int lineClip (osuVertex &v0, osuVertex &v1,double a, double b,double c,double d0, double d1)
{
  osuVertex newv0, newv1;
  
  int in0,in1;  /* are v0 or v1 in the proper half-space */
  int status = 1;

  in0 = (a * v0.x + b * v0.y + c * v0.z + d0 > 0);
  in1 = (a * v1.x + b * v1.y + c * v1.z + d1 > 0);

    if (in0 && in1) {
		//do nothing, I'll return v0 and v1
    }
    else if (!in0 && in1) {
	  create_vertex(v0, v1, newv0, a, b, c,d0);
	  vertex_copy(v0, newv0);
	  
    }
    else if (in0 && !in1) {
	  create_vertex(v0, v1, newv1, a, b, c,d1);
	  vertex_copy(v1, newv1);
    }
    else {
      /* both are not in, so we add no vertices to the clipped line*/
		status = 0;
    }
    in0 = in1;
	return(status);
  }
Example #2
0
/*!
	Creates a new vertex.
*/
long Patch::create_vertex()
{
	long id;
	if (m_unusedVertexIds.empty()) {
		id = m_vertices.size();
	} else {
		id = m_unusedVertexIds.front();
		m_unusedVertexIds.pop_front();
	}

	return create_vertex(id);
}
Example #3
0
void read_vertices (char filename [255])
   /* reads the vertices from the specified file to the global variable G_Vertices and  */
   /* sets G_n and G_d                                                                  */
   /* The file must contain the vertices in the following polyhedra format of Avis and  */
   /* Fukuda:                                                                           */
   /* comments                                                                          */
   /* begin                                                                             */
   /* number of vertices n  dimension + 1   type of coordinates                         */
   /* 1   v1                                                                            */
   /*   ...                                                                             */
   /* 1   vn                                                                            */
   /* end or any other text (is ignored)                                                */

{  FILE     *f;
   int      i, j;
   T_Vertex *v;
   char     data_type_string [255];
   int      data_type;

   G_Vertices = create_empty_set ();
   f = open_read (filename);
   fscanf (f, "%i %i %s ", &G_n, &G_d, data_type_string);
   G_d --;
   data_type = determine_data_type (data_type_string);
   if (data_type == RATIONAL_T)
   {  fprintf (stderr, "\n***** WARNING: The vertex file is of rational type; the ");
      fprintf (stderr, "vertex coordinates\nwill be transformed to floating point ");
      fprintf (stderr, "values.\n");
   }

   for (i = 0; i < G_n; i++)
   {  v = create_vertex ();
      fscanf (f, "%*i "); /* skips the entry one */
      v -> no = i; /* this assures v to be added at the end of the list */
      if (data_type == REAL_T)
         for (j = 0; j < G_d; j++)
            fscanf (f, "%lg ", &(v -> coords [j]));
      else
         for (j = 0; j < G_d; j++)
            fread_rational_value (f, &(v -> coords [j]));
      add_element (&G_Vertices, v);
   };
   fclose (f);
}
Example #4
0
/*glut keyboard function*/
void keyboard(unsigned char key, int x, int y)
{
	switch (key)
	{
	case 0x1B:
	case'q':
	case 'Q':
		exit(0);
		break;
	case 'n':
	case 'N':
		create_vertex();		
		break;
	case 'h':
	case 'H':
		printarr();		
		break;
	case 'c':
	case 'C':
		quick_hull();	
		break;
	case 't':
	case 'T':
		quickHull_Top(allPoints[findMin()],allPoints[findMax()]);
		break; 
	case 'b':
	case 'B':
		quickHull_Bottom(allPoints[findMin()],allPoints[findMax()]);
		break; 
	case 'p':
	case 'P':
		quick_hull_peel();
		break; 
	case 'k':
	case 'K':
		display_hull();
		break; 
	case 'r':
	case 'R':
		reset();
		break; 

	}
}//keyboard
Example #5
0
// edit_item: When the edit item key is pressed
// ----------------------------------------- >>
void edit_item()
{
    if (edit_mode == 0)
    {
        create_vertex();
        return;
    }

    if (hilight_item == -1 && !selection())
        return;

    if (edit_mode == 1)
        open_line_edit();

    if (edit_mode == 2)
        open_sector_edit();

    if (edit_mode == 3)
        open_thing_edit();
}
Example #6
0
// keys_edit: Keys for the 2d editor
// ------------------------------ >>
void keys_edit()
{
    if (!map.opened)
        return;

    // Scroll up
    if (binds.pressed("view_up"))
    {
        yoff += ((MAJOR_UNIT / (int)zoom)) + 1;
        force_map_redraw(true, true);
    }

