void MoviePlayer::decodeFrame() {
	uint32 tag;

	tag = _fd.readUint32BE();
	if (tag == MKID_BE('CMAP')) {
		uint8 rgb[768];

		_fd.read(rgb, ARRAYSIZE(rgb));
		_vm->setPaletteFromPtr(rgb, 256);
	}

	tag = _fd.readUint32BE();
	if (tag == MKID_BE('FRAM')) {
		uint8 type = _fd.readByte();
		uint32 size = _fd.readUint32BE();

		_fd.read(_frameBuffer2, size);

		switch (type) {
		case 2:
		case 3:
			decodeZlib(_frameBuffer2, size, _frameSize);
			break;
		default:
			error("decodeFrame: Unknown compression type %d", type);
		}
		if (type == 2) {
			memcpy(_frameBuffer1, _frameBuffer2, _frameSize);
		} else {
			for (int j = 0; j < _height; ++j) {
				for (int i = 0; i < _width; ++i) {
					const int offs = j * _width + i;
					_frameBuffer1[offs] ^= _frameBuffer2[offs];
				}
			}
		}
	}
}
Example #2
0
void DXADecoder::decode13(int size) {
#ifdef USE_ZLIB
	uint8 *codeBuf, *dataBuf, *motBuf, *maskBuf;

	if (_decompBuffer == NULL) {
		_decompBuffer = (byte *)malloc(_decompBufferSize);
		memset(_decompBuffer, 0, _decompBufferSize);
		if (_decompBuffer == NULL)
			error("Error allocating decomp buffer (size %u)", _decompBufferSize);
	}

	/* decompress the input data */
	decodeZlib(_decompBuffer, size, _decompBufferSize);

	memcpy(_frameBuffer2, _frameBuffer1, _frameSize);

	int codeSize = _width * _curHeight / 16;
	int dataSize, motSize;

	dataSize = READ_BE_UINT32(&_decompBuffer[0]);
	motSize  = READ_BE_UINT32(&_decompBuffer[4]);
	//maskSize = READ_BE_UINT32(&_decompBuffer[8]);

	codeBuf = &_decompBuffer[12];
	dataBuf = &codeBuf[codeSize];
	motBuf = &dataBuf[dataSize];
	maskBuf = &motBuf[motSize];

	for (uint32 by = 0; by < _curHeight; by += BLOCKH) {
		for (uint32 bx = 0; bx < _width; bx += BLOCKW) {
			uint8 type = *codeBuf++;
			uint8 *b2 = (uint8*)_frameBuffer1 + bx + by * _width;

			switch (type) {
			case 0:
				break;

			case 1: {
				uint16 diffMap = READ_BE_UINT16(maskBuf);
				maskBuf += 2;

				for (int yc = 0; yc < BLOCKH; yc++) {
					for (int xc = 0; xc < BLOCKW; xc++) {
						if (diffMap & 0x8000) {
							b2[xc] = *dataBuf++;
						}
						diffMap <<= 1;
					}
					b2 += _width;
				}
				break;
			}
			case 2: {
				uint8 color = *dataBuf++;

				for (int yc = 0; yc < BLOCKH; yc++) {
					for (int xc = 0; xc < BLOCKW; xc++) {
						b2[xc] = color;
					}
					b2 += _width;
				}
				break;
			}
			case 3: {
				for (int yc = 0; yc < BLOCKH; yc++) {
					for (int xc = 0; xc < BLOCKW; xc++) {
						b2[xc] = *dataBuf++;
					}
					b2 += _width;
				}
				break;
			}
			case 4: {
				uint8 mbyte = *motBuf++;

				int mx = (mbyte >> 4) & 0x07;
				if (mbyte & 0x80)
					mx = -mx;
				int my = mbyte & 0x07;
				if (mbyte & 0x08)
					my = -my;

				uint8 *b1 = (uint8*)_frameBuffer2 + (bx+mx) + (by+my) * _width;
				for (int yc = 0; yc < BLOCKH; yc++) {
					memcpy(b2, b1, BLOCKW);
					b1 += _width;
					b2 += _width;
				}
				break;
			}
			case 8: {
				static const int subX[4] = {0, 2, 0, 2};
				static const int subY[4] = {0, 0, 2, 2};

				uint8 subMask = *maskBuf++;

				for (int subBlock = 0; subBlock < 4; subBlock++) {
					int sx = bx + subX[subBlock], sy = by + subY[subBlock];
					b2 = (uint8*)_frameBuffer1 + sx + sy * _width;
					switch (subMask & 0xC0) {
					// 00: skip
					case 0x00:
						break;
					// 01: solid color
					case 0x40: {
						uint8 subColor = *dataBuf++;
						for (int yc = 0; yc < BLOCKH / 2; yc++) {
							for (int xc = 0; xc < BLOCKW / 2; xc++) {
								b2[xc] = subColor;
							}
							b2 += _width;
						}
						break;
					}
					// 02: motion vector
					case 0x80: {
						uint8 mbyte = *motBuf++;

