Example #1
0
static void system_init(void *data)
{
   (void)data;
#ifdef HAVE_SYSUTILS
   RARCH_LOG("Registering system utility callback...\n");
   cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif

#ifdef HAVE_SYSMODULES

#ifdef HAVE_FREETYPE
   cellSysmoduleLoadModule(CELL_SYSMODULE_FONT);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
#endif

   cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
#ifndef __PSL1GHT__
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif
#ifndef IS_SALAMANDER
#ifndef __PSL1GHT__
   cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
#endif
   cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
#endif
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif

#ifndef __PSL1GHT__
   sys_net_initialize_network();
   sceNpInit(NP_POOL_SIZE, np_pool);
#endif

#ifndef IS_SALAMANDER
#if (CELL_SDK_VERSION > 0x340000) && !defined(__PSL1GHT__)
#ifdef HAVE_SYSMODULES
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
#endif
#ifdef HAVE_SYSUTILS
   CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};

   screenshot_param.photo_title = "RetroArch PS3";
   screenshot_param.game_title = "RetroArch PS3";
   cellScreenShotSetParameter (&screenshot_param);
   cellScreenShotEnable();
#endif
#ifdef HAVE_SYSUTILS
   //if (g_extern.lifecycle_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE))
   cellSysutilEnableBgmPlayback();
#endif
#endif
#endif
}
Example #2
0
static void system_init(void)
{
#ifdef HAVE_SYSUTILS
   RARCH_LOG("Registering system utility callback...\n");
   cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif

#ifdef HAVE_SYSMODULES

#ifdef HAVE_FREETYPE
   cellSysmoduleLoadModule(CELL_SYSMODULE_FONT);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
#endif

   cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
#ifndef __PSL1GHT__
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif
#ifndef IS_SALAMANDER
#ifndef __PSL1GHT__
   cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
#endif
   cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
#endif
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif

#ifndef __PSL1GHT__
   sys_net_initialize_network();
#endif

#if defined(HAVE_LOGGER) || defined(HAVE_FILE_LOGGER)
   inl_logger_init();
#endif

#ifndef __PSL1GHT__
   sceNpInit(NP_POOL_SIZE, np_pool);
#endif
}
Example #3
0
void				LibESPlatform::Initialize			()
{
	sys_spu_initialize(6, 1);
	cellSysutilRegisterCallback(0, (CellSysutilCallback)sysutil_callback, NULL);

	while(true)
	{
		CellVideoOutState videoState;
		cellVideoOutGetState(CELL_VIDEO_OUT_PRIMARY, 0, &videoState);

		if(videoState.state == CELL_VIDEO_OUT_OUTPUT_STATE_ENABLED)
		{
			break;
		}
	}

	cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
	cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
}
Example #4
0
int main(int argc, char *argv[])
{
#ifdef HAVE_SYSUTILS
   RARCH_LOG("Registering system utility callback...\n");
   cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#endif

#ifdef HAVE_SYSMODULES
   cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
   cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
   cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
   cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
   cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
   cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
#endif

   sys_net_initialize_network();

#ifdef HAVE_LOGGER
   logger_init();
#endif

   sceNpInit(NP_POOL_SIZE, np_pool);

   rarch_main_clear_state();
   get_environment_settings(argc, argv);

   config_set_defaults();
   input_ps3.init();

   char tmp_path[PATH_MAX];
   snprintf(tmp_path, sizeof(tmp_path), "%s/", default_paths.core_dir);
   rarch_configure_libretro(&input_ps3, tmp_path, default_paths.executable_extension);

#if(CELL_SDK_VERSION > 0x340000)
   if (g_console.screenshots_enable)
   {
#ifdef HAVE_SYSMODULES
      cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
#endif
#ifdef HAVE_SYSUTILS
      CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};

      screenshot_param.photo_title = "RetroArch PS3";
      screenshot_param.game_title = "RetroArch PS3";
      cellScreenShotSetParameter (&screenshot_param);
      cellScreenShotEnable();
#endif
   }
#ifdef HAVE_SYSUTILS
   if (g_console.custom_bgm_enable)
      cellSysutilEnableBgmPlayback();
#endif
#endif

   video_gl.start();


