static int json_write_callback(const char *buffer, size_t size, void *data) {
	CFILE* cfp = (CFILE*)data;

	if ((size_t)cfwrite(buffer, 1, (int)size, cfp) != size) {
		return -1; // Error
	} else {
		return 0; // Success
	}
}
static void cache_program_binary(GLuint program, const SCP_string& hash) {
	if (!do_shader_caching()) {
		return;
	}
	
	GR_DEBUG_SCOPE("Saving shader binary");

	GLint size;
	glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &size);

	if (size <= 0) {
		// No binary available (I'm looking at you Mesa...)
		return;
	}

	SCP_vector<uint8_t> binary;
	binary.resize((size_t) size);
	GLenum binary_fmt;
	GLsizei length;
	glGetProgramBinary(program, (GLsizei) binary.size(), &length, &binary_fmt, binary.data());
	if (length == 0) {
		return;
	}

	auto base_filename = SCP_string("ogl_shader-") + hash;

	auto metadata_name = base_filename + ".json";
	auto binary_name = base_filename + ".bin";

	auto metadata_fp = cfopen(metadata_name.c_str(), "wb", CFILE_NORMAL, CF_TYPE_CACHE, false,
	                          CF_LOCATION_ROOT_USER | CF_LOCATION_ROOT_GAME | CF_LOCATION_TYPE_ROOT);
	if (!metadata_fp) {
		mprintf(("Could not open shader cache metadata file!\n"));
		return;
	}

	auto metadata = json_pack("{sI}", "format", (json_int_t)binary_fmt);
	if (json_dump_callback(metadata, json_write_callback, metadata_fp, 0) != 0) {
		mprintf(("Failed to write shader cache metadata file!\n"));
		cfclose(metadata_fp);
		return;
	}
	cfclose(metadata_fp);
	json_decref(metadata);

	auto binary_fp = cfopen(binary_name.c_str(), "wb", CFILE_NORMAL, CF_TYPE_CACHE, false,
	                        CF_LOCATION_ROOT_USER | CF_LOCATION_ROOT_GAME | CF_LOCATION_TYPE_ROOT);
	if (!binary_fp) {
		mprintf(("Could not open shader cache binary file!\n"));
		return;
	}
	cfwrite(binary.data(), 1, (int) binary.size(), binary_fp);
	cfclose(binary_fp);
}
Example #3
0
// Overkill (2006-07-20): Saver functions!
void Layer::save(FILE *f)
{
	fwrite(layername, 1, 256, f);
	fwrite(&parallax_x, 1, 8, f);
	fwrite(&parallax_y, 1, 8, f);
	fwrite(&width, 1, 2, f);
	fwrite(&height, 1, 2, f);
	fwrite(&lucent, 1, 1, f);

	cfwrite(tiledata, 1, width*height*2, f);
}
Example #4
0
// Overkill (2006-07-20): Saver functions!
void VSP::save(FILE *f)
{
	// Signature
	int signature = VSP_SIGNATURE;
	fwrite(&signature, 1, 4, f);
	// Version
	int version = VSP_VERSION;
	fwrite(&version, 1, 4, f);
	// Tilesize - always 16x16
	int tilesize = 16;
	fwrite(&tilesize, 1, 4, f);
	// Format??? always 0, I assume.
	int format = 0;
	fwrite(&format, 1, 4, f);
	// Number of tiles.
	fwrite(&numtiles, 1, 4, f);

	// Compression - always ZLIB
	int compression = VSP_ZLIB;
	fwrite(&compression, 1, 4, f);

	// Write our tiledata.
	byte *tiledatabuf = ImageTo24bpp(vspdata);
	cfwrite(tiledatabuf, 1, 16*16*3*numtiles, f);
	// Animation!
	fwrite(&numanims, 1, 4, f);
	for(int i = 0; i < numanims; i++)
	{
		fwrite(anims[i].name, 1, 256, f);
		fwrite(&anims[i].start, 1, 4, f);
		fwrite(&anims[i].finish, 1, 4, f);
		fwrite(&anims[i].delay, 1, 4, f);
		fwrite(&anims[i].mode, 1, 4, f);
	}
	// Obstruction tiles
	fwrite(&numobs, 1, 4, f);
	cfwrite(obs, 1, numobs*256, f);
}
Example #5
0
void dump_fix_as_short( fix value, int nbits, CFILE * SaveFile )
{
	int int_value = (int)(value>>nbits);
	short short_value;

	if( int_value > 0x7fff ) {
		short_value = 0x7fff;
		mprintf((1, "Warning: Fix (%8x) won't fit in short.  Saturating to %8x.\n", int_value, short_value<<nbits));
	}
	else if( int_value < -0x7fff ) {
		short_value = -0x7fff;
		mprintf((1, "Warning: Fix (%8x) won't fit in short.  Saturating to %8x.\n", int_value, short_value<<nbits));
	}
	else
		short_value = (short)int_value;

