Example #1
0
void GUIVolumeChange::regenerateGui(v2u32 screensize)
{
	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 380/2,
			screensize.Y/2 - 200/2,
			screensize.X/2 + 380/2,
			screensize.Y/2 + 200/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();
	v2s32 topleft_client(40, 0);
	v2s32 size_client = size - v2s32(40, 0);
	int volume=(int)(g_settings->getFloat("sound_volume")*100);
	/*
		Add stuff
	*/
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 120, 20);
		rect = rect + v2s32(size.X/2-60, size.Y/2-35);
		wchar_t* text = wgettext("Sound Volume: ");
		Environment->addStaticText(text, rect, false,
				true, this, ID_soundText1);
		delete[] text;
	}
	{
		core::rect<s32> rect(0, 0, 30, 20);
		rect = rect + v2s32(size.X/2+40, size.Y/2-35);
		Environment->addStaticText(core::stringw(volume).c_str(), rect, false,
				true, this, ID_soundText2);
	}
	{
		core::rect<s32> rect(0, 0, 80, 30);
		rect = rect + v2s32(size.X/2-80/2, size.Y/2+55);
		wchar_t* text = wgettext("Exit");
		Environment->addButton(rect, this, ID_soundExitButton,
			text);
		delete[] text;
	}
	{
		core::rect<s32> rect(0, 0, 300, 20);
		rect = rect + v2s32(size.X/2-150, size.Y/2);
		gui::IGUIScrollBar *e = Environment->addScrollBar(true,
			rect, this, ID_soundSlider);
		e->setMax(100);
		e->setPos(volume);
	}
	changeCtype("");
}
void GUIConfirmMenu::regenerateGui(v2u32 screensize)
{
	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 580/2,
			screensize.Y/2 - 300/2,
			screensize.X/2 + 580/2,
			screensize.Y/2 + 300/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();

	/*
		Add stuff
	*/
	{
		core::rect<s32> rect(0, 0, 300, 20);
		rect += v2s32(size.X/2-300/2, size.Y/2-30/2-25);
		Environment->addStaticText(m_message_text.c_str(),
			rect, false, true, this, -1);
	}
	changeCtype("");
	int bw = 100;
	{
		core::rect<s32> rect(0, 0, bw, 30);
		rect = rect + v2s32(size.X/2-bw/2-(bw/2+5), size.Y/2-30/2+25);
		Environment->addButton(rect, this, GUI_ID_YES,
			wgettext("Yes"));
	}
	{
		core::rect<s32> rect(0, 0, bw, 30);
		rect = rect + v2s32(size.X/2-bw/2+(bw/2+5), size.Y/2-30/2+25);
		Environment->addButton(rect, this, GUI_ID_NO,
			wgettext("No"));
	}
	changeCtype("C");
}
Example #3
0
void GUIMessage::regenerateGui(v2u32 screensize)
{
	m_screensize = screensize;

	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X - screensize.X/4,
			0,
			screensize.X,
			screensize.Y/4
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();
	const s32 btn_height = 30;
	const s32 btn_gap = 50;
	const s32 btn_gap_hor = 50;
	const s32 btn_num = 2;
	const s32 btn_width = 140;

	/*
		Add stuff
	*/
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, size.X, size.Y);
		rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
		gui::IGUIStaticText *e = 
		Environment->addStaticText(wgettext(m_text.c_str()), rect, false,
				true, this, 256);
		e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
	}
	changeCtype("C");
}
void GUIMessageMenu::regenerateGui(v2u32 screensize)
{
	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 580/2,
			screensize.Y/2 - 300/2,
			screensize.X/2 + 580/2,
			screensize.Y/2 + 300/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();

	/*
		Add stuff
	*/
	{
		core::rect<s32> rect(0, 0, 400, 50);
		rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
		Environment->addStaticText(m_message_text.c_str(), rect, false,
				true, this, 256);
	}
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 140, 30);
		rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
		gui::IGUIElement *e = 
		Environment->addButton(rect, this, 257,
			wgettext("Proceed"));
		Environment->setFocus(e);
	}
	changeCtype("C");
}
Example #5
0
void GUIMainMenu::regenerateGui(v2u32 screensize)
{
	m_is_regenerating = true;
	/*
		Read stuff from elements into m_data
	*/
	readInput(m_data);

	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	
	v2s32 size(screensize.X, screensize.Y);

	core::rect<s32> rect(
			screensize.X/2 - size.X/2,
			screensize.Y/2 - size.Y/2,
			screensize.X/2 + size.X/2,
			screensize.Y/2 + size.Y/2
	);

	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	//v2s32 size = rect.getSize();

	/*
		Add stuff
	*/

	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 256,256);
		gui::IGUIListBox *e = Environment->addListBox(rect, this,
				GUI_ID_WORLD_LISTBOX);
		e->setDrawBackground(true);
		m_world_indices.clear();
		for(size_t wi = 0; wi < m_data->worlds.size(); wi++){
			const WorldSpec &spec = m_data->worlds[wi];
			e->addItem(narrow_to_wide(spec.name+" ["+spec.gameid+"]").c_str());
			m_world_indices.push_back(wi);
			if(m_data->selected_world == (int)wi)
				e->setSelected(m_world_indices.size()-1);
		}
		Environment->setFocus(e);
	}

	m_is_regenerating = false;
}
void GUIPauseMenu::regenerateGui(v2u32 screensize)
{
	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 580/2,
			screensize.Y/2 - 300/2,
			screensize.X/2 + 580/2,
			screensize.Y/2 + 300/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();

	/*
		Add stuff
	*/
	const s32 btn_height = 30;
	const s32 btn_gap = 20;
	const s32 btn_num = 4;
	s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 256,
			wgettext("Continue"));
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 261,
			wgettext("Change Password"));
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 260,
			wgettext("Disconnect"));
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 257,
			wgettext("Exit to OS"));
	}

	{
		core::rect<s32> rect(0, 0, 180, 240);
		rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
		Environment->addStaticText(chartowchar_t(gettext(
		"Default Controls:\n"
		"- WASD: Walk\n"
		"- Mouse left: dig/hit\n"
		"- Mouse right: place/use\n"
		"- Mouse wheel: select item\n"
		"- 0...9: select item\n"
		"- Shift: sneak\n"
		"- R: Toggle viewing all loaded chunks\n"
		"- I: Inventory menu\n"
		"- ESC: This menu\n"
		"- T: Chat\n"
		)), rect, false, true, this, 258);
	}
	{
		core::rect<s32> rect(0, 0, 180, 220);
		rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
	
		v2u32 max_texture_size;
		{
			video::IVideoDriver* driver = Environment->getVideoDriver();
			max_texture_size = driver->getMaxTextureSize();
		}

		/*wchar_t text[200];
		swprintf(text, 200,
				L"Minetest-c55\n"
				L"by Perttu Ahola\n"
				L"[email protected]\n\n"
				SWPRINTF_CHARSTRING L"\n"
				L"userdata path = "
				SWPRINTF_CHARSTRING
				,
				BUILD_INFO,
				porting::path_userdata.c_str()
		);*/

		std::ostringstream os;
		os<<"Minetest-delta\n";
		os<<"by Perttu Ahola and contributors\n";
		os<<"[email protected]\n";
		os<<BUILD_INFO<<"\n";
		os<<"ud_path = "<<wrap_rows(porting::path_userdata, 20)<<"\n";
	
		Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
	}
	changeCtype("C");
}
Example #7
0
void GUITextInputMenu::regenerateGui(v2u32 screensize)
{
	std::wstring text;

	{
		gui::IGUIElement *e = getElementFromId(256);
		if(e != NULL)
		{
			text = e->getText();
		}
		else
		{
			text = m_initial_text;
			m_initial_text = L"";
		}
	}

	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 580/2,
			screensize.Y/2 - 300/2,
			screensize.X/2 + 580/2,
			screensize.Y/2 + 300/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();

	/*
		Add stuff
	*/
	{
		core::rect<s32> rect(0, 0, 300, 30);
		rect = rect + v2s32(size.X/2-300/2, size.Y/2-30/2-25);
		#if USE_FREETYPE
		gui::IGUIElement *e = (gui::IGUIElement *) new gui::intlGUIEditBox(text.c_str(), true, Environment, this, 256, rect);
		e->drop();
		#else
		gui::IGUIElement *e = Environment->addEditBox(text.c_str(), rect, true, this, 256);
		#endif
		Environment->setFocus(e);

		irr::SEvent evt;
		evt.EventType = EET_KEY_INPUT_EVENT;
		evt.KeyInput.Key = KEY_END;
		evt.KeyInput.PressedDown = true;
		e->OnEvent(evt);
	}
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 140, 30);
		rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
		wchar_t* text = wgettext("Proceed");
		Environment->addButton(rect, this, 257,
			text);
		delete[] text;
	}
	changeCtype("C");
}
Example #8
0
void GUIMainMenu::regenerateGui(v2u32 screensize)
{
	std::wstring text_name;
	std::wstring text_address;
	std::wstring text_port;
	bool creative_mode;
	bool enable_damage;
	bool fancy_trees;
	bool smooth_lighting;
	
