Example #1
0
/** wrapper around assoc_find which does the lazy expiration logic */
hash_item *do_item_get(struct default_engine *engine,
                       const hash_key *key) {
    rel_time_t current_time = engine->server.core->get_current_time();
    hash_item *it = assoc_find(engine,
                               crc32c(hash_key_get_key(key),
                                      hash_key_get_key_len(key), 0),
                               key);
    int was_found = 0;

    if (engine->config.verbose > 2) {
        EXTENSION_LOGGER_DESCRIPTOR *logger;
        logger = (void*)engine->server.extension->get_extension(EXTENSION_LOGGER);
        if (it == NULL) {
            logger->log(EXTENSION_LOG_DEBUG, NULL,
                        "> NOT FOUND in bucket %d, %s",
                        hash_key_get_bucket_index(key),
                        hash_key_get_client_key(key));
        } else {
            logger->log(EXTENSION_LOG_DEBUG, NULL,
                        "> FOUND KEY in bucket %d, %s",
                        hash_key_get_bucket_index(item_get_key(it)),
                        hash_key_get_client_key(item_get_key(it)));
            was_found++;
        }
    }

    if (it != NULL && engine->config.oldest_live != 0 &&
        engine->config.oldest_live <= current_time &&
        it->time <= engine->config.oldest_live) {
        do_item_unlink(engine, it);           /* MTSAFE - items.lock held */
        it = NULL;
    }

    if (it == NULL && was_found) {
        EXTENSION_LOGGER_DESCRIPTOR *logger;
        logger = (void*)engine->server.extension->get_extension(EXTENSION_LOGGER);
        logger->log(EXTENSION_LOG_DEBUG, NULL, " -nuked by flush");
        was_found--;
    }

    if (it != NULL && it->exptime != 0 && it->exptime <= current_time) {
        do_item_unlink(engine, it);           /* MTSAFE - items.lock held */
        it = NULL;
    }

    if (it == NULL && was_found) {
        EXTENSION_LOGGER_DESCRIPTOR *logger;
        logger = (void*)engine->server.extension->get_extension(EXTENSION_LOGGER);
        logger->log(EXTENSION_LOG_DEBUG, NULL, " -nuked by expire");
        was_found--;
    }

    if (it != NULL) {
        it->refcount++;
        DEBUG_REFCNT(it, '+');
        do_item_update(engine, it);
    }

    return it;
}
Example #2
0
File: thread.c Project: alxn/memc3
/*
 * Moves an item to the back of the LRU queue.
 */
void item_update(item *item) {
    uint32_t hv;
    hv = hash(ITEM_key(item), item->nkey, 0);

    item_lock(hv);
    do_item_update(item);
    item_unlock(hv);
}
Example #3
0
void LRU_list::item_update(base_item* item) {
    uint32_t hv;

    hv = HashTable::hash(item->data, item->nkey);
    //哈希局部锁
    hashtable.hash_lock(hv);
    do_item_update(item);
    hashtable.hash_unlock(hv);
}
/*
 * allocate all memory with small and large chunks.  link them such the
 * allocation of a large object will start evicting small chunks but then stop
 * because the large chunk LRU has an older item.  this covers part of case 3
 * and part of case 4 for the small item alloc in flat_storage_lru_evict(..).
 */
static int
mixed_items_release_small_and_large_items_scan_stop_test(int verbose) {
    typedef struct {
        item* it;
        char key[KEY_MAX_LENGTH];
        uint8_t klen;
    } mixed_items_release_one_small_item_t;

