Example #1
0
static int sock_signaled( struct object *obj, struct wait_queue_entry *entry )
{
    struct sock *sock = (struct sock *)obj;
    assert( obj->ops == &sock_ops );

    return check_fd_events( sock->fd, sock_get_poll_events( sock->fd ) ) != 0;
}
Example #2
0
static int sock_signaled( struct object *obj, struct thread *thread )
{
    struct sock *sock = (struct sock *)obj;
    assert( obj->ops == &sock_ops );

    return check_fd_events( sock->fd, sock_get_poll_events( sock->fd ) ) != 0;
}
Example #3
0
/* master socket timer expiration handler */
static void close_socket_timeout( void *arg )
{
    master_socket->timeout = NULL;
    flush_registry();

    /* if a new client is waiting, we keep on running */
    if (check_fd_events( master_socket->fd, POLLIN )) return;

    if (debug_level) fprintf( stderr, "wineserver: exiting (pid=%ld)\n", (long) getpid() );

#ifdef DEBUG_OBJECTS
    close_objects();  /* shut down everything properly */
#endif
    exit(0);
}