Example #1
0
void CPlay::time (int64_t t) {

	//
	// t = time elapsed to run CPlay::eval (..)
	//
	

	//
	// average recent eval times to prevent a one off long
	// eval (eg., disk access by another program ) spoil the
	// smooth motion.
	//
	
	int64_t t0 = clock64 ();

	if (numRecentEvals == MAX_RECENT_EVALS) {
		recentEvalTimes.pop_front (); 
		--numRecentEvals;
	}

	recentEvalTimes.push_back (t); 
	++numRecentEvals;

	int64_t sumRecentEvalTime = 0; 
	for (ListOfInt64Iterator iter = recentEvalTimes.begin (), jter = recentEvalTimes.end (); iter != jter; ++iter) sumRecentEvalTime += *iter;
	adjustedEvalTime += (sumRecentEvalTime / numRecentEvals);
	
	// cout << "adjusted = " << adjustedEvalTime << endl;
	
	CLoop::time (t + clock64() - t0);	

}
Example #2
0
	__device__ void stop() {
		if(intervall >= 0 && intervall < numberOfIntervalls) {
			unsigned long long diff = clock64() - currentTime;
			__syncthreads();
			atomicAdd(&counter[intervall].avg, diff);
			atomicMin(&counter[intervall].min, diff);
			atomicMax(&counter[intervall].max, diff);
			atomicAdd(&counter[intervall].iter, 1);
			intervall++;
			__syncthreads();
			currentTime = clock64();
		}
	}
Example #3
0
void CTextField::draw () {
   
	static const int64_t ct = CGameDevice::CLOCKS_PER_SECOND >> 1;
	int64_t dt = clock64() - t;
	
	if (dt > ct) {
		showCursor = !showCursor;
		t = clock64 ();
	}	
	
	const CBox& loc = getLocation ();		
   glColor3f (0.75, 0.75, 0.75);
   CGameDevice::drawString (text, loc.left, loc.bottom);   
   if (isSelected() && showCursor) {
      int left = loc.left + (int) (CGameDevice::stringWidth (text) + 0.5) + 1;      
      glBegin (GL_LINES);
         glVertex3f (left, loc.bottom, 0);
         glVertex3f (left, loc.top, 0);         
      glEnd ();
	}
}
Example #4
0
void CTextField::init () {
   
	CButton::init ();
	showCursor = false;
	t = clock64 ();   
}
Example #5
0
	__device__ void start() {
		intervall = 0;
		currentTime = clock64();
	}
Example #6
0
__device__
long long java_lang_System_nanoTime(int * exception){
  return (long long) clock64();
}