	cfwrite( &short_value, sizeof(short_value), 1, SaveFile );
}
Example #6
0
//version of dump for unsigned values
void dump_fix_as_ushort( fix value, int nbits, CFILE * SaveFile )
{
	uint int_value;
	ushort short_value;

	if (value < 0) {
		mprintf((1, "Warning: fix (%8x) is signed...setting to zero.\n", value));
		Int3();		//hey---show this to Matt
		value = 0;
	}
	else
		int_value = value >> nbits;

	if( int_value > 0xffff ) {
		short_value = 0xffff;
		mprintf((1, "Warning: Fix (%8x) won't fit in unsigned short.  Saturating to %8x.\n", int_value, short_value<<nbits));
	}
	else
		short_value = int_value;

	cfwrite( &short_value, sizeof(short_value), 1, SaveFile );
}
Example #7
0
int cfwrite_compressed(void *param_buf, int param_elsize, int param_nelem, CFILE *cfile)
{
	char *in = (char *)param_buf;
	int bytecount = (param_elsize * param_nelem );

	int pixcount;		// number of pixels in the current packet
	char *inputpixel=NULL;	// current input pixel position
	char *matchpixel=NULL;	// pixel value to match for a run
	int rlcount;		// current count in r.l. string 
	int rlthresh;		// minimum valid run length
	char *copyloc;		// location to begin copying at

	// set the threshold -- the minimum valid run length
	rlthresh = 2;					// Require a 2 pixel span before rle'ing
	
	// set the first pixel up

	inputpixel = in;
	pixcount = 1;
	rlcount = 0;
	copyloc = (char *)0;

	// loop till data processing complete
	do	{

		// if we have accumulated a 128-byte packet, process it
		if ( pixcount == 129 )	{
			ubyte code = 127;

			// set the run flag if this is a run

			if ( rlcount >= rlthresh )	{
					code |= 0x80;
					pixcount = 2;
			}

			cfwrite( &code, 1, 1, cfile );

			// copy the data into place
			cfwrite( copyloc, 1, pixcount-1, cfile );
			pixcount = 1;

			// set up for next packet
			continue;
		}

		// if zeroth byte, handle as special case
		if ( pixcount == 1 )	{
			rlcount = 0;
			copyloc = inputpixel;		/* point to 1st guy in packet */
			matchpixel = inputpixel;	/* set pointer to pix to match */
			pixcount = 2;
			inputpixel += 1;
			continue;
		}

		// assembling a packet -- look at next pixel

		// current pixel == match pixel?
		if ( *inputpixel == *matchpixel )	{

			//	establishing a run of enough length to
			//	save space by doing it
			//		-- write the non-run length packet
			//		-- start run-length packet

			if ( ++rlcount == rlthresh )	{
				
				//	close a non-run packet
				
				if ( pixcount > (rlcount+1) )	{
					// write out length and do not set run flag

					ubyte code = (ubyte)(pixcount - 2 - rlthresh);
					cfwrite( &code, 1, 1, cfile );

					cfwrite( copyloc, 1, (pixcount-1-rlcount), cfile );
					copyloc = inputpixel;
					pixcount = rlcount + 1;
				}
			}
		} else {

			// no match -- either break a run or continue without one
			//	if a run exists break it:
			//		write the bytes in the string (1+1)
			//		start the next string

			if ( rlcount >= rlthresh )	{

				ubyte code = (ubyte)(0x80 | rlcount);
				cfwrite( &code, 1, 1, cfile );
				cfwrite( copyloc, 1, 1, cfile );
				pixcount = 1;
				continue;
			} else {

				//	not a match and currently not a run
				//		- save the current pixel
				//		- reset the run-length flag
				rlcount = 0;
				matchpixel = inputpixel;
			}
		}
		pixcount++;
		inputpixel += 1;
	} while ( inputpixel < (in + bytecount));

	// quit this buffer without loosing any data
	if ( --pixcount >= 1 )	{
		ubyte code = ubyte(pixcount - 1);

		// set the run flag if this is a run

		if ( rlcount >= rlthresh )	{
				code |= 0x80;
				pixcount = 1;
		}

		cfwrite( &code, 1, 1, cfile );

		// copy the data into place
		cfwrite( copyloc, 1, pixcount, cfile );
	}

	return param_nelem;
}
Example #8
0
// ---------------------------------------------------------------------
// reads and updates style.cfg file
void Config::initstyle()
{
  QString f=ConfigPath.filePath("style.cfg");
  QSettings *s=new QSettings(f,QSettings::IniFormat);
  QString h,t,w;

  EditFore.set(s->value("Edit/fore","0 0 0").toString());
  EditBack.set(s->value("Edit/back","221 252 222").toString());
  EditHigh.set(s->value("Edit/high","240 240 232").toString());
  EditSelt.set(s->value("Edit/selt","255 255 255").toString());
  EditSelb.set(s->value("Edit/selb","0 162 232").toString());

