Example #1
0
static void handle_rowsize( LWControl *ectl, void *edata )
{
   int i;

   GET_INT( ectl, i );
   if ( i < linesize ) {
      clrtext( 1, 13, NROWS, 60 );
      clrtext( 1, 63, NROWS, 78 );
   }
   linesize = i;
   pagesize = i * NROWS;
   drawcb_text( ctl[ 0 ], NULL, 0 );
}
Example #2
0
int main(void)
{

	/* init ncurses */
	WINDOW * mainwin;

	if (( mainwin = initscr()) == NULL) {
		fprintf(stderr,"ERROR initializing ncurses.\n");
		exit(1);
		}


/* Define all internally used variables               */

	int loopy,loopx;
	int keyin=0;


/* Initialize BigMap array to all blanks     */

	for(loopy=1; loopy<=84; loopy++)
	    for(loopx=1; loopx<=84; loopx++)
		  bigmap[loopy][loopx]=' ';

	for(loopy=1; loopy<=2; loopy++)
	    for(loopx=1; loopx<=84; loopx++)
	       {
	       bigmap[loopy][loopx]='#';
	       bigmap[loopy+82][loopx]='#';
	       }

	for(loopx=1; loopx<=2; loopx++)
	   for(loopy=1; loopy<=84; loopy++)
	      {
	      bigmap[loopy][loopx]='#';
	      bigmap[loopy][loopx+82]='#';
	      }


	for(loopx=1; loopx<=8; loopx++)
	   {
	   shields[loopx]=100;
	   twas[loopx]='B';
	   }

/*********** Main programming starts here ***********/


	curs_set(0);
	drawscr();
	initgame();
	views();
	while(keyin != 27)
	{
	keyin = check_keybrd();
	switch(keyin)
		{
		case 172:movetank(UP);break;
		case 180:movetank(DOWN);break;
		case 175:movetank(LEFT);break;
		case 177:movetank(RIGHT);break;
		case 182:clrtext();break;
		case 49:tank=1;views();break;
		case 50:tank=2;views();break;
		case 51:tank=3;views();break;
		case 52:tank=4;views();break;
		case 53:tank=5;views();break;
		case 54:tank=6;views();break;
		case 55:tank=7;views();break;
		case 56:tank=8;views();break;
		case 33:decoy=1;views();break;
		case 64:decoy=2;views();break;
		case 35:decoy=3;views();break;
		}
	remote();
	refresh();
	}

curs_set(1);     /* Show Cursor */
return(0);

}
Example #3
0
int main(void) {
    
    /* init ncurses */
    WINDOW * mainwin;
    
    if (( mainwin = initscr()) == NULL) {
        fprintf(stderr, "ERROR initializing ncurses.\n");
        exit(1);
    }
    
    
    /* Define all internally used variables               */
    
    int loopy, loopx;
    int keyin = 0;
    
    
    /* Initialize BigMap array to all blanks     */
    
    for (loopy = 1; loopy <= 84; loopy++) {
        for (loopx = 1; loopx <= 84; loopx++) {
            bigmap[loopy][loopx]=' ';
        }
    }
    
    /* Create the inpenetrable walls around the big map */
    /* Top and Bottom wall */
    for (loopy = 1; loopy <= 2; loopy++) {
        for (loopx = 1; loopx <= 84; loopx++) {
            bigmap[loopy][loopx] = '#';
            bigmap[loopy+82][loopx] = '#';
        }
    }
    
    /* Left and Right wall */
    for (loopx = 1; loopx <= 2; loopx++) {
        for(loopy = 1; loopy <=84; loopy++) {
            bigmap[loopy][loopx] = '#';
            bigmap[loopy][loopx+82] = '#';
        }
    }
    
    /* Initialize the tanks shields to 100
     and their previous character to 'B' indicating they were on the Base */
    for (loopx = 1; loopx <= 8; loopx++) {
        shields[loopx] = 100;
        twas[loopx] = 'B';
    }
    
    /*********** Main programming starts here ***********/
    
    /* hide the cursor */
    curs_set(FALSE); // disable the cursor
    
    drawscr();
    initgame();
    views();
    
    /* Main Game Loop - Exits when ESC is pressed */
    while(keyin != 27) {
        keyin = check_keybrd();
        switch(keyin) {
            case 172:
                movetank(UP);
                break;
                
            case 180:
                movetank(DOWN);
                break;
                
            case 175:
                movetank(LEFT);
                break;
                
            case 177:
                movetank(RIGHT);
                break;
                
            case 182:
                clrtext();
                break;
                
            case 49:
                tank = 1;
                views();
                break;
                
            case 50:
                tank = 2;
                views();
                break;
                
            case 51:
                tank = 3;
                views();
                break;
                
            case 52:
                tank = 4;
                views();
                break;
                
            case 53:
                tank = 5;
                views();
                break;
                
            case 54:
                tank = 6;
                views();
                break;
                
            case 55:
                tank = 7;
                views();
                break;
                
            case 56:
                tank = 8;
                views();
                break;
                
            case 33:
                decoy = 1;
                views();
                break;
                
            case 64:
                decoy = 2;
                views();
                break;
                
            case 35:
                decoy = 3;
                views();
                break;
        }
        
        remote();
        refresh();
    }
    
    curs_set(1);     /* Show Cursor */
    return(0);
    
}