Example #1
0
//note that passing in iteminfo instances with sType == "MENU" or "DESCRIPTION" does special things
//if sType == "MENU", sFmt == "iOffsetY" or "iOffsetX" also do special things
//otherwise if sType == "MENU", dValue can be used to control color
//all this should probably be cleaned up at some point, rather than using a function for things it wasn't meant for
// well frack, half the game uses it so: optional (int)selected argument causes entry highlight, and enter to return entry's key. Also it now returns int
//@param without_getch don't wait getch, return = (int)' ';
int draw_item_info(const int iLeft, const int iWidth, const int iTop, const int iHeight, const std::string sItemName,
                   std::vector<iteminfo> &vItemDisplay, std::vector<iteminfo> &vItemCompare,
                   const int selected, const bool without_getch, const bool without_border)
{
    WINDOW *win = newwin(iHeight, iWidth, iTop + VIEW_OFFSET_Y, iLeft + VIEW_OFFSET_X);

    return draw_item_info(win, sItemName, vItemDisplay, vItemCompare,
                          selected, without_getch, without_border);
}
void game::compare( const tripoint &offset )
{
    const tripoint examp = u.pos3() + offset;

    std::vector<std::list<item>> grounditems;
    indexed_invslice grounditems_slice;
    if( !m.has_flag( "SEALED", g->u.pos() ) ) {
        auto here = m.i_at( examp );
        //Filter out items with the same name (keep only one of them)
        std::set<std::string> dups;
        for (size_t i = 0; i < here.size(); i++) {
            if (dups.count(here[i].tname()) == 0) {
                grounditems.push_back(std::list<item>(1, here[i]));

                //Only the first 10 items get a invlet
                if ( grounditems.size() <= 10 ) {
                    // invlet: '0' ... '9'
                    grounditems.back().front().invlet = '0' + grounditems.size() - 1;
                }

                dups.insert(here[i].tname());
            }
        }
        for (size_t a = 0; a < grounditems.size(); a++) {
            // avoid INT_MIN, as it can be confused with "no item at all"
            grounditems_slice.push_back(indexed_invslice::value_type(&grounditems[a], INT_MIN + a + 1));
        }
    }
    static const item_category category_on_ground(
        "GROUND:",
        _("GROUND:"),
        -1000
    );

    u.inv.restack(&u);
    u.inv.sort();
    const indexed_invslice stacks = u.inv.slice_filter();

    inventory_selector inv_s(false, true, _("Compare:"));
    inv_s.make_item_list(grounditems_slice, &category_on_ground);
    inv_s.make_item_list(stacks);
    inv_s.prepare_paging();

    inventory_selector::drop_map prev_droppings;
    while(true) {
        inv_s.display();
        const std::string action = inv_s.ctxt.handle_input();
        const long ch = inv_s.ctxt.get_raw_input().get_first_input();
        const int item_pos = g->u.invlet_to_position( ch );
        if (item_pos != INT_MIN) {
            inv_s.set_to_drop(item_pos, 0);
        } else if (ch >= '0' && ch <= '9' && (size_t) (ch - '0') < grounditems_slice.size()) {
            const int ip = ch - '0';
            inv_s.set_drop_count(INT_MIN + 1 + ip, 0, grounditems_slice[ip].first->front());
        } else if (inv_s.handle_movement(action)) {
            // continue with comparison below
        } else if (action == "QUIT") {
            break;
        } else if (action == "RIGHT") {
            inv_s.set_selected_to_drop(0);
        }
        if (inv_s.second_item != NULL) {
            std::vector<iteminfo> vItemLastCh, vItemCh;
            std::string sItemLastCh, sItemCh, sItemTn;
            inv_s.first_item->info(true, vItemCh);
            sItemCh = inv_s.first_item->tname();
            sItemTn = inv_s.first_item->type_name();
            inv_s.second_item->info(true, vItemLastCh);
            sItemLastCh = inv_s.second_item->tname();

            int iScrollPos = 0;
            int iScrollPosLast = 0;
            int ch = (int)' ';
            do {
                draw_item_info(0, (TERMX - VIEW_OFFSET_X * 2) / 2, 0, TERMY - VIEW_OFFSET_Y * 2,
                               sItemLastCh, sItemTn, vItemLastCh, vItemCh, iScrollPosLast, true); //without getch()
                ch = draw_item_info((TERMX - VIEW_OFFSET_X * 2) / 2, (TERMX - VIEW_OFFSET_X * 2) / 2,
                                    0, TERMY - VIEW_OFFSET_Y * 2, sItemCh, sItemTn, vItemCh, vItemLastCh, iScrollPos);

                if ( ch == KEY_PPAGE ) {
                    iScrollPos--;
                    iScrollPosLast--;
                } else if ( ch == KEY_NPAGE ) {
                    iScrollPos++;
                    iScrollPosLast++;
                }
            } while (ch == KEY_PPAGE || ch == KEY_NPAGE);

            inv_s.dropping = prev_droppings;
            inv_s.second_item = NULL;
        } else {
            prev_droppings = inv_s.dropping;
        }
    }
}
void game::compare( const tripoint &offset )
{
    u.inv.restack( &u );
    u.inv.sort();

