Example #1
0
void thorium_actor_send_range_default(struct thorium_actor *actor, struct core_vector *actors,
                int first, int last,
                struct thorium_message *message)
{
    int use_binomial_tree;
    struct core_vector destinations;
    struct core_memory_pool *ephemeral_memory;
    int name;
    int action;

    action = thorium_message_action(message);
    use_binomial_tree = 0;

#ifdef USE_BINOMIAL_TREE

    /*
     * ACTION_ASK_TO_STOP basically kills actors (if they agree to).
     * It is a bad idea to use a binomial tree to send this death signal
     * since intermediate actors can die before acting as relays.
     */
    if (action != ACTION_ASK_TO_STOP)
        use_binomial_tree = 1;
#endif

    if (!use_binomial_tree) {
        thorium_actor_send_range_loop(actor, actors, first, last, message);
        return;
    }

    tracepoint(thorium_binomial_tree, send_range, message, (int)core_vector_size(actors));

    /*
     * Otherwise, use the binomial tree code path. This algorithm is better since it distributed
     * the sending operations intot a binomial tree where there are a lot of intermediate
     * actors (to be exact, the number of intermediate actors is close to log2(actors.size)).
     */
    ephemeral_memory = thorium_actor_get_ephemeral_memory(actor);
    core_vector_init(&destinations, sizeof(int));
    core_vector_set_memory_pool(&destinations, ephemeral_memory);

    CORE_DEBUGGER_ASSERT(core_vector_empty(&destinations));

    core_vector_copy_range(actors, first, last, &destinations);

    /*
     * Set the source now.
     */
    name = thorium_actor_name(actor);
    thorium_message_set_source(message, name);

    thorium_actor_send_range_binomial_tree(actor, &destinations, message);

    core_vector_destroy(&destinations);
}
Example #2
0
static void source_send_ping(struct thorium_actor *self)
{
    int target;
    struct source *concrete_self;

    concrete_self = thorium_actor_concrete_actor(self);

    CORE_DEBUGGER_ASSERT(!core_vector_empty(&concrete_self->targets));

    if (concrete_self->target == -1)
        concrete_self->target = thorium_actor_get_random_number(self) % core_vector_size(&concrete_self->targets);

    target = concrete_self->target;
    ++concrete_self->target;
    concrete_self->target %= core_vector_size(&concrete_self->targets);

    target = core_vector_at_as_int(&concrete_self->targets, target);

    /*
    printf("%d sends ACTION_PING to %d\n", thorium_actor_name(self), target);
    */

    thorium_actor_send_empty(self, target, ACTION_PING);
}
Example #3
0
static void source_receive(struct thorium_actor *self, struct thorium_message *message)
{
    int action;
    void *buffer;
    int leader;
    int source;
    int count;
    struct source *concrete_self;
    int name;

    concrete_self = (struct source *)thorium_actor_concrete_actor(self);
    action = thorium_message_action(message);
    buffer = thorium_message_buffer(message);
    source = thorium_message_source(message);
    name = thorium_actor_name(self);
    count = thorium_message_count(message);

    if (action == ACTION_ASK_TO_STOP) {

        thorium_actor_log(self, "sent %d ACTION_PING messages\n",
                        concrete_self->message_count);

        thorium_actor_send_to_self_empty(self, ACTION_STOP);

    } else if (action == ACTION_NOTIFY) {

#ifdef LATENCY_PROBE_USE_MULTIPLEXER
        thorium_actor_send_to_self_empty(self, ACTION_ENABLE_MULTIPLEXER);
#endif

        CORE_DEBUGGER_ASSERT(core_vector_empty(&concrete_self->targets));

        core_vector_unpack(&concrete_self->targets, buffer);

        if (source_is_important(self)) {
            printf("%d (node %d worker %d) has %d targets\n", thorium_actor_name(self),
                            thorium_actor_node_name(self),
                            thorium_actor_worker_name(self),
                        (int)core_vector_size(&concrete_self->targets));
        }

        concrete_self->leader = source;
        source_send_ping(self);

    } else if (action == ACTION_PING_REPLY) {

        CORE_DEBUGGER_ASSERT(count == 0);

        ++concrete_self->message_count;

        CORE_DEBUGGER_ASSERT_IS_EQUAL_INT(count, 0);
        CORE_DEBUGGER_ASSERT_IS_NULL(buffer);

        if (concrete_self->message_count % PERIOD == 0 || concrete_self->event_count < 500) {
            if (source_is_important(self)) {
                printf("progress %d %d/%d\n",
                            name, concrete_self->message_count, concrete_self->event_count);
            }
        }

        if (concrete_self->message_count == concrete_self->event_count) {

            leader = concrete_self->leader;
            thorium_actor_send_empty(self, leader, ACTION_NOTIFY_REPLY);

            if (source_is_important(self))
                printf("%d (ACTION_PING sent: %d)"
                            " sends ACTION_NOTIFY_REPLY to %d\n", thorium_actor_name(self),
                            concrete_self->message_count,
                            leader);
        } else {

            source_send_ping(self);
        }
    }
}