#ifdef HAVE_OSKUTIL
   oskutil_init(&g_console.oskutil_handle, 0);
#endif

   rarch_input_set_default_keybind_names_for_emulator();

   menu_init();

   switch(g_console.external_launcher_support)
   {
      case EXTERN_LAUNCHER_SALAMANDER:
         g_console.mode_switch = MODE_MENU;
	 break;
#ifdef HAVE_MULTIMAN
      case EXTERN_LAUNCHER_MULTIMAN:
	 RARCH_LOG("Started from multiMAN, will auto-start game.\n");
	 strlcpy(g_console.rom_path, argv[1], sizeof(g_console.rom_path));
         rarch_settings_change(S_START_RARCH);
	 rarch_startup(default_paths.config_file);
	 break;
#endif
      default:
         break;
   }

begin_loop:
   if(g_console.mode_switch == MODE_EMULATION)
   {
      bool repeat = false;

      input_ps3.poll(NULL);

      rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height);

      do{
         repeat = rarch_main_iterate();
      }while(repeat && !g_console.frame_advance_enable);
   }
   else if(g_console.mode_switch == MODE_MENU)
   {
      menu_loop();
      rarch_startup(default_paths.config_file);
   }
   else
      goto begin_shutdown;

   goto begin_loop;

begin_shutdown:
   if(path_file_exists(default_paths.config_file))
      rarch_config_save(default_paths.config_file);

   if(g_console.emulator_initialized)
      rarch_main_deinit();

   input_ps3.free(NULL);
   video_gl.stop();
   menu_free();

#ifdef HAVE_OSKUTIL
   if(g_console.oskutil_handle.is_running)
      oskutil_unload(&g_console.oskutil_handle);
#endif

#ifdef HAVE_LOGGER
   logger_shutdown();
#endif

#ifdef HAVE_SYSMODULES
   if(g_console.screenshots_enable)
      cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
   cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
#endif

#ifdef HAVE_HDD_CACHE_PARTITION
   int ret = cellSysCacheClear();

   if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
   {
      RARCH_ERR("System cache partition could not be cleared on exit.\n");
   }
#endif

   rarch_exec();

   return 1;
}
Example #5
0
bool CapApp::onInit(int argc, char* argv[])
{
	(void)argc;
	(void)argv;

	// ----------------------------------------------
	// FTP	
	cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
	cellNetCtlInit();
	cellSysmoduleLoadModule(CELL_SYSMODULE_HTTP);
	sys_net_initialize_network();
	ftp_on();

	// Load settings...
	if(!iniRead()) {
		iniWrite(); // create settings file...
	}

	cellSysmoduleLoadModule(CELL_SYSMODULE_FS);

	cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
	cellScreenShotEnable();

	InputInit();

	while(!videoOutIsReady())
	{
		// ...
	}


	PSGLinitOptions options = 
	{
		enable:					PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS,
		maxSPUs:				1,
		initializeSPUs:			GL_FALSE,
		persistentMemorySize:	0,
		transientMemorySize:	0,
		errorConsole:			0,
		fifoSize:				0,  
		hostMemorySize:			128* 1024*1024,  // 128 mbs for host memory 
	};

#if CELL_SDK_VERSION < 0x340000
	options.enable |=	PSGL_INIT_HOST_MEMORY_SIZE;
#endif

	// Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL
	sys_spu_initialize(6, 1);
	psglInit(&options);

	const unsigned int resolutions[] = { 
		CELL_VIDEO_OUT_RESOLUTION_1080, 
		CELL_VIDEO_OUT_RESOLUTION_960x1080, 
		CELL_VIDEO_OUT_RESOLUTION_720, 
		CELL_VIDEO_OUT_RESOLUTION_480 
	};

	const int numResolutions = sizeof(resolutions) / sizeof(resolutions[0]);

	int bestResolution = chooseBestResolution(resolutions,numResolutions);

	getResolutionWidthHeight(bestResolution, deviceWidth, deviceHeight);

	if(bestResolution)
	{
		PSGLdeviceParameters params;

		params.enable				= PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
									  PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
									  PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
		params.colorFormat			= GL_ARGB_SCE;
		params.depthFormat			= GL_NONE;
		params.multisamplingMode	= GL_MULTISAMPLING_NONE_SCE;
		params.enable				|= PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT;
		params.width				= deviceWidth;
		params.height				= deviceHeight;

		device						= psglCreateDeviceExtended(&params);
		context						= psglCreateContext();

		psglMakeCurrent(context, device);
		psglResetCurrentContext();

		initGraphics();

		if( cellSysutilRegisterCallback( 0, callback_sysutil_exit, NULL ) < 0 ) {
			//...
		}

		dbgFontInit();

		fbaRL = new c_fbaRL();

		while(bRun)
		{
			onRender();
			onUpdate();
			cellSysutilCheckCallback();
		}

	} else {
		// resolution error...
	}

	ftp_off();

	onShutdown();

	return false;
}

void CapApp::onRender()
{
	if(fbaRL) { fbaRL->DlgDisplayFrame(); }

	// get render target buffer dimensions and set viewport	
	psglGetRenderBufferDimensions(device,&app.renderWidth,&app.renderHeight);

	glViewport(0, 0, app.renderWidth, app.renderHeight);

	glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

	if(fbaRL) { fbaRL->RenderBackground(); }
	if(fbaRL) { fbaRL->nFrameStep = 0; fbaRL->DisplayFrame(); }
	if(fbaRL) { fbaRL->nFrameStep = 1; fbaRL->DisplayFrame(); }
	dbgFontDraw();

	psglSwap();
}

bool CapApp::onUpdate()
{
	if(!mFrame) mFrame = 0;
	mFrame++;

	InputFrameStart();
	if(fbaRL) fbaRL->InputFrame();
	InputFrameEnd();	

	return true;
}

void CapApp::onShutdown()
{
	iniWrite(); // save settings

	if(context) psglDestroyContext(context);
	if(device) psglDestroyDevice(device);

	InputExit();
	psglExit();
}
Example #6
0
//-----------------------------------------------------------------------------
// Purpose: Constructor for game engine instance
//-----------------------------------------------------------------------------
CGameEnginePS3::CGameEnginePS3()
{
	m_bEngineReadyForUse = false;
	m_bShuttingDown = false;
	m_nWindowWidth = 0;
	m_nWindowHeight = 0;
	m_ulPreviousGameTickCount = 0;
	m_ulGameTickCount = 0;
	m_hTextureWhite = 0;
	m_pPSGLContext = NULL;
	m_pPSGLDevice = NULL;
	m_DbgFontConsoleID = -1;
	m_nNextFontHandle = 1;
	m_nNextTextureHandle = 1;
	m_hLastTexture = 0;

	m_rgflPointsData = new GLfloat[ 3*POINT_BUFFER_TOTAL_SIZE ];
	m_rgflPointsColorData = new GLubyte[ 4*POINT_BUFFER_TOTAL_SIZE ];
	m_dwPointsToFlush = 0;

	m_rgflLinesData = new GLfloat[ 6*LINE_BUFFER_TOTAL_SIZE ];
	m_rgflLinesColorData = new GLubyte[ 8*LINE_BUFFER_TOTAL_SIZE ];
	m_dwLinesToFlush = 0;

	m_rgflQuadsData = new GLfloat [ 12*QUAD_BUFFER_TOTAL_SIZE ];
	m_rgflQuadsColorData = new GLubyte[ 16*QUAD_BUFFER_TOTAL_SIZE ];
	m_rgflQuadsTextureData = new GLfloat[ 8*QUAD_BUFFER_TOTAL_SIZE ];
	m_dwQuadsToFlush = 0;


	CGameEnginePS3::AddInstanceToPtrMap( this );

