Example #1
0
GdkFilterReturn filter(GdkXEvent *xevent, GdkEvent *event, gpointer data)
{
	XEvent *e = (XEvent *)xevent;
	pa_context *c = (pa_context *)data;

	if (pa_context_get_state(c) != PA_CONTEXT_READY)
		return GDK_FILTER_CONTINUE;

	switch (e->type) {
	case KeyPress:
		if (e->xkey.keycode == keycodes[RAISE_VOLUME])
			change_volume(c, +VOLUME_INCREMENT);
		else if (e->xkey.keycode == keycodes[LOWER_VOLUME])
			change_volume(c, -VOLUME_INCREMENT);
		else if (e->xkey.keycode == keycodes[MUTE])
			toggle_mute(c);
		else if (e->xkey.keycode == keycodes[MIC_MUTE])
			toggle_mic_mute(c);
		break;
	default:
		break;
	}

	return GDK_FILTER_CONTINUE;
}
Example #2
0
int main(int argc, char *argv[])
{
	unsigned short volume;
	pid_t pid = create_process();

	switch(pid) {
		case -1:
			return EXIT_FAILURE;
			break;
		case 0:
			if(argc > 1)
			{
				if(sscanf(argv[1], "%d", &volume) != EOF)
				{
					if(volume >= 0 && volume <= 100)
					{
						change_volume(volume);
					}
				}
			}
		break;
		default:
			if(wait(NULL) == -1) {
				perror("wait :");
				exit(EXIT_FAILURE);
			}
	}

	return 0;
}
// Volume and Volume DB change both at once. Only send one event.
// Event can be NULL in which case only the variable is changed.
static void change_volume_and_notify(struct action_event *event,
				     const char *volume, const char *db_volume) {
	change_volume(volume, db_volume);
	if (event) {
		notify_lastchange(event, strdup(control_values[CONTROL_VAR_LAST_CHANGE]));
	}
}
static void vscroll_volume_value_changed(GtkWidget* widget, gpointer data)	{
	double value = VSCROLL_VOLUME_MAX - gtk_range_get_value(GTK_RANGE(vscroll_volume));
	volume = VOLUME_MAX/VSCROLL_VOLUME_MAX*value;
	//pthread_t thread_change_volume;
	//pthread_create(&thread_change_volume, NULL, &change_volume, NULL);
	//with thread there are problems because of too many threads (when scrolling the scrollbar fast)
	//-> next timer program that the thread will wait or something like that so that the main loop doesn't 
	//has to make the complicated system call with amixer!!
	//then the call of change_volume has to be changed for threads (void*) function(void*)
	if(mute==FALSE)	{
		change_volume(volume);
	}
}
Example #5
0
// Change volume variables from the given decibel. Quantize value according to
// our ranges.
static float change_volume_decibel(float raw_decibel) {
	int volume_level = volume_decibel_to_level(raw_decibel);
	// Since we quantize it to the level, lets calculate the
	// actual level.
	float decibel = volume_level_to_decibel(volume_level);

	char volume[10];
	snprintf(volume, sizeof(volume), "%d", volume_level);
	char db_volume[10];
	snprintf(db_volume, sizeof(db_volume), "%d", (int) (256 * decibel));

	Log_info("control", "Setting volume-db to %.2fdb == #%d",
		decibel, volume_level);

	change_volume(volume, db_volume);
	return decibel;
}
Example #6
0
void handle_ADC(void){
    if (!g_timer_ADC && g_timer_ADC_active) {
        //nastepny pomiar za 100ms
        g_timer_ADC=10;
        // wlacz tranzystor
        CHECK_VOL_START;
        // wlacz pomiar
        AD1CON1bits.SAMP = 1; // start sampling, then after 31Tad go to conversion
    }

    if ( (AD1CON1bits.DONE == 1)){// && (g_timer_ADC_active == false) ){
//        /*TODO pomiar gotowy.*/
        AD1CON1bits.DONE=0;
        //wylacz tranzystor
        CHECK_VOL_STOP;
        //zmien gloscnosc
        change_volume();
    }
}
Example #7
0
static int set_volume(struct action_event *event) {
	const char *volume = upnp_get_string(event, "DesiredVolume");
	service_lock();
	int volume_level = atoi(volume);  // range 0..100
	if (volume_level < volume_range.min) volume_level = volume_range.min;
	if (volume_level > volume_range.max) volume_level = volume_range.max;
	const float decibel = volume_level_to_decibel(volume_level);

	char db_volume[10];
	snprintf(db_volume, sizeof(db_volume), "%d", (int) (256 * decibel));