						int mx = (mbyte >> 4) & 0x07;
						if (mbyte & 0x80)
							mx = -mx;

						int my = mbyte & 0x07;
						if (mbyte & 0x08)
							my = -my;

						uint8 *b1 = (uint8*)_frameBuffer2 + (sx+mx) + (sy+my) * _width;
						for (int yc = 0; yc < BLOCKH / 2; yc++) {
							memcpy(b2, b1, BLOCKW / 2);
							b1 += _width;
							b2 += _width;
						}
						break;
					}
					// 03: raw
					case 0xC0:
						for (int yc = 0; yc < BLOCKH / 2; yc++) {
							for (int xc = 0; xc < BLOCKW / 2; xc++) {
								b2[xc] = *dataBuf++;
							}
							b2 += _width;
						}
						break;
					}
					subMask <<= 2;
				}
				break;
			}
			case 32:
			case 33:
			case 34: {
				int count = type - 30;
				uint8 pixels[4];

				memcpy(pixels, dataBuf, count);
				dataBuf += count;

				if (count == 2) {
					uint16 code = READ_BE_UINT16(maskBuf);
					maskBuf += 2;
					for (int yc = 0; yc < BLOCKH; yc++) {
						for (int xc = 0; xc < BLOCKW; xc++) {
							b2[xc] = pixels[code & 1];
							code >>= 1;
						}
						b2 += _width;
					}
				} else {
					uint32 code = READ_BE_UINT32(maskBuf);
					maskBuf += 4;
					for (int yc = 0; yc < BLOCKH; yc++) {
						for (int xc = 0; xc < BLOCKW; xc++) {
							b2[xc] = pixels[code & 3];
							code >>= 2;
						}
						b2 += _width;
					}
				}
				break;
			}
			default:
				error("decode13: Unknown type %d", type);
			}
		}
Example #3
0
void DXADecoder::decode12(int size) {
#ifdef USE_ZLIB
	if (_decompBuffer == NULL) {
		_decompBuffer = (byte *)malloc(_decompBufferSize);
		memset(_decompBuffer, 0, _decompBufferSize);
		if (_decompBuffer == NULL)
			error("Error allocating decomp buffer (size %u)", _decompBufferSize);
	}
	/* decompress the input data */
	decodeZlib(_decompBuffer, size, _decompBufferSize);

	byte *dat = _decompBuffer;

	memcpy(_frameBuffer2, _frameBuffer1, _frameSize);

	for (uint32 by = 0; by < _height; by += BLOCKH) {
		for (uint32 bx = 0; bx < _width; bx += BLOCKW) {
			byte type = *dat++;
			byte *b2 = _frameBuffer1 + bx + by * _width;

			switch (type) {
			case 0:
				break;
			case 10:
			case 11:
			case 12:
			case 13:
			case 14:
			case 15:
			case 1:	{
				unsigned short diffMap;
				if (type >= 10 && type <= 15) {
					static const struct { uint8 sh1, sh2; } shiftTbl[6] = {
						{0, 0},	{8, 0},	{8, 8},	{8, 4},	{4, 0},	{4, 4}
					};
					diffMap = ((*dat & 0xF0) << shiftTbl[type-10].sh1) |
						  ((*dat & 0x0F) << shiftTbl[type-10].sh2);
					dat++;
				} else {
					diffMap = *(unsigned short*)dat;
					dat += 2;
				}

				for (int yc = 0; yc < BLOCKH; yc++) {
					for (int xc = 0; xc < BLOCKW; xc++) {
						if (diffMap & 0x8000) {
							b2[xc] = *dat++;
						}
						diffMap <<= 1;
					}
					b2 += _width;
				}
				break;
			}
			case 2:	{
				byte color = *dat++;

				for (int yc = 0; yc < BLOCKH; yc++) {
					for (int xc = 0; xc < BLOCKW; xc++) {
						b2[xc] = color;
					}
					b2 += _width;
				}
				break;
			}
			case 3:	{
				for (int yc = 0; yc < BLOCKH; yc++) {
					for (int xc = 0; xc < BLOCKW; xc++) {
						b2[xc] = *dat++;
					}
					b2 += _width;
				}
				break;
			}
			case 4:	{
				byte mbyte = *dat++;
				int mx = (mbyte >> 4) & 0x07;
				if (mbyte & 0x80)
					mx = -mx;
				int my = mbyte & 0x07;
				if (mbyte & 0x08)
					my = -my;
				byte *b1 = _frameBuffer2 + (bx+mx) + (by+my) * _width;
				for (int yc = 0; yc < BLOCKH; yc++) {
					memcpy(b2, b1, BLOCKW);
					b1 += _width;
					b2 += _width;
				}
				break;
			}
			case 5:
				break;
			default:
				error("decode12: Unknown type %d", type);
			}
		}
	}
#endif
}