    inventory_compare_selector inv_s( u );

    inv_s.add_character_items( u );
    inv_s.set_title( _( "Compare" ) );
    inv_s.set_hint( _( "Select two items to compare them." ) );

    if( offset != tripoint_min ) {
        inv_s.add_map_items( u.pos() + offset );
        inv_s.add_vehicle_items( u.pos() + offset );
    } else {
        inv_s.add_nearby_items();
    }

    if( inv_s.empty() ) {
        popup( std::string( _( "There are no items to compare." ) ), PF_GET_KEY );
        return;
    }

    do {
        const auto to_compare = inv_s.execute();

        if( to_compare.first == nullptr || to_compare.second == nullptr ) {
            break;
        }

        std::vector<iteminfo> vItemLastCh, vItemCh;
        std::string sItemLastCh, sItemCh, sItemLastTn, sItemTn;

        to_compare.first->info( true, vItemCh );
        sItemCh = to_compare.first->tname();
        sItemTn = to_compare.first->type_name();

        to_compare.second->info( true, vItemLastCh );
        sItemLastCh = to_compare.second->tname();
        sItemLastTn = to_compare.second->type_name();

        int iScrollPos = 0;
        int iScrollPosLast = 0;
        int ch = ( int ) ' ';

        do {
            draw_item_info( 0, ( TERMX - VIEW_OFFSET_X * 2 ) / 2, 0, TERMY - VIEW_OFFSET_Y * 2,
                            sItemLastCh, sItemLastTn, vItemLastCh, vItemCh, iScrollPosLast, true ); //without getch(
            ch = draw_item_info( ( TERMX - VIEW_OFFSET_X * 2 ) / 2, ( TERMX - VIEW_OFFSET_X * 2 ) / 2,
                                 0, TERMY - VIEW_OFFSET_Y * 2, sItemCh, sItemTn, vItemCh, vItemLastCh, iScrollPos );

            if( ch == KEY_PPAGE ) {
                iScrollPos--;
                iScrollPosLast--;
            } else if( ch == KEY_NPAGE ) {
                iScrollPos++;
                iScrollPosLast++;
            }

            refresh_all();
        } while( ch == KEY_PPAGE || ch == KEY_NPAGE );
    } while( true );
}
Example #4
0
const recipe *select_crafting_recipe( int &batch_size )
{
    if( normalized_names.empty() ) {
        translate_all();
    }

    const int headHeight = 3;
    const int subHeadHeight = 2;
    const int freeWidth = TERMX - FULL_SCREEN_WIDTH;
    bool isWide = ( TERMX > FULL_SCREEN_WIDTH && freeWidth > 15 );

    const int width = isWide ? ( freeWidth > FULL_SCREEN_WIDTH ? FULL_SCREEN_WIDTH * 2 : TERMX ) :
                      FULL_SCREEN_WIDTH;
    const int wStart = ( TERMX - width ) / 2;
    const int tailHeight = isWide ? 3 : 4;
    const int dataLines = TERMY - ( headHeight + subHeadHeight ) - tailHeight;
    const int dataHalfLines = dataLines / 2;
    const int dataHeight = TERMY - ( headHeight + subHeadHeight );
    const int infoWidth = width - FULL_SCREEN_WIDTH - 1;

    const recipe *last_recipe = nullptr;

    catacurses::window w_head = catacurses::newwin( headHeight, width, 0, wStart );
    catacurses::window w_subhead = catacurses::newwin( subHeadHeight, width, 3, wStart );
    catacurses::window w_data = catacurses::newwin( dataHeight, width, headHeight + subHeadHeight,
                                wStart );

    int item_info_x = infoWidth;
    int item_info_y = dataHeight - 3;
    int item_info_width = wStart + width - infoWidth;
    int item_info_height = headHeight + subHeadHeight;

    if( !isWide ) {
        item_info_x = 1;
        item_info_y = 1;
        item_info_width = 1;
        item_info_height = 1;
    }

    catacurses::window w_iteminfo = catacurses::newwin( item_info_y, item_info_x, item_info_height,
                                    item_info_width );

    list_circularizer<std::string> tab( craft_cat_list );
    list_circularizer<std::string> subtab( craft_subcat_list[tab.cur()] );
    std::vector<const recipe *> current;
    std::vector<bool> available;
    const int componentPrintHeight = dataHeight - tailHeight - 1;
    //preserves component color printout between mode rotations
    nc_color rotated_color = c_white;
    int previous_item_line = -1;
    std::string previous_tab;
    std::string previous_subtab;
    item tmp;
    int line = 0;
    int ypos = 0;
    int scroll_pos = 0;
    bool redraw = true;
    bool keepline = false;
    bool done = false;
    bool batch = false;
    bool show_hidden = false;
    int batch_line = 0;
    int display_mode = 0;
    const recipe *chosen = nullptr;
    std::vector<iteminfo> thisItem;
    std::vector<iteminfo> dummy;