	Log_info("control", "Setting %d volume-db to %d" , volume_level,(int)decibel);

	const double fraction = exp(decibel / 20 * log(10));

	change_volume(volume, db_volume);
	output_set_volume(fraction, volume_level);
	set_mute_toggle(volume_level == 0);
	service_unlock();

	return 0;
}
Example #8
0
/* Set the current volume */
void set_volume (U8 level)
{
	silence_volume ();
	change_volume (level);
}
Example #9
0
/* Silence the volume control */
void silence_volume (void)
{
	change_volume (-120);
}
Example #10
0
void main_loop(void)
{
	Doubly_linked_node *iterator;
	int direction, dx, dy, count;
	int x, y;

	uint32_t last_time;
	uint32_t current_time;
	uint32_t ellapsed_time;
	uint32_t start_time;

	Point *save_eye;
	float speed;

	last_time = SDL_GetTicks();
	while (!conf->key[SDLK_ESCAPE] && !conf->quit)
	{
		start_time = SDL_GetTicks(); 
		save_eye = point_new(conf->eye->x, conf->eye->y, conf->eye->z);
		speed  = (conf->free_fly) ? 5 : 0.5;

		update_event();

		if (!conf->viewMode && conf->key[SDLK_F1])
		{
			conf->key[SDLK_F1] = 0;
			conf->free_fly = !conf->free_fly;
			if (!conf->free_fly)
			{
				save_eye->x = CELL_SIZE / 2;
				save_eye->y = CELL_SIZE / 2;
				save_eye->z = CHARACTER_SIZE;
			}
			else {
				conf->jump_duration = 0;
			}
		}

		if (!conf->viewMode && (conf->key[SDLK_LSHIFT] || conf->key[SDLK_LALT]))
		{
			if ( conf->jump_duration == 0 ) { /* j'ai du mal a courir quand je saute */
				speed = (conf->free_fly) ? 7.51337 : 0.91337;
			}
		}

		if (!conf->viewMode &&  conf->key[SDLK_LCTRL])
		{
			speed = (conf->free_fly) ? 0.1 : 0.3;
		}

		if (conf->key[SDLK_F2])
		{
			conf->key[SDLK_F2] = 0;
			conf->time = !conf->time;
		}

		if (conf->key[SDLK_F3])
		{
			conf->key[SDLK_F3] = 0;
			conf->display = !conf->display;
		}

		if (!conf->viewMode &&  conf->key[SDLK_F4])
		{
			conf->key[SDLK_F4] = 0;
			conf->quadTreeView = !conf->quadTreeView;
		}

		if (conf->key[SDLK_F5])
		{
			conf->key[SDLK_F5] = 0;
			if (!strcmp(conf->music, "music/music2.mp3"))
			{
				conf->music = "music/music.mp3";
				music_new();
			} else if (!strcmp(conf->music, "music/music.mp3")) {
				conf->music = "music/music2.mp3";
				music_new();
			}
		}
		
		if (!conf->viewMode && (conf->key[SDLK_UP] || conf->key[SDLK_z]))
		{
			forward_move(save_eye, speed);
		}

		if (!conf->viewMode && (conf->key[SDLK_DOWN] || conf->key[SDLK_s]))
		{
			backward_move(save_eye, speed);
		}

		if (!conf->viewMode && (conf->key[SDLK_RIGHT] || conf->key[SDLK_d]))
		{
			right_move(save_eye, speed);
		}

		if (!conf->viewMode && (conf->key[SDLK_LEFT] || conf->key[SDLK_q]))
		{
			left_move(save_eye, speed);
		}

		if (!conf->viewMode && conf->key[SDLK_a])
		{
			conf->key[SDLK_a] = 0;
			conf->theta += 180;
		}

		if (!conf->viewMode && conf->key[SDLK_r])
		{
			conf->key[SDLK_r] = 0;
			conf->life = MAX_HEALTH;
			save_eye->x = CELL_SIZE / 2;
			save_eye->y = CELL_SIZE / 2;
			save_eye->z = CHARACTER_SIZE;
			
