Example #1
0
int decodeAACfile(char *sndfile, int def_srate, aac_dec_opt *opt)
{
    int tagsize;
    unsigned long samplerate;
    unsigned char channels;
    void *sample_buffer;

    FILE *infile;

    audio_file *aufile;

    NeAACDecHandle hDecoder;
    NeAACDecFrameInfo frameInfo;
    NeAACDecConfigurationPtr config;

    int first_time = 1;


    /* declare variables for buffering */
    DEC_BUFF_VARS

    infile = fopen(opt->filename, "rb");
    if (infile == NULL)
    {
        /* unable to open file */
        error_handler("Error opening file: %s\n", opt->filename);
        return 1;
    }
    INIT_BUFF(infile)

    tagsize = id3v2_tag(buffer);
    if (tagsize)
    {
        UPDATE_BUFF_SKIP(tagsize)
    }

    hDecoder = NeAACDecOpen();

    /* Set the default object type and samplerate */
    /* This is useful for RAW AAC files */
    config = NeAACDecGetCurrentConfiguration(hDecoder);
    if (def_srate)
        config->defSampleRate = def_srate;
    config->defObjectType = opt->object_type;
    config->outputFormat = opt->output_format;

    NeAACDecSetConfiguration(hDecoder, config);

    if ((bytesconsumed = NeAACDecInit(hDecoder, buffer, bytes_in_buffer,
        &samplerate, &channels)) < 0)
    {
        /* If some error initializing occured, skip the file */
        error_handler("Error initializing decoder library.\n");
        END_BUFF
        NeAACDecClose(hDecoder);
        fclose(infile);
        return 1;
    }
    buffer_index += bytesconsumed;

    do
    {
        /* update buffer */
        UPDATE_BUFF_READ

        sample_buffer = NeAACDecDecode(hDecoder, &frameInfo, buffer, bytes_in_buffer);

        /* update buffer indices */
        UPDATE_BUFF_IDX(frameInfo)

        if (frameInfo.error > 0)
        {
            error_handler("Error: %s\n",
            NeAACDecGetErrorMessage(frameInfo.error));
        }

        opt->progress_update((long)fileread, buffer_index);

        /* open the sound file now that the number of channels are known */
        if (first_time && !frameInfo.error)
        {
            if(opt->decode_mode == 0)
            {
                if (Set_WIN_Params (INVALID_FILEDESC, samplerate, SAMPLE_SIZE,
                                frameInfo.channels) < 0)
                {
                    error_handler("\nCan't access %s\n", "WAVE OUT");
                    END_BUFF
                    NeAACDecClose(hDecoder);
                    fclose(infile);
                    return (0);
                }
            }
            else
            {
                aufile = open_audio_file(sndfile, samplerate, frameInfo.channels,
                    opt->output_format, opt->file_type, aacChannelConfig2wavexChannelMask(&frameInfo));

                if (aufile == NULL)
                {
                    END_BUFF
                    NeAACDecClose(hDecoder);
                    fclose(infile);
                    return 0;
                }
            }
            first_time = 0;
        }

        if ((frameInfo.error == 0) && (frameInfo.samples > 0))
        {
            if(opt->decode_mode == 0)
                WIN_Play_Samples((short*)sample_buffer, frameInfo.channels*frameInfo.samples);
            else
                write_audio_file(aufile, sample_buffer, frameInfo.samples, 0);
        }

        if (buffer_index >= fileread)
            sample_buffer = NULL; /* to make sure it stops now */

        if(stop_decoding)
            break;

    } while (sample_buffer != NULL);

    NeAACDecClose(hDecoder);

    fclose(infile);

    if(opt->decode_mode == 0)
        WIN_Audio_close();
    else
    {
        if (!first_time)
            close_audio_file(aufile);
    }

    END_BUFF

    return frameInfo.error;
}
Example #2
0
int decodeMP4file(char *sndfile, aac_dec_opt *opt)
{
    int track;
    unsigned long samplerate;
    unsigned char channels;
    void *sample_buffer;

    mp4ff_t *infile;
    FILE *mp4File;
    int sampleId, numSamples;

    audio_file *aufile;

