/** Checks whether there are duplicated entries in the Transform's children list. */ bool hasDuplicatedChildren() const { std::set<const ITransform*> tr_set; for(size_t i=0; i<childrenCount(); ++i) tr_set.insert(getChildren(i)); return tr_set.size() != childrenCount(); }
/** Remove the child at the specified position */ void removeChild( int pos ) { Q_ASSERT( pos >= 0 && pos < childrenCount() ); for ( int i = pos+1; i < childrenCount(); ++i ) { childAt( i )->mParentListPos--; } mChildren.removeAt( pos ); }
ViElement& ViElement::child(QString name) { for(int i = 0; i < childrenCount(); ++i) { if(name == mChildren[i].name()) { return mChildren[i]; } } for(int i = 0; i < childrenCount(); ++i) { return mChildren[i].child(name); } return dummyElement(); }
Qt::ItemFlags AMActionHistoryModel3::flags(const QModelIndex &index) const { if(!index.isValid()) return Qt::NoItemFlags; if( index.column() != 0) return Qt::ItemIsEnabled; AMPointerTreeNode *indexNode = static_cast<AMPointerTreeNode*>(index.internalPointer()); AMActionLogItem3 *item = 0; if(indexNode){ //NEM item = static_cast<AMActionLogItem3*>(indexNode->item()); } // In case the item didn't (or isn't yet) in some sort of finished state if(item && item->canCopy() && !(item->finalState() == 7 || item->finalState() == 8 || item->finalState() == 9) ) return Qt::ItemIsEnabled; //In case a loop or list had no logged actions in it if(item && item->canCopy() && item->actionInheritedLoop() && (childrenCount(index) == 0) ) return Qt::ItemIsEnabled; //In case a loop or list had no logged actions in it if(item && item->canCopy() && item->actionInheritedLoop() && (successfulChildrenCount(index) == 0) ) return Qt::ItemIsEnabled; if (item && item->canCopy()) return Qt::ItemIsEnabled | Qt::ItemIsSelectable; return Qt::ItemIsEnabled; }
RubixCube::RubixCube() { rubix = (game::Mesh*)game::ResMgr::load("res/mesh/rubix/rubix-face.obj"); flat = (game::Mesh*)game::ResMgr::load("res/mesh/rubix/flat-face.obj"); // initialize faces game::Camera *cam = new game::Camera(); cam->persp(); game::cameraSet(cam); // faces for (GLfloat x = -1.f; x <= +1.f; x += 1.f) for (GLfloat y = -1.f; y <= +1.f; y += 1.f) for (GLfloat z = -1.f; z <= +1.f; z += 1.f) if (x != y || y != z || z != 0.f) addChild(std::string("cube") + char(childrenCount() + '0'), new SmallCube(glm::vec3(x, y, z), flat, rubix)); scale(glm::vec3(.4f, .4f, .4f)); game::fogSet(glm::vec4(0, 0, 0, 1), 0); // game::Light *l1 = new game::Light(glm::vec3(.5f), glm::vec3(.5f)); game::lights.push_back(l1); l1->translate(glm::vec3(10, 0, 10)); // game::Light *l2 = new game::Light(glm::vec3(.5f), glm::vec3(.4f)); game::lights.push_back(l2); l2->translate(glm::vec3(5, 5, 10)); }
void PipePart::prepareChildren() noexcept { size_t count = childrenCount(); for (size_t i = 0; i < count; i++) { PipePart* childPart = _children[i]; if (!(childPart->flags() & kFlagPrepareDone)) childPart->preparePart(); } }
void AccessibilityUIElement::getChildren(Vector<AccessibilityUIElement>& children) { int count = childrenCount(); for (int i = 0; i < count; i++) { AtkObject* child = atk_object_ref_accessible_child(ATK_OBJECT(m_element), i); children.append(AccessibilityUIElement(child)); } }
ViElement& ViElement::child(int index) { if(childrenCount() > index) { return mChildren[index]; } return dummyElement(); }
void ProjectNode::createBinFileHeaderNode() { if(binFileHeaderNode) return; binFileHeaderNode = new BinaryFileHeaderNode(); // Should be at second position int id = qMin(1,childrenCount()); addChildAt(binFileHeaderNode,id); }
BsonTreeItem* BsonTreeItem::childSafe(unsigned pos) const { if (childrenCount() > pos) { return _items[pos]; } else { return NULL; } }
void SatellitesConfigNodeItem::clear() { for( int i = childrenCount(); i > 0; --i ) { SatellitesConfigAbstractItem *item = m_children.at( i - 1 ); item->clear(); m_children.remove( i - 1 ); delete item; } }