	// Client options
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
		if(e != NULL)
			text_name = e->getText();
		else
			text_name = m_data->name;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
		if(e != NULL)
			text_address = e->getText();
		else
			text_address = m_data->address;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
		if(e != NULL)
			text_port = e->getText();
		else
			text_port = m_data->port;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
		else
			fancy_trees = m_data->fancy_trees;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
		else
			smooth_lighting = m_data->smooth_lighting;
	}
	
	// Server options
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
		else
			creative_mode = m_data->creative_mode;
	}
	{
		gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
		if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
			enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
		else
			enable_damage = m_data->enable_damage;
	}

	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	
	v2s32 size(620, 430);

	core::rect<s32> rect(
			screensize.X/2 - size.X/2,
			screensize.Y/2 - size.Y/2,
			screensize.X/2 + size.X/2,
			screensize.Y/2 + size.Y/2
	);

	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	//v2s32 size = rect.getSize();

	/*
		Add stuff
	*/

	/*
		Client section
	*/

	v2s32 topleft_client(40, 0);
	v2s32 size_client = size - v2s32(40, 0);
	
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 20, 125);
		rect += topleft_client + v2s32(-15, 60);
		const wchar_t *text = L"C\nL\nI\nE\nN\nT";
		//gui::IGUIStaticText *t =
		Environment->addStaticText(text, rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	// Nickname + password
	{
		core::rect<s32> rect(0, 0, 110, 20);
		rect += topleft_client + v2s32(35, 50+6);
		Environment->addStaticText(wgettext("Name/Password"), 
			rect, false, true, this, -1);
	}
	changeCtype("C");
	{
		core::rect<s32> rect(0, 0, 230, 30);
		rect += topleft_client + v2s32(160, 50);
		gui::IGUIElement *e = 
		Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
		if(text_name == L"")
			Environment->setFocus(e);
	}
	{
		core::rect<s32> rect(0, 0, 120, 30);
		rect += topleft_client + v2s32(size_client.X-60-100, 50);
		gui::IGUIEditBox *e =
		Environment->addEditBox(L"", rect, true, this, 264);
		e->setPasswordBox(true);
		if(text_name != L"" && text_address != L"")
			Environment->setFocus(e);

	}
	changeCtype("");
	// Address + port
	{
		core::rect<s32> rect(0, 0, 110, 20);
		rect += topleft_client + v2s32(35, 100+6);
		Environment->addStaticText(wgettext("Address/Port"),
			rect, false, true, this, -1);
	}
	changeCtype("C");
	{
		core::rect<s32> rect(0, 0, 230, 30);
		rect += topleft_client + v2s32(160, 100);
		gui::IGUIElement *e = 
		Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
		if(text_name != L"" && text_address == L"")
			Environment->setFocus(e);
	}
	{
		core::rect<s32> rect(0, 0, 120, 30);
		//rect += topleft_client + v2s32(160+250+20, 125);
		rect += topleft_client + v2s32(size_client.X-60-100, 100);
		Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
	}
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 400, 20);
		rect += topleft_client + v2s32(160, 100+35);
		Environment->addStaticText(wgettext("Leave address blank to start a local server."),
			rect, false, true, this, -1);
	}
	{
		core::rect<s32> rect(0, 0, 250, 30);
		rect += topleft_client + v2s32(35, 150);
		Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
			wgettext("Fancy trees")); 
	}
	{
		core::rect<s32> rect(0, 0, 250, 30);
		rect += topleft_client + v2s32(35, 150+30);
		Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
				wgettext("Smooth Lighting"));
	}
	// Start game button
	{
		core::rect<s32> rect(0, 0, 180, 30);
		//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
		rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
		Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
			wgettext("Start Game / Connect"));
	}

	// Key change button
	{
		core::rect<s32> rect(0, 0, 100, 30);
		//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
		rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
		Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
			wgettext("Change keys"));
	}
	/*
		Server section
	*/

	v2s32 topleft_server(40, 250);
	v2s32 size_server = size - v2s32(40, 0);
	
	{
		core::rect<s32> rect(0, 0, 20, 125);
		rect += topleft_server + v2s32(-15, 40);
		const wchar_t *text = L"S\nE\nR\nV\nE\nR";
		//gui::IGUIStaticText *t =
		Environment->addStaticText(text, rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	// Server parameters
	{
		core::rect<s32> rect(0, 0, 250, 30);
		rect += topleft_server + v2s32(35, 30);
		Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
			wgettext("Creative Mode"));
	}
	{
		core::rect<s32> rect(0, 0, 250, 30);
		rect += topleft_server + v2s32(35, 60);
		Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
			wgettext("Enable Damage"));
	}
	// Map delete button
	{
		core::rect<s32> rect(0, 0, 130, 30);
		//rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
		rect += topleft_server + v2s32(40, 100+25);
		Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON,
			  wgettext("Delete map"));
	}
	changeCtype("C");
}
Example #9
0
void GUIMainMenu::regenerateGui(v2u32 screensize)
{
	m_is_regenerating = true;
	/*
		Read stuff from elements into m_data
	*/
	readInput(m_data);

	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	
	v2s32 size(screensize.X, screensize.Y);

	core::rect<s32> rect(
			screensize.X/2 - size.X/2,
			screensize.Y/2 - size.Y/2,
			screensize.X/2 + size.X/2,
			screensize.Y/2 + size.Y/2
	);

	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	//v2s32 size = rect.getSize();

	/*
		Add stuff
	*/

	changeCtype("");

	// Version
	//if(m_data->selected_tab != TAB_CREDITS)
	{
		core::rect<s32> rect(0, 0, size.X, 40);
		rect += v2s32(4, 0);
		Environment->addStaticText(narrow_to_wide(
				"Minetest-c55 " VERSION_STRING).c_str(),
				rect, false, true, this, -1);
	}

	//v2s32 center(size.X/2, size.Y/2);
	v2s32 c800(size.X/2-400, size.Y/2-300);
	
	m_topleft_client = c800 + v2s32(90, 70+50+30);
	m_size_client = v2s32(620, 270);

	m_size_server = v2s32(620, 140);

	if(m_data->selected_tab == TAB_ADVANCED)
	{
		m_topleft_client = c800 + v2s32(90, 70+50+30);
		m_size_client = v2s32(620, 200);

		m_size_server = v2s32(620, 140);
	}

	m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20);
	
	// Tabs
#if 1
	{
		core::rect<s32> rect(0, 0, m_size_client.X, 30);
		rect += m_topleft_client + v2s32(0, -30);
		gui::IGUITabControl *e = Environment->addTabControl(
				rect, this, true, true, GUI_ID_TAB_CONTROL);
		e->addTab(L"Singleplayer");
		e->addTab(L"Multiplayer");
		e->addTab(L"Advanced");
		e->addTab(L"Settings");
		e->addTab(L"Credits");
		e->setActiveTab(m_data->selected_tab);
	}
#endif
	
	if(m_data->selected_tab == TAB_SINGLEPLAYER)
	{
		// HYBRID
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			//const wchar_t *text = L"H\nY\nB\nR\nI\nD";
			const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, false, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		u32 bs = 5;
		// World selection listbox
		u32 world_sel_h = 160;
		u32 world_sel_w = 365;
		//s32 world_sel_x = 50;
		s32 world_sel_x = m_size_client.X-world_sel_w-30;
		s32 world_sel_y = 30;
		u32 world_button_count = 3;
		u32 world_button_w = (world_sel_w)/world_button_count - bs
				+ bs/(world_button_count-1);
		{
			core::rect<s32> rect(0, 0, world_sel_w-4, 20);
			rect += m_topleft_client + v2s32(world_sel_x+4, world_sel_y-20);
			/*gui::IGUIStaticText *e =*/ Environment->addStaticText(
					wgettext("Select World:"), 
					rect, false, true, this, -1);
			/*e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);*/
		}
		{
			core::rect<s32> rect(0, 0, world_sel_w, world_sel_h);
			rect += m_topleft_client + v2s32(world_sel_x, world_sel_y);
			gui::IGUIListBox *e = Environment->addListBox(rect, this,
					GUI_ID_WORLD_LISTBOX);
			e->setDrawBackground(true);
			for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
					i != m_data->worlds.end(); i++){
				e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
			}
			e->setSelected(m_data->selected_world);
			Environment->setFocus(e);
		}
		// Delete world button
		{
			core::rect<s32> rect(0, 0, world_button_w, 30);
			rect += m_topleft_client + v2s32(world_sel_x, world_sel_y+world_sel_h+0);
			Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
				  wgettext("Delete"));
		}
		// Create world button
		{
			core::rect<s32> rect(0, 0, world_button_w, 30);
			rect += m_topleft_client + v2s32(world_sel_x+world_button_w+bs, world_sel_y+world_sel_h+0);
			Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
				  wgettext("New"));
		}
		// Configure world button
		{
			core::rect<s32> rect(0, 0, world_button_w, 30);
			rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*2,
					world_sel_y+world_sel_h+0);
			Environment->addButton(rect, this, GUI_ID_CONFIGURE_WORLD_BUTTON,
				  wgettext("Configure"));
		}
		// Start game button
		{
			/*core::rect<s32> rect(0, 0, world_button_w, 30);
			rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3,
					world_sel_y+world_sel_h+0);*/
			u32 bw = 160;
			/*core::rect<s32> rect(0, 0, bw, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-bw-30,
					m_size_client.Y-30-15);*/
			core::rect<s32> rect(0, 0, bw, 30);
			rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
					world_sel_y+world_sel_h+30+bs);
			Environment->addButton(rect, this,
					GUI_ID_JOIN_GAME_BUTTON, wgettext("Play"));
		}
		// Options
		s32 option_x = 50;
		//s32 option_x = 50+world_sel_w+20;
		s32 option_y = 30;
		u32 option_w = 150;
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20*0);
			Environment->addCheckBox(m_data->creative_mode, rect, this,
					GUI_ID_CREATIVE_CB, wgettext("Creative Mode"));
		}
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20*1);
			Environment->addCheckBox(m_data->enable_damage, rect, this,
					GUI_ID_DAMAGE_CB, wgettext("Enable Damage"));
		}
		changeCtype("C");
	}
	else if(m_data->selected_tab == TAB_MULTIPLAYER)
	{
		changeCtype("");
		// CLIENT
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			const wchar_t *text = L"C\nL\nI\nE\nN\nT";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, false, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		// Nickname + password
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += m_topleft_client + v2s32(35+30, 50+6);
			Environment->addStaticText(wgettext("Name/Password"), 
				rect, false, true, this, -1);
		}
		changeCtype("C");
		{
			core::rect<s32> rect(0, 0, 230, 30);
			rect += m_topleft_client + v2s32(160+30, 50);
			gui::IGUIElement *e = 
			Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
			if(m_data->name == L"")
				Environment->setFocus(e);
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
			gui::IGUIEditBox *e =
			Environment->addEditBox(L"", rect, true, this, 264);
			e->setPasswordBox(true);
			if(m_data->name != L"" && m_data->address != L"")
				Environment->setFocus(e);

