Example #1
0
//	------------------------------------------------------------------------------------------------------
//	Place current object at center of current segment.
int ObjectPlaceObject(void)
{
	int	old_cur_object_index;
	int	rval;
	if (Cur_object_type == OBJ_PLAYER)
	{
		int num_players = compute_num_players();
		Assert(num_players <= MAX_MULTI_PLAYERS);
		if (num_players > MAX_PLAYERS)
			editor_status("You just placed a cooperative player object");
		if (num_players == MAX_MULTI_PLAYERS) {
			editor_status_fmt("Can't place player object.  Already %i players.", MAX_MULTI_PLAYERS);
			return -1;
		}
	}

	//update_due_to_new_segment();
	const auto cur_object_loc = compute_segment_center(Cursegp);

	old_cur_object_index = Cur_object_index;
	rval = place_object(Cursegp, cur_object_loc, Cur_object_type, Cur_object_id);

	if (old_cur_object_index != Cur_object_index)
		vobjptr(Cur_object_index)->rtype.pobj_info.tmap_override = -1;

	return rval;

}
Example #2
0
//	------------------------------------------------------------------------------------------------------
//	Place current object at center of current segment.
int ObjectPlaceObject(void)
{
	int	old_cur_object_index;
	int	rval;

	vms_vector	cur_object_loc;

#ifdef SHAREWARE
	if (ObjType[Cur_robot_type] == OL_PLAYER) {
		int num_players = compute_num_players();
		Assert(num_players <= MAX_PLAYERS);
		if (num_players == MAX_PLAYERS) {
			editor_status("Can't place player object.  Already %i players.", MAX_PLAYERS);
			return -1;
		}
	}
#endif

#ifndef SHAREWARE
	if (ObjType[Cur_robot_type] == OL_PLAYER) {
		int num_players = compute_num_players();
		Assert(num_players <= MAX_MULTI_PLAYERS);
		if (num_players > MAX_PLAYERS)
			editor_status("You just placed a cooperative player object");
		if (num_players == MAX_MULTI_PLAYERS) {
			editor_status("Can't place player object.  Already %i players.", MAX_MULTI_PLAYERS);
			return -1;
		}
	}
#endif

	//update_due_to_new_segment();
	compute_segment_center(&cur_object_loc, Cursegp);

	old_cur_object_index = Cur_object_index;
	rval = place_object(Cursegp, &cur_object_loc, Cur_robot_type);

	if (old_cur_object_index != Cur_object_index)
		Objects[Cur_object_index].rtype.pobj_info.tmap_override = -1;

	return rval;

}