float operator /( ColourComponent const & p_cpnt, ColourComponent const & p_scalar ) { float fValue; p_cpnt.convertTo( fValue ); ColourComponent cpnt( &fValue ); cpnt /= p_scalar; return fValue; }
void auxdata::DrcPoly::info(std::ostringstream& ost, real DBU) const { ost << "polygon - {"; for (unsigned i = 0; i < _psize; i++) { TP cpnt(_pdata[2*i], _pdata[2*i+1]); cpnt.info(ost, DBU); if (i != _psize - 1) ost << " , "; } ost << "};"; }