		}
		changeCtype("");
		// Address + port
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += m_topleft_client + v2s32(35+30, 100+6);
			Environment->addStaticText(wgettext("Address/Port"),
				rect, false, true, this, -1);
		}
		changeCtype("C");
		{
			core::rect<s32> rect(0, 0, 230, 30);
			rect += m_topleft_client + v2s32(160+30, 100);
			gui::IGUIElement *e = 
			Environment->addEditBox(m_data->address.c_str(), rect, true,
					this, GUI_ID_ADDRESS_INPUT);
			if(m_data->name != L"" && m_data->address == L"")
				Environment->setFocus(e);
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
			Environment->addEditBox(m_data->port.c_str(), rect, true,
					this, GUI_ID_PORT_INPUT);
		}
		changeCtype("");
		// Start game button
		{
			core::rect<s32> rect(0, 0, 180, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-180-30,
					m_size_client.Y-30-15);
			Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
				wgettext("Start Game / Connect"));
		}
		changeCtype("C");
	}
	else if(m_data->selected_tab == TAB_ADVANCED)
	{
		changeCtype("");
		// CLIENT
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			const wchar_t *text = L"C\nL\nI\nE\nN\nT";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, false, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		// Nickname + password
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += m_topleft_client + v2s32(35+30, 35+6);
			Environment->addStaticText(wgettext("Name/Password"), 
				rect, false, true, this, -1);
		}
		changeCtype("C");
		{
			core::rect<s32> rect(0, 0, 230, 30);
			rect += m_topleft_client + v2s32(160+30, 35);
			gui::IGUIElement *e = 
			Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
			if(m_data->name == L"")
				Environment->setFocus(e);
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 35);
			gui::IGUIEditBox *e =
			Environment->addEditBox(L"", rect, true, this, 264);
			e->setPasswordBox(true);
			if(m_data->name != L"" && m_data->address != L"")
				Environment->setFocus(e);

		}
		changeCtype("");
		// Address + port
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += m_topleft_client + v2s32(35+30, 75+6);
			Environment->addStaticText(wgettext("Address/Port"),
				rect, false, true, this, -1);
		}
		changeCtype("C");
		{
			core::rect<s32> rect(0, 0, 230, 30);
			rect += m_topleft_client + v2s32(160+30, 75);
			gui::IGUIElement *e = 
			Environment->addEditBox(m_data->address.c_str(), rect, true,
					this, GUI_ID_ADDRESS_INPUT);
			if(m_data->name != L"" && m_data->address == L"")
				Environment->setFocus(e);
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 75);
			Environment->addEditBox(m_data->port.c_str(), rect, true,
					this, GUI_ID_PORT_INPUT);
		}
		changeCtype("");
		{
			core::rect<s32> rect(0, 0, 400, 20);
			rect += m_topleft_client + v2s32(160+30, 75+35);
			Environment->addStaticText(wgettext("Leave address blank to start a local server."),
				rect, false, true, this, -1);
		}
		// Start game button
		{
			core::rect<s32> rect(0, 0, 180, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-180-30,
					m_size_client.Y-30-20);
			Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
				wgettext("Start Game / Connect"));
		}
		/*
			Server section
		*/
		// SERVER
		{
			core::rect<s32> rect(0, 0, 10, m_size_server.Y);
			rect += m_topleft_server + v2s32(15, 0);
			const wchar_t *text = L"S\nE\nR\nV\nE\nR";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, false, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		// Server parameters
		{
			core::rect<s32> rect(0, 0, 250, 30);
			rect += m_topleft_server + v2s32(30+20+250+20, 20);
			Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
				wgettext("Creative Mode"));
		}
		{
			core::rect<s32> rect(0, 0, 250, 30);
			rect += m_topleft_server + v2s32(30+20+250+20, 40);
			Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
				wgettext("Enable Damage"));
		}
		// Delete world button
		{
			core::rect<s32> rect(0, 0, 130, 30);
			rect += m_topleft_server + v2s32(30+20+250+20, 90);
			Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
				  wgettext("Delete world"));
		}
		// Create world button
		{
			core::rect<s32> rect(0, 0, 130, 30);
			rect += m_topleft_server + v2s32(30+20+250+20+140, 90);
			Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
				  wgettext("Create world"));
		}
		// World selection listbox
		{
			core::rect<s32> rect(0, 0, 250, 120);
			rect += m_topleft_server + v2s32(30+20, 10);
			gui::IGUIListBox *e = Environment->addListBox(rect, this,
					GUI_ID_WORLD_LISTBOX);
			e->setDrawBackground(true);
			for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
					i != m_data->worlds.end(); i++){
				e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
			}
			e->setSelected(m_data->selected_world);
		}
		changeCtype("C");
	}
	else if(m_data->selected_tab == TAB_SETTINGS)
	{
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			const wchar_t *text = L"S\nE\nT\nT\nI\nN\nG\nS";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, false, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		s32 option_x = 70;
		s32 option_y = 50;
		u32 option_w = 150;
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y);
			Environment->addCheckBox(m_data->fancy_trees, rect, this,
					GUI_ID_FANCYTREE_CB, wgettext("Fancy trees")); 
		}
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20);
			Environment->addCheckBox(m_data->smooth_lighting, rect, this,
					GUI_ID_SMOOTH_LIGHTING_CB, wgettext("Smooth Lighting"));
		}
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20*2);
			Environment->addCheckBox(m_data->clouds_3d, rect, this,
					GUI_ID_3D_CLOUDS_CB, wgettext("3D Clouds"));
		}
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20*3);
			Environment->addCheckBox(m_data->opaque_water, rect, this,
					GUI_ID_OPAQUE_WATER_CB, wgettext("Opaque water"));
		}
		// Key change button
		{
			core::rect<s32> rect(0, 0, 120, 30);
			/*rect += m_topleft_client + v2s32(m_size_client.X-120-30,
					m_size_client.Y-30-20);*/
			rect += m_topleft_client + v2s32(option_x, option_y+120);
			Environment->addButton(rect, this,
					GUI_ID_CHANGE_KEYS_BUTTON, wgettext("Change keys"));
		}
		changeCtype("C");
	}
	else if(m_data->selected_tab == TAB_CREDITS)
	{
		// CREDITS
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, false, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		{
			core::rect<s32> rect(0, 0, 620, 250);
			rect += m_topleft_client + v2s32(130+14, 50+35);
			Environment->addStaticText(narrow_to_wide(
			"Minetest-c55 " VERSION_STRING "\n"
			"http://c55.me/minetest/\n"
			"\n"
			"by Perttu Ahola <*****@*****.**>\n"
			"and contributors"
			).c_str(), rect, false, true, this, -1);
		}
	}

	m_is_regenerating = false;
}
Example #10
0
void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
{
	/*
	 Remove stuff
	 */
	removeChildren();

	/*
	 Calculate new sizes and positions
	 */

	v2s32 size(620, 430);

	core::rect < s32 > rect(screensize.X / 2 - size.X / 2,
			screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2,
			screensize.Y / 2 + size.Y / 2);

	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 topleft(0, 0);
	changeCtype("");
	{
		core::rect < s32 > rect(0, 0, 500, 20);
		rect += topleft + v2s32(25, 3);
		//gui::IGUIStaticText *t =
		Environment->addStaticText(wgettext("KEYBINDINGS (If this menu screws up, see minetest.conf)"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}
	v2s32 offset(25, 40);
	// buttons

	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Forward"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->forward = Environment->addButton(rect, this,
				GUI_ID_KEY_FORWARD_BUTTON,
				wgettext(key_forward.name()));
	}

