variant formula_debugger::evaluate_formula_callback(const formula &f)
{
	call_stack_push(f.str());
	check_breakpoints();
	msg(" evaluating formula without variables: ",call_stack_.back());
	variant v = f.execute(this);
	call_stack_set_value(v);
	call_stack_set_evaluated(true);
	msg(" evaluated formula without variables: ",call_stack_.back()," to ",v.to_debug_string(NULL,true).c_str());
	check_breakpoints();
	call_stack_pop();
	return v;
}
variant formula_debugger::evaluate_arg_callback(const formula_expression &expression, const formula_callable &variables)
{
	call_stack_push(expression.str());
	check_breakpoints();
	msg(" evaluating expression: ",call_stack_.back());
	variant v = expression.execute(variables,this);
	call_stack_set_value(v);
	call_stack_set_evaluated(true);
	msg(" evaluated expression: ",call_stack_.back()," to ",v.to_debug_string(NULL,true).c_str());
	check_breakpoints();
	call_stack_pop();
	return v;
}
Example #3
0
EXPORT int CALL DebugBreakpointCommand(m64p_dbg_bkp_command command, unsigned int index, void *ptr)
{
#ifdef DBG
    switch (command)
    {
        case M64P_BKP_CMD_ADD_ADDR:
            return add_breakpoint(index);
        case M64P_BKP_CMD_ADD_STRUCT:
            return add_breakpoint_struct((breakpoint *) ptr);
        case M64P_BKP_CMD_REPLACE:
            replace_breakpoint_num(index, (breakpoint *) ptr);
            return 0;
        case M64P_BKP_CMD_REMOVE_ADDR:
            remove_breakpoint_by_address(index);
            return 0;
        case M64P_BKP_CMD_REMOVE_IDX:
            remove_breakpoint_by_num(index);
            return 0;
        case M64P_BKP_CMD_ENABLE:
            enable_breakpoint(index);
            return 0;
        case M64P_BKP_CMD_DISABLE:
            disable_breakpoint(index);
            return 0;
        case M64P_BKP_CMD_CHECK:
            return check_breakpoints(index);
        default:
            DebugMessage(M64MSG_ERROR, "Bug: DebugBreakpointCommand() called with invalid input m64p_dbg_bkp_command");
            return -1;
    }
#else
    DebugMessage(M64MSG_ERROR, "Bug: DebugBreakpointCommand() called, but Debugger not supported in Core library");
    return -1;
#endif
}
Example #4
0
void update_debugger(uint32 pc)
// Update debugger state and display.
// Should be called after each R4300 instruction
// Checks for breakpoint hits on PC
{
    int bpt;
    
    if(run==2) {
        bpt = check_breakpoints(pc);
        if( bpt==-1 ) {
            //previousPC = pc;
            return;
        }
        else {
            run = 0;
            switch_button_to_run();
            
            if(BPT_CHECK_FLAG(g_Breakpoints[bpt], BPT_FLAG_LOG))
                log_breakpoint(pc, BPT_FLAG_EXEC, 0);
        }
    }
    else if ( previousPC == pc ) {
        return;
    }
    if(run==0) {
        update_debugger_frontend( pc );

        // Emulation thread is blocked until a button is clicked.
        SDL_mutexP(mutex);
        SDL_CondWait(debugger_done_cond, mutex);
        SDL_mutexV(mutex);
    }

    previousPC = pc;
}
Example #5
0
void update_debugger(uint32 pc)
// Update debugger state and display.
// Should be called after each R4300 instruction
// Checks for breakpoint hits on PC
{
    int bpt;

    if(run!=0) {//check if we hit a breakpoint
        bpt = check_breakpoints(pc);
        if( bpt!=-1 ) {
            run = 0;
            
            if(BPT_CHECK_FLAG(g_Breakpoints[bpt], BPT_FLAG_LOG))
                log_breakpoint(pc, BPT_FLAG_EXEC, 0);
        }
    }

    if(run!=2) {
        DebuggerCallback(DEBUG_UI_UPDATE, pc);  /* call front-end to notify user interface to update */
    }
    if(run==0) {
        // Emulation thread is blocked until a button is clicked.
        SDL_mutexP(mutex);
        SDL_CondWait(debugger_done_cond, mutex);
        SDL_mutexV(mutex);
    }