    size_t num_small_objects = (fsi.large_free_list_sz / 2) * SMALL_CHUNKS_PER_LARGE_CHUNK;
    /* this is not the same as fsi.large_free_list_sz / 2 due to rounding. */
    size_t num_large_objects = fsi.large_free_list_sz - (fsi.large_free_list_sz / 2);
    mixed_items_release_one_small_item_t* large_items = malloc(sizeof(mixed_items_release_one_small_item_t) *
                                                               num_large_objects);
    mixed_items_release_one_small_item_t* small_items = malloc(sizeof(mixed_items_release_one_small_item_t) *
                                                               num_small_objects);
    item* lru_trigger;
    size_t max_small_key_size = SMALL_TITLE_CHUNK_DATA_SZ;
    size_t min_size_for_large_chunk = ( sizeof( ((small_title_chunk_t*) 0)->data ) ) +
        ( (SMALL_CHUNKS_PER_LARGE_CHUNK - 1) * sizeof( ((small_body_chunk_t*) 0)->data ) ) +
        1;
    size_t i;
    char key[KEY_MAX_LENGTH];
    size_t klen;
    size_t large_free_list_sz = fsi.large_free_list_sz, small_free_list_sz = fsi.small_free_list_sz;

    V_PRINTF(1, "  * %s\n", __FUNCTION__);

    TASSERT(fsi.large_free_list_sz != 0);
    TASSERT(fsi.small_free_list_sz == 0);

    for (i = 0; i < num_small_objects; i ++) {
        V_PRINTF(2, "\r  *  allocating small object %lu", i);
        V_FLUSH(2);
        do {
            small_items[i].klen = make_random_key(small_items[i].key, max_small_key_size, true);
        } while (assoc_find(small_items[i].key, small_items[i].klen));

        small_items[i].it = do_item_alloc(small_items[i].key, small_items[i].klen,
                                          FLAGS, 0,
                                          0, addr);
        TASSERT(small_items[i].it);
        TASSERT(is_item_large_chunk(small_items[i].it) == 0);

        do_item_link(small_items[i].it, small_items[i].key);
    }
    V_PRINTF(2, "\n");

    for (i = 0; i < num_large_objects; i ++) {
        V_PRINTF(2, "\r  *  allocating large object %lu", i);
        V_FLUSH(2);
        do {
            large_items[i].klen = make_random_key(large_items[i].key, KEY_MAX_LENGTH, true);
        } while (assoc_find(large_items[i].key, large_items[i].klen));

        large_items[i].it = do_item_alloc(large_items[i].key, large_items[i].klen,
                                          FLAGS, 0,
                                          min_size_for_large_chunk - large_items[i].klen, addr);
        TASSERT(large_items[i].it);
        TASSERT(is_item_large_chunk(large_items[i].it));

        do_item_link(large_items[i].it, large_items[i].key);
    }
    V_PRINTF(2, "\n");

    TASSERT(fsi.large_free_list_sz == 0 &&
            fsi.small_free_list_sz == 0);

    V_LPRINTF(2, "update items\n");
    /* update the objects we want to clobber *first*.  but since ties go to the
     * large item, we need to bump the time stamp to ensure the small item is
     * released first. */
    current_time += ITEM_UPDATE_INTERVAL + 1; /* initial bump to ensure that
                                               * LRU reordering takes place. */

    do_item_update(small_items[0].it);
    current_time += 1;
    do_item_update(large_items[0].it);

    /* bump the timestamp and add the remaining items. */
    current_time += 1;
    for (i = 1; i < num_small_objects; i ++) {
        do_item_update(small_items[i].it);
    }
    for (i = 1; i < num_large_objects; i ++) {
        do_item_update(large_items[i].it);
    }

    V_LPRINTF(2, "dereferencing objects\n");
    for (i = 0; i < num_small_objects; i ++) {
        do_item_deref(small_items[i].it);
    }
    for (i = 0; i < num_large_objects; i ++) {
        do_item_deref(large_items[i].it);
    }

    V_LPRINTF(2, "alloc after deref\n");
    do {
        klen = make_random_key(key, max_small_key_size, true);
    } while (assoc_find(key, klen));
    lru_trigger = do_item_alloc(key, klen, FLAGS, 0, LARGE_TITLE_CHUNK_DATA_SZ - klen, addr);
    TASSERT(lru_trigger != NULL);
    TASSERT(is_item_large_chunk(lru_trigger));