	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Backward"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->backward = Environment->addButton(rect, this,
				GUI_ID_KEY_BACKWARD_BUTTON,
				wgettext(key_backward.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Left"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->left = Environment->addButton(rect, this, GUI_ID_KEY_LEFT_BUTTON,
				wgettext(key_left.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Right"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->right = Environment->addButton(rect, this,
				GUI_ID_KEY_RIGHT_BUTTON,
				wgettext(key_right.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Use"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->use = Environment->addButton(rect, this, GUI_ID_KEY_USE_BUTTON,
				wgettext(key_use.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Sneak"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->sneak = Environment->addButton(rect, this,
				GUI_ID_KEY_SNEAK_BUTTON,
				wgettext(key_sneak.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Jump"), rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->jump = Environment->addButton(rect, this, GUI_ID_KEY_JUMP_BUTTON,
				wgettext(key_jump.name()));
	}

	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Drop"), rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->dropbtn = Environment->addButton(rect, this, GUI_ID_KEY_DROP_BUTTON,
				wgettext(key_drop.name()));
	}

	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Inventory"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->inventory = Environment->addButton(rect, this,
				GUI_ID_KEY_INVENTORY_BUTTON,
				wgettext(key_inventory.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Chat"), rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
				wgettext(key_chat.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Command"), rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->cmd = Environment->addButton(rect, this, GUI_ID_KEY_CMD_BUTTON,
				wgettext(key_cmd.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Console"), rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->console = Environment->addButton(rect, this, GUI_ID_KEY_CONSOLE_BUTTON,
				wgettext(key_console.name()));
	}

	//next col
	offset = v2s32(250, 40);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Toggle fly"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->fly = Environment->addButton(rect, this, GUI_ID_KEY_FLY_BUTTON,
				wgettext(key_fly.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Toggle fast"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->fast = Environment->addButton(rect, this, GUI_ID_KEY_FAST_BUTTON,
				wgettext(key_fast.name()));
	}
	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Range select"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->range = Environment->addButton(rect, this,
				GUI_ID_KEY_RANGE_BUTTON,
				wgettext(key_range.name()));
	}

	offset += v2s32(0, 25);
	{
		core::rect < s32 > rect(0, 0, 100, 20);
		rect += topleft + v2s32(offset.X, offset.Y);
		Environment->addStaticText(wgettext("Print stacks"),
				rect, false, true, this, -1);
		//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
	}

	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
		this->dump = Environment->addButton(rect, this, GUI_ID_KEY_DUMP_BUTTON,
				wgettext(key_dump.name()));
	}
	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(size.X - 100 - 20, size.Y - 40);
		Environment->addButton(rect, this, GUI_ID_BACK_BUTTON,
		wgettext("Save"));
	}
	{
		core::rect < s32 > rect(0, 0, 100, 30);
		rect += topleft + v2s32(size.X - 100 - 20 - 100 - 20, size.Y - 40);
		Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
		wgettext("Cancel"));
	}
	changeCtype("C");
}
Example #11
0
bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
{
	if (event.EventType == EET_KEY_INPUT_EVENT && activeKey >= 0
			&& event.KeyInput.PressedDown)
	{
		changeCtype("");
		KeyPress kp(event.KeyInput);

		if (activeKey == GUI_ID_KEY_FORWARD_BUTTON)
		{
			this->forward->setText(wgettext(kp.name()));
			this->key_forward = kp;
		}
		else if (activeKey == GUI_ID_KEY_BACKWARD_BUTTON)
		{
			this->backward->setText(wgettext(kp.name()));
			this->key_backward = kp;
		}
		else if (activeKey == GUI_ID_KEY_LEFT_BUTTON)
		{
			this->left->setText(wgettext(kp.name()));
			this->key_left = kp;
		}
		else if (activeKey == GUI_ID_KEY_RIGHT_BUTTON)
		{
			this->right->setText(wgettext(kp.name()));
			this->key_right = kp;
		}
		else if (activeKey == GUI_ID_KEY_JUMP_BUTTON)
		{
			this->jump->setText(wgettext(kp.name()));
			this->key_jump = kp;
		}
		else if (activeKey == GUI_ID_KEY_SNEAK_BUTTON)
		{
			this->sneak->setText(wgettext(kp.name()));
			this->key_sneak = kp;
		}
		else if (activeKey == GUI_ID_KEY_DROP_BUTTON)
		{
			this->dropbtn->setText(wgettext(kp.name()));
			this->key_drop = kp;
		}
		else if (activeKey == GUI_ID_KEY_INVENTORY_BUTTON)
		{
			this->inventory->setText(wgettext(kp.name()));
			this->key_inventory = kp;
		}
		else if (activeKey == GUI_ID_KEY_CHAT_BUTTON)
		{
			this->chat->setText(wgettext(kp.name()));
			this->key_chat = kp;
		}
		else if (activeKey == GUI_ID_KEY_CMD_BUTTON)
		{
			this->cmd->setText(wgettext(kp.name()));
			this->key_cmd = kp;
		}
		else if (activeKey == GUI_ID_KEY_CONSOLE_BUTTON)
		{
			this->console->setText(wgettext(kp.name()));
			this->key_console = kp;
		}
		else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
		{
			this->range->setText(wgettext(kp.name()));
			this->key_range = kp;
		}
		else if (activeKey == GUI_ID_KEY_FLY_BUTTON)
		{
			this->fly->setText(wgettext(kp.name()));
			this->key_fly = kp;
		}
		else if (activeKey == GUI_ID_KEY_FAST_BUTTON)
		{
			this->fast->setText(wgettext(kp.name()));
			this->key_fast = kp;
		}
		else if (activeKey == GUI_ID_KEY_USE_BUTTON)
		{
			this->use->setText(wgettext(kp.name()));
			this->key_use = kp;
		}
		else if (activeKey == GUI_ID_KEY_DUMP_BUTTON)
		{
			this->dump->setText(wgettext(kp.name()));
			this->key_dump = kp;
		}
		changeCtype("C");
		activeKey = -1;
		return true;
	}
	if (event.EventType == EET_GUI_EVENT)
	{
		if (event.GUIEvent.EventType == gui::EGET_ELEMENT_FOCUS_LOST
				&& isVisible())
		{
			if (!canTakeFocus(event.GUIEvent.Element))
			{
				dstream << "GUIMainMenu: Not allowing focus change."
						<< std::endl;
				// Returning true disables focus change
				return true;
			}
		}
		if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED)
		{
			if(event.GUIEvent.Caller->getID() != GUI_ID_BACK_BUTTON &&
				event.GUIEvent.Caller->getID() != GUI_ID_ABORT_BUTTON)
			{
				changeCtype("");
			}

			switch (event.GUIEvent.Caller->getID())
			{
			case GUI_ID_BACK_BUTTON: //back
				acceptInput();
				quitMenu();
				return true;
			case GUI_ID_ABORT_BUTTON: //abort
				quitMenu();
				return true;
			case GUI_ID_KEY_FORWARD_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->forward->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_BACKWARD_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->backward->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_LEFT_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->left->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_RIGHT_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->right->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_USE_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->use->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_FLY_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->fly->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_FAST_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->fast->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_JUMP_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->jump->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_DROP_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->dropbtn->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_CHAT_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->chat->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_CMD_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->cmd->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_CONSOLE_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->console->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_SNEAK_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->sneak->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_INVENTORY_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->inventory->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_DUMP_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->dump->setText(wgettext("press Key"));
				break;
			case GUI_ID_KEY_RANGE_BUTTON:
				resetMenu();
				activeKey = event.GUIEvent.Caller->getID();
				this->range->setText(wgettext("press Key"));
				break;
			}
			//Buttons
			changeCtype("C");

		}
	}
	return Parent ? Parent->OnEvent(event) : false;
}
Example #12
0
void GUIPasswordChange::regenerateGui(v2u32 screensize)
{
    /*
    	Remove stuff
    */
    removeChildren();

    /*
    	Calculate new sizes and positions
    */
    core::rect<s32> rect(
        screensize.X/2 - 580/2,
        screensize.Y/2 - 300/2,
        screensize.X/2 + 580/2,
        screensize.Y/2 + 300/2
    );

    DesiredRect = rect;
    recalculateAbsolutePosition(false);

    v2s32 size = rect.getSize();
    v2s32 topleft_client(40, 0);
    v2s32 size_client = size - v2s32(40, 0);

