Example #1
0
static int preparePrefsData() {
	xml = mxmlNewXML("1.0");
	mxmlSetWrapMargin(0); // disable line wrapping

	data = mxmlNewElement(xml, "file");
	mxmlElementSetAttr(data, "app", APPNAME);
	mxmlElementSetAttr(data, "version", APPVERSION);

	createXMLSection("Menu", "Menu Settings");

	createXMLSetting("ExitAction", "Exit Action", toStr(XMPlayerCfg.exit_action));
	createXMLSetting("language", "Language", toStr(XMPlayerCfg.language));
	createXMLSetting("sort_order", "Sort Order", toStr(XMPlayerCfg.sort_order));

	int datasize = mxmlSaveString(xml, (char *) savebuffer, SAVEBUFFERSIZE, XMLSaveCallback);

	mxmlDelete(xml);
	
	printf("XMPlayerCfg.language : %d\n",XMPlayerCfg.language);

	return datasize;
}
Example #2
0
static int
preparePrefsData ()
{
	xml = mxmlNewXML("1.0");
	mxmlSetWrapMargin(0); // disable line wrapping

	data = mxmlNewElement(xml, "file");
	mxmlElementSetAttr(data, "app", APPNAME);
	mxmlElementSetAttr(data, "version", APPVERSION);

	createXMLSection("File", "File Settings");

	createXMLSetting("AutoLoad", "Auto Load", toStr(GCSettings.AutoLoad));
	createXMLSetting("AutoSave", "Auto Save", toStr(GCSettings.AutoSave));
	createXMLSetting("LoadMethod", "Load Method", toStr(GCSettings.LoadMethod));
	createXMLSetting("SaveMethod", "Save Method", toStr(GCSettings.SaveMethod));
	createXMLSetting("LoadFolder", "Load Folder", GCSettings.LoadFolder);
	createXMLSetting("LastFileLoaded", "Last File Loaded", GCSettings.LastFileLoaded);
	createXMLSetting("SaveFolder", "Save Folder", GCSettings.SaveFolder);
	createXMLSetting("AppendAuto", "Append Auto to .SAV Files", toStr(GCSettings.AppendAuto));
	//createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
	createXMLSetting("ScreenshotsFolder", "Screenshots Folder", GCSettings.ScreenshotsFolder);
	createXMLSetting("BorderFolder", "SGB Borders Folder", GCSettings.BorderFolder);
	createXMLSetting("CoverFolder", "Covers Folder", GCSettings.CoverFolder);
	createXMLSetting("ArtworkFolder", "Artworks Folder", GCSettings.ArtworkFolder);
	createXMLSetting("ImageFolder", "Image Folder", GCSettings.ImageFolder);

	createXMLSection("Network", "Network Settings");

	createXMLSetting("smbip", "Share Computer IP", GCSettings.smbip);
	createXMLSetting("smbshare", "Share Name", GCSettings.smbshare);
	createXMLSetting("smbuser", "Share Username", GCSettings.smbuser);
	createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd);

	createXMLSection("Video", "Video Settings");

	createXMLSetting("videomode", "Video Mode", toStr(GCSettings.videomode));
	createXMLSetting("gbaZoomHor", "GBA Horizontal Zoom Level", FtoStr(GCSettings.gbaZoomHor));
	createXMLSetting("gbaZoomVert", "GBA Vertical Zoom Level", FtoStr(GCSettings.gbaZoomVert));
	createXMLSetting("gbZoomHor", "GB Horizontal Zoom Level", FtoStr(GCSettings.gbZoomHor));
	createXMLSetting("gbZoomVert", "GB Vertical Zoom Level", FtoStr(GCSettings.gbZoomVert));
	createXMLSetting("gbFixed", "GB Fixed Pixel Ratio", toStr(GCSettings.gbFixed));
	createXMLSetting("gbaFixed", "GBA Fixed Pixel Ratio", toStr(GCSettings.gbaFixed));
	createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
	createXMLSetting("scaling", "Aspect Ratio Correction", toStr(GCSettings.scaling));
	createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
	createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
	createXMLSetting("colorize", "Colorize Mono Gameboy", toStr(GCSettings.colorize));
	createXMLSetting("gbaFrameskip", "GBA Frameskip", toStr(GCSettings.gbaFrameskip));