  TermFore.set(s->value("Term/fore","0 0 0").toString());
  TermBack.set(s->value("Term/back","252 252 221").toString());
  TermHigh.set(s->value("Term/high","240 240 232").toString());
  TermSelt.set(s->value("Term/selt","255 255 255").toString());
  TermSelb.set(s->value("Term/selb","0 162 232").toString());

  adverbStyle.set(s->value("Class/adverb","221 68 68").toString());
  commentStyle.set(s->value("Class/comment","136 136 136 italic").toString());
  conjunctionStyle.set(s->value("Class/conjunction","221 153 153").toString());
  controlStyle.set(s->value("Class/control","255 0 0").toString());
  functionStyle.set(s->value("Class/function","0 0 255").toString());
  nounStyle.set(s->value("Class/noun","0 0 255 bold").toString());
  noundefStyle.set(s->value("Class/noundef","0 0 255").toString());
  numberStyle.set(s->value("Class/number","160 32 240").toString());
  stringStyle.set(s->value("Class/string","0 0 255").toString());
  verbStyle.set(s->value("Class/verb","0 153 102").toString());

  if (s->allKeys().contains("Edit/selt")) return;

  delete s;
#ifdef _WIN32
  QFile temp(ConfigPath.filePath("style.cfg.0"));
#else
  QTemporaryFile temp;
  temp.open();
  temp.close();
#endif
  s=new QSettings(temp.fileName(),QSettings::IniFormat);
  s->setValue("Edit/fore",EditFore.read());
  s->setValue("Edit/back",EditBack.read());
  s->setValue("Edit/high",EditHigh.read());
  s->setValue("Edit/selt",EditSelt.read());
  s->setValue("Edit/selb",EditSelb.read());
  s->setValue("Term/fore",TermFore.read());
  s->setValue("Term/back",TermBack.read());
  s->setValue("Term/high",TermHigh.read());
  s->setValue("Term/selt",TermSelt.read());
  s->setValue("Term/selb",TermSelb.read());

  s->setValue("Class/adverb",adverbStyle.read());
  s->setValue("Class/comment",commentStyle.read());
  s->setValue("Class/conjunction",conjunctionStyle.read());
  s->setValue("Class/control",controlStyle.read());
  s->setValue("Class/function",functionStyle.read());
  s->setValue("Class/noun",nounStyle.read());
  s->setValue("Class/noundef",noundefStyle.read());
  s->setValue("Class/number",numberStyle.read());
  s->setValue("Class/string",stringStyle.read());
  s->setValue("Class/verb",verbStyle.read());

  s->sync();
#ifdef _WIN32
  t=cfread(ConfigPath.filePath("style.cfg.0"));
#else
  t=cfread(temp.fileName());
#endif
  h="# Qt Styles config\n"
    "# This file is read and written by the Qt IDE.\n"
    "# Make changes in the same format as the original.\n"
    "#\n"
    "# Each style has rgb color values (0-255), optionally\n"
    "# followed by bold or italic, e.g.\n"
    "#  verb=0 128 128 bold\n"
    "#\n"
    "# Edit/Term definitions are:\n"
    "#  fore = text color\n"
    "#  back = default background color\n"
    "#  high = edit-line background color\n"
    "#  selb = selection background color\n"
    "#  selt = selection text color\n"
    ;
  cfwrite(f,h + "\n" + t);
}
Example #9
0
int main(int argc, char* argv[])
{
  const char *comment = "Created with Bin2Var v1.10";
  FILE *fp;
  char *buf, str[256], *c;
  int i, n, ext, n2;
  unsigned short chk;

  printf("Bin2Var v1.20 by David Phillips <*****@*****.**>\n\n");
  if (argc != 3)
    die(0);

  buf = strrchr(argv[2], '.');
  if (!buf)
    die("Output file must have an extension!\n");
  if (!stricmp(buf, ".82p"))
    ext = E_82P;
  else if (!stricmp(buf, ".83p"))
    ext = E_83P;
  else if (!stricmp(buf, ".8xp"))
    ext = E_8XP;
  else if (!stricmp(buf, ".85s"))
    ext = E_85S;
  else if (!stricmp(buf, ".86p"))
    ext = E_86P;
  else if (!stricmp(buf, ".86s"))
    ext = E_86S;
  else
    die("Extension \'%s\' is not supported!\n", buf);
  genname(argv[2], str);

  fp = fopen(argv[1], "rb");
  if (!fp)
    die("Failed to open input file: %s\n", argv[1]);
  n = fsize(fp);
  buf = (char *)malloc(n);
  fread(buf, n, 1, fp);
  if (ferror(fp))
    die("Error reading input file: %s\n", argv[1]);
  fclose(fp);
  fp = fopen(argv[2], "wb");
  if (!fp)
    die("Failed to open output file: %s\n", argv[2]);
  chk = 0;