    /*
    	Add stuff
    */
    s32 ypos = 50;
    changeCtype("");
    {
        core::rect<s32> rect(0, 0, 110, 20);
        rect += topleft_client + v2s32(35, ypos+6);
        wchar_t* text = wgettext("Old Password");
        Environment->addStaticText(text, rect, false, true, this, -1);
        delete[] text;
    }
    changeCtype("C");
    {
        core::rect<s32> rect(0, 0, 230, 30);
        rect += topleft_client + v2s32(160, ypos);
        gui::IGUIEditBox *e =
            Environment->addEditBox(L"", rect, true, this, ID_oldPassword);
        Environment->setFocus(e);
        e->setPasswordBox(true);
    }
    ypos += 50;
    changeCtype("");
    {
        core::rect<s32> rect(0, 0, 110, 20);
        rect += topleft_client + v2s32(35, ypos+6);
        wchar_t* text = wgettext("New Password");
        Environment->addStaticText(text, rect, false, true, this, -1);
        delete[] text;
    }
    changeCtype("C");
    {
        core::rect<s32> rect(0, 0, 230, 30);
        rect += topleft_client + v2s32(160, ypos);
        gui::IGUIEditBox *e =
            Environment->addEditBox(L"", rect, true, this, ID_newPassword1);
        e->setPasswordBox(true);
    }
    ypos += 50;
    changeCtype("");
    {
        core::rect<s32> rect(0, 0, 110, 20);
        rect += topleft_client + v2s32(35, ypos+6);
        wchar_t* text = wgettext("Confirm Password");
        Environment->addStaticText(text, rect, false, true, this, -1);
        delete[] text;
    }
    changeCtype("C");
    {
        core::rect<s32> rect(0, 0, 230, 30);
        rect += topleft_client + v2s32(160, ypos);
        gui::IGUIEditBox *e =
            Environment->addEditBox(L"", rect, true, this, ID_newPassword2);
        e->setPasswordBox(true);
    }

    ypos += 50;
    changeCtype("");
    {
        core::rect<s32> rect(0, 0, 140, 30);
        rect = rect + v2s32(size.X/2-140/2, ypos);
        wchar_t* text = wgettext("Change");
        Environment->addButton(rect, this, ID_change, text);
        delete[] text;
    }

    ypos += 50;
    {
        core::rect<s32> rect(0, 0, 300, 20);
        rect += topleft_client + v2s32(35, ypos);
        wchar_t* text = wgettext("Passwords do not match!");
        IGUIElement *e =
            Environment->addStaticText(
                text,
                rect, false, true, this, ID_message);
        e->setVisible(false);
        delete[] text;
    }
    changeCtype("C");

}
void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
{
	// Remove children
	removeChildren();
	
	v2s32 size(100,100);
	s32 helptext_h = 15;
	core::rect<s32> rect;

	// Base position of contents of form
	v2s32 basepos = getBasePos();
	// State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
	// Used to adjust form size automatically if needed
	// A proceed button is added if there is no size[] element
	int bp_set = 0;
	
	/* Convert m_init_draw_spec to m_inventorylists */
	
	m_inventorylists.clear();
	m_images.clear();
	m_fields.clear();

	Strfnd f(m_formspec_string);
	while(f.atend() == false)
	{
		std::string type = trim(f.next("["));
		if(type == "invsize" || type == "size")
		{
			v2f invsize;
			invsize.X = stof(f.next(","));
			if(type == "size")
			{
				invsize.Y = stof(f.next("]"));
			}
			else{
				invsize.Y = stof(f.next(";"));
				f.next("]");
			}
			infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;

			padding = v2s32(screensize.Y/40, screensize.Y/40);
			spacing = v2s32(screensize.Y/12, screensize.Y/13);
			imgsize = v2s32(screensize.Y/15, screensize.Y/15);
			size = v2s32(
				padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
				padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
			);
			rect = core::rect<s32>(
					screensize.X/2 - size.X/2,
					screensize.Y/2 - size.Y/2,
					screensize.X/2 + size.X/2,
					screensize.Y/2 + size.Y/2
			);
			DesiredRect = rect;
			recalculateAbsolutePosition(false);
			basepos = getBasePos();
			bp_set = 2;
		}
		else if(type == "list")
		{
			std::string name = f.next(";");
			InventoryLocation loc;
			if(name == "context" || name == "current_name")
				loc = m_current_inventory_location;
			else
				loc.deSerialize(name);
			std::string listname = f.next(";");
			v2s32 pos = basepos;
			pos.X += stof(f.next(",")) * (float)spacing.X;
			pos.Y += stof(f.next(";")) * (float)spacing.Y;
			v2s32 geom;
			geom.X = stoi(f.next(","));
			geom.Y = stoi(f.next(";"));
			infostream<<"list inv="<<name<<", listname="<<listname
					<<", pos=("<<pos.X<<","<<pos.Y<<")"
					<<", geom=("<<geom.X<<","<<geom.Y<<")"
					<<std::endl;
			std::string start_i_s = f.next("]");
			s32 start_i = 0;
			if(start_i_s != "")
				start_i = stoi(start_i_s);
			if(bp_set != 2)
				errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
			m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
		}
		else if(type == "image")
		{
			v2s32 pos = basepos;
			pos.X += stof(f.next(",")) * (float)spacing.X;
			pos.Y += stof(f.next(";")) * (float)spacing.Y;
			v2s32 geom;
			geom.X = stof(f.next(",")) * (float)imgsize.X;
			geom.Y = stof(f.next(";")) * (float)imgsize.Y;
			std::string name = f.next("]");
			infostream<<"image name="<<name
					<<", pos=("<<pos.X<<","<<pos.Y<<")"
					<<", geom=("<<geom.X<<","<<geom.Y<<")"
					<<std::endl;
			if(bp_set != 2)
				errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
			m_images.push_back(ImageDrawSpec(name, pos, geom));
		}
		else if(type == "field")
		{
			std::string fname = f.next(";");
			std::string flabel = f.next(";");
			
			if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
			{
				if(!bp_set)
				{
					rect = core::rect<s32>(
						screensize.X/2 - 580/2,
						screensize.Y/2 - 300/2,
						screensize.X/2 + 580/2,
						screensize.Y/2 + 300/2
					);
					DesiredRect = rect;
					recalculateAbsolutePosition(false);
					basepos = getBasePos();
					bp_set = 1;
				}
				else if(bp_set == 2)
					errorstream<<"WARNING: invalid use of unpositioned field in inventory"<<std::endl;

				v2s32 pos = basepos;
				pos.Y = ((m_fields.size()+2)*60);
				v2s32 size = DesiredRect.getSize();
				rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
			}
			else
			{
				v2s32 pos;
				pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
				pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
				v2s32 geom;
				geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
				pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;

				rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
				
				fname = f.next(";");
				flabel = f.next(";");
				if(bp_set != 2)
					errorstream<<"WARNING: invalid use of positioned field without a size[] element"<<std::endl;
				
			}

			std::string odefault = f.next("]");
			std::string fdefault;
			
			// fdefault may contain a variable reference, which
			// needs to be resolved from the node metadata
			if(m_form_src)
				fdefault = m_form_src->resolveText(odefault);
			else
				fdefault = odefault;

			FieldSpec spec = FieldSpec(
				narrow_to_wide(fname.c_str()),
				narrow_to_wide(flabel.c_str()),
				narrow_to_wide(fdefault.c_str()),
				258+m_fields.size()
			);
			
			// three cases: field and no label, label and no field, label and field
			if (flabel == "") 
			{
				spec.send = true;
				gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
				Environment->setFocus(e);

				irr::SEvent evt;
				evt.EventType = EET_KEY_INPUT_EVENT;
				evt.KeyInput.Key = KEY_END;
				evt.KeyInput.PressedDown = true;
				e->OnEvent(evt);
			}
			else if (fname == "")
			{
				// set spec field id to 0, this stops submit searching for a value that isn't there
				Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
			}
			else
			{
				spec.send = true;
				gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
				Environment->setFocus(e);
				rect.UpperLeftCorner.Y -= 15;
				rect.LowerRightCorner.Y -= 15;
				Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);

				irr::SEvent evt;
				evt.EventType = EET_KEY_INPUT_EVENT;
				evt.KeyInput.Key = KEY_END;
				evt.KeyInput.PressedDown = true;
				e->OnEvent(evt);
			}
			
			m_fields.push_back(spec);
		}
		else if(type == "label")
		{
			v2s32 pos = padding;
			pos.X += stof(f.next(",")) * (float)spacing.X;
			pos.Y += stof(f.next(";")) * (float)spacing.Y;

			rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
			
			std::string flabel = f.next("]");
			if(bp_set != 2)
				errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;

			FieldSpec spec = FieldSpec(
				narrow_to_wide(""),
				narrow_to_wide(flabel.c_str()),
				narrow_to_wide(""),
				258+m_fields.size()
			);
			Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
			m_fields.push_back(spec);
		}
		else if(type == "button" || type == "button_exit")
		{
			v2s32 pos = padding;
			pos.X += stof(f.next(",")) * (float)spacing.X;
			pos.Y += stof(f.next(";")) * (float)spacing.Y;
			v2s32 geom;
			geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
			pos.Y += (stof(f.next(";")) * (float)imgsize.Y)/2;

			rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
			
			std::string fname = f.next(";");
			std::string flabel = f.next("]");
			if(bp_set != 2)
				errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;

			FieldSpec spec = FieldSpec(
				narrow_to_wide(fname.c_str()),
				narrow_to_wide(flabel.c_str()),
				narrow_to_wide(""),
				258+m_fields.size()
			);
			spec.is_button = true;
			if(type == "button_exit")
				spec.is_exit = true;
			Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
			m_fields.push_back(spec);
		}
		else if(type == "image_button" || type == "image_button_exit")
		{
			v2s32 pos = padding;
			pos.X += stof(f.next(",")) * (float)spacing.X;
			pos.Y += stof(f.next(";")) * (float)spacing.Y;
			v2s32 geom;
			geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
			geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);

			rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
			
			std::string fimage = f.next(";");
			std::string fname = f.next(";");
			std::string flabel = f.next("]");
			if(bp_set != 2)
				errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;

