//============================================================================== bool AudioThumbnail::loadFrom (InputStream& rawInput) { BufferedInputStream input (rawInput, 4096); if (input.readByte() != 'j' || input.readByte() != 'a' || input.readByte() != 't' || input.readByte() != 'm') return false; const ScopedLock sl (lock); clearChannelData(); samplesPerThumbSample = input.readInt(); totalSamples = input.readInt64(); // Total number of source samples. numSamplesFinished = input.readInt64(); // Number of valid source samples that have been read into the thumbnail. int32 numThumbnailSamples = input.readInt(); // Number of samples in the thumbnail data. numChannels = input.readInt(); // Number of audio channels. sampleRate = input.readInt(); // Source sample rate. input.skipNextBytes (16); // (reserved) createChannels (numThumbnailSamples); for (int i = 0; i < numThumbnailSamples; ++i) for (int chan = 0; chan < numChannels; ++chan) channels.getUnchecked(chan)->getData(i)->read (input); return true; }
void AudioThumbnail::clear() { source = nullptr; const ScopedLock sl (lock); clearChannelData(); }
void AudioThumbnail::clear() { source = nullptr; clearChannelData(); }