Example #1
0
/**************************************************************************
Count the # of thousand citizen in a civilisation.
**************************************************************************/
int civ_population(const struct player *pplayer)
{
  int ppl=0;
  city_list_iterate(pplayer->cities, pcity)
    ppl+=city_population(pcity);
  city_list_iterate_end;
  return ppl;
}
Example #2
0
/****************************************************************
...
*****************************************************************/
void city_dialog_update_title(struct city_dialog *pdialog)
{
  char buf[512];
  String now;
  
  sprintf(buf, "%s - %s citizens",
	  pdialog->pcity->name, int_to_text(city_population(pdialog->pcity)));

  XtVaGetValues(pdialog->cityname_label, XtNlabel, &now, NULL);
  if(strcmp(now, buf)) {
    XtVaSetValues(pdialog->cityname_label, XtNlabel, (XtArgVal)buf, NULL);
    xaw_horiz_center(pdialog->cityname_label);
  }
}