Example #1
0
bool d3d_init_chain(void *data, const video_info_t *video_info)
{
   d3d_video_t *d3d = (d3d_video_t*)data;
   LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;
   // Setup information for first pass.
   LinkInfo link_info = {0};

   link_info.pass = &d3d->shader.pass[0];
   link_info.tex_w = link_info.tex_h = video_info->input_scale * RARCH_SCALE_BASE;

   d3d_deinit_chain(d3d);
   d3d->chain = new renderchain_t();
   if (!d3d->chain)
      return false;

   if (!renderchain_init(d3d->chain, &d3d->video_info, d3dr, d3d->cgCtx, &d3d->final_viewport, &link_info,
            d3d->video_info.rgb32 ? ARGB : RGB565))
   {
      RARCH_ERR("[D3D9]: Failed to init render chain.\n");
      return false;
   }

   unsigned current_width = link_info.tex_w;
   unsigned current_height = link_info.tex_h;
   unsigned out_width = 0;
   unsigned out_height = 0;

   for (unsigned i = 1; i < d3d->shader.passes; i++)
   {
      renderchain_convert_geometry(d3d->chain, &link_info,
            out_width, out_height,
            current_width, current_height, &d3d->final_viewport);

      link_info.pass = &d3d->shader.pass[i];
      link_info.tex_w = next_pow2(out_width);
      link_info.tex_h = next_pow2(out_height);

      current_width = out_width;
      current_height = out_height;

      if (!renderchain_add_pass(d3d->chain, &link_info))
      {
         RARCH_ERR("[D3D9]: Failed to add pass.\n");
         return false;
      }
   }

   if (!d3d_init_luts(d3d))
   {
      RARCH_ERR("[D3D9]: Failed to init LUTs.\n");
      return false;
   }

#ifndef DONT_HAVE_STATE_TRACKER
   if (!d3d_init_imports(d3d))
   {
      RARCH_ERR("[D3D9]: Failed to init imports.\n");
      return false;
   }
#endif

   return true;
}
Example #2
0
static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
{
   unsigned current_width, current_height, out_width, out_height;
   unsigned i            = 0;
   LinkInfo link_info    = {0};

   (void)i;
   (void)current_width;
   (void)current_height;
   (void)out_width;
   (void)out_height;

   /* Setup information for first pass. */
#ifndef _XBOX
   link_info.pass  = &d3d->shader.pass[0];
#endif
   link_info.tex_w = link_info.tex_h =
      video_info->input_scale * RARCH_SCALE_BASE;

   if (!renderchain_init_first(&d3d->renderchain_driver,
	   &d3d->renderchain_data))
   {
	   RARCH_ERR("Renderchain could not be initialized.\n");
	   return false;
   }

   if (!d3d->renderchain_driver || !d3d->renderchain_data)
	   return false;

   if (
         !d3d->renderchain_driver->init(
            d3d,
            &d3d->video_info,
            d3d->dev, &d3d->final_viewport, &link_info,
            d3d->video_info.rgb32)
      )
   {
      RARCH_ERR("[D3D]: Failed to init render chain.\n");
      return false;
   }

   RARCH_LOG("Renderchain driver: %s\n", d3d->renderchain_driver->ident);

#ifndef _XBOX
   current_width  = link_info.tex_w;
   current_height = link_info.tex_h;
   out_width      = 0;
   out_height     = 0;

   for (i = 1; i < d3d->shader.passes; i++)
   {
      d3d->renderchain_driver->convert_geometry(d3d->renderchain_data,
		    &link_info,
            &out_width, &out_height,
            current_width, current_height, &d3d->final_viewport);

      link_info.pass  = &d3d->shader.pass[i];
      link_info.tex_w = next_pow2(out_width);
      link_info.tex_h = next_pow2(out_height);

      current_width = out_width;
      current_height = out_height;

      if (!d3d->renderchain_driver->add_pass(d3d->renderchain_data, &link_info))
      {
         RARCH_ERR("[D3D9]: Failed to add pass.\n");
         return false;
      }
   }

   if (!d3d_init_luts(d3d))
   {
      RARCH_ERR("[D3D9]: Failed to init LUTs.\n");
      return false;
   }

#ifndef DONT_HAVE_STATE_TRACKER
   if (!d3d_init_imports(d3d))
   {
      RARCH_ERR("[D3D9]: Failed to init imports.\n");
      return false;
   }
#endif

#endif

   return true;
}
Example #3
0
bool d3d_init_chain(void *data, const video_info_t *video_info)
{
   D3DVideo *d3d = reinterpret_cast<D3DVideo*>(data);
   // Setup information for first pass.
   LinkInfo link_info = {0};

   link_info.pass = &d3d->shader.pass[0];
   link_info.tex_w = link_info.tex_h = video_info->input_scale * RARCH_SCALE_BASE;

   delete d3d->chain;
   d3d->chain = new RenderChain(
         &d3d->video_info,
         d3d->dev, d3d->cgCtx,
         d3d->final_viewport);

   if (!d3d->chain->init(link_info,
            d3d->video_info.rgb32 ? RenderChain::ARGB : RenderChain::RGB565))
   {
      RARCH_ERR("[D3D9]: Failed to init render chain.\n");
      return false;
   }

   unsigned current_width = link_info.tex_w;
   unsigned current_height = link_info.tex_h;
   unsigned out_width = 0;
   unsigned out_height = 0;

   for (unsigned i = 1; i < d3d->shader.passes; i++)
   {
      RenderChain::convert_geometry(link_info,
            out_width, out_height,
            current_width, current_height, d3d->final_viewport);

      link_info.pass = &d3d->shader.pass[i];
      link_info.tex_w = next_pow2(out_width);
      link_info.tex_h = next_pow2(out_height);

      current_width = out_width;
      current_height = out_height;

      if (!d3d->chain->add_pass(link_info))
      {
         RARCH_ERR("[D3D9]: Failed to add pass.\n");
         return false;
      }
   }

   if (!d3d_init_luts(d3d))
   {
      RARCH_ERR("[D3D9]: Failed to init LUTs.\n");
      return false;
   }

   if (!d3d_init_imports(d3d))
   {
      RARCH_ERR("[D3D9]: Failed to init imports.\n");
      return false;
   }

   return true;
}