cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "%s", comment);
	cellDbgFontDraw();

	browser_render(&tmpBrowser);
	old_state = state;
}
Example #11
0
static void select_rom(void)
{
	char newpath[1024];
	uint64_t state, diff_state, button_was_pressed;
	static uint64_t old_state = 0;

	state = cell_pad_input_poll_device(0);
	diff_state = old_state ^ state;
	button_was_pressed = old_state & diff_state;

	browser_update(&browser);

	if (CTRL_SELECT(button_was_pressed))
	{
		menuStackindex++;
		menuStack[menuStackindex] = menu_generalvideosettings;
	}

	if (CTRL_START(button_was_pressed))
		filebrowser_reset_start_directory(&browser, "/", ROM_EXTENSIONS);

	if (CTRL_CROSS(button_was_pressed))
	{
		if(FILEBROWSER_IS_CURRENT_A_DIRECTORY(browser))
		{
			/*if 'filename' is in fact '..' - then pop back directory 
			instead of adding '..' to filename path */

			if(browser.currently_selected == 0)
			{
				old_state = state;
				filebrowser_pop_directory(&browser);
			}
			else
			{
				const char * separatorslash = (strcmp(FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser),"/") == 0) ? "" : "/";
				snprintf(newpath, sizeof(newpath), "%s%s%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), separatorslash, FILEBROWSER_GET_CURRENT_FILENAME(browser));
				filebrowser_push_directory(&browser, newpath, true);
			}
		}
		else if (FILEBROWSER_IS_CURRENT_A_FILE(browser))
		{
			char rom_path_temp[MAX_PATH_LENGTH];

			snprintf(rom_path_temp, sizeof(rom_path_temp), "%s/%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), FILEBROWSER_GET_CURRENT_FILENAME(browser));


			if (strcmp(rom_path_temp, current_rom) != 0 || sgb_border_change)
			{
				snprintf(current_rom, sizeof(current_rom), rom_path_temp);
				vba_init_rom();
			}
			else
			{
				if(Settings.EmulatedSystem == IMAGE_GBA)
					CPUReset();
				else
					gbReset();
			}

			menu_is_running = 0;
			is_running =1;
			mode_switch = MODE_EMULATION;

			old_state = state;
			return;
		}
	}


	if (FILEBROWSER_IS_CURRENT_A_DIRECTORY(browser))
	{
		if(!strcmp(FILEBROWSER_GET_CURRENT_FILENAME(browser),"app_home") || !strcmp(FILEBROWSER_GET_CURRENT_FILENAME(browser),"host_root"))
			cellDbgFontPrintf(0.09f, 0.83f, 0.91f, RED, "WARNING - This path only works on DEX PS3 systems. Do not attempt to open\n this directory on CEX PS3 systems, or you might have to restart!");
		else if(!strcmp(FILEBROWSER_GET_CURRENT_FILENAME(browser),".."))
			cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "INFO - Press X to go back to the previous directory.");
		else
			cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "INFO - Press X to enter the directory.");
	}

	if (FILEBROWSER_IS_CURRENT_A_FILE(browser))
		cellDbgFontPrintf(0.09f, 0.83f, 0.91f, LIGHTBLUE, "INFO - Press X to load the game. ");

	cellDbgFontPuts	(0.09f,	0.05f,	Emulator_GetFontSize(),	RED,	"FILE BROWSER");
	cellDbgFontPrintf (0.7f, 0.05f, 0.82f, WHITE, "%s v%s", EMULATOR_NAME, EMULATOR_VERSION);
	cellDbgFontPrintf (0.09f, 0.09f, Emulator_GetFontSize(), YELLOW,
	"PATH: %s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser));
	cellDbgFontPuts   (0.09f, 0.93f, Emulator_GetFontSize(), YELLOW,
	"L3 + R3 - resume game           SELECT - Settings screen");
	cellDbgFontDraw();

	browser_render(&browser);
	old_state = state;
}
Example #12
0
void PS3Graphics::DrawHUD()
{
	static uint8_t  intensity;
	static uint32_t led_color;
	int enabled;
	float yPos=0.00f;
	float ybrk=0.03f;

