void InspectorWorkerAgent::disable(ErrorString*) { m_state->setBoolean(WorkerAgentState::workerInspectionEnabled, false); if (!m_inspectorFrontend) return; destroyWorkerFrontendChannels(); }
void InspectorWorkerAgent::disable(ErrorString*) { m_enabled = false; if (!m_frontendDispatcher) return; destroyWorkerFrontendChannels(); }
void InspectorWorkerAgent::clearFrontend() { m_inspectorFrontend = 0; m_state->setBoolean(WorkerAgentState::autoconnectToWorkers, false); destroyWorkerFrontendChannels(); }