bool ViElement::hasChild(QString name) { for(int i = 0; i < childrenCount(); ++i) { if(name == mChildren[i].name()) { return true; } } return false; }
void eraseChild(ShaderNode* node) { VL_CHECK(node->parent() == this); for(unsigned i=0; i<childrenCount(); ++i) if (child(i) == node) { mNodes.erase(mNodes.begin()+i); node->mParent = NULL; return; } }
void AccessibilityUIElement::getChildren(Vector<RefPtr<AccessibilityUIElement> >& children) { if (!ATK_IS_OBJECT(m_element.get())) return; int count = childrenCount(); for (int i = 0; i < count; i++) { GRefPtr<AtkObject> child = adoptGRef(atk_object_ref_accessible_child(ATK_OBJECT(m_element.get()), i)); children.append(AccessibilityUIElement::create(child.get())); } }
QDomNode ViElement::toDom() { QDomDocument document; QDomElement node = document.createElement(name()); for(int i = 0; i < attributeCount(); ++i) { node.setAttribute(mAttributes[i].name(), mAttributes[i].toString()); } if(childrenCount() > 0) { for(int i = 0; i < childrenCount(); ++i) { node.appendChild(mChildren[i].toDom()); } } else { node.appendChild(document.createTextNode(toString())); } return node; }
static int childrenCount(const PsiContactListModel* model, const QModelIndex& root) { int result = 0; for (int i = 0; i < model->rowCount(root); ++i) { QModelIndex index = model->index(i, 0, root); if (model->data(index, ContactListModel::ExpandedRole).toBool()) { result += childrenCount(model, index); } else { result++; } } return result; }
QList<OperationsList*> OperationsList::findClusters(const QString& label) const { QList<OperationsList*> result; for( int i = 0 ; i < childrenCount() ; ++i ) { OperationsList* list = child( i ); if( list->label() == label ) { result.append( list ); } } return result; }
void CNcdNodeFolderProxy::InternalizeNodeDataL( RReadStream& aStream ) { DLTRACEIN(("")); // First internalize parent data CNcdNodeProxy::InternalizeNodeDataL( aStream ); // Get the children data here. DLTRACE(("Handle children")); // Clear the buffer because new childs will be appended iChildren.ResetAndDestroy(); TInt childrenCount( aStream.ReadInt32L() ); DLTRACE(("Children: %d", childrenCount )); TInt classObjectType( NcdNodeClassIds::ENcdNullObjectClassId ); for ( TInt i = 0; i < childrenCount; ++i ) { // This is safe casting because enum is same as TInt classObjectType = static_cast<NcdNodeClassIds::TNcdNodeClassId>(aStream.ReadInt32L()); if ( NcdNodeClassIds::ENcdChildEntityClassId == classObjectType ) { CNcdChildEntity* childEntity = CNcdChildEntity::NewLC( aStream ); iChildren.AppendL( childEntity ); CleanupStack::Pop( childEntity ); DLINFO((_L("Added child, id: %S, array index: %d, real index: %d"), &childEntity->Identifier().NodeId(), i, childEntity->Index() )); } else { // For debug purposes DLERROR(("Wrong class id")); DASSERT( EFalse ); // Wrong kind of class object info User::Leave( KErrCorrupt ); } } // Show node info here, after the internalization has been done. DLTRACEOUT(( _L("Node: %S, %S, %d"), &Namespace(), &Id(), NodeIdentifier().ClientUid().iUid )); }
void BookmarksItem::addChild(BookmarksItem * child) { insertChild(childrenCount(), child); }
mNodes.erase(mNodes.begin()+i); node->mParent = NULL; return; } } void eraseChild(unsigned index) { VL_CHECK(index<childrenCount()) mNodes[index]->mParent = NULL; mNodes.erase(mNodes.begin()+index); } void eraseChildren(unsigned start, unsigned count) { VL_CHECK(start < childrenCount()) VL_CHECK(start+count-1 < childrenCount()) for(unsigned i=start; i<start+count; ++i) mNodes[i]->mParent = NULL; mNodes.erase(mNodes.begin()+start, mNodes.begin()+start+count); } int findChild(const ShaderNode* node) const { for(unsigned i=0; i<childrenCount(); ++i) if(child(i) == node) return i; return -1; } size_t childrenCount() const { return mNodes.size(); }
