int CraftingSessionImplementation::cancelSession() { ManagedReference<CraftingTool*> craftingTool = this->craftingTool.get(); ManagedReference<CreatureObject*> crafter = this->crafter.get(); ManagedReference<PlayerObject*> crafterGhost = this->crafterGhost.get(); ManagedReference<CraftingStation*> craftingStation = this->craftingStation.get(); if(craftingTool != NULL) craftingTool->dropActiveSession(SessionFacadeType::CRAFTING); if (crafter != NULL) { crafter->dropActiveSession(SessionFacadeType::CRAFTING); // DPlay9 ***************************** PlayerObjectDeltaMessage9* dplay9 = new PlayerObjectDeltaMessage9( crafter->getPlayerObject()); dplay9->setCraftingState(0); dplay9->close(); crafter->sendMessage(dplay9); // ************************************* } if(crafterGhost != NULL && crafterGhost->getDebug()) { crafter->sendSystemMessage("*** Canceling crafting session ***"); } return clearSession(); }
int SlicingSessionImplementation::cancelSession() { ManagedReference<CreatureObject*> player = this->player.get(); ManagedReference<TangibleObject*> tangibleObject = this->tangibleObject.get(); if (player != NULL) { player->dropActiveSession(SessionFacadeType::SLICING); player->getPlayerObject()->removeSuiBoxType(SuiWindowType::SLICING_MENU); } if (tangibleObject != NULL) tangibleObject->dropActiveSession(SessionFacadeType::SLICING); clearSession(); return 0; }
void MainWindow::saveSession() { clearSession(); QSettings settings; settings.beginWriteArray("Session"); for (int i = 0; i < ui.editorTabs->count(); i++) { settings.setArrayIndex(i); settings.setValue("file",ui.editorTabs->tabToolTip(i)); } settings.endArray(); }
int main (int argc, char **argv) { clearSession(); register SVCXPRT *transp; pthread_t thread; int rc = pthread_create(&thread, NULL, threadTask, (void *) NULL); assert(rc == 0); pmap_unset (IM_MESSENGER, VER); transp = svcudp_create(RPC_ANYSOCK); if (transp == NULL) { fprintf (stderr, "%s", "cannot create udp service."); exit(1); } if (!svc_register(transp, IM_MESSENGER, VER, im_messenger_3, IPPROTO_UDP)) { fprintf (stderr, "%s", "unable to register (IM_MESSENGER, VER, udp)."); exit(1); } transp = svctcp_create(RPC_ANYSOCK, 0, 0); if (transp == NULL) { fprintf (stderr, "%s", "cannot create tcp service."); exit(1); } if (!svc_register(transp, IM_MESSENGER, VER, im_messenger_3, IPPROTO_TCP)) { fprintf (stderr, "%s", "unable to register (IM_MESSENGER, VER, tcp)."); exit(1); } svc_run (); fprintf (stderr, "%s", "svc_run returned"); exit (1); /* NOTREACHED */ }
void QmlControlPanel::processAction( ControlPanelActions action, const QPointF position ) { switch( action ) { case OPEN_CONTENT: emit openContentPanel( position ); break; case OPEN_APPLICATION: emit openApplicationsPanel( position ); break; case NEW_SESSION: emit clearSession(); break; case LOAD_SESSION: emit openLoadSessionPanel( position ); break; case SAVE_SESSION: emit openSaveSessionPanel( position ); break; default: break; } }
void CraftingSessionImplementation::selectDraftSchematic(int index) { ManagedReference<CreatureObject*> crafter = this->crafter.get(); ManagedReference<PlayerObject*> crafterGhost = this->crafterGhost.get(); ManagedReference<CraftingTool*> craftingTool = this->craftingTool.get(); if (index >= currentSchematicList.size()) { crafter->sendSystemMessage("Invalid Schematic Index"); closeCraftingWindow(1); cancelSession(); return; } DraftSchematic* draftschematic = currentSchematicList.get(index); if (draftschematic == NULL) { crafter->sendSystemMessage("@ui_craft:err_no_draft_schematic"); closeCraftingWindow(1); cancelSession(); return; } clearSession(); Locker slocker(_this.get()); if(crafterGhost != NULL && crafterGhost->getDebug()) { crafter->sendSystemMessage("Selected DraftSchematic: " + draftschematic->getCustomName()); } state = 2; if (craftingTool != NULL) { Locker locker(craftingTool); if (createSessionObjects(draftschematic)) { if (prototype == NULL) { crafter->sendSystemMessage("@ui_craft:err_no_prototype"); closeCraftingWindow(1); cancelSession(); return; } // Dplay9 ******************************************************** // Sets the Crafting state to 2, which is the Resource screen PlayerObjectDeltaMessage9* dplay9 = new PlayerObjectDeltaMessage9( crafter->getPlayerObject()); dplay9->setExperimentationPoints(0xFFFFFFFF); dplay9->setCraftingState(2); dplay9->close(); crafter->sendMessage(dplay9); // End Dplay9 ***************************************************** } else { crafter->sendSystemMessage("This type of object has not yet been implemented"); } } else { crafter->sendSystemMessage("@ui_craft:err_no_crafting_tool"); closeCraftingWindow(1); cancelSession(); } }