    input_context ctxt( "CRAFTING" );
    ctxt.register_cardinal();
    ctxt.register_action( "QUIT" );
    ctxt.register_action( "CONFIRM" );
    ctxt.register_action( "CYCLE_MODE" );
    ctxt.register_action( "SCROLL_UP" );
    ctxt.register_action( "SCROLL_DOWN" );
    ctxt.register_action( "PREV_TAB" );
    ctxt.register_action( "NEXT_TAB" );
    ctxt.register_action( "FILTER" );
    ctxt.register_action( "RESET_FILTER" );
    ctxt.register_action( "TOGGLE_FAVORITE" );
    ctxt.register_action( "HELP_RECIPE" );
    ctxt.register_action( "HELP_KEYBINDINGS" );
    ctxt.register_action( "CYCLE_BATCH" );
    ctxt.register_action( "RELATED_RECIPES" );
    ctxt.register_action( "HIDE_SHOW_RECIPE" );

    const inventory &crafting_inv = g->u.crafting_inventory();
    const std::vector<npc *> helpers = g->u.get_crafting_helpers();
    std::string filterstring;

    const auto &available_recipes = g->u.get_available_recipes( crafting_inv, &helpers );
    std::map<const recipe *, bool> availability_cache;

    do {
        if( redraw ) {
            // When we switch tabs, redraw the header
            redraw = false;
            if( ! keepline ) {
                line = 0;
            } else {
                keepline = false;
            }

            if( display_mode > 2 ) {
                display_mode = 2;
            }

            TAB_MODE m = ( batch ) ? BATCH : ( filterstring.empty() ) ? NORMAL : FILTERED;
            draw_recipe_tabs( w_head, tab.cur(), m );
            draw_recipe_subtabs( w_subhead, tab.cur(), subtab.cur(), available_recipes, m );

            show_hidden = false;
            available.clear();

            if( batch ) {
                current.clear();
                for( int i = 1; i <= 20; i++ ) {
                    current.push_back( chosen );
                    available.push_back( chosen->requirements().can_make_with_inventory( crafting_inv, i ) );
                }
            } else {
                std::vector<const recipe *> picking;
                if( !filterstring.empty() ) {
                    auto qry = trim( filterstring );
                    if( qry.size() > 2 && qry[1] == ':' ) {
                        switch( qry[0] ) {
                            case 't':
                                picking = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::tool );
                                break;

                            case 'c':
                                picking = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::component );
                                break;

                            case 's':
                                picking = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::skill );
                                break;

                            case 'p':
                                picking = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::primary_skill );
                                break;

                            case 'Q':
                                picking = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::quality );
                                break;

                            case 'q':
                                picking = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::quality_result );
                                break;

                            case 'd':
                                picking = available_recipes.search( qry.substr( 2 ),
                                                                    recipe_subset::search_type::description_result );
                                break;

                            case 'm': {
                                auto &learned = g->u.get_learned_recipes();
                                if( query_is_yes( qry ) ) {
                                    std::set_intersection( available_recipes.begin(), available_recipes.end(), learned.begin(),
                                                           learned.end(), std::back_inserter( picking ) );
                                } else {
                                    std::set_difference( available_recipes.begin(), available_recipes.end(), learned.begin(),
                                                         learned.end(),
                                                         std::back_inserter( picking ) );
                                }
                                break;
                            }

                            case 'h': {
                                std::copy( available_recipes.begin(), available_recipes.end(), std::back_inserter( picking ) );
                                if( query_is_yes( qry ) ) {
                                    show_hidden = true;
                                }
                                break;
                            }

                            default:
                                current.clear();
                        }
                    } else {
                        picking = available_recipes.search( qry );
                    }
                } else if( subtab.cur() == "CSC_*_FAVORITE" ) {
                    picking = available_recipes.favorite();
                } else if( subtab.cur() == "CSC_*_RECENT" ) {
                    picking = available_recipes.recent();
                } else {
                    picking = available_recipes.in_category( tab.cur(), subtab.cur() != "CSC_ALL" ? subtab.cur() : "" );
                }

                current.clear();
                for( auto i : picking ) {
                    if( ( uistate.hidden_recipes.find( i->ident() ) != uistate.hidden_recipes.end() ) == show_hidden ) {
                        current.push_back( i );
                    }
                }
                if( !show_hidden ) {
                    draw_hidden_amount( w_head, 0, picking.size() - current.size() );
                }

                available.reserve( current.size() );
                // cache recipe availability on first display
                for( const auto e : current ) {
                    if( !availability_cache.count( e ) ) {
                        availability_cache.emplace( e, e->requirements().can_make_with_inventory( crafting_inv ) );
                    }
                }

                if( subtab.cur() != "CSC_*_RECENT" ) {
                    std::stable_sort( current.begin(), current.end(), []( const recipe * a, const recipe * b ) {
                        return b->difficulty < a->difficulty;
                    } );

                    std::stable_sort( current.begin(), current.end(), [&]( const recipe * a, const recipe * b ) {
                        return availability_cache[a] && !availability_cache[b];
                    } );
                }

                std::transform( current.begin(), current.end(),
                std::back_inserter( available ), [&]( const recipe * e ) {
                    return availability_cache[e];
                } );
            }

            // current/available have been rebuilt, make sure our cursor is still in range
            if( current.empty() ) {
                line = 0;
            } else {
                line = std::min( line, static_cast<int>( current.size() ) - 1 );
            }
        }

