void post_server_shutdown(int status) { switch (status) { case 0: topiclist_unload(); realmlist_destroy(); teamlist_unload(); clanlist_unload(); tournament_destroy(); anongame_infos_unload(); trans_unload(); aliasfile_unload(); command_groups_unload(); tracker_set_servers(NULL); characterlist_destroy(); ladder_destroyxptable(); case STATUS_WAR3XPTABLES_FAILURE: case STATUS_LADDERLIST_FAILURE: ladder_update_all_accounts(); ladders_destroy(); output_dispose_filename(); accountlist_destroy(); attrlayer_cleanup(); watchlist_destroy(); news_unload(); versioncheck_unload(); autoupdate_unload(); adbannerlist_destroy(); ipbanlist_save(prefs_get_ipbanfile()); ipbanlist_destroy(); helpfile_unload(); channellist_destroy(); server_clear_hostname(); timerlist_destroy(); gamelist_destroy(); connlist_destroy(); fdwatch_close(); case STATUS_FDWATCH_FAILURE: anongame_matchlists_destroy(); case STATUS_MATCHLISTS_FAILURE: anongame_maplists_destroy(); case STATUS_MAPLISTS_FAILURE: case STATUS_SUPPORT_FAILURE: if (psock_deinit()) eventlog(eventlog_level_error, __FUNCTION__, "got error from psock_deinit()"); case STATUS_PSOCK_FAILURE: storage_close(); case STATUS_STORAGE_FAILURE: oom_free(); case STATUS_OOM_FAILURE: case -1: break; default: eventlog(eventlog_level_error,__FUNCTION__,"got bad status \"%d\" during shutdown",status); } return; }
extern int command_groups_reload(char const * filename) { command_groups_unload(); return command_groups_load(filename); }