			FieldSpec spec = FieldSpec(
				narrow_to_wide(fname.c_str()),
				narrow_to_wide(flabel.c_str()),
				narrow_to_wide(fimage.c_str()),
				258+m_fields.size()
			);
			spec.is_button = true;
			if(type == "image_button_exit")
				spec.is_exit = true;
			
			video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
			gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
			e->setImage(texture);
			e->setPressedImage(texture);
			e->setScaleImage(true);
			
			m_fields.push_back(spec);
		}
		else
		{
			// Ignore others
			std::string ts = f.next("]");
			infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
					<<std::endl;
		}
	}

	// If there's inventory, put the usage string at the bottom
	if (m_inventorylists.size())
	{
		changeCtype("");
		core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
		rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
				size.Y-rect.getHeight()-5);
		const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
		Environment->addStaticText(text, rect, false, true, this, 256);
		changeCtype("C");
	}
	// If there's fields, add a Proceed button
	if (m_fields.size() && bp_set != 2) 
	{
		// if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
		rect = core::rect<s32>(
			screensize.X/2 - 580/2,
			screensize.Y/2 - 300/2,
			screensize.X/2 + 580/2,
			screensize.Y/2 + 240/2+(m_fields.size()*60)
		);
		DesiredRect = rect;
		recalculateAbsolutePosition(false);
		basepos = getBasePos();

		changeCtype("");
		{
			v2s32 pos = basepos;
			pos.Y = ((m_fields.size()+2)*60);

			v2s32 size = DesiredRect.getSize();
			rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
			Environment->addButton(rect, this, 257, wgettext("Proceed"));
		}
		changeCtype("C");
	}
	// Add tooltip
	{
		// Note: parent != this so that the tooltip isn't clipped by the menu rectangle
		m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
		m_tooltip_element->enableOverrideColor(true);
		m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
		m_tooltip_element->setDrawBackground(true);
		m_tooltip_element->setDrawBorder(true);
		m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
		m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		m_tooltip_element->setWordWrap(false);
	}
}
Example #14
0
void GUIMainMenu::regenerateGui(v2u32 screensize)
{
	m_is_regenerating = true;
	/*
		Read stuff from elements into m_data
	*/
	readInput(m_data);

	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	
	v2s32 size(screensize.X, screensize.Y);

	core::rect<s32> rect(
			screensize.X/2 - size.X/2,
			screensize.Y/2 - size.Y/2,
			screensize.X/2 + size.X/2,
			screensize.Y/2 + size.Y/2
	);

	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	//v2s32 size = rect.getSize();

	/*
		Add stuff
	*/

	changeCtype("");

	// Version
	{
		core::rect<s32> rect(0, 0, size.X, 40);
		rect += v2s32(4, 0);
		std::string t = "Minetest " VERSION_STRING;
		if(m_data->selected_game_name != "" &&
				m_data->selected_tab == TAB_SINGLEPLAYER){
			t += "/";
			t += m_data->selected_game_name;
		}
		Environment->addStaticText(narrow_to_wide(t).c_str(),
				rect, false, true, this, -1);
	}

	//v2s32 center(size.X/2, size.Y/2);
	v2s32 c800(size.X/2-400, size.Y/2-270);
	
	m_topleft_client = c800 + v2s32(90, 70+50+30);
	m_size_client = v2s32(620, 270);

	m_size_server = v2s32(620, 140);

	if(m_data->selected_tab == TAB_ADVANCED)
	{
		m_topleft_client = c800 + v2s32(90, 70+50+30);
		m_size_client = v2s32(620, 200);

		m_size_server = v2s32(620, 140);
	}

	m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20);
	
	// Tabs
	{
		core::rect<s32> rect(0, 0, m_size_client.X, 30);
		rect += m_topleft_client + v2s32(0, -30);
		gui::IGUITabControl *e = Environment->addTabControl(
				rect, this, true, true, GUI_ID_TAB_CONTROL);
		wchar_t* text = wgettext("Singleplayer");
		e->addTab(text);
		delete[] text;
		text = wgettext("Multiplayer");
		e->addTab(text);
		delete[] text;
		text = wgettext("Advanced");
		e->addTab(text);
		delete[] text;
		text = wgettext("Settings");
		e->addTab(text);
		delete[] text;
		text = wgettext("Credits");
		e->addTab(text);
		delete[] text;

		e->setActiveTab(m_data->selected_tab);

	}
	
	if(m_data->selected_tab == TAB_SINGLEPLAYER)
	{
		// HYBRID
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			//const wchar_t *text = L"H\nY\nB\nR\nI\nD";
			const wchar_t *text = L"S\nI\nN\nG\nL\nE\n \nP\nL\nA\nY\nE\nR\n";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		u32 bs = 5;
		// World selection listbox
		u32 world_sel_h = 160;
		u32 world_sel_w = 365;
		//s32 world_sel_x = 50;
		s32 world_sel_x = m_size_client.X-world_sel_w-30;
		s32 world_sel_y = 30;
		u32 world_button_count = 3;
		u32 world_button_w = (world_sel_w)/world_button_count - bs
				+ bs/(world_button_count-1);
		{
			core::rect<s32> rect(0, 0, world_sel_w-4, 20);
			rect += m_topleft_client + v2s32(world_sel_x+4, world_sel_y-20);
			wchar_t* text = wgettext("Select World:");
			/*gui::IGUIStaticText *e =*/ Environment->addStaticText(
					text,
					rect, false, true, this, -1);
			delete[] text;
			/*e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);*/
		}
		{
			core::rect<s32> rect(0, 0, world_sel_w, world_sel_h);
			rect += m_topleft_client + v2s32(world_sel_x, world_sel_y);
			gui::IGUIListBox *e = Environment->addListBox(rect, this,
					GUI_ID_WORLD_LISTBOX);
			e->setDrawBackground(true);
			m_world_indices.clear();
			for(size_t wi = 0; wi < m_data->worlds.size(); wi++){
				const WorldSpec &spec = m_data->worlds[wi];
				if(spec.gameid == m_data->selected_game){
					//e->addItem(narrow_to_wide(spec.name+" ["+spec.gameid+"]").c_str());
					e->addItem(narrow_to_wide(spec.name).c_str());
					m_world_indices.push_back(wi);
					if(m_data->selected_world == (int)wi)
						e->setSelected(m_world_indices.size()-1);
				}
			}
			Environment->setFocus(e);
		}
		// Delete world button
		{
			core::rect<s32> rect(0, 0, world_button_w, 30);
			rect += m_topleft_client + v2s32(world_sel_x, world_sel_y+world_sel_h+0);
			wchar_t* text = wgettext("Delete");
			Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
				 text);
			delete[] text;
		}
		// Create world button
		{
			core::rect<s32> rect(0, 0, world_button_w, 30);
			rect += m_topleft_client + v2s32(world_sel_x+world_button_w+bs, world_sel_y+world_sel_h+0);
			wchar_t* text = wgettext("New");
			Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
				 text);
			delete[] text;
		}
		// Configure world button
		{
			core::rect<s32> rect(0, 0, world_button_w, 30);
			rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*2,
					world_sel_y+world_sel_h+0);
			wchar_t* text = wgettext("Configure");
			Environment->addButton(rect, this, GUI_ID_CONFIGURE_WORLD_BUTTON,
				text);
			delete[] text;
		}
		// Start game button
		{
			/*core::rect<s32> rect(0, 0, world_button_w, 30);
			rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3,
					world_sel_y+world_sel_h+0);*/
			u32 bw = 160;
			/*core::rect<s32> rect(0, 0, bw, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-bw-30,
					m_size_client.Y-30-15);*/
			core::rect<s32> rect(0, 0, bw, 30);
			rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
					world_sel_y+world_sel_h+30+bs);
			wchar_t* text = wgettext("Play");
			Environment->addButton(rect, this,
					GUI_ID_JOIN_GAME_BUTTON, text);
			delete[] text;
		}
		// Options
		s32 option_x = 50;
		//s32 option_x = 50+world_sel_w+20;
		s32 option_y = 30;
		u32 option_w = 150;
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20*0);
			wchar_t* text = wgettext("Creative Mode");
			Environment->addCheckBox(m_data->creative_mode, rect, this,
					GUI_ID_CREATIVE_CB, text);
			delete[] text;
		}
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20*1);
			wchar_t* text = wgettext("Enable Damage");
			Environment->addCheckBox(m_data->enable_damage, rect, this,
					GUI_ID_DAMAGE_CB, text);
			delete[] text;
		}
		changeCtype("C");

		/* Add game selection buttons */
		video::IVideoDriver* driver = Environment->getVideoDriver();
		for(size_t i=0; i<m_data->games.size(); i++){
			const SubgameSpec *spec = &m_data->games[i];
			v2s32 p(8 + i*(48+8), screensize.Y - (48+8));
			core::rect<s32> rect(0, 0, 48, 48);
			rect += p;
			video::ITexture *bgtexture = NULL;
			if(spec->menuicon_path != "")
				bgtexture = driver->getTexture(spec->menuicon_path.c_str());
			gui::IGUIButton *b = Environment->addButton(rect, this,
					GUI_ID_GAME_BUTTON_FIRST+i, narrow_to_wide(wrap_rows(spec->id, 4)).c_str());
			if(bgtexture){
				b->setImage(bgtexture);
				b->setText(L"");
				b->setDrawBorder(false);
				b->setUseAlphaChannel(true);
			}
		}
	}
	else if(m_data->selected_tab == TAB_MULTIPLAYER)
	{
		changeCtype("");
		// CLIENT
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			const wchar_t *text = L"C\nL\nI\nE\nN\nT";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		// Nickname + password
		{
			core::rect<s32> rect(0, 0, 110, 20);
			wchar_t* text = wgettext("Name/Password");
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 10+6);
			Environment->addStaticText(text,
				rect, false, true, this, -1);
			delete [] text;
		}
		changeCtype("C");
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
			gui::IGUIElement *e = 
			Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
			if(m_data->name == L"")
				Environment->setFocus(e);
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 90);
			gui::IGUIEditBox *e =
			Environment->addEditBox(L"", rect, true, this, 264);
			e->setPasswordBox(true);
			if(m_data->name != L"" && m_data->address != L"")
				Environment->setFocus(e);