  if (ext == E_82P)
    fwrite("**TI82**\x1a\x0a\x00", 11, 1, fp);
  else if (ext == E_83P)
    fwrite("**TI83**\x1a\x0a\x00", 11, 1, fp);
  else if (ext == E_8XP)
    fwrite("**TI83F*\x1a\x0a\x00", 11, 1, fp);
  else if (ext == E_85S)
    fwrite("**TI85**\x1a\x0c\x00", 11, 1, fp);
  else if ((ext == E_86P) || (ext == E_86S))
    fwrite("**TI86**\x1a\x0a\x00", 11, 1, fp);
  writecomment(fp, comment);
  if ((ext == E_82P) )
    i = n + 17;
  else if (ext == E_83P)
	  i = (n * 2) + 26;
  else if (ext == E_8XP)
	  i = (n * 2) + 20;
  else if (ext == E_85S)
    i = n + 10 + strlen(str);
  else
    i = n + 18;
  fwrite(&i, 2, 1, fp);
  if ((ext == E_82P) || (ext == E_83P) || (ext == E_8XP))
    cfwrite("\x0b\0x00", 2, fp, &chk);
  else if (ext == E_85S)
  {
    i = 4 + strlen(str);
    cfwrite(&i, 1, fp, &chk);
    cfwrite("\0x00", 1, fp, &chk);
  }
  else
    cfwrite("\x0c\0x00", 2, fp, &chk);
  if(ext == E_8XP)
	  i = (n * 2) + 5;
  else if(ext == E_83P)
	  i = (n * 2) + 11;
  else
	  i = n + 2;

  cfwrite(&i, 2, fp, &chk);
  if ((ext == E_82P) || (ext == E_83P) || (ext == E_8XP))
    cfwrite("\x06", 1, fp, &chk);
  else if (ext == E_86P)
    cfwrite("\x12", 1, fp, &chk);
  else if ((ext == E_85S) || (ext == E_86S))
    cfwrite("\x0c", 1, fp, &chk);
  i = strlen(str);
  if ((ext == E_85S) || (ext == E_86P) || (ext == E_86S))
    cfwrite(&i, 1, fp, &chk);
  cfwrite(str, i, fp, &chk);
  memset(str, 0, 8);
  if (ext != E_85S)
    cfwrite(str, 8 - i, fp, &chk);
  if (ext == E_8XP)
  {
	i = (n * 2) + 5;
	n2 = (n * 2) + 3;
  }
  else if (ext == E_83P)
  {
	  i = (n * 2) + 11;
	  n2 = (n * 2) + 9;
  }
  else
  {
	i = n + 2;
    n2 = n;
  }
  cfwrite(&i, 2, fp, &chk);
  cfwrite(&n2, 2, fp, &chk);
  if(ext == E_8XP)
  {
	  cfwrite("\xBB", 1, fp, &chk);
	  cfwrite("\x6C", 1, fp, &chk);
	  cfwrite("\x3F", 1, fp, &chk);
  }
  if((ext == E_83P) || (ext == E_8XP))
	  datawrite(buf, n, fp, &chk);
  else
	  cfwrite(buf, n, fp, &chk);
  if(ext == E_83P)
  {
	  cfwrite("\x3F", 1, fp, &chk);
	  cfwrite("\xD4", 1, fp, &chk);
	  cfwrite("\x3F", 1, fp, &chk);
	  cfwrite("0000", 4, fp, &chk);
	  cfwrite("\x3F", 1, fp, &chk);
	  cfwrite("\xD4", 1, fp, &chk);
  }

  fwrite(&chk, 2, 1, fp);

  if (ferror(fp))
    die("Failed writing output file: %s\n", argv[2]);
  fclose(fp);
  free(buf);
  printf("'%s' successfully converted to '%s'\n", argv[1], argv[2]);

  return 0;
}
Example #10
0
// -----------------------------------------------------------------------------
// saves compiled mine data to an already-open file...
int save_mine_data_compiled_new(FILE * SaveFile)
{
	short		i, segnum, sidenum, temp_short;
	ubyte 	version = COMPILED_MINE_VERSION;
	ubyte		bit_mask = 0;

	med_compress_mine();
	warn_if_concave_segments();

	if (Highest_segment_index >= MAX_GAME_SEGMENTS) {
		char	message[128];
		sprintf(message, "Error: Too many segments (%i > %i) for game (not editor)", Highest_segment_index+1, MAX_GAME_SEGMENTS);
		MessageBox( -2, -2, 1, message, "Ok" );
	}

	if (Highest_vertex_index >= MAX_GAME_VERTICES) {
		char	message[128];
		sprintf(message, "Error: Too many vertices (%i > %i) for game (not editor)", Highest_vertex_index+1, MAX_GAME_VERTICES);
		MessageBox( -2, -2, 1, message, "Ok" );
	}

