extern t_connection * bits_va_locklist_is_locked_by(int uid) { t_connection *c; t_elem const * curr; LIST_TRAVERSE_CONST(connlist(),curr) { c = elem_get_data(curr); if (conn_get_class(c) == conn_class_bits) { if (bits_va_locklist_byuid(c,uid)) return c; } }
extern void guiOnUpdateUserList() { t_connection * c; t_elem const * curr; t_account * acc; char UserCount[80]; SendMessage(gui.hwndUsers, LB_RESETCONTENT, 0, 0); LIST_TRAVERSE_CONST(connlist(), curr) { if (!(c = (t_connection *)elem_get_data(curr))) continue; if (!(acc = conn_get_account(c))) continue; SendMessage(gui.hwndUsers, LB_ADDSTRING, 0, (LPARAM)account_get_name(acc)); } sprintf(UserCount, "%d", connlist_login_get_length()); strcat(UserCount, " user(s) online:"); SendMessage(gui.hwndUserCount, WM_SETTEXT, 0, (LPARAM)UserCount); }
int output_standard_writer(std::FILE * fp) { t_elem const *curr; t_connection *conn; t_channel const *channel; t_game *game; char const *channel_name; int number; char clienttag_str[5]; int uptime = server_get_uptime(); if (prefs_get_XML_status_output()) { int seconds; int minutes; int hours; int days; days = (uptime / (60 * 60 * 24)); hours = (uptime / (60 * 60)) % 24; minutes = (uptime / 60) % 60; seconds = uptime % 60; std::fprintf(fp, "<?xml version=\"1.0\"?>\n<status>\n"); std::fprintf(fp, "\t\t<Version>%s</Version>\n", PVPGN_VERSION); std::fprintf(fp, "\t\t<Uptime>\n"); std::fprintf(fp, "\t\t\t<Days>%d</Days>\n", days); std::fprintf(fp, "\t\t\t<Hours>%d</Hours>\n", hours); std::fprintf(fp, "\t\t\t<Minutes>%d</Minutes>\n", minutes); std::fprintf(fp, "\t\t\t<Seconds>%d</Seconds>\n", seconds); std::fprintf(fp, "\t\t</Uptime>\n"); std::fprintf(fp, "\t\t<Users>\n"); std::fprintf(fp, "\t\t<Number>%d</Number>\n", connlist_login_get_length()); LIST_TRAVERSE_CONST(connlist(), curr) { conn = (t_connection*)elem_get_data(curr); if (conn_get_account(conn)) std::fprintf(fp, "\t\t<user><name>%s</name><clienttag>%s</clienttag><version>%s</version>", conn_get_username(conn), tag_uint_to_str(clienttag_str, conn_get_clienttag(conn)), conn_get_clientver(conn)); if ((game = conn_get_game(conn))) std::fprintf(fp, "<gameid>%u</gameid>", game_get_id(game)); std::fprintf(fp, "</user>\n"); } std::fprintf(fp, "\t\t</Users>\n"); std::fprintf(fp, "\t\t<Games>\n"); std::fprintf(fp, "\t\t<Number>%d</Number>\n", gamelist_get_length()); gamelist_traverse(_glist_cb_xml, fp); std::fprintf(fp, "\t\t</Games>\n"); std::fprintf(fp, "\t\t<Channels>\n"); std::fprintf(fp, "\t\t<Number>%d</Number>\n", channellist_get_length()); LIST_TRAVERSE_CONST(channellist(), curr) { channel = (t_channel*)elem_get_data(curr); channel_name = channel_get_name(channel); std::fprintf(fp, "\t\t<channel>%s</channel>\n", channel_name); }