SWTFT_Buttons::SWTFT_Buttons(SWTFT *ptrSWTFT, SWTouch *ptrSWTouch) { _SWTFT = ptrSWTFT; _SWTouch = ptrSWTouch; deleteAllButtons(); _color_text = VGA_WHITE; _color_text_inactive = VGA_GRAY; _color_background = VGA_BLUE; _color_border = VGA_WHITE; _color_hilite = VGA_RED; _font_text = NULL; _font_symbol = NULL; }
UTFT_Buttons::UTFT_Buttons(UTFT *ptrUTFT, ITDB02_Touch *ptrURTouch) { _UTFT = ptrUTFT; Touch = ptrURTouch; deleteAllButtons(); _color_text = VGA_WHITE; _color_text_inactive = VGA_BLACK; _color_background = VGA_BLUE; _color_border = VGA_WHITE; _color_hilite = VGA_RED; _color_back_inactive = VGA_GRAY; _font_text = NULL; _font_symbol = NULL; }
UTFT_Buttons::UTFT_Buttons(UTFT *ptrUTFT, Touchscreen *ptrTouch) { _UTFT = ptrUTFT; _Touchscreen = ptrTouch; deleteAllButtons(); _color_text = VGA_WHITE; _color_text_inactive = VGA_GRAY; _color_background = VGA_BLUE; _color_border = VGA_WHITE; _color_hilite = VGA_RED; _font_text = NULL; _font_symbol = NULL; setButtonColors(VGA_BLACK, VGA_BLACK, VGA_GRAY, VGA_RED, VGA_WHITE); }
//-------------------------------------------------------------------------------------------------------------------------------------- UTFT_Buttons_Rus::UTFT_Buttons_Rus(UTFT *ptrUTFT, URTouch *ptrURTouch, UTFTRus* pTFTRus) { _UTFT = ptrUTFT; _URTouch = ptrURTouch; pRusPrinter = pTFTRus; deleteAllButtons(); _color_text = VGA_WHITE; _color_text_inactive = VGA_GRAY; _color_background = VGA_BLUE; _color_border = VGA_WHITE; _color_hilite = VGA_RED; _font_text = NULL; _font_symbol = NULL; }