	//=============================== Writing part ==============================
	cfwrite( &version, sizeof(ubyte), 1, SaveFile );						// 1 byte = compiled version
	temp_short = Num_vertices;
	cfwrite( &temp_short, sizeof(short), 1, SaveFile );					// 2 bytes = Num_vertices
	temp_short = Num_segments;
	cfwrite( &temp_short, sizeof(short), 1, SaveFile );					// 2 bytes = Num_segments
	cfwrite( Vertices, sizeof(vms_vector), Num_vertices, SaveFile );

	for (segnum=0; segnum<Num_segments; segnum++ )	{

		for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
 			if (Segments[segnum].children[sidenum] != -1)
				bit_mask |= (1 << sidenum);
		}

		if ((Segments[segnum].special != 0) || (Segments[segnum].matcen_num != 0) || (Segments[segnum].value != 0))
			bit_mask |= (1 << MAX_SIDES_PER_SEGMENT);

 		cfwrite( &bit_mask, sizeof(ubyte), 1, SaveFile );

		for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
 			if (bit_mask & (1 << sidenum))
		 		cfwrite( &Segments[segnum].children[sidenum], sizeof(short), 1, SaveFile );
		}

		cfwrite( &Segments[segnum].verts, sizeof(short), MAX_VERTICES_PER_SEGMENT, SaveFile );

		if (bit_mask & (1 << MAX_SIDES_PER_SEGMENT)) {
			cfwrite( &Segments[segnum].special, sizeof(ubyte), 1, SaveFile );
			cfwrite( &Segments[segnum].matcen_num, sizeof(ubyte), 1, SaveFile );
			cfwrite( &Segments[segnum].value, sizeof(short), 1, SaveFile );
		}

		dump_fix_as_ushort( Segments[segnum].static_light, 4, SaveFile );
	
		// Write the walls as a 6 byte array
		bit_mask = 0;
		for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++ )	{
			uint wallnum;
			if (Segments[segnum].sides[sidenum].wall_num >= 0) {
				bit_mask |= (1 << sidenum);
				wallnum = Segments[segnum].sides[sidenum].wall_num;
				Assert( wallnum < 255 );		// Get John or Mike.. can only store up to 255 walls!!! 
			}
		}
		cfwrite( &bit_mask, sizeof(ubyte), 1, SaveFile );

		for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++ )	{
			if (bit_mask & (1 << sidenum))
				cfwrite( &Segments[segnum].sides[sidenum].wall_num, sizeof(ubyte), 1, SaveFile );
		}

		for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++ )	{
			if ( (Segments[segnum].children[sidenum]==-1) || (Segments[segnum].sides[sidenum].wall_num!=-1) )	{
				ushort	tmap_num, tmap_num2;

				tmap_num = Segments[segnum].sides[sidenum].tmap_num;
				tmap_num2 = Segments[segnum].sides[sidenum].tmap_num2;
				if (tmap_num2 != 0)
					tmap_num |= 0x8000;

				cfwrite( &tmap_num, sizeof(ushort), 1, SaveFile );
				if (tmap_num2 != 0)
					cfwrite( &tmap_num2, sizeof(ushort), 1, SaveFile );

				for (i=0; i<4; i++ )	{
					dump_fix_as_short( Segments[segnum].sides[sidenum].uvls[i].u, 5, SaveFile );
					dump_fix_as_short( Segments[segnum].sides[sidenum].uvls[i].v, 5, SaveFile );
					dump_fix_as_ushort( Segments[segnum].sides[sidenum].uvls[i].l, 1, SaveFile );
				}	
			}
		}

	}

	return 0;
}
Example #11
0
// -----------------------------------------------------------------------------
// saves compiled mine data to an already-open file...
int save_mine_data_compiled(FILE * SaveFile)
{
	short i,segnum,sidenum;
	ubyte version = COMPILED_MINE_VERSION;

#ifndef SHAREWARE
	if (New_file_format_save)
		return save_mine_data_compiled_new(SaveFile);
#endif

	med_compress_mine();
	warn_if_concave_segments();

	if (Highest_segment_index >= MAX_GAME_SEGMENTS) {
		char	message[128];
		sprintf(message, "Error: Too many segments (%i > %i) for game (not editor)", Highest_segment_index+1, MAX_GAME_SEGMENTS);
		MessageBox( -2, -2, 1, message, "Ok" );
	}

	if (Highest_vertex_index >= MAX_GAME_VERTICES) {
		char	message[128];
		sprintf(message, "Error: Too many vertices (%i > %i) for game (not editor)", Highest_vertex_index+1, MAX_GAME_VERTICES);
		MessageBox( -2, -2, 1, message, "Ok" );
	}