	createXMLSection("Menu", "Menu Settings");

	createXMLSetting("WiimoteOrientation", "Wiimote Orientation", toStr(GCSettings.WiimoteOrientation));
	createXMLSetting("ExitAction", "Exit Action", toStr(GCSettings.ExitAction));
	createXMLSetting("MusicVolume", "Music Volume", toStr(GCSettings.MusicVolume));
	createXMLSetting("SFXVolume", "Sound Effects Volume", toStr(GCSettings.SFXVolume));
	createXMLSetting("Rumble", "Rumble", toStr(GCSettings.Rumble));
	createXMLSetting("language", "Language", toStr(GCSettings.language));
	createXMLSetting("PreviewImage", "Preview Image", toStr(GCSettings.PreviewImage));

	createXMLSection("Emulation", "Emulation Settings");

	createXMLSetting("BasicPalette", "Basic Color Palette for GB", toStr(GCSettings.BasicPalette));
	
	createXMLSection("Controller", "Controller Settings");

	createXMLSetting("WiiControls", "Match Wii Game", toStr(GCSettings.WiiControls));
	createXMLController(btnmap[CTRLR_GCPAD], "gcpadmap", "GameCube Pad");
	createXMLController(btnmap[CTRLR_WIIMOTE], "wmpadmap", "Wiimote");
	createXMLController(btnmap[CTRLR_CLASSIC], "ccpadmap", "Classic Controller");
	createXMLController(btnmap[CTRLR_NUNCHUK], "ncpadmap", "Nunchuk");

	createXMLSection("Emulation", "Emulation Settings");

	createXMLSetting("OffsetMinutesUTC", "Offset from UTC (minutes)", toStr(GCSettings.OffsetMinutesUTC));
	createXMLSetting("GBHardware", "Hardware (GB/GBC)", toStr(GCSettings.GBHardware));
	createXMLSetting("SGBBorder", "Border (GB/GBC)", toStr(GCSettings.SGBBorder));

	int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, XMLSaveCallback);

	mxmlDelete(xml);

	return datasize;
}
Example #3
0
static int
preparePrefsData ()
{
	xml = mxmlNewXML("1.0");
	mxmlSetWrapMargin(0); // disable line wrapping

	data = mxmlNewElement(xml, "file");
	mxmlElementSetAttr(data, "app", APPNAME);
	mxmlElementSetAttr(data, "version", APPVERSION);

	createXMLSection("File", "File Settings");

	createXMLSetting("AutoLoad", "Auto Load", toStr(GCSettings.AutoLoad));
	createXMLSetting("AutoSave", "Auto Save", toStr(GCSettings.AutoSave));
	createXMLSetting("LoadMethod", "Load Method", toStr(GCSettings.LoadMethod));
	createXMLSetting("SaveMethod", "Save Method", toStr(GCSettings.SaveMethod));
	createXMLSetting("LoadFolder", "Load Folder", GCSettings.LoadFolder);
	createXMLSetting("SaveFolder", "Save Folder", GCSettings.SaveFolder);
	createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
	createXMLSetting("gamegenie", "Game Genie", toStr(GCSettings.gamegenie));

	createXMLSection("Network", "Network Settings");