        // Clear the screen of recipe data, and draw it anew
        werase( w_data );

        if( isWide ) {
            werase( w_iteminfo );
        }

        if( isWide ) {
            mvwprintz( w_data, dataLines + 1, 5, c_white,
                       _( "Press <ENTER> to attempt to craft object." ) );
            wprintz( w_data, c_white, "  " );
            if( !filterstring.empty() ) {
                wprintz( w_data, c_white,
                         _( "[E]: Describe, [F]ind, [R]eset, [m]ode, [s]how/hide, Re[L]ated, [*]Favorite, %s [?] keybindings" ),
                         ( batch ) ? _( "cancel [b]atch" ) : _( "[b]atch" ) );
            } else {
                wprintz( w_data, c_white,
                         _( "[E]: Describe, [F]ind, [m]ode, [s]how/hide, Re[L]ated, [*]Favorite, %s [?] keybindings" ),
                         ( batch ) ? _( "cancel [b]atch" ) : _( "[b]atch" ) );
            }
        } else {
            if( !filterstring.empty() ) {
                mvwprintz( w_data, dataLines + 1, 5, c_white,
                           _( "[E]: Describe, [F]ind, [R]eset, [m]ode, [s]how/hide, Re[L]ated, [*]Favorite, [b]atch [?] keybindings" ) );
            } else {
                mvwprintz( w_data, dataLines + 1, 5, c_white,
                           _( "[E]: Describe, [F]ind, [m]ode, [s]how/hide, Re[L]ated, [*]Favorite, [b]atch [?] keybindings" ) );
            }
            mvwprintz( w_data, dataLines + 2, 5, c_white,
                       _( "Press <ENTER> to attempt to craft object." ) );
        }
        // Draw borders
        for( int i = 1; i < width - 1; ++i ) { // _
            mvwputch( w_data, dataHeight - 1, i, BORDER_COLOR, LINE_OXOX );
        }
        for( int i = 0; i < dataHeight - 1; ++i ) { // |
            mvwputch( w_data, i, 0, BORDER_COLOR, LINE_XOXO );
            mvwputch( w_data, i, width - 1, BORDER_COLOR, LINE_XOXO );
        }
        mvwputch( w_data, dataHeight - 1,  0, BORDER_COLOR, LINE_XXOO ); // _|
        mvwputch( w_data, dataHeight - 1, width - 1, BORDER_COLOR, LINE_XOOX ); // |_

        int recmin = 0, recmax = current.size();
        if( recmax > dataLines ) {
            if( line <= recmin + dataHalfLines ) {
                for( int i = recmin; i < recmin + dataLines; ++i ) {
                    std::string tmp_name = current[i]->result_name();
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, i - recmin, 2, c_dark_gray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, i - recmin, 2, ( available[i] ? h_white : h_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, i - recmin, 2, ( available[i] ? c_white : c_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            } else if( line >= recmax - dataHalfLines ) {
                for( int i = recmax - dataLines; i < recmax; ++i ) {
                    std::string tmp_name = current[i]->result_name();
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, dataLines + i - recmax, 2, c_light_gray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, dataLines + i - recmax, 2,
                                   ( available[i] ? h_white : h_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, dataLines + i - recmax, 2,
                                   ( available[i] ? c_white : c_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            } else {
                for( int i = line - dataHalfLines; i < line - dataHalfLines + dataLines; ++i ) {
                    std::string tmp_name = current[i]->result_name();
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, dataHalfLines + i - line, 2, c_light_gray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, dataHalfLines + i - line, 2,
                                   ( available[i] ? h_white : h_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, dataHalfLines + i - line, 2,
                                   ( available[i] ? c_white : c_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            }
        } else {
            for( size_t i = 0; i < current.size() && i < static_cast<size_t>( dataHeight ) + 1; ++i ) {
                std::string tmp_name = current[i]->result_name();
                if( batch ) {
                    tmp_name = string_format( _( "%2dx %s" ), static_cast<int>( i ) + 1, tmp_name.c_str() );
                }
                if( static_cast<int>( i ) == line ) {
                    mvwprintz( w_data, i, 2, ( available[i] ? h_white : h_dark_gray ),
                               utf8_truncate( tmp_name, 28 ).c_str() );
                } else {
                    mvwprintz( w_data, i, 2, ( available[i] ? c_white : c_dark_gray ),
                               utf8_truncate( tmp_name, 28 ).c_str() );
                }
            }
        }

        if( !current.empty() ) {
            int pane = FULL_SCREEN_WIDTH - 30 - 1;
            int count = batch ? line + 1 : 1; // batch size
            nc_color col = available[ line ] ? c_white : c_light_gray;

            const auto &req = current[ line ]->requirements();

            draw_can_craft_indicator( w_head, 0, *current[line] );
            wrefresh( w_head );

            ypos = 0;

            auto qry = trim( filterstring );
            std::string qry_comps;
            if( qry.compare( 0, 2, "c:" ) == 0 ) {
                qry_comps = qry.substr( 2 );
            }