    NeAACDecHandle hDecoder;
    NeAACDecFrameInfo frameInfo;

    unsigned char *buffer;
    int buffer_size;

    int first_time = 1;

    /* initialise the callback structure */
    mp4ff_callback_t *mp4cb = malloc(sizeof(mp4ff_callback_t));

    mp4File = fopen(opt->filename, "rb");
    mp4cb->read = read_callback;
    mp4cb->seek = seek_callback;
    mp4cb->user_data = mp4File;

    infile = mp4ff_open_read(mp4cb);
    if (!infile)
    {
        /* unable to open file */
        error_handler("Error opening file: %s\n", opt->filename);
        return 1;
    }

    if ((track = GetAACTrack(infile)) < 0)
    {
        error_handler("Unable to find correct AAC sound track in the MP4 file.\n");
        mp4ff_close(infile);
        free(mp4cb);
        fclose(mp4File);
        return 1;
    }

    buffer = NULL;
    buffer_size = 0;
    mp4ff_get_decoder_config(infile, track, &buffer, &buffer_size);

    hDecoder = NeAACDecOpen();

    if(NeAACDecInit2(hDecoder, buffer, buffer_size, &samplerate, &channels) < 0)
    {
        /* If some error initializing occured, skip the file */
        error_handler("Error initializing decoder library.\n");
        NeAACDecClose(hDecoder);
        mp4ff_close(infile);
        free(mp4cb);
        fclose(mp4File);
        return 1;
    }
    if (buffer)
        free(buffer);

    numSamples = mp4ff_num_samples(infile, track);

    for (sampleId = 0; sampleId < numSamples; sampleId++)
    {
        int rc;

        /* get access unit from MP4 file */
        buffer = NULL;
        buffer_size = 0;

        rc = mp4ff_read_sample(infile, track, sampleId, &buffer, &buffer_size);
        if (rc == 0)
        {
            error_handler("Reading from MP4 file failed.\n");
            NeAACDecClose(hDecoder);
            mp4ff_close(infile);
            free(mp4cb);
            fclose(mp4File);
            return 1;
        }

        sample_buffer = NeAACDecDecode(hDecoder, &frameInfo, buffer, buffer_size);

        if (buffer)
            free(buffer);

        opt->progress_update((long)numSamples, sampleId);

        /* open the sound file now that the number of channels are known */
        if (first_time && !frameInfo.error)
        {
            if(opt->decode_mode == 0)
            {
                if (Set_WIN_Params (INVALID_FILEDESC, samplerate, SAMPLE_SIZE,
                                frameInfo.channels) < 0)
                {
                    error_handler("\nCan't access %s\n", "WAVE OUT");
                    NeAACDecClose(hDecoder);
                    mp4ff_close(infile);
                    free(mp4cb);
                    fclose(mp4File);
                    return (0);
                }
            }
            else
            {
                aufile = open_audio_file(sndfile, samplerate, frameInfo.channels,
                     opt->output_format, opt->file_type, aacChannelConfig2wavexChannelMask(&frameInfo));

                if (aufile == NULL)
                {
                    NeAACDecClose(hDecoder);
                    mp4ff_close(infile);
                    free(mp4cb);
                    fclose(mp4File);
                    return 0;
                }
            }
            first_time = 0;
        }

        if ((frameInfo.error == 0) && (frameInfo.samples > 0))
        {
            if(opt->decode_mode == 0)
                WIN_Play_Samples((short*)sample_buffer, frameInfo.channels*frameInfo.samples);
            else
                write_audio_file(aufile, sample_buffer, frameInfo.samples, 0);
        }

        if (frameInfo.error > 0)
        {
            error_handler("Error: %s\n",
            NeAACDecGetErrorMessage(frameInfo.error));
            break;
        }
        if(stop_decoding)
            break;
    }


