void soup_connection_set_state (SoupConnection *conn, SoupConnectionState state) { g_return_if_fail (SOUP_IS_CONNECTION (conn)); g_return_if_fail (state > SOUP_CONNECTION_NEW && state < SOUP_CONNECTION_DISCONNECTED); SOUP_CONNECTION_GET_PRIVATE (conn)->state = state; if (state == SOUP_CONNECTION_IDLE) clear_current_request (conn); }
static void dispose (GObject *object) { SoupConnection *conn = SOUP_CONNECTION (object); SoupConnectionPrivate *priv = SOUP_CONNECTION_GET_PRIVATE (conn); stop_idle_timer (priv); /* Make sure clear_current_request doesn't re-establish the timeout */ priv->idle_timeout = 0; clear_current_request (conn); soup_connection_disconnect (conn); G_OBJECT_CLASS (soup_connection_parent_class)->dispose (object); }
void soup_connection_set_state (SoupConnection *conn, SoupConnectionState state) { SoupConnectionPrivate *priv; SoupConnectionState old_state; g_return_if_fail (SOUP_IS_CONNECTION (conn)); g_return_if_fail (state >= SOUP_CONNECTION_NEW && state <= SOUP_CONNECTION_DISCONNECTED); priv = SOUP_CONNECTION_GET_PRIVATE (conn); old_state = priv->state; priv->state = state; if (state == SOUP_CONNECTION_IDLE && old_state == SOUP_CONNECTION_IN_USE) clear_current_request (conn); g_object_notify (G_OBJECT (conn), "state"); }