	//=============================== Writing part ==============================
	cfwrite( &version, sizeof(ubyte), 1, SaveFile );						// 1 byte = compiled version
	cfwrite( &Num_vertices, sizeof(int), 1, SaveFile );					// 4 bytes = Num_vertices
	cfwrite( &Num_segments, sizeof(int), 1, SaveFile );						// 4 bytes = Num_segments
	cfwrite( Vertices, sizeof(vms_vector), Num_vertices, SaveFile );

	for (segnum=0; segnum<Num_segments; segnum++ )	{
		// Write short Segments[segnum].children[MAX_SIDES_PER_SEGMENT]
 		cfwrite( &Segments[segnum].children, sizeof(short), MAX_SIDES_PER_SEGMENT, SaveFile );
		// Write short Segments[segnum].verts[MAX_VERTICES_PER_SEGMENT]
		cfwrite( &Segments[segnum].verts, sizeof(short), MAX_VERTICES_PER_SEGMENT, SaveFile );
		// Write ubyte	Segments[segnum].special
		cfwrite( &Segments[segnum].special, sizeof(ubyte), 1, SaveFile );
		// Write byte	Segments[segnum].matcen_num
		cfwrite( &Segments[segnum].matcen_num, sizeof(ubyte), 1, SaveFile );
		// Write short	Segments[segnum].value
		cfwrite( &Segments[segnum].value, sizeof(short), 1, SaveFile );
		// Write fix	Segments[segnum].static_light (shift down 5 bits, write as short)
		dump_fix_as_ushort( Segments[segnum].static_light, 4, SaveFile );
		//cfwrite( &Segments[segnum].static_light , sizeof(fix), 1, SaveFile );
	
		// Write the walls as a 6 byte array
		for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++ )	{
			uint wallnum;
			ubyte byte_wallnum;
			if (Segments[segnum].sides[sidenum].wall_num<0)
				wallnum = 255;		// Use 255 to mark no walls
			else {
				wallnum = Segments[segnum].sides[sidenum].wall_num;
				Assert( wallnum < 255 );		// Get John or Mike.. can only store up to 255 walls!!! 
			}
			byte_wallnum = (ubyte)wallnum;
			cfwrite( &byte_wallnum, sizeof(ubyte), 1, SaveFile );
		}

		for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++ )	{
			if ( (Segments[segnum].children[sidenum]==-1) || (Segments[segnum].sides[sidenum].wall_num!=-1) )	{
				// Write short Segments[segnum].sides[sidenum].tmap_num;
				cfwrite( &Segments[segnum].sides[sidenum].tmap_num, sizeof(short), 1, SaveFile );
				// Write short Segments[segnum].sides[sidenum].tmap_num2;
				cfwrite( &Segments[segnum].sides[sidenum].tmap_num2, sizeof(short), 1, SaveFile );
				// Write uvl Segments[segnum].sides[sidenum].uvls[4] (u,v>>5, write as short, l>>1 write as short)
				for (i=0; i<4; i++ )	{
					dump_fix_as_short( Segments[segnum].sides[sidenum].uvls[i].u, 5, SaveFile );
					dump_fix_as_short( Segments[segnum].sides[sidenum].uvls[i].v, 5, SaveFile );
					dump_fix_as_ushort( Segments[segnum].sides[sidenum].uvls[i].l, 1, SaveFile );
					//cfwrite( &Segments[segnum].sides[sidenum].uvls[i].l, sizeof(fix), 1, SaveFile );
				}	
			}
		}

	}

	return 0;
}
Example #12
0
// -----------------------------------------------------------------------------
// saves to an already-open file
int save_mine_data(CFILE * SaveFile)
{
	int  header_offset, editor_offset, vertex_offset, segment_offset, doors_offset, texture_offset, walls_offset, triggers_offset; //, links_offset;
	int  newseg_verts_offset;
	int  newsegment_offset;
	int  i;

	med_compress_mine();
	warn_if_concave_segments();
	
	for (i=0;i<NumTextures;i++)
		strncpy(current_tmap_list[i], TmapInfo[i].filename, 13);

	//=================== Calculate offsets into file ==================

	header_offset = cftell(SaveFile) + sizeof(mine_fileinfo);
	editor_offset = header_offset + sizeof(mine_header);
	texture_offset = editor_offset + sizeof(mine_editor);
	vertex_offset  = texture_offset + (13*NumTextures);
	segment_offset = vertex_offset + (sizeof(vms_vector)*Num_vertices);
	newsegment_offset = segment_offset + (sizeof(segment)*Num_segments);
	newseg_verts_offset = newsegment_offset + sizeof(segment);
	walls_offset = newseg_verts_offset + (sizeof(vms_vector)*8);
	triggers_offset =	walls_offset + (sizeof(wall)*Num_walls);
	doors_offset = triggers_offset + (sizeof(trigger)*Num_triggers);