QVariant AMActionHistoryModel3::data(const QModelIndex &index, int role) const { AMPointerTreeNode *indexNode = static_cast<AMPointerTreeNode*>(index.internalPointer()); if(!indexNode){ //NEM return QVariant(); } AMActionLogItem3 *item = static_cast<AMActionLogItem3*>(indexNode->item()); if(!item){ AMErrorMon::alert(this, AMACTIONHISTORYMODEL_MODELDATA_BAD_ITEM, QString("The action history attempted to access data with a bad item (row: %1 column: %2). Please report this problem to the Acquaman developers ").arg(index.row()).arg(index.column())); return QVariant(); } if(role == Qt::DisplayRole) { switch(index.column()) { case 0: return item->shortDescription(); case 1: return QVariant(); case 2: return item->failureMessage(); case 3: return AMDateTimeUtils::prettyDateTime(item->endDateTime()); case 4: return AMDateTimeUtils::prettyDuration(item->startDateTime(), item->endDateTime()); } } else if(role == Qt::DecorationRole) { // column 0: return the action icon. if(index.column() == 0) { QString iconFileName = item->iconFileName(); if(iconFileName.isEmpty()) iconFileName = ":/64x64/generic-action.png"; QPixmap p; if(QPixmapCache::find("AMActionLogItemIcon" % iconFileName, &p)) return p; else { p.load(iconFileName); p = p.scaledToHeight(22, Qt::SmoothTransformation); QPixmapCache::insert("AMActionLogItemIcon" % iconFileName, p); return p; } } // column 1: return the status icon else if(index.column() == 1) { switch(item->finalState()) { case AMAction3::Succeeded: return succeededIcon_; case AMAction3::Cancelled: return cancelledIcon_; case AMAction3::Failed: return failedIcon_; default: return unknownIcon_; } } else return QVariant(); } else if(role == Qt::SizeHintRole) { return QSize(-1, 32); } else if(role == Qt::ToolTipRole) { if(index.column() == 0) { // In case the item didn't (or isn't yet) in some sort of finished state if(item && item->canCopy() && !(item->finalState() == 7 || item->finalState() == 8 || item->finalState() == 9) ) return "Cannot select this item, it has not yet completed"; //In case a loop or list had no logged actions in it if(item && item->canCopy() && item->actionInheritedLoop() && (childrenCount(index) == 0) ) return "Cannot select this item, it has no children."; //In case a loop or list had no logged actions in it if(item && item->canCopy() && item->actionInheritedLoop() && (successfulChildrenCount(index) == 0) ) return "Cannot select this item, none of its children succeeded."; return item->longDescription(); } else if(index.column() == 1) { switch(item->finalState()) { case AMAction3::Succeeded: return "Succeeded"; case AMAction3::Cancelled: return "Cancelled"; case AMAction3::Failed: if(item->failureMessage().isEmpty()) return "Failed"; else return QString("Failed with message: %1").arg(item->failureMessage()); default: return "[?]"; } } else if(index.column() == 2) return QString(item->failureMessage()); } else if(role == Qt::BackgroundRole) { switch(item->finalState()) { case AMAction3::Succeeded: return QColor(126, 255, 106);// light green case AMAction3::Cancelled: return QColor(255, 176, 106);// light orange case AMAction3::Failed: return QColor(255, 104, 106);// light red default: return QVariant(); } } else if(role == AMActionHistoryModel3::ParentSelectRole) { ParentSelectMap selectMap; ParentSelectMap::const_iterator i = item->allParentSelected().constBegin(); while (i != item->allParentSelected().constEnd()) { selectMap.insert(i.key(), i.value()); ++i; } return QVariant::fromValue(selectMap); } return QVariant(); }
/** Add a new child to this TodoTreeNode */ void addChild( TodoTreeNode *node ) { node->mParentListPos = childrenCount(); mChildren.append( node ); }
void eraseChild(unsigned index) { VL_CHECK(index<childrenCount()) mNodes[index]->mParent = NULL; mNodes.erase(mNodes.begin()+index); }
bool SearchResultTreeItem::isLeaf() const { return childrenCount() == 0 && parent() != 0; }
int PsiContactListModel::visibleItemsCount() const { return childrenCount(this, QModelIndex()); }