Example #1
0
static int cq93vc_probe(struct snd_soc_codec *codec)
{
	struct davinci_vc *davinci_vc = codec->dev->platform_data;

	davinci_vc->cq93vc.codec = codec;
	codec->control_data = davinci_vc;

	/* Set controls */
	snd_soc_add_codec_controls(codec, cq93vc_snd_controls,
			     ARRAY_SIZE(cq93vc_snd_controls));

	/* Off, with power on */
	cq93vc_set_bias_level(codec, SND_SOC_BIAS_STANDBY);

	/* Turn on Automatic Level Control (VC_REG06) */
	cq93vc_write(codec, DAVINCI_VC_REG06, 1);

	/* Turn on microphone Gain (VC_REG05) */
	cq93vc_write(codec, DAVINCI_VC_REG05, 0x1f);

	/* Recording Mode Control (VC_REG04) */
	cq93vc_write(codec, DAVINCI_VC_REG04, 0x0);




	return 0;
}
Example #2
0
File: cq93vc.c Project: 3null/linux
static int cq93vc_probe(struct snd_soc_codec *codec)
{
	struct davinci_vc *davinci_vc = codec->dev->platform_data;

	davinci_vc->cq93vc.codec = codec;

	/* Off, with power on */
	cq93vc_set_bias_level(codec, SND_SOC_BIAS_STANDBY);

	return 0;
}
static int cq93vc_probe(struct snd_soc_codec *codec)
{
	struct davinci_vc *davinci_vc = codec->dev->platform_data;

	davinci_vc->cq93vc.codec = codec;
	codec->control_data = davinci_vc->regmap;

	snd_soc_codec_set_cache_io(codec, 32, 32, SND_SOC_REGMAP);

	/* Off, with power on */
	cq93vc_set_bias_level(codec, SND_SOC_BIAS_STANDBY);

	return 0;
}
Example #4
0
static int cq93vc_probe(struct snd_soc_codec *codec)
{
	struct davinci_vc *davinci_vc = codec->dev->platform_data;

	davinci_vc->cq93vc.codec = codec;
	codec->control_data = davinci_vc;

	/* Set controls */
	snd_soc_add_controls(codec, cq93vc_snd_controls,
			     ARRAY_SIZE(cq93vc_snd_controls));

	/* Off, with power on */
	cq93vc_set_bias_level(codec, SND_SOC_BIAS_STANDBY);

	return 0;
}
Example #5
0
File: cq93vc.c Project: 3null/linux
static int cq93vc_remove(struct snd_soc_codec *codec)
{
	cq93vc_set_bias_level(codec, SND_SOC_BIAS_OFF);

	return 0;
}
Example #6
0
File: cq93vc.c Project: 3null/linux
static int cq93vc_resume(struct snd_soc_codec *codec)
{
	cq93vc_set_bias_level(codec, SND_SOC_BIAS_STANDBY);

	return 0;
}