		}
		changeCtype("");
		// Server List
		{
			core::rect<s32> rect(0, 0, 390, 140);
			rect += m_topleft_client + v2s32(50, 30);
			gui::IGUIListBox *e = Environment->addListBox(rect, this,
					GUI_ID_SERVERLIST);
			e->setDrawBackground(true);
#if USE_CURL
			if(m_data->selected_serverlist == SERVERLIST_FAVORITES) {
				m_data->servers = ServerList::getLocal();
				{
					core::rect<s32> rect(0, 0, 390, 20);
					rect += m_topleft_client + v2s32(50, 10);
					wchar_t* text = wgettext("Favorites:");
					Environment->addStaticText(text,
						rect, false, true, this, GUI_ID_SERVERLIST_TITLE);
					delete[] text;
				}
			} else {
				m_data->servers = ServerList::getOnline();
				{
					core::rect<s32> rect(0, 0, 390, 20);
					rect += m_topleft_client + v2s32(50, 10);
					wchar_t* text = wgettext("Public Server List:");
					Environment->addStaticText(text,
						rect, false, true, this, GUI_ID_SERVERLIST_TITLE);
					delete[] text;
				}
			}
#else
			m_data->servers = ServerList::getLocal();
			{
				core::rect<s32> rect(0, 0, 390, 20);
				rect += m_topleft_client + v2s32(50, 10);
				wchar_t* text = wgettext("Favorites:");
				Environment->addStaticText(text,
					rect, false, true, this, GUI_ID_SERVERLIST_TITLE);
				delete[] text;
			}
#endif
			updateGuiServerList();
			e->setSelected(0);
		}
		// Address + port
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += m_topleft_client + v2s32(50, m_size_client.Y-50-15+6);
			wchar_t* text = wgettext("Address/Port");
			Environment->addStaticText(text,
				rect, false, true, this, -1);
			delete [] text;
		}
		changeCtype("C");
		{
			core::rect<s32> rect(0, 0, 260, 30);
			rect += m_topleft_client + v2s32(50, m_size_client.Y-25-15);
			gui::IGUIElement *e = 
			Environment->addEditBox(m_data->address.c_str(), rect, true,
					this, GUI_ID_ADDRESS_INPUT);
			if(m_data->name != L"" && m_data->address == L"")
				Environment->setFocus(e);
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(50+260+10, m_size_client.Y-25-15);
			Environment->addEditBox(m_data->port.c_str(), rect, true,
					this, GUI_ID_PORT_INPUT);
		}
		changeCtype("");
		#if USE_CURL
		// Toggle Serverlist (Favorites/Online)
		{
			core::rect<s32> rect(0, 0, 260, 30);
			rect += m_topleft_client + v2s32(50,
					180);
			wchar_t* text = wgettext("Show Public");
			gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE,
				text);
			delete[] text;
			e->setIsPushButton(true);
			if (m_data->selected_serverlist == SERVERLIST_PUBLIC)
			{
				wchar_t* text = wgettext("Show Favorites");
				e->setText(text);
				e->setPressed();
				delete[] text;
			}
		}
		#endif
		// Delete Local Favorite
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(50+260+10, 180);
			wchar_t* text = wgettext("Delete");
			gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE,
					text);
			if (m_data->selected_serverlist == SERVERLIST_PUBLIC) // Hidden when on public list
				e->setVisible(false);

			delete [] text;
		}
		// Start game button
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-130-30,
					m_size_client.Y-25-15);
			wchar_t* text = wgettext("Connect");
			Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
				text);
			delete[] text;
		}
		changeCtype("C");
	}
	else if(m_data->selected_tab == TAB_ADVANCED)
	{
		changeCtype("");
		// CLIENT
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			const wchar_t *text = L"C\nL\nI\nE\nN\nT";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		// Nickname + password
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += m_topleft_client + v2s32(35+30, 35+6);
			wchar_t* text = wgettext("Name/Password");
			Environment->addStaticText(text,
				rect, false, true, this, -1);
			delete [] text;
		}
		changeCtype("C");
		{
			core::rect<s32> rect(0, 0, 230, 30);
			rect += m_topleft_client + v2s32(160+30, 35);
			gui::IGUIElement *e = 
			Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
			if(m_data->name == L"")
				Environment->setFocus(e);
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 35);
			gui::IGUIEditBox *e =
			Environment->addEditBox(L"", rect, true, this, 264);
			e->setPasswordBox(true);
			if(m_data->name != L"" && m_data->address != L"")
				Environment->setFocus(e);

		}
		changeCtype("");
		// Address + port
		{
			core::rect<s32> rect(0, 0, 110, 20);
			rect += m_topleft_client + v2s32(35+30, 75+6);
			wchar_t* text = wgettext("Address/Port");
			Environment->addStaticText(text,
				rect, false, true, this, -1);
			delete[] text;
		}
		changeCtype("C");
		{
			core::rect<s32> rect(0, 0, 230, 30);
			rect += m_topleft_client + v2s32(160+30, 75);
			gui::IGUIElement *e = 
			Environment->addEditBox(m_data->address.c_str(), rect, true,
					this, GUI_ID_ADDRESS_INPUT);
			if(m_data->name != L"" && m_data->address == L"")
				Environment->setFocus(e);
		}
		{
			core::rect<s32> rect(0, 0, 120, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-60-100, 75);
			Environment->addEditBox(m_data->port.c_str(), rect, true,
					this, GUI_ID_PORT_INPUT);
		}
		changeCtype("");
		{
			core::rect<s32> rect(0, 0, 400, 20);
			rect += m_topleft_client + v2s32(160+30, 75+35);
			wchar_t* text = wgettext("Leave address blank to start a local server.");
			Environment->addStaticText(text,
				rect, false, true, this, -1);
			delete[] text;
		}
		// Start game button
		{
			core::rect<s32> rect(0, 0, 180, 30);
			rect += m_topleft_client + v2s32(m_size_client.X-180-30,
					m_size_client.Y-30-20);
			wchar_t* text = wgettext("Start Game / Connect");
			Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
				text);
			delete[] text;
		}
		/*
			Server section
		*/
		// SERVER
		{
			core::rect<s32> rect(0, 0, 10, m_size_server.Y);
			rect += m_topleft_server + v2s32(15, 0);
			const wchar_t *text = L"S\nE\nR\nV\nE\nR";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		// Server parameters
		{
			core::rect<s32> rect(0, 0, 250, 30);
			rect += m_topleft_server + v2s32(30+20+250+20, 20);
			wchar_t* text = wgettext("Creative Mode");
			Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
				text);
			delete[] text;
		}
		{
			core::rect<s32> rect(0, 0, 250, 30);
			rect += m_topleft_server + v2s32(30+20+250+20, 40);
			wchar_t* text = wgettext("Enable Damage");
			Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
				text);
			delete[] text;
		}
		#if USE_CURL
		{
			core::rect<s32> rect(0, 0, 250, 30);
			rect += m_topleft_server + v2s32(30+20+250+20, 60);
			wchar_t* text = wgettext("Public");
			Environment->addCheckBox(m_data->enable_public, rect, this, GUI_ID_PUBLIC_CB,
				text);
			delete[] text;
		}
		#endif
		// Delete world button
		{
			core::rect<s32> rect(0, 0, 130, 30);
			rect += m_topleft_server + v2s32(30+20+250+20, 90);
			wchar_t* text = wgettext("Delete world");
			Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
				 text );
			delete[] text;
		}
		// Create world button
		{
			core::rect<s32> rect(0, 0, 130, 30);
			rect += m_topleft_server + v2s32(30+20+250+20+140, 90);
			wchar_t* text = wgettext("Create world");
			Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
				 text );
			delete[] text;
		}
		// World selection listbox
		{
			core::rect<s32> rect(0, 0, 250, 120);
			rect += m_topleft_server + v2s32(30+20, 10);
			gui::IGUIListBox *e = Environment->addListBox(rect, this,
					GUI_ID_WORLD_LISTBOX);
			e->setDrawBackground(true);
			m_world_indices.clear();
			for(size_t wi = 0; wi < m_data->worlds.size(); wi++){
				const WorldSpec &spec = m_data->worlds[wi];
				e->addItem(narrow_to_wide(spec.name+" ["+spec.gameid+"]").c_str());
				m_world_indices.push_back(wi);
			}
			e->setSelected(m_data->selected_world);
		}
		changeCtype("C");
	}
	else if(m_data->selected_tab == TAB_SETTINGS)
	{
		{
			core::rect<s32> rect(0, 0, 10, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			const wchar_t *text = L"S\nE\nT\nT\nI\nN\nG\nS";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		s32 option_x = 70;
		s32 option_y = 50;
		u32 option_w = 150;
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y);
			wchar_t* text = wgettext("Fancy trees");
			Environment->addCheckBox(m_data->fancy_trees, rect, this,
					GUI_ID_FANCYTREE_CB, text);
			delete[] text;
		}
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20);
			wchar_t* text = wgettext("Smooth Lighting");
			Environment->addCheckBox(m_data->smooth_lighting, rect, this,
					GUI_ID_SMOOTH_LIGHTING_CB, text);
			delete[] text;
		}
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20*2);
			wchar_t* text = wgettext("3D Clouds");
			Environment->addCheckBox(m_data->clouds_3d, rect, this,
					GUI_ID_3D_CLOUDS_CB, text);
			delete[] text;
		}
		{
			core::rect<s32> rect(0, 0, option_w, 30);
			rect += m_topleft_client + v2s32(option_x, option_y+20*3);
			wchar_t* text = wgettext("Opaque water");
			Environment->addCheckBox(m_data->opaque_water, rect, this,
					GUI_ID_OPAQUE_WATER_CB, text);
			delete[] text;
		}