    // Scroll down
    if (binds.pressed("view_down"))
    {
        yoff -= ((MAJOR_UNIT / (int)zoom)) + 1;
        force_map_redraw(true, true);
    }

    // Scroll left
    if (binds.pressed("view_left"))
    {
        xoff += ((MAJOR_UNIT / (int)zoom)) + 1;
        force_map_redraw(true, true);
    }

    // Scroll right
    if (binds.pressed("view_right"))
    {
        xoff -= ((MAJOR_UNIT / (int)zoom)) + 1;
        force_map_redraw(true, true);
    }

    // Zoom in
    if (binds.pressed("view_zoomin"))
        view_zoom(true);

    // Zoom out
    if (binds.pressed("view_zoomout"))
        view_zoom(false);

    // Center view on mouse
    if (binds.pressed("view_mousecenter"))
    {
        xoff = -m_x(mouse.x) / MAJOR_UNIT;
        yoff = -m_y(mouse.y) / MAJOR_UNIT;
        force_map_redraw(true, true);
    }

    // Set offsets to 0, 0
    if (binds.pressed("view_origin"))
    {
        xoff = yoff = 0;
        force_map_redraw(true, true);
    }

    // Vertices mode
    if (binds.pressed("mode_vertices"))
        change_edit_mode(0);

    // Linedefs mode
    if (binds.pressed("mode_linedefs"))
        change_edit_mode(1);

    // Sectors mode
    if (binds.pressed("mode_sectors"))
        change_edit_mode(2);

    // Things mode
    if (binds.pressed("mode_things"))
        change_edit_mode(3);

    // Change mode
    if (binds.pressed("mode_change"))
        cycle_edit_mode();

    // Increase grid size
    if (binds.pressed("view_increasegrid"))
    {
        increase_grid();
        force_map_redraw(false, true);
    }

    // Decrease grid size
    if (binds.pressed("view_decreasegrid"))
    {
        decrease_grid();
        force_map_redraw(false, true);
    }

    // Clear selection
    if (binds.pressed("edit_clearselection"))
    {
        clear_selection();
        force_map_redraw(true);
    }

    // Delete item
    if (binds.pressed("edit_deleteitem"))
    {
        if (edit_mode == 0)
            delete_vertex();

        if (edit_mode == 1)
            delete_line();

        if (edit_mode == 2)
            delete_sector();

        if (edit_mode == 3)
            delete_thing();

        force_map_redraw(true);
    }

    // Create item
    if (binds.pressed("edit_createitem"))
    {
        if (edit_mode == 0)
        {
            if (!selection())
                create_vertex();
            else
                create_lines(false);

            force_map_redraw(true);
            return;
        }

        if (edit_mode == 1)
        {
            if (selection())
                create_sector();

            force_map_redraw(true);
            return;
        }

        if (edit_mode == 3)
        {
            create_thing();
            force_map_redraw(true);
            return;
        }

        binds.clear("edit_createitem");
    }

    // Sector height quick changes (8 units)
    if (binds.pressed("sector_upfloor8"))
    {
        if (edit_mode == 2)
            sector_changeheight(true, 8);
    }

    if (binds.pressed("sector_downfloor8"))
    {
        if (edit_mode == 2)
            sector_changeheight(true, -8);
    }

    if (binds.pressed("sector_upceil8"))
    {
        if (edit_mode == 2)
            sector_changeheight(false, 8);
    }

    if (binds.pressed("sector_downceil8"))
    {
        if (edit_mode == 2)
            sector_changeheight(false, -8);
    }

    if (binds.pressed("sector_upboth8"))
    {
        if (edit_mode == 2)
        {
            sector_changeheight(true, 8);
            sector_changeheight(false, 8);
        }
    }

    if (binds.pressed("sector_downboth8"))
    {
        if (edit_mode == 2)
        {
            sector_changeheight(true, -8);
            sector_changeheight(false, -8);
        }
    }

    // Sector height quick changes (1 unit)
    if (binds.pressed("sector_upfloor"))
    {
        if (edit_mode == 2)
            sector_changeheight(true, 1);
    }

    if (binds.pressed("sector_downfloor"))
    {
        if (edit_mode == 2)
            sector_changeheight(true, -1);
    }

    if (binds.pressed("sector_upceil"))
    {
        if (edit_mode == 2)
            sector_changeheight(false, 1);
    }

    if (binds.pressed("sector_downceil"))
    {
        if (edit_mode == 2)
            sector_changeheight(false, -1);
    }

    if (binds.pressed("sector_upboth"))
    {
        if (edit_mode == 2)
        {
            sector_changeheight(true, 1);
            sector_changeheight(false, 1);
        }
    }

    if (binds.pressed("sector_downboth"))
    {
        if (edit_mode == 2)
        {
            sector_changeheight(true, -1);
            sector_changeheight(false, -1);
        }
    }