			portals->bleu->actif = 0;
			portals->orange->actif = 0;
			conf->timer = SDL_GetTicks();
		}

		if (conf->key[SDLK_KP2] || (conf->key[SDLK_n]))
		{
			if (conf->free_fly) {
				save_eye->z -= 3;
			} else if (conf->viewMode) {
				save_eye->z -= 10;
			}
		}

		if (conf->key[SDLK_KP8] || (conf->key[SDLK_SPACE]))
		{
			if (!conf->free_fly && !conf->viewMode)
			{
				conf->key[SDLK_KP8] = 0;
				conf->key[SDLK_SPACE] = 0;
				if ( !conf->viewMode && conf->jump_duration == 0 ) {
					conf->jump_duration = 120;
				}
			} 
			else if (conf->free_fly){
				save_eye->z += 3;
			} else {
				save_eye->z += 10;
			}
		}
		
		conf->eye->z += jump(save_eye);
		
		if ( conf->key[SDLK_p] ) {
			conf->key[SDLK_p] = 0;
			if(Mix_PausedMusic() == 1) {
				Mix_ResumeMusic();
			}
			else {
				Mix_PauseMusic();
			}
		}
		
		if ( conf->key[SDLK_PLUS] || conf->key[SDLK_m] || conf->key[SDLK_KP_PLUS] ) {
			change_volume(CHANG_VOL);
		}

		if ( conf->key[SDLK_MINUS] || conf->key[SDLK_l] || conf->key[SDLK_KP_MINUS] ) {
			change_volume(-CHANG_VOL);
		}
		
		if (!conf->mousebutton[SDL_BUTTON_LEFT] && !conf->mousebutton[SDL_BUTTON_RIGHT])
		{
			conf->shoot = 0;
		}

		if (!conf->viewMode && conf->mousebutton[SDL_BUTTON_LEFT])
		{
			conf->mousebutton[SDL_BUTTON_LEFT] = 0;
			conf->mousebutton[SDL_BUTTON_RIGHT] = 0;
			conf->shoot = 1;
		}

		if (!conf->viewMode && conf->mousebutton[SDL_BUTTON_RIGHT])
		{
			conf->mousebutton[SDL_BUTTON_LEFT] = 0;
			conf->mousebutton[SDL_BUTTON_RIGHT] = 0;
			conf->shoot = 2;
		}
		
		if (!conf->viewMode && portals->orange->actif && portals->bleu->actif ) {
			if ( abs(save_eye->x - portals->bleu->portail->x ) < TRIGGER_DISTANCE && abs(save_eye->y - portals->bleu->portail->y) < TRIGGER_DISTANCE) {
				save_eye->x = portals->orange->portail->x - (sin(portals->orange->rotation) * PUSH_DISTANCE);
				save_eye->y = portals->orange->portail->y + (cos(portals->orange->rotation) * PUSH_DISTANCE);
				conf->theta += 180 + ( portals->orange->rotation - portals->bleu->rotation);
			}
			else if ( abs(save_eye->x - portals->orange->portail->x ) < TRIGGER_DISTANCE && abs(save_eye->y - portals->orange->portail->y) < TRIGGER_DISTANCE) {
				save_eye->x = portals->bleu->portail->x - (sin(portals->bleu->rotation) * PUSH_DISTANCE);
				save_eye->y = portals->bleu->portail->y + (cos(portals->bleu->rotation) * PUSH_DISTANCE);
				conf->theta += 180 + ( portals->bleu->rotation - portals->orange->rotation);
			}
		}

		if (COORD((int)(save_eye->x / CELL_SIZE), (int)(save_eye->y / CELL_SIZE))
				!= COORD((int)((conf->eye)->x / CELL_SIZE), (int)((conf->eye)->y / CELL_SIZE)))
		{
			iterator = mwl->last;
			while (1)
			{
				if ((iterator->object)->type == MOVING_WALL)
				{
					x = (((int)((iterator->object)->anchor)->x ) / CELL_SIZE);
					y = (((int)((iterator->object)->anchor)->y ) / CELL_SIZE);