		// Anisotropic/mipmap/bi-/trilinear settings

		{
			core::rect<s32> rect(0, 0, option_w+20, 30);
			rect += m_topleft_client + v2s32(option_x+175, option_y);
			wchar_t* text = wgettext("Mip-Mapping");
			Environment->addCheckBox(m_data->mip_map, rect, this,
				       GUI_ID_MIPMAP_CB, text);
			delete[] text;
		}

		{
			core::rect<s32> rect(0, 0, option_w+20, 30);
			rect += m_topleft_client + v2s32(option_x+175, option_y+20);
			wchar_t* text = wgettext("Anisotropic Filtering");
			Environment->addCheckBox(m_data->anisotropic_filter, rect, this,
				       GUI_ID_ANISOTROPIC_CB, text);
			delete[] text;
		}

		{
			core::rect<s32> rect(0, 0, option_w+20, 30);
			rect += m_topleft_client + v2s32(option_x+175, option_y+20*2);
			wchar_t* text = wgettext("Bi-Linear Filtering");
			Environment->addCheckBox(m_data->bilinear_filter, rect, this,
				       GUI_ID_BILINEAR_CB, text);
			delete[] text;
		}

		{
			core::rect<s32> rect(0, 0, option_w+20, 30);
			rect += m_topleft_client + v2s32(option_x+175, option_y+20*3);
			wchar_t* text = wgettext("Tri-Linear Filtering");
			Environment->addCheckBox(m_data->trilinear_filter, rect, this,
				       GUI_ID_TRILINEAR_CB, text);
			delete[] text;
		}

		// shader/on demand image loading/particles settings
		{
			core::rect<s32> rect(0, 0, option_w+20, 30);
			rect += m_topleft_client + v2s32(option_x+175*2, option_y);
			wchar_t* text = wgettext("Shaders");
			Environment->addCheckBox(m_data->enable_shaders, rect, this,
					GUI_ID_SHADERS_CB, text);
			delete[] text;
		}

		{
			core::rect<s32> rect(0, 0, option_w+20+20, 30);
			rect += m_topleft_client + v2s32(option_x+175*2, option_y+20);
			wchar_t* text = wgettext("Preload item visuals");
			Environment->addCheckBox(m_data->preload_item_visuals, rect, this,
					GUI_ID_PRELOAD_ITEM_VISUALS_CB, text);
			delete[] text;
		}

		{
			core::rect<s32> rect(0, 0, option_w+20+20, 30);
			rect += m_topleft_client + v2s32(option_x+175*2, option_y+20*2);
			wchar_t* text = wgettext("Enable Particles");
			Environment->addCheckBox(m_data->enable_particles, rect, this,
					GUI_ID_ENABLE_PARTICLES_CB, text);
			delete[] text;
		}

		{
			core::rect<s32> rect(0, 0, option_w+20+20, 30);
			rect += m_topleft_client + v2s32(option_x+175*2, option_y+20*3);
			wchar_t* text = wgettext("Finite liquid");
			Environment->addCheckBox(m_data->liquid_finite, rect, this,
					GUI_ID_LIQUID_FINITE_CB, text);
			delete[] text;
		}

		// Key change button
		{
			core::rect<s32> rect(0, 0, 120, 30);
			/*rect += m_topleft_client + v2s32(m_size_client.X-120-30,
					m_size_client.Y-30-20);*/
			rect += m_topleft_client + v2s32(option_x, option_y+120);
			wchar_t* text = wgettext("Change keys");
			Environment->addButton(rect, this,
					GUI_ID_CHANGE_KEYS_BUTTON, text);
			delete[] text;
		}
		changeCtype("C");
	}
	else if(m_data->selected_tab == TAB_CREDITS)
	{
		// CREDITS
		{
			core::rect<s32> rect(0, 0, 9, m_size_client.Y);
			rect += m_topleft_client + v2s32(15, 0);
			const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
			gui::IGUIStaticText *t =
			Environment->addStaticText(text, rect, false, true, this, -1);
			t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
		}
		{
			core::rect<s32> rect(0, 0, 130, 70);
			rect += m_topleft_client + v2s32(35, 160);
			Environment->addStaticText(
				L"Minetest " LSTRING(VERSION_STRING) L"\nhttp://minetest.net/",
				 rect, false, true, this, -1);
		}
		{
			video::SColor yellow(255, 255, 255, 0);
			core::rect<s32> rect(0, 0, 450, 260);
			rect += m_topleft_client + v2s32(168, 5);
			
			irr::gui::IGUIListBox *list = Environment->addListBox(rect, this);
			
			list->addItem(L"Core Developers");
			list->setItemOverrideColor(list->getItemCount() - 1, yellow);
			for (int i = 0; i != ARRAYLEN(contrib_core_strs); i++)
				list->addItem(contrib_core_strs[i]);
			list->addItem(L"");
			list->addItem(L"Active Contributors");
			list->setItemOverrideColor(list->getItemCount() - 1, yellow);
			for (int i = 0; i != ARRAYLEN(contrib_active_strs); i++)
				list->addItem(contrib_active_strs[i]);
			list->addItem(L"");
			list->addItem(L"Previous Contributors");
			list->setItemOverrideColor(list->getItemCount() - 1, yellow);
			for (int i = 0; i != ARRAYLEN(contrib_previous_strs); i++)
				list->addItem(contrib_previous_strs[i]);
			list->addItem(L"");
		}
	}

	m_is_regenerating = false;
}
Example #15
0
void GUIPauseMenu::regenerateGui(v2u32 screensize)
{
	/*
		Remove stuff
	*/
	removeChildren();
	
	/*
		Calculate new sizes and positions
	*/
	core::rect<s32> rect(
			screensize.X/2 - 580/2,
			screensize.Y/2 - 300/2,
			screensize.X/2 + 580/2,
			screensize.Y/2 + 300/2
	);
	
	DesiredRect = rect;
	recalculateAbsolutePosition(false);

	v2s32 size = rect.getSize();

	/*
		Add stuff
	*/
	const s32 btn_height = 30;
	const s32 btn_gap = 20;
	const s32 btn_num = m_simple_singleplayer_mode ? 4 : 5;
	s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
	changeCtype("");
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 256,
			wgettext("Continue"));
	}
	btn_y += btn_height + btn_gap;
	if(!m_simple_singleplayer_mode)
	{
		{
			core::rect<s32> rect(0, 0, 140, btn_height);
			rect = rect + v2s32(size.X/2-140/2, btn_y);
			Environment->addButton(rect, this, 261,
				wgettext("Change Password"));
		}
		btn_y += btn_height + btn_gap;
	}
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 262,
			wgettext("Sound Volume"));
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 260,
			wgettext("Exit to Menu"));
	}
	btn_y += btn_height + btn_gap;
	{
		core::rect<s32> rect(0, 0, 140, btn_height);
		rect = rect + v2s32(size.X/2-140/2, btn_y);
		Environment->addButton(rect, this, 257,
			wgettext("Exit to OS"));
	}

	{
		core::rect<s32> rect(0, 0, 180, 240);
		rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
		Environment->addStaticText(chartowchar_t(gettext(
		"Default Controls:\n"
		"- WASD: Walk\n"
		"- Mouse left: dig/hit\n"
		"- Mouse right: place/use\n"
		"- Mouse wheel: select item\n"
		"- 0...9: select item\n"
		"- Shift: sneak\n"
		"- R: Toggle viewing all loaded chunks\n"
		"- I: Inventory menu\n"
		"- ESC: This menu\n"
		"- T: Chat\n"
		)), rect, false, true, this, 258);
	}
	{
		core::rect<s32> rect(0, 0, 180, 220);
		rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
	
		v2u32 max_texture_size;
		{
			video::IVideoDriver* driver = Environment->getVideoDriver();
			max_texture_size = driver->getMaxTextureSize();
		}

		std::ostringstream os;
		os<<"Minetest\n";
		os<<BUILD_INFO<<"\n";
		os<<"path_user = "******"\n";
	
		Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
	}
	changeCtype("C");
}