    // Flip line
    if (binds.pressed("line_flip"))
    {
        if (edit_mode == 1)
            line_flip(true, false);

        force_map_redraw(true);
    }

    // Swap line sides
    if (binds.pressed("line_swapsides"))
    {
        if (edit_mode == 1)
            line_flip(false, true);

        force_map_redraw(true);
    }

    // Flip both line direction and sides
    if (binds.pressed("line_flipboth"))
    {
        if (edit_mode == 1)
            line_flip(true, true);

        force_map_redraw(true);
    }

    // Begin line draw
    if (binds.pressed("line_begindraw"))
    {
        if (!line_draw)
            line_draw = true;

        binds.clear("line_begindraw");
    }

    // Begin rectangle draw
    if (binds.pressed("line_begindraw_rect"))
    {
        if (!line_draw)
        {
            line_draw = true;
            sel_box.set(mouse.x, mouse.y, mouse.x, mouse.y);
        }

        binds.clear("line_begindraw_rect");
    }

    // Undo
    if (binds.pressed("edit_undo"))
    {
        undo();
        clear_selection();
        hilight_item = -1;
        force_map_redraw(true, true);
        //map_changelevel(3);
        map.change_level(MC_NODE_REBUILD);
        binds.clear("edit_undo");
    }

    // Edit item
    if (binds.pressed("edit_edititem"))
    {
        edit_item();
        binds.clear("edit_edititem");
    }

    // Merge sectors
    if (binds.pressed("sector_merge"))
    {
        sector_merge(false);
        binds.clear("sector_merge");
    }

    // Join sectors
    if (binds.pressed("sector_join"))
    {
        sector_merge(true);
        binds.clear("sector_join");
    }

    if (binds.pressed("view_3dmode"))
    {
        binds.clear("view_3dmode");
        binds.clear("3d_exit");
        start_3d_mode();
    }

    if (binds.pressed("open_console"))
    {
        binds.clear("open_console");
        popup_console();
    }

    if (binds.pressed("copy"))
    {
        binds.clear("copy");
        clipboard.Copy();
    }

    if (binds.pressed("paste"))
    {
        binds.clear("paste");
        paste_mode = true;
        clear_selection();
    }

    if (binds.pressed("cancel_paste"))
    {
        binds.clear("cancel_paste");
        paste_mode = false;
        force_map_redraw(true, false);
    }
}
Example #7
0
void Vectorizer::process_solution(MeshFunction* xsln, int xitem, MeshFunction* ysln, int yitem, double eps)
{
  // sanity check
  if (xsln == NULL || ysln == NULL) error("One of the solutions is NULL in Vectorizer:process_solution().");


  lock_data();
  TimePeriod cpu_time;

  // initialization
  this->xsln = xsln;
  this->ysln = ysln;
  this->xitem = xitem;
  this->yitem = yitem;
  this->eps = eps;
  nv = nt = ne = nd = 0;
  del_slot = -1;

  Mesh* meshes[2] = { xsln->get_mesh(), ysln->get_mesh() };
  if (meshes[0] == NULL || meshes[1] == NULL) {
    error("One of the meshes is NULL in Vectorizer:process_solution().");
  }

  Transformable* fns[2] = { xsln, ysln };
  Traverse trav;

  // estimate the required number of vertices and triangles
  // (based on the assumption that the linear mesh will be
  // about four-times finer than the original mesh).
  int nn = meshes[0]->get_num_elements() + meshes[1]->get_num_elements();
  int ev = std::max(32 * nn, 10000);
  int et = std::max(64 * nn, 20000);
  int ee = std::max(24 * nn, 7500);
  int ed = ee;

  lin_init_array(verts, double4, cv, ev);
  lin_init_array(tris, int3, ct, et);
  lin_init_array(edges, int3, ce, ee);
  lin_init_array(dashes, int2, cd, ed);

  info = (int4*) malloc(sizeof(int4) * cv);

  // initialize the hash table
  int size = 0x1000;
  while (size*2 < cv) size *= 2;
  hash_table = (int*) malloc(sizeof(int) * size);
  memset(hash_table, 0xff, sizeof(int) * size);
  mask = size-1;