    previousPC = pc;
}
Example #6
0
void update_debugger()
// Update debugger state and display.
// Should be called after each R4300 instruction.
{
	if(run==2) {
		if( check_breakpoints(PC->addr)==-1 ) {
			previousPC = PC->addr;
			return;
		}
		else {
			run = 0;
			switch_button_to_run();
			gdk_beep();
		}
	}

	if(registers_opened) {
		gdk_threads_enter();
		update_registers();
		gdk_threads_leave();
	}	
	if(desasm_opened) {
		gdk_threads_enter();
		update_desasm( PC->addr );
		gdk_threads_leave();
	}
	/*if(regTLB_opened) {
		gdk_threads_enter();
		update_TLBwindow();
		gdk_threads_leave();
	}*/
	previousPC = PC->addr;

	// Emulation thread is blocked until a button is clicked.
	pthread_cond_wait(&debugger_done_cond, &mutex);
}
Example #7
0
static int
fbsd_wait_for_event (struct thread_info *child)
{
  CORE_ADDR stop_pc;
  struct process_info *event_child;
  int wstat;

  /* Check for a process with a pending status.  */
  /* It is possible that the user changed the pending task's registers since
     it stopped.  We correctly handle the change of PC if we hit a breakpoint
     (in check_removed_breakpoint); signals should be reported anyway.  */
  if (child == NULL)
    {
      event_child = (struct process_info *)
	find_inferior (&all_processes, status_pending_p, NULL);
      if (debug_threads && event_child)
	fprintf (stderr, "Got a pending child %d\n", event_child->lwpid);
    }
  else
    {
      event_child = get_thread_process (child);
      if (event_child->status_pending_p
	  && check_removed_breakpoint (event_child))
	event_child = NULL;
    }

  if (event_child != NULL)
    {
      if (event_child->status_pending_p)
	{
	  if (debug_threads)
	    fprintf (stderr, "Got an event from pending child %d (%04x)\n",
		     event_child->lwpid, event_child->status_pending);
	  wstat = event_child->status_pending;
	  event_child->status_pending_p = 0;
	  event_child->status_pending = 0;
	  current_inferior = get_process_thread (event_child);
	  return wstat;
	}
    }

  /* We only enter this loop if no process has a pending wait status.  Thus
     any action taken in response to a wait status inside this loop is
     responding as soon as we detect the status, not after any pending
     events.  */
  while (1)
    {
      if (child == NULL)
	event_child = NULL;
      else
	event_child = get_thread_process (child);

      fbsd_wait_for_process (&event_child, &wstat);

      if (event_child == NULL)
	error ("event from unknown child");

      current_inferior = (struct thread_info *)
	find_inferior_id (&all_threads, event_child->tid);

      if (using_threads)
	{
	  /* Check for thread exit.  */
	  if (! WIFSTOPPED (wstat))
	    {
	      if (debug_threads)
		fprintf (stderr, "Thread %d (LWP %d) exiting\n",
			 event_child->tid, event_child->head.id);

	      /* If the last thread is exiting, just return.  */
	      if (all_threads.head == all_threads.tail)
		return wstat;

	      dead_thread_notify (event_child->tid);

	      remove_inferior (&all_processes, &event_child->head);
	      free (event_child);
	      remove_thread (current_inferior);
	      current_inferior = (struct thread_info *) all_threads.head;

	      /* If we were waiting for this particular child to do something...
		 well, it did something.  */
	      if (child != NULL)
		return wstat;

	      /* Wait for a more interesting event.  */
	      continue;
	    }

	  if (WIFSTOPPED (wstat)
	      && WSTOPSIG (wstat) == SIGSTOP
	      && event_child->stop_expected)
	    {
	      if (debug_threads)
		fprintf (stderr, "Expected stop.\n");
	      event_child->stop_expected = 0;
	      fbsd_resume_one_process (&event_child->head,
					event_child->stepping, 0);
	      continue;
	    }

	  /* FIXME drow/2002-06-09: Get signal numbers from the inferior's
	     thread library?  */
	  if (WIFSTOPPED (wstat))
	    {
	      if (debug_threads)
		fprintf (stderr, "Ignored signal %d for %d (LWP %d).\n",
			 WSTOPSIG (wstat), event_child->tid,
			 event_child->head.id);
	      fbsd_resume_one_process (&event_child->head,
					event_child->stepping,
					WSTOPSIG (wstat));
	      continue;
	    }
	}

