Example #1
0
/*
  Sets flags to valid attributes.
*/
static XVisualInfo* bestVisual( Display* disp, int screen, int* flags )
{
    XVisualInfo* vi = chooseVisual( disp, screen, *flags );
    if( ! vi )
    {
        int valid = 0;
        int bit = GLV_ATTRIB_MULTISAMPLE;

        // Test each requested attribute separately.
        while( bit )
        {
            if( *flags & bit )
            {
                vi = chooseVisual( disp, screen, bit );
                if( vi )
                {
                    XFree( vi );
                    valid |= bit;
                }
            }
            bit >>= 1;
        }

        *flags = valid;
        vi = chooseVisual( disp, screen, valid );
    }
Example #2
0
bool QGLContext::chooseContext( const QGLContext* shareContext )
{
    Display* disp = d->paintDevice->x11Display();
    vi = chooseVisual();
    if ( !vi )
	return FALSE;

    if ( deviceIsPixmap() &&
	 (((XVisualInfo*)vi)->depth != d->paintDevice->x11Depth() ||
	  ((XVisualInfo*)vi)->screen != d->paintDevice->x11Screen()) )
    {
	XFree( vi );
	XVisualInfo appVisInfo;
	memset( &appVisInfo, 0, sizeof(XVisualInfo) );
	appVisInfo.visualid = XVisualIDFromVisual( (Visual*)d->paintDevice->x11Visual() );
	appVisInfo.screen = d->paintDevice->x11Screen();
	int nvis;
	vi = XGetVisualInfo( disp, VisualIDMask | VisualScreenMask, &appVisInfo, &nvis );
	if ( !vi )
	    return FALSE;

	int useGL;
	glXGetConfig( disp, (XVisualInfo*)vi, GLX_USE_GL, &useGL );
	if ( !useGL )
	    return FALSE;	//# Chickening out already...
    }
    int res;
    glXGetConfig( disp, (XVisualInfo*)vi, GLX_LEVEL, &res );
    glFormat.setPlane( res );
    glXGetConfig( disp, (XVisualInfo*)vi, GLX_DOUBLEBUFFER, &res );
    glFormat.setDoubleBuffer( res );
    glXGetConfig( disp, (XVisualInfo*)vi, GLX_DEPTH_SIZE, &res );
    glFormat.setDepth( res );
    glXGetConfig( disp, (XVisualInfo*)vi, GLX_RGBA, &res );
    glFormat.setRgba( res );
    glXGetConfig( disp, (XVisualInfo*)vi, GLX_ALPHA_SIZE, &res );
    glFormat.setAlpha( res );
    glXGetConfig( disp, (XVisualInfo*)vi, GLX_ACCUM_RED_SIZE, &res );
    glFormat.setAccum( res );
    glXGetConfig( disp, (XVisualInfo*)vi, GLX_STENCIL_SIZE, &res );
    glFormat.setStencil( res );
    glXGetConfig( disp, (XVisualInfo*)vi, GLX_STEREO, &res );
    glFormat.setStereo( res );

    Bool direct = format().directRendering() ? True : False;

    if ( shareContext &&
	 ( !shareContext->isValid() || !shareContext->cx ) ) {
#if defined(QT_CHECK_NULL)
	    qWarning("QGLContext::chooseContext(): Cannot share with invalid context");
#endif
	    shareContext = 0;
    }

    // 1. Sharing between rgba and color-index will give wrong colors.
    // 2. Contexts cannot be shared btw. direct/non-direct renderers.
    // 3. Pixmaps cannot share contexts that are set up for direct rendering.
    if ( shareContext && (format().rgba() != shareContext->format().rgba() ||
			  (deviceIsPixmap() &&
			   glXIsDirect( disp, (GLXContext)shareContext->cx ))))
	shareContext = 0;

    cx = 0;
    if ( shareContext ) {
	cx = glXCreateContext( disp, (XVisualInfo *)vi,
			       (GLXContext)shareContext->cx, direct );
	if ( cx )
	    d->sharing = TRUE;
    }
    if ( !cx )
	cx = glXCreateContext( disp, (XVisualInfo *)vi, None, direct );
    if ( !cx )
	return FALSE;
    glFormat.setDirectRendering( glXIsDirect( disp, (GLXContext)cx ) );
    if ( deviceIsPixmap() ) {
#if defined(GLX_MESA_pixmap_colormap) && defined(QGL_USE_MESA_EXT)
	gpm = glXCreateGLXPixmapMESA( disp, (XVisualInfo *)vi,
				      d->paintDevice->handle(),
				      choose_cmap( disp, (XVisualInfo *)vi ) );
#else
	gpm = (Q_UINT32)glXCreateGLXPixmap( disp, (XVisualInfo *)vi,
					    d->paintDevice->handle() );
#endif
	if ( !gpm )
	    return FALSE;
    }
    return TRUE;
}
Example #3
0
bool QGLContext::chooseContext(const QGLContext* shareContext)
{
    Q_D(QGLContext);
    const QX11Info *xinfo = qt_x11Info(d->paintDevice);

