void TraineeWalker::send2City() { computeWalkerPath(); if( !isDeleted() ) { _destinationBuilding->reserveTrainee(_traineeType); Scenario::instance().getCity().addWalker( WalkerPtr( this ) ); } }
void TraineeWalker::start() { computeWalkerPath(); }
void ServiceWalker::start() { computeWalkerPath(); }