    V_LPRINTF(2, "search for evicted objects\n");
    TASSERT(assoc_find(small_items[0].key, small_items[0].klen) == NULL);
    TASSERT(assoc_find(large_items[0].key, large_items[0].klen) == NULL);

    V_LPRINTF(2, "ensuring that objects that shouldn't be evicted are still present\n");
    for (i = 1; i < num_small_objects; i ++) {
        TASSERT(assoc_find(small_items[i].key, small_items[i].klen));
    }
    for (i = 1; i < num_large_objects; i ++) {
        TASSERT(assoc_find(large_items[i].key, large_items[i].klen));
    }

    V_LPRINTF(2, "cleanup objects\n");
    for (i = 1; i < num_small_objects; i ++) {
        do_item_unlink(small_items[i].it, UNLINK_NORMAL, small_items[i].key);
    }
    for (i = 1; i < num_large_objects; i ++) {
        do_item_unlink(large_items[i].it, UNLINK_NORMAL, large_items[i].key);
    }
    do_item_deref(lru_trigger);

    TASSERT(fsi.large_free_list_sz == large_free_list_sz &&
            fsi.small_free_list_sz == small_free_list_sz);

    return 0;
}
/*
 * allocate all memory with small items.  allocate one large object that can be
 * covered by the release of small items, but also requires the migration of
 * single chunk items.  this covers part of case 1 for the large item alloc in
 * flat_storage_lru_evict(..).
 */
static int
all_small_items_migrate_small_single_chunk_items_test(int verbose) {
    typedef struct {
        item* it;
        char key[KEY_MAX_LENGTH];
        uint8_t klen;
    } test_keys_t;

    size_t num_objects = fsi.large_free_list_sz * SMALL_CHUNKS_PER_LARGE_CHUNK;
    test_keys_t* items = malloc(sizeof(test_keys_t) * num_objects);
    item* lru_trigger;
    size_t max_small_key_size = SMALL_TITLE_CHUNK_DATA_SZ;
    size_t min_size_for_large_chunk = ( sizeof( ((small_title_chunk_t*) 0)->data ) ) +
        ( (SMALL_CHUNKS_PER_LARGE_CHUNK - 1) * sizeof( ((small_body_chunk_t*) 0)->data ) ) +
        1;
    size_t i;
    char key[KEY_MAX_LENGTH];
    size_t klen;
    size_t large_free_list_sz = fsi.large_free_list_sz, small_free_list_sz = fsi.small_free_list_sz;

    V_PRINTF(1, "  * %s\n", __FUNCTION__);

    TASSERT(fsi.large_free_list_sz != 0);
    TASSERT(fsi.small_free_list_sz == 0);

    for (i = 0; i < num_objects; i ++) {
        V_PRINTF(2, "\r  *  allocating small object %lu", i);
        V_FLUSH(2);
        do {
            items[i].klen = make_random_key(items[i].key, max_small_key_size, true);
        } while (assoc_find(items[i].key, items[i].klen));

        items[i].it = do_item_alloc(items[i].key, items[i].klen,
                                    FLAGS, 0, 0, addr);
        TASSERT(items[i].it);
        TASSERT(is_item_large_chunk(items[i].it) == 0);

        do_item_link(items[i].it, items[i].key);
    }
    V_PRINTF(2, "\n");

    TASSERT(fsi.large_free_list_sz == 0 &&
            fsi.small_free_list_sz == 0);

    /* access items we don't want to move. */
    current_time += ITEM_UPDATE_INTERVAL + 1;
    /* touch every other item.  the ones that are not touched in (0,
     * SMALL_CHUNKS_PER_LARGE_CHUNK * 2) will be evicted. */
    for (i = 0; i < SMALL_CHUNKS_PER_LARGE_CHUNK * 2; i += 2) {
        do_item_update(items[i].it);
    }
    /* touch remaining items */
    for (i = SMALL_CHUNKS_PER_LARGE_CHUNK * 2; i < num_objects; i ++) {
        do_item_update(items[i].it);
    }