      /* If this event was not handled above, and is not a SIGTRAP, report
	 it.  */
      if (!WIFSTOPPED (wstat) || WSTOPSIG (wstat) != SIGTRAP)
	return wstat;

      /* If this target does not support breakpoints, we simply report the
	 SIGTRAP; it's of no concern to us.  */
      if (the_low_target.get_pc == NULL)
	return wstat;

      stop_pc = get_stop_pc ();

      /* bp_reinsert will only be set if we were single-stepping.
	 Notice that we will resume the process after hitting
	 a gdbserver breakpoint; single-stepping to/over one
	 is not supported (yet).  */
      if (event_child->bp_reinsert != 0)
	{
	  if (debug_threads)
	    fprintf (stderr, "Reinserted breakpoint.\n");
	  reinsert_breakpoint (event_child->bp_reinsert);
	  event_child->bp_reinsert = 0;

	  /* Clear the single-stepping flag and SIGTRAP as we resume.  */
	  fbsd_resume_one_process (&event_child->head, 0, 0);
	  continue;
	}

      if (debug_threads)
	fprintf (stderr, "Hit a (non-reinsert) breakpoint.\n");

      if (check_breakpoints (stop_pc) != 0)
	{
	  /* We hit one of our own breakpoints.  We mark it as a pending
	     breakpoint, so that check_removed_breakpoint () will do the PC
	     adjustment for us at the appropriate time.  */
	  event_child->pending_is_breakpoint = 1;
	  event_child->pending_stop_pc = stop_pc;

	  /* Now we need to put the breakpoint back.  We continue in the event
	     loop instead of simply replacing the breakpoint right away,
	     in order to not lose signals sent to the thread that hit the
	     breakpoint.  Unfortunately this increases the window where another
	     thread could sneak past the removed breakpoint.  For the current
	     use of server-side breakpoints (thread creation) this is
	     acceptable; but it needs to be considered before this breakpoint
	     mechanism can be used in more general ways.  For some breakpoints
	     it may be necessary to stop all other threads, but that should
	     be avoided where possible.

	     If breakpoint_reinsert_addr is NULL, that means that we can
	     use PT_STEP on this platform.  Uninsert the breakpoint,
	     mark it for reinsertion, and single-step.

	     Otherwise, call the target function to figure out where we need
	     our temporary breakpoint, create it, and continue executing this
	     process.  */
	  if (the_low_target.breakpoint_reinsert_addr == NULL)
	    {
	      event_child->bp_reinsert = stop_pc;
	      uninsert_breakpoint (stop_pc);
	      fbsd_resume_one_process (&event_child->head, 1, 0);
	    }
	  else
	    {
	      reinsert_breakpoint_by_bp
		(stop_pc, (*the_low_target.breakpoint_reinsert_addr) ());
	      fbsd_resume_one_process (&event_child->head, 0, 0);
	    }

	  continue;
	}

      /* If we were single-stepping, we definitely want to report the
	 SIGTRAP.  The single-step operation has completed, so also
         clear the stepping flag; in general this does not matter,
	 because the SIGTRAP will be reported to the client, which
	 will give us a new action for this thread, but clear it for
	 consistency anyway.  It's safe to clear the stepping flag
         because the only consumer of get_stop_pc () after this point
	 is check_removed_breakpoint, and pending_is_breakpoint is not
	 set.  It might be wiser to use a step_completed flag instead.  */
      if (event_child->stepping)
	{
	  event_child->stepping = 0;
	  return wstat;
	}

      /* A SIGTRAP that we can't explain.  It may have been a breakpoint.
	 Check if it is a breakpoint, and if so mark the process information
	 accordingly.  This will handle both the necessary fiddling with the
	 PC on decr_pc_after_break targets and suppressing extra threads
	 hitting a breakpoint if two hit it at once and then GDB removes it
	 after the first is reported.  Arguably it would be better to report
	 multiple threads hitting breakpoints simultaneously, but the current
	 remote protocol does not allow this.  */
      if ((*the_low_target.breakpoint_at) (stop_pc))
	{
	  event_child->pending_is_breakpoint = 1;
	  event_child->pending_stop_pc = stop_pc;
	}

      return wstat;
    }

  /* NOTREACHED */
  return 0;
}
Example #8
0
static void
handle_exception (struct target_waitstatus *ourstatus)
{
  DWORD code = current_event.u.Exception.ExceptionRecord.ExceptionCode;

  ourstatus->kind = TARGET_WAITKIND_STOPPED;