    NeAACDecClose(hDecoder);


    mp4ff_close(infile);
    free(mp4cb);
    fclose(mp4File);

    if(opt->decode_mode == 0)
        WIN_Audio_close();
    else
    {
        if (!first_time)
            close_audio_file(aufile);
    }

    return frameInfo.error;
}
Example #3
0
int decodeMP4file(char *sndfile, aac_dec_opt *opt)
{
    int track;
    unsigned long samplerate;
    unsigned char channels;
    void *sample_buffer;

    MP4FileHandle infile;
    MP4SampleId sampleId, numSamples;

    audio_file *aufile;

    faacDecHandle hDecoder;
    faacDecFrameInfo frameInfo;

    unsigned char *buffer;
    int buffer_size;

    int first_time = 1;

    hDecoder = faacDecOpen();

    infile = MP4Read(opt->filename, 0);
    if (!infile)
    {
        /* unable to open file */
        error_handler("Error opening file: %s\n", opt->filename);
        return 1;
    }

    if ((track = GetAACTrack(infile)) < 0)
    {
        error_handler("Unable to find correct AAC sound track in the MP4 file.\n");
        MP4Close(infile);
        return 1;
    }

    buffer = NULL;
    buffer_size = 0;
    MP4GetTrackESConfiguration(infile, track, &buffer, &buffer_size);

    if(faacDecInit2(hDecoder, buffer, buffer_size, &samplerate, &channels) < 0)
    {
        /* If some error initializing occured, skip the file */
        error_handler("Error initializing decoder library.\n");
        faacDecClose(hDecoder);
        MP4Close(infile);
        return 1;
    }
    if (buffer)
        free(buffer);

    numSamples = MP4GetTrackNumberOfSamples(infile, track);

    for (sampleId = 1; sampleId <= numSamples; sampleId++)
    {
        int rc;

        /* get access unit from MP4 file */
        buffer = NULL;
        buffer_size = 0;

        rc = MP4ReadSample(infile, track, sampleId, &buffer, &buffer_size, NULL, NULL, NULL, NULL);
        if (rc == 0)
        {
            error_handler("Reading from MP4 file failed.\n");
            faacDecClose(hDecoder);
            MP4Close(infile);
            return 1;
        }

        sample_buffer = faacDecDecode(hDecoder, &frameInfo, buffer, buffer_size);

        if (buffer)
            free(buffer);

        opt->progress_update((long)numSamples, sampleId);

        /* open the sound file now that the number of channels are known */
        if (first_time && !frameInfo.error)
        {
            if(opt->decode_mode == 0)
            {
                if (Set_WIN_Params (INVALID_FILEDESC, samplerate, SAMPLE_SIZE,
                                frameInfo.channels) < 0)
                {
                    error_handler("\nCan't access %s\n", "WAVE OUT");
                    faacDecClose(hDecoder);
                    MP4Close(infile);
                    return (0);
                }
            }
            else
            {
                aufile = open_audio_file(sndfile, samplerate, frameInfo.channels,
                     opt->output_format, opt->file_type, aacChannelConfig2wavexChannelMask(&frameInfo));

                if (aufile == NULL)
                {
                    faacDecClose(hDecoder);
                    MP4Close(infile);
                    return 0;
                }
            }
            first_time = 0;
        }

        if ((frameInfo.error == 0) && (frameInfo.samples > 0))
        {
            if(opt->decode_mode == 0)
                WIN_Play_Samples((short*)sample_buffer, frameInfo.channels*frameInfo.samples);
            else
                write_audio_file(aufile, sample_buffer, frameInfo.samples, 0);
        }

        if (frameInfo.error > 0)
        {
            error_handler("Error: %s\n",
            faacDecGetErrorMessage(frameInfo.error));
            break;
        }
        if(stop_decoding)
            break;
    }


    faacDecClose(hDecoder);


    MP4Close(infile);

    if(opt->decode_mode == 0)
        WIN_Audio_close();
    else
    {
        if (!first_time)
            close_audio_file(aufile);
    }

    return frameInfo.error;
}