Vec2 PhysicsBody::getVelocityAtLocalPoint(const Vec2& point) { return PhysicsHelper::cpv2point(cpBodyGetVelAtLocalPoint(_info->getBody(), PhysicsHelper::point2cpv(point))); }
cp::Vect Body::getVelAtLocalPoint(const cp::Vect& point) { return cpBodyGetVelAtLocalPoint(body,point); }