	createXMLSetting("netplayIp", "Netplay IP", GCSettings.netplayIp);
	createXMLSetting("netplayPort", "Netplay Port", GCSettings.netplayPort);
	createXMLSetting("netplayPwd", "Netplay Password", GCSettings.netplayPwd);
	createXMLSetting("netplayNameX", "Netplay Player/Host Name", GCSettings.netplayNameX);
	createXMLSetting("netplayNameY", "Netplay Player Name", GCSettings.netplayNameY);
	createXMLSetting("netplayNameZ", "Netplay Player Name", GCSettings.netplayNameZ);
	createXMLSetting("smbip", "Share Computer IP", GCSettings.smbip);
	createXMLSetting("smbshare", "Share Name", GCSettings.smbshare);
	createXMLSetting("smbuser", "Share Username", GCSettings.smbuser);
	createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd);

	createXMLSection("Video", "Video Settings");

	createXMLSetting("videomode", "Video Mode", toStr(GCSettings.videomode));
	createXMLSetting("currpal", "Palette", toStr(GCSettings.currpal));
	createXMLSetting("timing", "Timing", toStr(GCSettings.timing));
	createXMLSetting("spritelimit", "Sprite Limit", toStr(GCSettings.spritelimit));
	createXMLSetting("zoomHor", "Horizontal Zoom Level", FtoStr(GCSettings.zoomHor));
	createXMLSetting("zoomVert", "Vertical Zoom Level", FtoStr(GCSettings.zoomVert));
	createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
	createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
	createXMLSetting("hideoverscan", "Video Cropping", toStr(GCSettings.hideoverscan));
	createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
	createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));

	createXMLSection("Menu", "Menu Settings");

	createXMLSetting("WiimoteOrientation", "Wiimote Orientation", toStr(GCSettings.WiimoteOrientation));
	createXMLSetting("ExitAction", "Exit Action", toStr(GCSettings.ExitAction));
	createXMLSetting("MusicVolume", "Music Volume", toStr(GCSettings.MusicVolume));
	createXMLSetting("SFXVolume", "Sound Effects Volume", toStr(GCSettings.SFXVolume));
	createXMLSetting("Rumble", "Rumble", toStr(GCSettings.Rumble));
	createXMLSetting("language", "Language", toStr(GCSettings.language));

	createXMLSection("Controller", "Controller Settings");

	createXMLSetting("Controller", "Controller", toStr(GCSettings.Controller));
	createXMLSetting("crosshair", "Zapper Crosshair", toStr(GCSettings.crosshair));

	createXMLController(btnmap[CTRL_PAD][CTRLR_GCPAD], "btnmap_pad_gcpad", "NES Pad - GameCube Controller");
	createXMLController(btnmap[CTRL_PAD][CTRLR_WIIMOTE], "btnmap_pad_wiimote", "NES Pad - Wiimote");
	createXMLController(btnmap[CTRL_PAD][CTRLR_CLASSIC], "btnmap_pad_classic", "NES Pad - Classic Controller");
	createXMLController(btnmap[CTRL_PAD][CTRLR_NUNCHUK], "btnmap_pad_nunchuk", "NES Pad - Nunchuk + Wiimote");
	createXMLController(btnmap[CTRL_ZAPPER][CTRLR_GCPAD], "btnmap_zapper_gcpad", "Zapper - GameCube Controller");
	createXMLController(btnmap[CTRL_ZAPPER][CTRLR_WIIMOTE], "btnmap_zapper_wiimote", "Zapper - Wiimote");

	int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, XMLSaveCallback);

	mxmlDelete(xml);

	return datasize;
}
Example #4
0
static int
preparePrefsData ()
{
	xml = mxmlNewXML("1.0");
	mxmlSetWrapMargin(0); // disable line wrapping

	data = mxmlNewElement(xml, "file");
	mxmlElementSetAttr(data, "app", APPNAME);
	mxmlElementSetAttr(data, "version", APPVERSION);

	createXMLSection("File", "File Settings");

