static void kill_balls (HWND hwnd, int x, int y)
{
    if (!field [x][y].color)
        return;
    
    if (tagged_count < 2)
        return;

    set_score (score + (tagged_count - 2) * (tagged_count - 2));
    compress_y ();
    compress_x ();
    InvalidateRect (hwnd, &rcBoard, FALSE);
    check_game_over (hwnd);
}
Example #2
0
static void
kill_balls (int x, int y)
{
	if (!field [x][y].color)
		return;
	
	if (tagged_count < 2)
		return;

	set_score (score + (tagged_count - 2) * (tagged_count - 2));
	compress_y ();
	compress_x ();
	gtk_widget_draw (draw_area, NULL);
	check_game_over ();
}