            std::vector<std::string> component_print_buffer;
            auto tools = req.get_folded_tools_list( pane, col, crafting_inv, count );
            auto comps = req.get_folded_components_list( pane, col, crafting_inv, count, qry_comps );
            component_print_buffer.insert( component_print_buffer.end(), tools.begin(), tools.end() );
            component_print_buffer.insert( component_print_buffer.end(), comps.begin(), comps.end() );

            if( !g->u.knows_recipe( current[line] ) ) {
                component_print_buffer.push_back( _( "Recipe not memorized yet" ) );
                auto books_with_recipe = g->u.get_books_for_recipe( crafting_inv, current[line] );
                std::string enumerated_books =
                    enumerate_as_string( books_with_recipe.begin(), books_with_recipe.end(),
                []( itype_id type_id ) {
                    return item::find_type( type_id )->nname( 1 );
                } );
                const std::string text = string_format( _( "Written in: %s" ), enumerated_books.c_str() );
                std::vector<std::string> folded_lines = foldstring( text, pane );
                component_print_buffer.insert(
                    component_print_buffer.end(), folded_lines.begin(), folded_lines.end() );
            }

            //handle positioning of component list if it needed to be scrolled
            int componentPrintOffset = 0;
            if( display_mode > 2 ) {
                componentPrintOffset = ( display_mode - 2 ) * componentPrintHeight;
            }
            if( component_print_buffer.size() < static_cast<size_t>( componentPrintOffset ) ) {
                componentPrintOffset = 0;
                if( previous_tab != tab.cur() || previous_subtab != subtab.cur() || previous_item_line != line ) {
                    display_mode = 2;
                } else {
                    display_mode = 0;
                }
            }

            //only used to preserve mode position on components when
            //moving to another item and the view is already scrolled
            previous_tab = tab.cur();
            previous_subtab = subtab.cur();
            previous_item_line = line;
            const int xpos = 30;

            if( display_mode == 0 ) {
                const int width = getmaxx( w_data ) - xpos - item_info_x;
                print_colored_text(
                    w_data, ypos++, xpos, col, col,
                    string_format( _( "Primary skill used: <color_cyan>%s</color>" ),
                                   ( !current[line]->skill_used ? _( "N/A" ) :
                                     current[line]->skill_used.obj().name() ) ) );
                auto player_skill = g->u.get_skill_level( current[line]->skill_used );
                std::string difficulty_color =
                    current[ line ]->difficulty > player_skill ? "yellow" : "green";
                print_colored_text(
                    w_data, ypos++, xpos, col, col,
                    string_format( _( "Difficulty: <color_%s>%d</color>" ),
                                   difficulty_color, current[ line ]->difficulty ) );
                std::string skill_level_string =
                    current[line]->skill_used ?
                    string_format( _( "Your skill level: <color_%s>%d</color>" ),
                                   difficulty_color, player_skill ) :
                    _( "Your skill level: <color_yellow>N/A</color>" );
                print_colored_text( w_data, ypos++, xpos, col, col, skill_level_string );
                ypos += fold_and_print( w_data, ypos, xpos, width, col,
                                        _( "Other skills used: %s" ),
                                        current[line]->required_skills_string( &g->u ) );

                const int expected_turns = g->u.expected_time_to_craft( *current[line],
                                           count ) / to_moves<int>( 1_turns );
                ypos += fold_and_print( w_data, ypos, xpos, pane, col,
                                        _( "Time to complete: <color_cyan>%s</color>" ),
                                        to_string( time_duration::from_turns( expected_turns ) ) );

                print_colored_text(
                    w_data, ypos++, xpos, col, col,
                    string_format( _( "Dark craftable? <color_cyan>%s</color>" ),
                                   current[line]->has_flag( "BLIND_EASY" ) ? _( "Easy" ) :
                                   current[line]->has_flag( "BLIND_HARD" ) ? _( "Hard" ) :
                                   _( "Impossible" ) ) );
                ypos += print_items( *current[line], w_data, ypos, xpos, col, batch ? line + 1 : 1 );
            }

            //color needs to be preserved in case part of the previous page was cut off
            nc_color stored_color = col;
            if( display_mode > 2 ) {
                stored_color = rotated_color;
            } else {
                rotated_color = col;
            }
            int components_printed = 0;
            for( size_t i = static_cast<size_t>( componentPrintOffset );
                 i < component_print_buffer.size(); i++ ) {
                if( ypos >= componentPrintHeight ) {
                    break;
                }

                components_printed++;
                print_colored_text( w_data, ypos++, xpos, stored_color, col, component_print_buffer[i] );
            }

            if( ypos >= componentPrintHeight &&
                component_print_buffer.size() > static_cast<size_t>( components_printed ) ) {
                mvwprintz( w_data, ypos++, xpos, col, _( "v (more)" ) );
                rotated_color = stored_color;
            }

            if( isWide ) {
                if( last_recipe != current[line] ) {
                    last_recipe = current[line];
                    tmp = current[line]->create_result();
                }
                tmp.info( true, thisItem, count );
                draw_item_info( w_iteminfo, tmp.tname(), tmp.type_name(), thisItem, dummy,
                                scroll_pos, true, true, true, false, true );
            }
        }

