void PACKSPU_APIENTRY packspu_VertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) { #if CR_ARB_vertex_buffer_object GET_CONTEXT(ctx); CRASSERT(ctx->clientState->extensions.ARB_vertex_buffer_object); if (ctx->clientState->extensions.ARB_vertex_buffer_object) { if (pack_spu.swap) crPackVertexPointerSWAP( size, type, stride, pointer ); else crPackVertexPointer( size, type, stride, pointer ); } #endif crStateVertexPointer( size, type, stride, pointer ); }
static void ARRAYSPU_APIENTRY arrayspu_VertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) { crStateVertexPointer( size, type, stride, pointer ); }