	createXMLSetting("AutoLoad", "Auto Load", toStr(GCSettings.AutoLoad));
	createXMLSetting("AutoSave", "Auto Save", toStr(GCSettings.AutoSave));
	createXMLSetting("LoadMethod", "Load Method", toStr(GCSettings.LoadMethod));
	createXMLSetting("SaveMethod", "Save Method", toStr(GCSettings.SaveMethod));
	createXMLSetting("LoadFolder", "Load Folder", GCSettings.LoadFolder);
	createXMLSetting("LastFileLoaded", "Last File Loaded", GCSettings.LastFileLoaded);
	createXMLSetting("SaveFolder", "Save Folder", GCSettings.SaveFolder);
	createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
	createXMLSetting("ScreenshotsFolder", "Screenshots Folder", GCSettings.ScreenshotsFolder);

	createXMLSection("Network", "Network Settings");

	createXMLSetting("smbip", "Share Computer IP", GCSettings.smbip);
	createXMLSetting("smbshare", "Share Name", GCSettings.smbshare);
	createXMLSetting("smbuser", "Share Username", GCSettings.smbuser);
	createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd);

	createXMLSection("Video", "Video Settings");

	createXMLSetting("videomode", "Video Mode", toStr(GCSettings.videomode));
	createXMLSetting("zoomHor", "Horizontal Zoom Level", FtoStr(GCSettings.zoomHor));
	createXMLSetting("zoomVert", "Vertical Zoom Level", FtoStr(GCSettings.zoomVert));
	createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
	createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
	createXMLSetting("crosshair", "Crosshair", toStr(GCSettings.crosshair));
	createXMLSetting("FilterMethod", "Filter Method", toStr(GCSettings.FilterMethod));
	createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
	createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));

	createXMLSection("Menu", "Menu Settings");

	createXMLSetting("WiimoteOrientation", "Wiimote Orientation", toStr(GCSettings.WiimoteOrientation));
	createXMLSetting("ExitAction", "Exit Action", toStr(GCSettings.ExitAction));
	createXMLSetting("MusicVolume", "Music Volume", toStr(GCSettings.MusicVolume));
	createXMLSetting("SFXVolume", "Sound Effects Volume", toStr(GCSettings.SFXVolume));
	createXMLSetting("Rumble", "Rumble", toStr(GCSettings.Rumble));
	createXMLSetting("language", "Language", toStr(GCSettings.language));

	createXMLSection("Controller", "Controller Settings");

	createXMLSetting("Controller", "Controller", toStr(GCSettings.Controller));

	createXMLController(btnmap[CTRL_PAD][CTRLR_GCPAD], "btnmap_pad_gcpad", "SNES Pad - GameCube Controller");
	createXMLController(btnmap[CTRL_PAD][CTRLR_WIIMOTE], "btnmap_pad_wiimote", "SNES Pad - Wiimote");
	createXMLController(btnmap[CTRL_PAD][CTRLR_CLASSIC], "btnmap_pad_classic", "SNES Pad - Classic Controller");
	createXMLController(btnmap[CTRL_PAD][CTRLR_NUNCHUK], "btnmap_pad_nunchuk", "SNES Pad - Nunchuk + Wiimote");
	createXMLController(btnmap[CTRL_SCOPE][CTRLR_GCPAD], "btnmap_scope_gcpad", "Superscope - GameCube Controller");
	createXMLController(btnmap[CTRL_SCOPE][CTRLR_WIIMOTE], "btnmap_scope_wiimote", "Superscope - Wiimote");
	createXMLController(btnmap[CTRL_MOUSE][CTRLR_GCPAD], "btnmap_mouse_gcpad", "Mouse - GameCube Controller");
	createXMLController(btnmap[CTRL_MOUSE][CTRLR_WIIMOTE], "btnmap_mouse_wiimote", "Mouse - Wiimote");
	createXMLController(btnmap[CTRL_JUST][CTRLR_GCPAD], "btnmap_just_gcpad", "Justifier - GameCube Controller");
	createXMLController(btnmap[CTRL_JUST][CTRLR_WIIMOTE], "btnmap_just_wiimote", "Justifier - Wiimote");

	int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, XMLSaveCallback);

	mxmlDelete(xml);

	return datasize;
}