	//===================== SAVE FILE INFO ========================

	mine_fileinfo.fileinfo_signature=	0x2884;
	mine_fileinfo.fileinfo_version  =   MINE_VERSION;
	mine_fileinfo.fileinfo_sizeof   =   sizeof(mine_fileinfo);
	mine_fileinfo.header_offset     =   header_offset;
	mine_fileinfo.header_size       =   sizeof(mine_header);
	mine_fileinfo.editor_offset     =   editor_offset;
	mine_fileinfo.editor_size       =   sizeof(mine_editor);
	mine_fileinfo.vertex_offset     =   vertex_offset;
	mine_fileinfo.vertex_howmany    =   Num_vertices;
	mine_fileinfo.vertex_sizeof     =   sizeof(vms_vector);
	mine_fileinfo.segment_offset    =   segment_offset;
	mine_fileinfo.segment_howmany   =   Num_segments;
	mine_fileinfo.segment_sizeof    =   sizeof(segment);
	mine_fileinfo.newseg_verts_offset     =   newseg_verts_offset;
	mine_fileinfo.newseg_verts_howmany    =   8;
	mine_fileinfo.newseg_verts_sizeof     =   sizeof(vms_vector);
	mine_fileinfo.texture_offset    =   texture_offset;
	mine_fileinfo.texture_howmany   =   NumTextures;
	mine_fileinfo.texture_sizeof    =   13;  // num characters in a name
	mine_fileinfo.walls_offset		  =	walls_offset;
	mine_fileinfo.walls_howmany	  =	Num_walls;
	mine_fileinfo.walls_sizeof		  =	sizeof(wall);  
	mine_fileinfo.triggers_offset	  =	triggers_offset;
	mine_fileinfo.triggers_howmany  =	Num_triggers;
	mine_fileinfo.triggers_sizeof	  =	sizeof(trigger);  

	// Write the fileinfo
	cfwrite( &mine_fileinfo, sizeof(mine_fileinfo), 1, SaveFile );

	//===================== SAVE HEADER INFO ========================

	mine_header.num_vertices        =   Num_vertices;
	mine_header.num_segments        =   Num_segments;

	// Write the editor info
	if (header_offset != cftell(SaveFile))
		Error( "OFFSETS WRONG IN MINE.C!" );

	cfwrite( &mine_header, sizeof(mine_header), 1, SaveFile );

	//===================== SAVE EDITOR INFO ==========================
	mine_editor.current_seg         =   Cursegp - Segments;
	mine_editor.newsegment_offset   =   newsegment_offset; 
	mine_editor.newsegment_size     =   sizeof(segment);

	// Next 3 vars added 10/07 by JAS
	mine_editor.Curside             =   Curside;
	if (Markedsegp)
		mine_editor.Markedsegp       =   Markedsegp - Segments;
	else									  
		mine_editor.Markedsegp       =   -1;
	mine_editor.Markedside          =   Markedside;
	for (i=0;i<10;i++)
		mine_editor.Groupsegp[i]	  =	Groupsegp[i] - Segments;
	for (i=0;i<10;i++)
		mine_editor.Groupside[i]     =	Groupside[i];

	if (editor_offset != cftell(SaveFile))
		Error( "OFFSETS WRONG IN MINE.C!" );
	cfwrite( &mine_editor, sizeof(mine_editor), 1, SaveFile );

	//===================== SAVE TEXTURE INFO ==========================

	if (texture_offset != cftell(SaveFile))
		Error( "OFFSETS WRONG IN MINE.C!" );
	cfwrite( current_tmap_list, 13, NumTextures, SaveFile );
	
	//===================== SAVE VERTEX INFO ==========================

	if (vertex_offset != cftell(SaveFile))
		Error( "OFFSETS WRONG IN MINE.C!" );
	cfwrite( Vertices, sizeof(vms_vector), Num_vertices, SaveFile );

	//===================== SAVE SEGMENT INFO =========================

	if (segment_offset != cftell(SaveFile))
		Error( "OFFSETS WRONG IN MINE.C!" );
	cfwrite( Segments, sizeof(segment), Num_segments, SaveFile );

	//===================== SAVE NEWSEGMENT INFO ======================

	if (newsegment_offset != cftell(SaveFile))
		Error( "OFFSETS WRONG IN MINE.C!" );
	cfwrite( &New_segment, sizeof(segment), 1, SaveFile );

	if (newseg_verts_offset != cftell(SaveFile))
		Error( "OFFSETS WRONG IN MINE.C!" );
	cfwrite( &Vertices[New_segment.verts[0]], sizeof(vms_vector), 8, SaveFile );

	//==================== CLOSE THE FILE =============================

	return 0;

}
Example #13
0
// Overkill (2006-07-20): Saver functions!
void MAP::save(FILE *f)
{
	int i;
	char tempfn[16] = "$$v3map.tmp";
	FILE *out = fopen(tempfn, "wb");
	if (!out) err("Unable to open %s for writing!", tempfn);
	// Map signature.
	char signature[8];
	strcpy(signature, maptag);
	fwrite(&signature, 1, 6, f);