    V_LPRINTF(2, "dereferencing objects\n");
    for (i = 0; i < num_objects; i ++) {
        do_item_deref(items[i].it);
    }

    V_LPRINTF(2, "alloc after deref\n");
    do {
        klen = make_random_key(key, max_small_key_size, true);
    } while (assoc_find(key, klen));

    lru_trigger = do_item_alloc(key, klen, FLAGS, 0, min_size_for_large_chunk - klen, addr);
    TASSERT(lru_trigger != NULL);

    V_LPRINTF(2, "search for evicted object\n");
    for (i = 1; i < SMALL_CHUNKS_PER_LARGE_CHUNK * 2; i += 2) {
        TASSERT(assoc_find(items[i].key, items[i].klen) == NULL);
    }

    V_LPRINTF(2, "ensuring that objects that shouldn't be evicted are still present\n");
    for (i = 0; i < SMALL_CHUNKS_PER_LARGE_CHUNK * 2; i += 2) {
        /* these may have been moved. */
        TASSERT((items[i].it = assoc_find(items[i].key, items[i].klen)));
    }
    for (i = SMALL_CHUNKS_PER_LARGE_CHUNK * 2; i < num_objects; i ++) {
        TASSERT(assoc_find(items[i].key, items[i].klen));
    }

    V_LPRINTF(2, "cleanup objects\n");
    for (i = 0; i < SMALL_CHUNKS_PER_LARGE_CHUNK * 2; i += 2) {
        do_item_unlink(items[i].it, UNLINK_NORMAL, items[i].key);
    }
    for (i = SMALL_CHUNKS_PER_LARGE_CHUNK * 2; i < num_objects; i ++) {
        do_item_unlink(items[i].it, UNLINK_NORMAL, items[i].key);
    }
    do_item_deref(lru_trigger);

    TASSERT(fsi.large_free_list_sz == large_free_list_sz &&
            fsi.small_free_list_sz == small_free_list_sz);

    return 0;
}
Example #6
0
enum store_item_type do_store_item ( item *it, int comm, const uint32_t hv )
{
    char *key = ITEM_key (it);
    item *old_it = do_item_get (key, it->nkey, hv);
    enum store_item_type stored = NOT_STORED;

    item *new_it = NULL;
    int flags;

    if ( old_it != NULL && comm == NREAD_ADD )
    {
        do_item_update (old_it);
    }
    else if ( ! old_it && ( comm == NREAD_REPLACE || comm == NREAD_APPEND || comm == NREAD_PREPEND ) )
    {

    }
    else
    {
        if ( comm == NREAD_APPEND || comm == NREAD_PREPEND )
        {
            if ( stored == NOT_STORED )
            {
                flags = ( int ) strtol (ITEM_suffix (old_it), ( char ** ) NULL, 10);
                new_it = do_item_alloc (key, it->nkey, flags, old_it->exptime, ITEM_data (it), it->nbytes + old_it->nbytes - 2, hv);
                if ( ! new_it )
                {
                    if ( old_it )
                        do_item_remove (old_it);
                    return NOT_STORED;
                }
                if ( comm == NREAD_APPEND )
                {
                    memcpy (ITEM_data (new_it), ITEM_data (old_it), old_it->nbytes);
                    memcpy (ITEM_data (new_it) + old_it->nbytes - 2, ITEM_data (it), it->nbytes);
                }
                else
                {
                    memcpy (ITEM_data (new_it), ITEM_data (it), it->nbytes);
                    memcpy (ITEM_data (new_it) + it->nbytes - 2, ITEM_data (old_it), old_it->nbytes);
                }
                it = new_it;
            }
        }
        if ( stored == NOT_STORED )
        {
            if ( old_it != NULL )
            {
                item_replace (old_it, it, hv);
            }
            else
            {
                do_item_link (it, hv);
            }
            stored = STORED;
        }
    }
    if ( old_it != NULL )
    {
        do_item_remove (old_it);
    }
    if ( new_it != NULL )
    {
        do_item_remove (new_it);
    }
    return stored;
}
Example #7
0
/*
 * Moves an item to the back of the LRU queue.
 */
void item_update(item *item) {
    pthread_mutex_lock(&cache_lock);
    do_item_update(item);
    pthread_mutex_unlock(&cache_lock);
}
Example #8
0
int LRU_list::do_store_item(base_item* it, Conn* c, uint32_t hv) {
    char* key = it->data;
    