    Display* disp = xinfo->display();
    d->vi = chooseVisual();
    if (!d->vi)
        return false;

    if (deviceIsPixmap() &&
         (((XVisualInfo*)d->vi)->depth != xinfo->depth() ||
          ((XVisualInfo*)d->vi)->screen != xinfo->screen()))
    {
        XFree(d->vi);
        XVisualInfo appVisInfo;
        memset(&appVisInfo, 0, sizeof(XVisualInfo));
        appVisInfo.visualid = XVisualIDFromVisual((Visual *) xinfo->visual());
        appVisInfo.screen = xinfo->screen();
        int nvis;
        d->vi = XGetVisualInfo(disp, VisualIDMask | VisualScreenMask, &appVisInfo, &nvis);
        if (!d->vi)
            return false;

        int useGL;
        glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_USE_GL, &useGL);
        if (!useGL)
            return false;        //# Chickening out already...
    }
    int res;
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_LEVEL, &res);
    d->glFormat.setPlane(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_DOUBLEBUFFER, &res);
    d->glFormat.setDoubleBuffer(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_DEPTH_SIZE, &res);
    d->glFormat.setDepth(res);
    if (d->glFormat.depth())
        d->glFormat.setDepthBufferSize(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_RGBA, &res);
    d->glFormat.setRgba(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_RED_SIZE, &res);
    d->glFormat.setRedBufferSize(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_GREEN_SIZE, &res);
    d->glFormat.setGreenBufferSize(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_BLUE_SIZE, &res);
    d->glFormat.setBlueBufferSize(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_ALPHA_SIZE, &res);
    d->glFormat.setAlpha(res);
    if (d->glFormat.alpha())
        d->glFormat.setAlphaBufferSize(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_ACCUM_RED_SIZE, &res);
    d->glFormat.setAccum(res);
    if (d->glFormat.accum())
        d->glFormat.setAccumBufferSize(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_STENCIL_SIZE, &res);
    d->glFormat.setStencil(res);
    if (d->glFormat.stencil())
        d->glFormat.setStencilBufferSize(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_STEREO, &res);
    d->glFormat.setStereo(res);
    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_SAMPLE_BUFFERS_ARB, &res);
    d->glFormat.setSampleBuffers(res);
    if (d->glFormat.sampleBuffers()) {
        glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_SAMPLES_ARB, &res);
        d->glFormat.setSamples(res);
    }

    Bool direct = format().directRendering() ? True : False;

    if (shareContext &&
         (!shareContext->isValid() || !shareContext->d_func()->cx)) {
            qWarning("QGLContext::chooseContext(): Cannot share with invalid context");
            shareContext = 0;
    }

    // 1. Sharing between rgba and color-index will give wrong colors.
    // 2. Contexts cannot be shared btw. direct/non-direct renderers.
    // 3. Pixmaps cannot share contexts that are set up for direct rendering.
    // 4. If the contexts are not created on the same screen, they can't be shared

    if (shareContext
        && (format().rgba() != shareContext->format().rgba()
            || (deviceIsPixmap() && glXIsDirect(disp, (GLXContext)shareContext->d_func()->cx))
            || (shareContext->d_func()->screen != xinfo->screen())))
    {
        shareContext = 0;
    }

    d->cx = 0;
    if (shareContext) {
        d->cx = glXCreateContext(disp, (XVisualInfo *)d->vi,
                               (GLXContext)shareContext->d_func()->cx, direct);
        d->screen = ((XVisualInfo*)d->vi)->screen;
        if (d->cx) {
            QGLContext *share = const_cast<QGLContext *>(shareContext);
            d->sharing = true;
            share->d_func()->sharing = true;
        }
    }
    if (!d->cx) {
        d->cx = glXCreateContext(disp, (XVisualInfo *)d->vi, NULL, direct);
        d->screen = ((XVisualInfo*)d->vi)->screen;
    }
    if (!d->cx)
        return false;
    d->glFormat.setDirectRendering(glXIsDirect(disp, (GLXContext)d->cx));
    if (deviceIsPixmap()) {
#if defined(GLX_MESA_pixmap_colormap) && defined(QGL_USE_MESA_EXT)
        d->gpm = glXCreateGLXPixmapMESA(disp, (XVisualInfo *)d->vi,
                                        qt_x11Handle(d->paintDevice),
                                        qt_gl_choose_cmap(disp, (XVisualInfo *)d->vi));
#else
        d->gpm = (quint32)glXCreateGLXPixmap(disp, (XVisualInfo *)d->vi,
                                              qt_x11Handle(d->paintDevice));
#endif
        if (!d->gpm)
            return false;
    }
    QString glxExt = QString(QLatin1String(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS)));
    if (glxExt.contains(QLatin1String("GLX_SGI_video_sync"))) {
        if (d->glFormat.swapInterval() == -1)
            d->glFormat.setSwapInterval(0);
    } else {
        d->glFormat.setSwapInterval(-1);
    }
    return true;
}