        draw_scrollbar( w_data, line, dataLines, recmax, 0 );
        wrefresh( w_data );

        if( isWide ) {
            wrefresh( w_iteminfo );
        }

        const std::string action = ctxt.handle_input();
        if( action == "CYCLE_MODE" ) {
            display_mode = display_mode + 1;
            if( display_mode <= 0 ) {
                display_mode = 0;
            }
        } else if( action == "LEFT" ) {
            std::string start = subtab.cur();
            do {
                subtab.prev();
            } while( subtab.cur() != start && available_recipes.empty_category( tab.cur(),
                     subtab.cur() != "CSC_ALL" ? subtab.cur() : "" ) );
            redraw = true;
        } else if( action == "SCROLL_UP" ) {
            scroll_pos--;
        } else if( action == "SCROLL_DOWN" ) {
            scroll_pos++;
        } else if( action == "PREV_TAB" ) {
            tab.prev();
            subtab = list_circularizer<std::string>( craft_subcat_list[tab.cur()] );//default ALL
            redraw = true;
        } else if( action == "RIGHT" ) {
            std::string start = subtab.cur();
            do {
                subtab.next();
            } while( subtab.cur() != start && available_recipes.empty_category( tab.cur(),
                     subtab.cur() != "CSC_ALL" ? subtab.cur() : "" ) );
            redraw = true;
        } else if( action == "NEXT_TAB" ) {
            tab.next();
            subtab = list_circularizer<std::string>( craft_subcat_list[tab.cur()] );//default ALL
            redraw = true;
        } else if( action == "DOWN" ) {
            line++;
        } else if( action == "UP" ) {
            line--;
        } else if( action == "CONFIRM" ) {
            if( available.empty() || !available[line] ) {
                popup( _( "You can't do that!" ) );
            } else if( !g->u.check_eligible_containers_for_crafting( *current[line],
                       ( batch ) ? line + 1 : 1 ) ) {
                // popup is already inside check
            } else {
                chosen = current[line];
                batch_size = ( batch ) ? line + 1 : 1;
                done = true;
            }
        } else if( action == "HELP_RECIPE" ) {
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                redraw = true;
                continue;
            }
            tmp = current[line]->create_result();

            full_screen_popup( "%s\n%s", tmp.type_name( 1 ).c_str(),  tmp.info( true ).c_str() );
            redraw = true;
            keepline = true;
        } else if( action == "FILTER" ) {
            struct SearchPrefix {
                char key;
                std::string example;
                std::string description;
            };
            std::vector<SearchPrefix> prefixes = {
                { 'q', _( "metal sawing" ), _( "<color_cyan>quality</color> of resulting item" ) },
                //~ Example result description search term
                { 'd', _( "reach attack" ), _( "<color_cyan>full description</color> of resulting item (slow)" ) },
                { 'c', _( "two by four" ), _( "<color_cyan>component</color> required to craft" ) },
                { 'p', _( "tailoring" ), _( "<color_cyan>primary skill</color> used to craft" ) },
                { 's', _( "cooking" ), _( "<color_cyan>any skill</color> used to craft" ) },
                { 'Q', _( "fine bolt turning" ), _( "<color_cyan>quality</color> required to craft" ) },
                { 't', _( "soldering iron" ), _( "<color_cyan>tool</color> required to craft" ) },
                { 'h', _( "yes" ), _( "recipes which are <color_cyan>hidden</color> or not" ) },
                { 'm', _( "no" ), _( "recipes which are <color_cyan>memorized</color> or not" ) },
            };
            int max_example_length = 0;
            for( const auto &prefix : prefixes ) {
                max_example_length = std::max( max_example_length, utf8_width( prefix.example ) );
            }
            std::string spaces( max_example_length, ' ' );

            std::string description =
                _( "The default is to search result names.  Some single-character prefixes "
                   "can be used with a colon (:) to search in other ways.\n"
                   "\n"
                   "<color_white>Examples:</color>\n" );

            {
                std::string example_name = _( "shirt" );
                auto padding = max_example_length - utf8_width( example_name );
                description += string_format(
                                   _( "  <color_white>%s</color>%.*s    %s\n" ),
                                   example_name, padding, spaces,
                                   _( "<color_cyan>name</color> of resulting item" ) );
            }

            for( const auto &prefix : prefixes ) {
                auto padding = max_example_length - utf8_width( prefix.example );
                description += string_format(
                                   _( "  <color_yellow>%c</color><color_white>:%s</color>%.*s  %s\n" ),
                                   prefix.key, prefix.example, padding, spaces, prefix.description );
            }