    //获取旧的数据项
    base_item* old_it = do_item_get(key, it->nkey, hv);
    int store_stat = LRU_list::NOT_STORED;

    base_item* new_it = 0;
    int flags = 0;

    //已经有该项item存在
    if (old_it != 0 && c->cmd == NREAD_ADD) {
        /* 
         * 更新当前item目的
         * 1.更新时间,重建LRU链
         * 2.后面执行do_item_remove,每次remove会把refcount引用计数减一
         *   如果引用计数=1则被删除,重建之后refcount为2
         * */
        do_item_update(old_it);
    //旧的item不存在
    }else if (!old_it && (c->cmd == NREAD_REPLACE || c->cmd == NREAD_APPEND 
                || c->cmd == NREAD_PREPEND)) {
        //什么也不做,因为只有replace替换已有值
    }else if (c->cmd == NREAD_CAS) {

        //不存在此项
        if (old_it == 0) {
            store_stat = LRU_list::NOT_FOUND;
        }
        if (it->cas == old_it->cas) {
            item_replace(old_it, it, hv);
            store_stat = LRU_list::STORED;
        }
        else {
            if (mem_setting.verbose > 1) {
                std::cerr << "CAS: failure: expected " << old_it->get_cas() << " but got " 
                    << it->cas;
            }
            store_stat = LRU_list::EXISTS;
        }
    }
    else {
        //与上面第二个判断不同,这里是旧的item存在的replace append prepend set命令
        if (c->cmd == NREAD_APPEND || c->cmd == NREAD_PREPEND) {
            //if (it->cas != 0) {
            if (it->cas != old_it->cas) {
                store_stat = LRU_list::EXISTS;
            }
            //}

            if (store_stat == LRU_list::NOT_STORED) {
                new_it = do_item_alloc(key, it->nkey, flags, old_it->exptime, 
                        it->nbytes + old_it->nbytes - 2, hv);
                //分配失败
                if (new_it == 0) {
                    if (old_it != 0) 
                        do_item_remove(old_it);
                    return LRU_list::NOT_STORED;
                }

                new_it->nkey = old_it->nkey;
                new_it->item_flag = flags;
                new_it->exptime = old_it->exptime;
                new_it->nbytes = it->nbytes + old_it->nbytes - 2;
                memcpy(new_it->data, old_it->data, old_it->nkey);
                new_it->data[old_it->nkey] = '0';

                //copy数据
                if (c->cmd == NREAD_APPEND) {
                    memcpy(new_it->real_data_addr(), old_it->real_data_addr(), 
                            old_it->nbytes);
                    memcpy(new_it->real_data_addr() + old_it->nbytes - 2/*\r\n*/, 
                            it->real_data_addr(), it->nbytes);
                }
                else {
                    //NREAD_PREPEND
                    memcpy(new_it->real_data_addr(), it->real_data_addr(), it->nbytes);
                    memcpy(new_it->real_data_addr() + it->nbytes - 2, 
                            old_it->real_data_addr(), old_it->nbytes);
                }
                it = new_it;
            }
        }

        if (store_stat == LRU_list::NOT_STORED) {
            it->cas++;
            if (old_it != 0)
                item_replace(old_it, it, hv);
            else 
                //set a new key-value
                do_item_link(it, hv);

            store_stat = LRU_list::STORED;
        }
    }

    if (old_it != 0)
        do_item_remove(old_it);
    if (new_it != 0)
        do_item_remove(new_it);