	if (ui.display_drives)
	{
		resources_get_int("Drive8Type", &enabled);
		if (enabled)
		{
			intensity = ((ui.drive8.led_pwm1 * 0xff) / 1000) & 0xff;
			if (intensity > 0)
			{
				yPos+=ybrk;
				led_color = (ui.drive8.led_color == DRIVE_ACTIVE_RED) ? (0xff000000 | intensity) : (0xff000000 | (intensity << 8));
				cellDbgFontPrintf(0.85f, yPos, Emulator_GetFontSize(), led_color,  "D8  TRK %u", ui.drive8.half_track_number/2);
			}
		}

		resources_get_int("Drive9Type", &enabled);
		if (enabled)
		{
			if (intensity > 0)
			{
				yPos+=ybrk;
				led_color = (ui.drive9.led_color == DRIVE_ACTIVE_RED) ? (0xff000000 | intensity) : (0xff000000 | (intensity << 8));
				cellDbgFontPrintf(0.85f, yPos, Emulator_GetFontSize(), led_color,  "D9  TRK %u", ui.drive9.half_track_number/2);
			}
		}

		resources_get_int("Drive10Type", &enabled);
		if (enabled)
		{
			if (intensity > 0)
			{
				yPos+=ybrk;
				led_color = (ui.drive10.led_color == DRIVE_ACTIVE_RED) ? (0xff000000 | intensity) : (0xff000000 | (intensity << 8));
				cellDbgFontPrintf(0.85f, yPos, Emulator_GetFontSize(), led_color,  "D10 TRK %u", ui.drive10.half_track_number/2);
			}
		}
		resources_get_int("Drive11Type", &enabled);
		if (enabled)
		{
			if (intensity > 0) {
				yPos+=ybrk;
				led_color = (ui.drive11.led_color == DRIVE_ACTIVE_RED) ? (0xff000000 | intensity) : (0xff000000 | (intensity << 8));
				cellDbgFontPrintf(0.85f, yPos, Emulator_GetFontSize(), led_color,  "D11 TRK %u", ui.drive11.half_track_number/2);
			}
		}
	}

	if (ui.tape.status)
	{
		if (tape_get_file_name() != NULL)
		{
			yPos+=ybrk;
			cellDbgFontPrintf  (0.80f, yPos, Emulator_GetFontSize(), (ui.tape.motor) ? GREEN : PURPLE,  "TAPE %d", ui.tape.counter);

			switch (ui.tape.control)
			{
				case DATASETTE_CONTROL_STOP:
					cellDbgFontPuts(0.80f, yPos, Emulator_GetFontSize(), PURPLE,  "         STOP");
					break;
				case DATASETTE_CONTROL_START:
					cellDbgFontPuts(0.80f, yPos, Emulator_GetFontSize(), PURPLE,  "         PLAY");
					break;
				case DATASETTE_CONTROL_FORWARD:
					cellDbgFontPuts(0.80f, yPos, Emulator_GetFontSize(), PURPLE,  "         FWD");
					break;
				case DATASETTE_CONTROL_REWIND:
					cellDbgFontPuts(0.80f, yPos, Emulator_GetFontSize(), PURPLE,  "         REW");
					break;
				case DATASETTE_CONTROL_RECORD:
					cellDbgFontPuts(0.80f, yPos, Emulator_GetFontSize(), PURPLE,  "         REC");
					break;
				case DATASETTE_CONTROL_RESET:
					cellDbgFontPuts(0.80f, yPos, Emulator_GetFontSize(), PURPLE,  "         RESET");
					break;
				case DATASETTE_CONTROL_RESET_COUNTER:
					cellDbgFontPuts(0.80f, yPos, Emulator_GetFontSize(), PURPLE,  "         RESETCNT");
					break;
			}
		}
	}

	if (ui.display_speed)
	{
		cellDbgFontPrintf(0.09f, 0.92f, Emulator_GetFontSize(), PURPLE, "Speed = %f, FPS = %f, Warp = %s", ui.speed, ui.frame_rate, (ui.warp_enabled == 1) ? "On" : "Off");
	}

	cellDbgFontDraw();
}