            string_input_popup()
            .title( _( "Search:" ) )
            .width( 85 )
            .description( description )
            .desc_color( c_light_gray )
            .edit( filterstring );
            redraw = true;
        } else if( action == "QUIT" ) {
            chosen = nullptr;
            done = true;
        } else if( action == "RESET_FILTER" ) {
            filterstring.clear();
            redraw = true;
        } else if( action == "CYCLE_BATCH" ) {
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                redraw = true;
                continue;
            }
            batch = !batch;
            if( batch ) {
                batch_line = line;
                chosen = current[batch_line];
            } else {
                line = batch_line;
                keepline = true;
            }
            redraw = true;
        } else if( action == "TOGGLE_FAVORITE" ) {
            keepline = true;
            redraw = true;
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                continue;
            }
            if( uistate.favorite_recipes.find( current[line]->ident() ) != uistate.favorite_recipes.end() ) {
                uistate.favorite_recipes.erase( current[line]->ident() );
            } else {
                uistate.favorite_recipes.insert( current[line]->ident() );
            }
        } else if( action == "HIDE_SHOW_RECIPE" ) {
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                redraw = true;
                continue;
            }
            if( show_hidden ) {
                uistate.hidden_recipes.erase( current[line]->ident() );
            } else {
                uistate.hidden_recipes.insert( current[line]->ident() );
            }

            redraw = true;
        } else if( action == "RELATED_RECIPES" ) {
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                redraw = true;
                continue;
            }
            std::string recipe_name = peek_related_recipe( current[ line ], available_recipes );
            if( recipe_name.empty() ) {
                keepline = true;
            } else {
                filterstring = recipe_name;
            }

            redraw = true;
        }
        if( line < 0 ) {
            line = current.size() - 1;
        } else if( line >= static_cast<int>( current.size() ) ) {
            line = 0;
        }
    } while( !done );

    return chosen;
}
Example #5
0
void game::compare(int iCompareX, int iCompareY)
{
    int examx, examy;

    if (iCompareX != -999 && iCompareY != -999) {
        examx = u.posx + iCompareX;
        examy = u.posy + iCompareY;
    } else if (!choose_adjacent(_("Compare where?"), examx, examy)) {
        return;
    }

    std::vector <item> &here = m.i_at(examx, examy);
    typedef std::vector< std::list<item> > pseudo_inventory;
    pseudo_inventory grounditems;
    indexed_invslice grounditems_slice;
    //Filter out items with the same name (keep only one of them)
    //Only the first 10 Items due to numbering 0-9
    std::set<std::string> dups;
    for (size_t i = 0; i < here.size() && grounditems.size() < 10; i++) {
        if (dups.count(here[i].tname()) == 0) {
            grounditems.push_back(std::list<item>(1, here[i]));
            // invlet: '0' ... '9'
            grounditems.back().front().invlet = '0' + grounditems.size() - 1;
            dups.insert(here[i].tname());
        }
    }
    for (size_t a = 0; a < grounditems.size(); a++) {
        // avoid INT_MIN, as it can be confused with "no item at all"
        grounditems_slice.push_back(indexed_invslice::value_type(&grounditems[a], INT_MIN + a + 1));
    }
    static const item_category category_on_ground(
        "GROUND:",
        _("GROUND:"),
        -1000
    );

    u.inv.restack(&u);
    u.inv.sort();
    const indexed_invslice stacks = u.inv.slice_filter();

    inventory_selector inv_s(false, true, _("Compare:"));
    inv_s.make_item_list(grounditems_slice, &category_on_ground);
    inv_s.make_item_list(stacks);
    inv_s.prepare_paging();

    inventory_selector::drop_map prev_droppings;
    while(true) {
        inv_s.display();
        const std::string action = inv_s.ctxt.handle_input();
        const long ch = inv_s.ctxt.get_raw_input().get_first_input();
        const int item_pos = g->u.invlet_to_position(static_cast<char>(ch));
        if (item_pos != INT_MIN) {
            inv_s.set_to_drop(item_pos, 0);
        } else if (ch >= '0' && ch <= '9' && (size_t) (ch - '0') < grounditems_slice.size()) {
            const int ip = ch - '0';
            inv_s.set_drop_count(INT_MIN + 1 + ip, 0, grounditems_slice[ip].first->front());
        } else if (inv_s.handle_movement(action)) {
            // continue with comparison below
        } else if (action == "QUIT") {
            break;
        } else if (action == "RIGHT") {
            inv_s.set_selected_to_drop(0);
        }
        if (inv_s.second_item != NULL) {
            std::vector<iteminfo> vItemLastCh, vItemCh;
            std::string sItemLastCh, sItemCh;
            inv_s.first_item->info(true, &vItemCh);
            sItemCh = inv_s.first_item->tname();
            inv_s.second_item->info(true, &vItemLastCh);
            sItemLastCh = inv_s.second_item->tname();
            draw_item_info(0, (TERMX - VIEW_OFFSET_X * 2) / 2, 0, TERMY - VIEW_OFFSET_Y * 2,
                           sItemLastCh, vItemLastCh, vItemCh, -1, true); //without getch()
            draw_item_info((TERMX - VIEW_OFFSET_X * 2) / 2, (TERMX - VIEW_OFFSET_X * 2) / 2,
                           0, TERMY - VIEW_OFFSET_Y * 2, sItemCh, vItemCh, vItemLastCh);
            inv_s.dropping = prev_droppings;
            inv_s.second_item = NULL;
        } else {
            prev_droppings = inv_s.dropping;
        }
    }
}
Example #6
0
// Pick up items at (pos).
void Pickup::pick_up( const tripoint &pos, int min )
{
    int veh_root_part = 0;
    int cargo_part = -1;

    vehicle *veh = g->m.veh_at( pos, veh_root_part );
    bool from_vehicle = false;

    if( min != -1 ) {
        switch( interact_with_vehicle( veh, pos, veh_root_part ) ) {
            case DONE:
                return;
            case ITEMS_FROM_CARGO:
                cargo_part = veh->part_with_feature( veh_root_part, "CARGO", false );
                from_vehicle = cargo_part >= 0;
                break;
            case ITEMS_FROM_GROUND:
                // Nothing to change, default is to pick from ground anyway.
                if( g->m.has_flag( "SEALED", pos ) ) {
                    return;
                }

                break;
        }
    }

    if( !from_vehicle ) {
        bool isEmpty = ( g->m.i_at( pos ).empty() );