	// Setup timing data
	m_ulGameTickCount = cell::fios::FIOSAbstimeToMilliseconds( cell::fios::FIOSGetCurrentTime() );

	// Register sysutil exit callback
	int ret = cellSysutilRegisterCallback( 0, PS3SysutilCallback, this );
	if( ret != CELL_OK ) 
	{
		OutputDebugString( "!! Registering sysutil callback failed...\n" );
		return;
	}

	if( !BInitializePSGL() )
	{
		OutputDebugString( "!! Initializing PSGL failed\n" );
		return;
	}

	if( !BInitializeCellDbgFont() )
	{
		OutputDebugString( "!! Initializing CellDbgFont failed\n" );
		return;
	}


	// 7 is the magic maximum number of controllers
	if ( !BInitializeLibPad() )
	{
		OutputDebugString( "!! Initializing libpad failed\n" );
		return;
	}
	
	m_bEngineReadyForUse = true;
}
Example #7
0
int main(int argc, char *argv[])
{
    int ret;
#if defined(_XBOX)
    XINPUT_STATE state;

    get_environment_settings();

    XInputGetState(0, &state);

    if(state.Gamepad.wButtons & XINPUT_GAMEPAD_Y)
    {
        //override path, boot first executable in cores directory
        RARCH_LOG("Fallback - Will boot first executable in RetroArch cores directory.\n");
        find_and_set_first_file();
    }
    else
    {
        //normal executable loading path
        init_settings();
    }

    XLaunchNewImage(libretro_path, NULL);
    RARCH_LOG("Launch libretro core: [%s] (return code: %x]).\n", libretro_path, ret);
#elif defined(__CELLOS_LV2__)
    CellPadData pad_data;
    char spawn_data[256], spawn_data_size[16];
    SceNpDrmKey * k_licensee = NULL;

    cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);

    cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
    cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
    cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
    cellSysmoduleLoadModule(CELL_SYSMODULE_NET);

    cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);

    sys_net_initialize_network();

#ifdef HAVE_LOGGER
    logger_init();
#endif

    sceNpInit(NP_POOL_SIZE, np_pool);

    get_environment_settings();

    cellPadInit(7);

    cellPadGetData(0, &pad_data);

    if(pad_data.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE)
    {
        //override path, boot first executable in cores directory
        RARCH_LOG("Fallback - Will boot first executable in RetroArch cores/ directory.\n");
        find_and_set_first_file();
    }
    else
    {
        //normal executable loading path
        init_settings();
    }

    cellPadEnd();

#ifdef HAVE_LOGGER
    logger_shutdown();
#endif

    for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
        spawn_data[i] = i & 0xff;

    snprintf(spawn_data_size, sizeof(spawn_data_size), "%d", 256);

    const char * const spawn_argv[] = {
        spawn_data_size,
        "test argv for",
        "sceNpDrmProcessExitSpawn2()",
        NULL
    };

    ret = sceNpDrmProcessExitSpawn2(k_licensee, libretro_path, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
    RARCH_LOG("Launch libretro core: [%s] (return code: %x]).\n", libretro_path, ret);

    if(ret < 0)
    {
        RARCH_LOG("Executable file is not of NPDRM type, trying another approach to boot it...\n");
        sys_game_process_exitspawn2(libretro_path, NULL, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
    }

    sceNpTerm();

    sys_net_finalize_network();

    cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP);

    cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
    cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
    cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
    cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
#endif

    return 1;
}
int main() {
    struct stat st;

    sys_spu_initialize(6, 1);
    cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
    cellSysmoduleLoadModule(CELL_SYSMODULE_IO);

    cellSysutilRegisterCallback(0, sysutil_exit_callback, NULL);
    LOG_INIT();
    LOG_DBG("LOG INIT\n");

    mode_switch = MODE_MENU;

    Graphics = new PS3Graphics();
    LOG_DBG("Graphics->Init()\n");
    Graphics->Init();

    CellInput = new CellInputFacade();
    LOG_DBG("CellInput->Init()\n");
    CellInput->Init();

    oskutil = new OSKUtil();