	// Version
	int version = MAP_VERSION;
	fwrite(&version, 1, 4, f);

	// USE OUTPUT BUFFER FROM THIS POINT ON.
	fwrite(mapname, 1, 256, out);
	//log("mapname: %s", mapname);
	// savevspname, not vspname because it's what the vsp file WILL be,
	// not necessarily what it IS at that moment.
	// So, you can set it then FileSaveVSP() down the line.
	fwrite(savevspname, 1, 256, out);
	//log("savevspname: %s", savevspname);
	fwrite(musicname, 1, 256, out);
	//log("musicname: %s", musicname);
	fwrite(renderstring, 1, 256, out);
	//log("renderstring: %s", renderstring);
	fwrite(startupscript, 1, 256, out);
	//log("startupscript: %s", startupscript);
	fwrite(&startx, 1, 2, out);
	fwrite(&starty, 1, 2, out);

	fwrite(&numlayers, 1, 4, out);
	for (i = 0; i < numlayers; i++)
	{
		layers[i]->save(out);
	}

	// Obs.
	cfwrite(obslayer, 1, mapwidth*mapheight, out);
	// Zones
	cfwrite(zonelayer, 1, mapwidth*mapheight*2, out);

	fwrite(&numzones, 1, 4, out);
	for (i=0; i<numzones; i++)
	{
		fwrite(zones[i]->name, 1, 256, out);
		fwrite(zones[i]->script, 1, 256, out);
		fwrite(&zones[i]->percent, 1, 1, out);
		fwrite(&zones[i]->delay, 1, 1, out);
		fwrite(&zones[i]->method, 1, 1, out);
	}

	// ENTITIES! <3.
	fwrite(&entities, 1, 4, out);
	for (i=0; i<entities; i++)
	{
		//log("ENT %d of %d", i, entities);
		// Tile coords.
		int x = entity[i]->x / 16;
		int y = entity[i]->y / 16;
		fwrite(&x, 1, 2, out);
		fwrite(&y, 1, 2, out);
		fwrite(&entity[i]->face, 1, 1, out);
		fwrite(&entity[i]->obstructable, 1, 1, out);
		fwrite(&entity[i]->obstruction, 1, 1, out);
		fwrite(&entity[i]->autoface, 1, 1, out);
		fwrite(&entity[i]->speed, 1, 2, out);
		//log("HERE?");
		// FIXME: ACTIVATION MODE
		int activationMode = 0;
		fwrite(&activationMode, 1, 1, out);
		// Movecode and wandering.
		fwrite(&entity[i]->movecode, 1, 1, out);
		fwrite(&entity[i]->wx1, 1, 2, out);
		fwrite(&entity[i]->wy1, 1, 2, out);
		fwrite(&entity[i]->wx2, 1, 2, out);
		fwrite(&entity[i]->wy2, 1, 2, out);
		fwrite(&entity[i]->wdelay, 1, 2, out);
		//log("YAR?");
		// Expand! whatever, man.
		int expand = 0;
		fwrite(&expand, 1, 4, out);

		// h8 u STD::string.
		char tempchar[256];

		//log("movestr: %s", entity[i]->movestr);
		fwrite(entity[i]->movestr, 1, 256, out);
		strcpy(tempchar, entity[i]->chr->name.c_str());
		fwrite(tempchar, 1, 256, out);
		strcpy(tempchar, entity[i]->description.c_str());
		fwrite(tempchar, 1, 256, out); // description
		strcpy(tempchar, entity[i]->script.c_str());
		fwrite(tempchar, 1, 256, out); // The actual script position.
	}
	// NO LONGER NEED TO USE THE OUTPUT BUFFER
	fclose(out);
	
	// Why vopen instead? I... don't know!
	// Now that we've finished the buffer though, we can
	// use this to fill in the unknown map information.
	
	VFILE *tmp = vopen(tempfn);
	if (!tmp) err("Could not open %s for reading!", tempfn);
	int bufferlength = filesize(tmp);
	byte* buf = new byte[bufferlength];
	vread(buf, bufferlength, tmp);
	vclose(tmp);
	// Delete the temporary buffer, we've gotten what we wanted.
	remove(tempfn);

	// Alright... finally, all this to get the offset for the VC stuffs.
	int vcofs = 14 + bufferlength;
	fwrite(&vcofs, 1, 4, f);
	// Write the buffer into the map now.
	fwrite(buf, 1, bufferlength, f);
	// VC funcs are waaay down here.
	int vcfuncs = 0; // number compiled should be none.
	//log("VCOFS: %d CURRENT POS: %d", vcofs, ftell(f));
	fwrite(&vcfuncs, 1, 4, f);
}