void FalagardCheckbox::drawPushed(float z) { doButtonRender(d_selected ? "SelectedPushed" : "Pushed"); }
void FalagardCheckbox::drawDisabled(float z) { doButtonRender(d_selected ? "SelectedDisabled" : "Disabled"); }
void FalagardCheckbox::drawNormal(float z) { doButtonRender(d_selected ? "SelectedNormal" : "Normal"); }
void FalagardCheckbox::drawHover(float z) { doButtonRender(d_selected ? "SelectedHover" : "Hover"); }
void FalagardRadioButton::drawDisabled(float z) { doButtonRender(d_selected ? "SelectedDisabled" : "Disabled"); }
void FalagardRadioButton::drawPushed(float z) { doButtonRender(d_selected ? "SelectedPushed" : "Pushed"); }
void FalagardRadioButton::drawHover(float z) { doButtonRender(d_selected ? "SelectedHover" : "Hover"); }
void FalagardRadioButton::drawNormal(float z) { doButtonRender(d_selected ? "SelectedNormal" : "Normal"); }
void FalagardActionButton::drawDefault(float z) { doButtonRender("Defaulted"); }