  switch (code)
    {
    case EXCEPTION_ACCESS_VIOLATION:
      OUTMSG2 (("EXCEPTION_ACCESS_VIOLATION"));
      ourstatus->value.sig = TARGET_SIGNAL_SEGV;
      break;
    case STATUS_STACK_OVERFLOW:
      OUTMSG2 (("STATUS_STACK_OVERFLOW"));
      ourstatus->value.sig = TARGET_SIGNAL_SEGV;
      break;
    case STATUS_FLOAT_DENORMAL_OPERAND:
      OUTMSG2 (("STATUS_FLOAT_DENORMAL_OPERAND"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
      OUTMSG2 (("EXCEPTION_ARRAY_BOUNDS_EXCEEDED"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case STATUS_FLOAT_INEXACT_RESULT:
      OUTMSG2 (("STATUS_FLOAT_INEXACT_RESULT"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case STATUS_FLOAT_INVALID_OPERATION:
      OUTMSG2 (("STATUS_FLOAT_INVALID_OPERATION"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case STATUS_FLOAT_OVERFLOW:
      OUTMSG2 (("STATUS_FLOAT_OVERFLOW"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case STATUS_FLOAT_STACK_CHECK:
      OUTMSG2 (("STATUS_FLOAT_STACK_CHECK"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case STATUS_FLOAT_UNDERFLOW:
      OUTMSG2 (("STATUS_FLOAT_UNDERFLOW"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case STATUS_FLOAT_DIVIDE_BY_ZERO:
      OUTMSG2 (("STATUS_FLOAT_DIVIDE_BY_ZERO"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case STATUS_INTEGER_DIVIDE_BY_ZERO:
      OUTMSG2 (("STATUS_INTEGER_DIVIDE_BY_ZERO"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case STATUS_INTEGER_OVERFLOW:
      OUTMSG2 (("STATUS_INTEGER_OVERFLOW"));
      ourstatus->value.sig = TARGET_SIGNAL_FPE;
      break;
    case EXCEPTION_BREAKPOINT:
      OUTMSG2 (("EXCEPTION_BREAKPOINT"));
      ourstatus->value.sig = TARGET_SIGNAL_TRAP;
#ifdef _WIN32_WCE
      /* Remove the initial breakpoint.  */
      check_breakpoints ((CORE_ADDR) (long) current_event
			 .u.Exception.ExceptionRecord.ExceptionAddress);
#endif
      break;
    case DBG_CONTROL_C:
      OUTMSG2 (("DBG_CONTROL_C"));
      ourstatus->value.sig = TARGET_SIGNAL_INT;
      break;
    case DBG_CONTROL_BREAK:
      OUTMSG2 (("DBG_CONTROL_BREAK"));
      ourstatus->value.sig = TARGET_SIGNAL_INT;
      break;
    case EXCEPTION_SINGLE_STEP:
      OUTMSG2 (("EXCEPTION_SINGLE_STEP"));
      ourstatus->value.sig = TARGET_SIGNAL_TRAP;
      break;
    case EXCEPTION_ILLEGAL_INSTRUCTION:
      OUTMSG2 (("EXCEPTION_ILLEGAL_INSTRUCTION"));
      ourstatus->value.sig = TARGET_SIGNAL_ILL;
      break;
    case EXCEPTION_PRIV_INSTRUCTION:
      OUTMSG2 (("EXCEPTION_PRIV_INSTRUCTION"));
      ourstatus->value.sig = TARGET_SIGNAL_ILL;
      break;
    case EXCEPTION_NONCONTINUABLE_EXCEPTION:
      OUTMSG2 (("EXCEPTION_NONCONTINUABLE_EXCEPTION"));
      ourstatus->value.sig = TARGET_SIGNAL_ILL;
      break;
    default:
      if (current_event.u.Exception.dwFirstChance)
	{
	  ourstatus->kind = TARGET_WAITKIND_SPURIOUS;
	  return;
	}
      OUTMSG2 (("gdbserver: unknown target exception 0x%08lx at 0x%s",
		current_event.u.Exception.ExceptionRecord.ExceptionCode,
		phex_nz ((uintptr_t) current_event.u.Exception.ExceptionRecord.
		ExceptionAddress, sizeof (uintptr_t))));
      ourstatus->value.sig = TARGET_SIGNAL_UNKNOWN;
      break;
    }
  OUTMSG2 (("\n"));
  last_sig = ourstatus->value.sig;
}