    // FIXME: Is this necessary?
    if (Graphics->InitCg() != CELL_OK)
    {
        LOG_DBG("Failed to InitCg: %d\n", __LINE__);
        exit(0);
    }

    LOG_DBG("Graphics->InitDbgFont()\n");
    Graphics->InitDbgFont();

    Emulator_ToggleSound();

    emulation_running = true;

    /*
    if (ini_parse("/dev_hdd0/game/GENP00001/USRDIR/GenesisConf.ini", handler, &Iniconfig) < 0)
    {
    	gl_dprintf(0.09f,0.05f,Emulator_GetFontSize(),"Could not load /dev_hdd0/game/GENP00001/GenesisConf.ini\n");
    	sys_timer_sleep(5);
    	gl_dprintf(0.09f,0.05f,Emulator_GetFontSize(),"Now exiting to XMB...\n");
    	sys_timer_sleep(5);
    	sys_process_exit(0);
    }
    */

    //REPLACEMENT
    if (load_settings)
    {
        Emulator_InitSettings();
        load_settings =  false;
    }


    /*
    //main path - Check if not present - create all folders and exit
    if(stat(Iniconfig.rompath,&st) != 0)
    {
    	gl_dprintf(0.09f,0.05f,Emulator_GetFontSize(),"Creating generic folder tree for Genesisplus...\n");
    	sys_timer_sleep(5);
    	CreateFolder(Iniconfig.rompath);
    	CreateFolder(Iniconfig.savpath);
    	CreateFolder(Iniconfig.cartpath);
    	CreateFolder(Iniconfig.sram_path);
    	CreateFolder(Iniconfig.biospath);
    	gl_dprintf(0.09f,0.05f,Emulator_GetFontSize(),"Generic folder tree done! Will now exit to XMB...\nPlease put all your ROMs inside %s\n",Iniconfig.rompath);
    	sys_timer_sleep(5);
    	sys_process_exit(0);
    }
    */

    ////Set Bios
    //sprintf(Iniconfig.biospath,"%s/bios.bin",Iniconfig.biospath);

    while(1)
    {
        switch(mode_switch)
        {
        case MODE_MENU:
            MenuMainLoop();
            break;
        case MODE_EMULATION:
            Emulator_Start();
            CellAudio->pause();
            break;
        case MODE_EXIT:
            Emulator_Shutdown();
        }
    }

    return 0;
}
int main(int argc, char* argv[])
{
	init_log();

	(void)argc;
	(void)argv;
	
	// [cobralib] unmount iso / eject
	cobra_send_fake_disc_eject_event();
	cobra_umount_disc_image();

	// Check if isolist.self is launching this app... 
	FILE* fp_flag = fopen("/dev_hdd0/game/SISO00123/USRDIR/isolist_finished", "r");
	if(fp_flag) 
	{
		// load normally...
		fclose(fp_flag);
		*&fp_flag = NULL;

		// remove the launch flag...
		cellFsUnlink("/dev_hdd0/game/SISO00123/USRDIR/isolist_finished");

	} else {
		// generate ISO list...
		sys_game_process_exitspawn((char*)ISOLIST_SELF, NULL, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
	}
	
	if(!LoadModules()) 
	{
		// error...
		(void)exit_app();
		return 0;
	}
	
	// setup sys callback
	if(cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL) != CELL_OK) 
	{
		// error...
		(void)exit_app();
		return 0;
	}

	InputInit();

	if(InitPSGLVideo(device, context, screen_width, screen_height, render_width, render_height))
	{
		// clear vid on startup
		(void)render(true);
	
		// init font
		if(!font_init(render_width, render_height)) { bRun = false; }

		// init app core modules, ftp, settings, etc...
		if(!init_core()) { bRun = false; }
		
		// loop
		while(bRun)
		{
			cellSysutilCheckCallback();			

			(void)input();			
			(void)render(false);			
		}

	} else {
		// error msg here...
	}
	
	(void)exit_app();
	return 0;
}