					count = 0;
					direction = rand() % 4;
					while (count < 4)
					{	
					 	dx = 0;
					 	dy = 0;
					 	switch (direction)
					 	{
					 		case 0:
					 			dx = 1;
					 		break;
					 		case 1:
					 			dy = 1;
					 		break;
					 		case 2:
					 			dx = -1;
					 		break;
					 		default:
					 			dy = -1;
					 		break;
					 	}
					 	if(COORD((x+dx),(y+dy)) == COORD(((int)save_eye->x / CELL_SIZE), ((int)save_eye->y / CELL_SIZE))
					 		|| !IS_PLAYABLE(COORD((x+dx),(y+dy)))
					 		|| (dx == 1 && END_RIGHT(COORD(x,y)))
					 		|| (dy == 1 && END_TOP(COORD(x,y)))
					 		|| (dx == -1 && END_LEFT(COORD(x,y)))
					 		|| (dy == -1 && END_BOTTOM(COORD(x,y)))
					 	) {
					 		direction = (direction + 1) % 4;
					 		++count;
					 	} else {
					 		if(laby->matrix[COORD(x,y)] == SPIKES_MW) {
					 			laby->matrix[COORD(x,y)] = SPIKES;
					 		} else if (laby->matrix[COORD(x,y)] == MOVING_WALL) {
					 			laby->matrix[COORD(x,y)] = PASS;
					 		}

							if(laby->matrix[COORD((x+dx),(y+dy))] == PASS)
							{
								laby->matrix[COORD((x+dx),(y+dy))] = MOVING_WALL;
							} else if (laby->matrix[COORD((x+dx),(y+dy))] == SPIKES) {
								laby->matrix[COORD((x+dx),(y+dy))] = SPIKES_MW;
							}

							((iterator->object)->anchor)->x += (dx * CELL_SIZE);
							((iterator->object)->anchor)->y += (dy * CELL_SIZE);
							count = 4;
						}
					}
				}

				if (iterator->next != NULL)
				{
					iterator = iterator->next;
				} else {
					break;
				}
			}
		}

		/*fprintf(stderr, "%d %d\n", conf->mousex - SCREEN_MID_WIDTH, conf->mousey - SCREEN_MID_HEIGHT);*/
		if (!conf->viewMode && (( save_eye->x > 2 && save_eye->y > 2 
			&& save_eye->x < (CELL_SIZE * WIDTH) - 2 
			&& save_eye->y < (CELL_SIZE * HEIGHT) - 2 
			/*&& save_eye->z <= CHARACTER_SIZE 
			&& save_eye->z > CHARACTER_SIZE - 3*/
			&& IS_PLAYABLE(COORD((int)(save_eye->x / CELL_SIZE),(int)(save_eye->y / CELL_SIZE))) 
			&& IS_PLAYABLE(COORD((int)((save_eye->x + 2) / CELL_SIZE),(int)((save_eye->y) / CELL_SIZE))) 
			&& IS_PLAYABLE(COORD((int)((save_eye->x) / CELL_SIZE),(int)((save_eye->y + 2) / CELL_SIZE))) 
			&& IS_PLAYABLE(COORD((int)((save_eye->x - 2) / CELL_SIZE),(int)((save_eye->y) / CELL_SIZE))) 
			&& IS_PLAYABLE(COORD((int)((save_eye->x) / CELL_SIZE),(int)((save_eye->y - 2) / CELL_SIZE))) 
			) || conf->free_fly == 1
		)) {
			conf->eye->x = save_eye->x;
			conf->eye->y = save_eye->y;
			conf->eye->z = save_eye->z;
		}

		/* Mouse motion */
		if(!conf->viewMode)
		{
			conf->theta -= (conf->mousex - SCREEN_MID_WIDTH) * SENSITIVITY;
			conf->phi -= (conf->mousey - SCREEN_MID_HEIGHT) * SENSITIVITY;
			SDL_WarpMouse(SCREEN_MID_WIDTH, SCREEN_MID_HEIGHT); 
			modify_direction();
			change_center();
		} else {
			conf->eye->x = conf->center->x + CELL_SIZE * WIDTH * cos(conf->theta * M_PI / 180);
			conf->eye->y = conf->center->y + CELL_SIZE * HEIGHT * sin(conf->theta * M_PI / 180);
			conf->theta += 0.5;
			if (conf->theta >= 360)
			{
				conf->theta = 0;
			}
		}

