bool InputManager::mouseReleased( const OIS::MouseEvent &arg, OIS::MouseButtonID id ){ for (std::vector<OIS::MouseListener*>::iterator it = mMouseListeners.begin();it!=mMouseListeners.end();it++){ (*it)->mouseReleased(arg, id); } mMouse.setButtonState(id, false); if (mCEGUIForward) CEGUI::System::getSingleton().injectMouseButtonUp(convertOISMouseButtonToCegui(id)); return true; }
bool VideoManager::mouseReleased( const OIS::MouseEvent &arg, OIS::MouseButtonID id ) { CEGUI::System::getSingleton().injectMouseButtonUp(convertOISMouseButtonToCegui(id)); return true; }