    if (store_stat == LRU_list::STORED) {
        c->cas = it->get_cas();
    }

    return store_stat;
}
Example #9
0
/*
 * Stores an item in the cache according to the semantics of one of the set
 * commands. In threaded mode, this is protected by the cache lock.
 *
 * Returns the state of storage.
 */
static ENGINE_ERROR_CODE do_store_item(struct default_engine *engine,
                                       hash_item *it, uint64_t *cas,
                                       ENGINE_STORE_OPERATION operation,
                                       const void *cookie) {
    const char *key = item_get_key(it);
    hash_item *old_it = do_item_get(engine, key, it->nkey);
    ENGINE_ERROR_CODE stored = ENGINE_NOT_STORED;

    hash_item *new_it = NULL;

    if (old_it != NULL && operation == OPERATION_ADD) {
        /* add only adds a nonexistent item, but promote to head of LRU */
        do_item_update(engine, old_it);
    } else if (!old_it && (operation == OPERATION_REPLACE
        || operation == OPERATION_APPEND || operation == OPERATION_PREPEND))
    {
        /* replace only replaces an existing value; don't store */
    } else if (operation == OPERATION_CAS) {
        /* validate cas operation */
        if(old_it == NULL) {
            // LRU expired
            stored = ENGINE_KEY_ENOENT;
        }
        else if (item_get_cas(it) == item_get_cas(old_it)) {
            // cas validates
            // it and old_it may belong to different classes.
            // I'm updating the stats for the one that's getting pushed out
            do_item_replace(engine, old_it, it);
            stored = ENGINE_SUCCESS;
        } else {
            if (engine->config.verbose > 1) {
                EXTENSION_LOGGER_DESCRIPTOR *logger;
                logger = (void*)engine->server.extension->get_extension(EXTENSION_LOGGER);
                logger->log(EXTENSION_LOG_INFO, NULL,
                        "CAS:  failure: expected %"PRIu64", got %"PRIu64"\n",
                        item_get_cas(old_it),
                        item_get_cas(it));
            }
            stored = ENGINE_KEY_EEXISTS;
        }
    } else {
        /*
         * Append - combine new and old record into single one. Here it's
         * atomic and thread-safe.
         */
        if (operation == OPERATION_APPEND || operation == OPERATION_PREPEND) {
            /*
             * Validate CAS
             */
            if (item_get_cas(it) != 0) {
                // CAS much be equal
                if (item_get_cas(it) != item_get_cas(old_it)) {
                    stored = ENGINE_KEY_EEXISTS;
                }
            }

            if (stored == ENGINE_NOT_STORED) {
                /* we have it and old_it here - alloc memory to hold both */
                new_it = do_item_alloc(engine, key, it->nkey,
                                       old_it->flags,
                                       old_it->exptime,
                                       it->nbytes + old_it->nbytes,
                                       cookie);

                if (new_it == NULL) {
                    /* SERVER_ERROR out of memory */
                    if (old_it != NULL) {
                        do_item_release(engine, old_it);
                    }

                    return ENGINE_NOT_STORED;
                }

                /* copy data from it and old_it to new_it */

                if (operation == OPERATION_APPEND) {
                    memcpy(item_get_data(new_it), item_get_data(old_it), old_it->nbytes);
                    memcpy(item_get_data(new_it) + old_it->nbytes, item_get_data(it), it->nbytes);
                } else {
                    /* OPERATION_PREPEND */
                    memcpy(item_get_data(new_it), item_get_data(it), it->nbytes);
                    memcpy(item_get_data(new_it) + it->nbytes, item_get_data(old_it), old_it->nbytes);
                }

                it = new_it;
            }
        }

        if (stored == ENGINE_NOT_STORED) {
            if (old_it != NULL) {
                do_item_replace(engine, old_it, it);
            } else {
                do_item_link(engine, it);
            }

            *cas = item_get_cas(it);
            stored = ENGINE_SUCCESS;
        }
    }

    if (old_it != NULL) {
        do_item_release(engine, old_it);         /* release our reference */
    }

    if (new_it != NULL) {
        do_item_release(engine, new_it);
    }

    if (stored == ENGINE_SUCCESS) {
        *cas = item_get_cas(it);
    }

    return stored;
}