  // select the linearization quadrature
  Quad2D *old_quad_x, *old_quad_y;
  old_quad_x = xsln->get_quad_2d();
  old_quad_y = ysln->get_quad_2d();

  xsln->set_quad_2d((Quad2D*) &quad_lin);
  ysln->set_quad_2d((Quad2D*) &quad_lin);

  if (!xitem) error("Parameter 'xitem' cannot be zero.");
  if (!yitem) error("Parameter 'yitem' cannot be zero.");
  get_gv_a_b(xitem, xia, xib);
  get_gv_a_b(yitem, yia, yib);
  if (xib >= 6) error("Invalid value of paremeter 'xitem'.");
  if (yib >= 6) error("Invalid value of paremeter 'yitem'.");

  max = 1e-10;
  trav.begin(2, meshes, fns);
  Element** e;
  while ((e = trav.get_next_state(NULL, NULL)) != NULL)
  {
    xsln->set_quad_order(0, xitem);
    ysln->set_quad_order(0, yitem);
    scalar* xval = xsln->get_values(xia, xib);
    scalar* yval = ysln->get_values(yia, yib);

    for (unsigned int i = 0; i < e[0]->nvert; i++)
    {
      double fx = getvalx(i);
      double fy = getvaly(i);
      if (fabs(sqrt(fx*fx + fy*fy)) > max) max = fabs(sqrt(fx*fx + fy*fy));
    }
  }
  trav.finish();

  trav.begin(2, meshes, fns);
  // process all elements of the mesh
  while ((e = trav.get_next_state(NULL, NULL)) != NULL)
  {
    xsln->set_quad_order(0, xitem);
    ysln->set_quad_order(0, yitem);
    scalar* xval = xsln->get_values(xia, xib);
    scalar* yval = ysln->get_values(yia, yib);

    double* x = xsln->get_refmap()->get_phys_x(0);
    double* y = ysln->get_refmap()->get_phys_y(0);

    int iv[4];
    for (unsigned int i = 0; i < e[0]->nvert; i++)
    {
      double fx = getvalx(i);
      double fy = getvaly(i);
      iv[i] = create_vertex(x[i], y[i], fx, fy);
    }

    // we won't bother calculating physical coordinates from the refmap if this is not a curved element
    curved = (e[0]->cm != NULL);

    // recur to sub-elements
    if (e[0]->is_triangle())
      process_triangle(iv[0], iv[1], iv[2], 0, NULL, NULL, NULL, NULL, NULL);
    else
      process_quad(iv[0], iv[1], iv[2], iv[3], 0, NULL, NULL, NULL, NULL, NULL);

    // process edges and dashes (bold line for edge in both meshes, dashed line for edge in one of the meshes)
    Trf* xctm = xsln->get_ctm();
    Trf* yctm = ysln->get_ctm();
    double r[4] = { -1.0, 1.0, 1.0, -1.0 };
    double ref[4][2] = { {-1.0,-1.0}, {1.0,-1.0}, {1.0,1.0}, {-1.0,1.0} };
    for (unsigned int i = 0; i < e[0]->nvert; i++)
    {
      bool bold = false;
      double px = ref[i][0];
      double py = ref[i][1];
      // for odd edges (1, 3) we check x coordinate after ctm transformation, if it's the same (1 or -1) in both meshes => bold
      if (i & 1) {
        if ((xctm->m[0]*px + xctm->t[0] == r[i]) && (yctm->m[0]*px + yctm->t[0] == r[i]))
          bold = true;
      }
      // for even edges (0, 4) we check y coordinate after ctm transformation, if it's the same (-1 or 1) in both meshes => bold
      else {
        if ((xctm->m[1]*py + xctm->t[1] == r[i]) && (yctm->m[1]*py + yctm->t[1] == r[i]))
          bold = true;
      }
      int j = e[0]->next_vert(i);
      // we draw a line only if both edges lies on the boundary or if the line is from left top to right bottom
      if (((e[0]->en[i]->bnd) && (e[1]->en[i]->bnd)) ||
         (verts[iv[i]][1] < verts[iv[j]][1]) ||
         (verts[iv[i]][1] == verts[iv[j]][1] && verts[iv[i]][0] < verts[iv[j]][0]))
      {
        if (bold)
          process_edge(iv[i], iv[j], e[0]->en[i]->marker);
        else
          process_dash(iv[i], iv[j]);
      }
    }
  }
  trav.finish();

  find_min_max();

  verbose("Vectorizer created %d verts and %d tris in %0.3g s", nv, nt, cpu_time.tick().last());
  //if (verbose_mode) print_hash_stats();
  unlock_data();

   // select old quadratrues
  xsln->set_quad_2d(old_quad_x);
  ysln->set_quad_2d(old_quad_y);

  // clean up
  ::free(hash_table);
  ::free(info);

}