		if (conf->life <= 0)
		{
			fprintf(stderr,"                          .,---.\n");
			fprintf(stderr,"                        ,/XM#MMMX;,\n");
			fprintf(stderr,"                      -%%##########M%%,\n");
			fprintf(stderr,"                     -@######%%  $###@=\n");
			fprintf(stderr,"      .,--,         -H#######$   $###M:\n");
			fprintf(stderr,"   ,;$M###MMX;     .;##########$;HM###X=\n");
			fprintf(stderr," ,/@##########H=      ;################+\n");
			fprintf(stderr,"-+#############M/,      %%##############+\n");
			fprintf(stderr,"%%M###############=      /##############:\n");
			fprintf(stderr,"H################      .M#############;.\n");
			fprintf(stderr,"@###############M      ,@###########M:.\n");
			fprintf(stderr,"X################,      -$=X#######@:\n");
			fprintf(stderr,"/@##################%%-     +######$-\n");
			fprintf(stderr,".;##################X     .X#####+,\n");
			fprintf(stderr," .;H################/     -X####+.\n");
			fprintf(stderr,"   ,;X##############,       .MM/\n");
			fprintf(stderr,"      ,:+$H@M#######M#$-    .$$=\n");
			fprintf(stderr,"           .,-=;+$@###X:    ;/=.\n");
			fprintf(stderr,"                  .,/X$;   .::,\n");
			fprintf(stderr,"                      .,    ..\n");
			fprintf(stderr,"Haw Haw ! You lose !\n");
			conf->quit = 1;
		}

		if (IS_EXIT(COORD((int)(conf->eye->x / CELL_SIZE), (int)(conf->eye->y / CELL_SIZE))) && !conf->free_fly)
		{
			if (!conf->win)
			{
				fprintf(stderr, "\n                         #,\n");
				fprintf(stderr, "                        ###\n");
				fprintf(stderr, "                       ## ##\n");
				fprintf(stderr, "                      ##  ##\n");
				fprintf(stderr, "                       ####\n");
				fprintf(stderr, "                         |\n");
				fprintf(stderr, "                        #####\n");
				fprintf(stderr, "                       ######\n");
				fprintf(stderr, "                       ##  ##\n");
				fprintf(stderr, "                       ##  ##\n");
				fprintf(stderr, "                       ##  ##\n");
				fprintf(stderr, "                       ##  ##########\n");
				fprintf(stderr, "                       ##  #############\n");
				fprintf(stderr, "                  #######  ###############\n");
				fprintf(stderr, "              #############################\n");
				fprintf(stderr, "        .###################################\n");
				fprintf(stderr, "       #####################################;\n");
				fprintf(stderr, "       ##                                 ##.\n");
				fprintf(stderr, "       ##                                 ##\n");
				fprintf(stderr, "       #####################################\n");
				fprintf(stderr, "       ##                                 ##\n");
				fprintf(stderr, "       ##                                 ##\n");
				fprintf(stderr, "       ##                                 ###\n");
				fprintf(stderr, "    #####                                 #####\n");
				fprintf(stderr, "   ### ##################################### ###\n");
				fprintf(stderr, "  ###  ##                                 ##  ###\n");
				fprintf(stderr, "  ##   ## ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ##   ##\n");
				fprintf(stderr, "   ##  #####################################  ##\n");
				fprintf(stderr, "    ##                                       ##\n");
				fprintf(stderr, "     ####                                 ####\n");
				fprintf(stderr, "       ######                         ######\n");
				fprintf(stderr, "          ###############################\n");
				fprintf(stderr, "The cake was not a lie !\n");
			}
			if (strcmp(conf->music, "music/music3.mp3")) {
				conf->music = "music/music3.mp3";
				music_new();
			}
			conf->win = 1;
		}

		/* Display with FPS care */
		current_time = SDL_GetTicks();
		ellapsed_time = current_time - last_time;
		last_time = current_time;

		display();

		ellapsed_time = SDL_GetTicks() - start_time;
		if (ellapsed_time < 25)
		{
			SDL_Delay(25 - ellapsed_time);
		}

		point_free(save_eye);
	}
}