        // Hide the pickup window if this is a toilet and there's nothing here
        // but water.
        if( ( !isEmpty ) && g->m.furn( pos ) == f_toilet ) {
            isEmpty = true;
            for( auto maybe_water : g->m.i_at( pos ) ) {
                if( maybe_water.typeId() != "water" ) {
                    isEmpty = false;
                    break;
                }
            }
        }

        if( isEmpty && ( min != -1 || !OPTIONS["AUTO_PICKUP_ADJACENT"] ) ) {
            return;
        }
    }

    // which items are we grabbing?
    std::vector<item> here;
    if( from_vehicle ) {
        auto vehitems = veh->get_items( cargo_part );
        here.resize( vehitems.size() );
        std::copy( vehitems.rbegin(), vehitems.rend(), here.begin() );
    } else {
        auto mapitems = g->m.i_at( pos );
        here.resize( mapitems.size() );
        std::copy( mapitems.rbegin(), mapitems.rend(), here.begin() );
    }

    if( min == -1 ) {
        if( g->check_zone( "NO_AUTO_PICKUP", pos ) ) {
            here.clear();
        }

        // Recursively pick up adjacent items if that option is on.
        if( OPTIONS["AUTO_PICKUP_ADJACENT"] && g->u.pos() == pos ) {
            //Autopickup adjacent
            direction adjacentDir[8] = {NORTH, NORTHEAST, EAST, SOUTHEAST, SOUTH, SOUTHWEST, WEST, NORTHWEST};
            for( auto &elem : adjacentDir ) {

                tripoint apos = tripoint( direction_XY( elem ), 0 );
                apos += pos;

                if( g->m.has_flag( "SEALED", apos ) ) {
                    continue;
                }
                if( g->check_zone( "NO_AUTO_PICKUP", apos ) ) {
                    continue;
                }
                pick_up( apos, min );
            }
        }
    }

    // Not many items, just grab them
    if( ( int )here.size() <= min && min != -1 ) {
        g->u.assign_activity( ACT_PICKUP, 0 );
        g->u.activity.placement = pos - g->u.pos();
        g->u.activity.values.push_back( from_vehicle );
        // Only one item means index is 0.
        g->u.activity.values.push_back( 0 );
        // auto-pickup means pick up all.
        g->u.activity.values.push_back( 0 );
        return;
    }

    if( min != -1 ) { // don't bother if we're just autopickup-ing
        g->temp_exit_fullscreen();
    }
    bool sideStyle = use_narrow_sidebar();

    // Otherwise, we have Autopickup, 2 or more items and should list them, etc.
    int maxmaxitems = sideStyle ? TERMY : getmaxy( g->w_messages ) - 3;

    int itemsH = std::min( 25, TERMY / 2 );
    int pickupBorderRows = 3;

    // The pickup list may consume the entire terminal, minus space needed for its
    // header/footer and the item info window.
    int minleftover = itemsH + pickupBorderRows;
    if( maxmaxitems > TERMY - minleftover ) {
        maxmaxitems = TERMY - minleftover;
    }

    const int minmaxitems = sideStyle ? 6 : 9;

    std::vector<pickup_count> getitem( here.size() );

    int maxitems = here.size();
    maxitems = ( maxitems < minmaxitems ? minmaxitems : ( maxitems > maxmaxitems ? maxmaxitems :
                 maxitems ) );

    int itemcount = 0;

    if( min == -1 ) { //Auto Pickup, select matching items
        if( !select_autopickup_items( here, getitem ) ) {
            // If we didn't find anything, bail out now.
            return;
        }
    } else {
        int pickupH = maxitems + pickupBorderRows;
        int pickupW = getmaxx( g->w_messages );
        int pickupY = VIEW_OFFSET_Y;
        int pickupX = getbegx( g->w_messages );

        int itemsW = pickupW;
        int itemsY = sideStyle ? pickupY + pickupH : TERMY - itemsH;
        int itemsX = pickupX;

        WINDOW *w_pickup    = newwin( pickupH, pickupW, pickupY, pickupX );
        WINDOW *w_item_info = newwin( itemsH,  itemsW,  itemsY,  itemsX );
        WINDOW_PTR w_pickupptr( w_pickup );
        WINDOW_PTR w_item_infoptr( w_item_info );

        std::string action;
        long raw_input_char = ' ';
        input_context ctxt( "PICKUP" );
        ctxt.register_action( "UP" );
        ctxt.register_action( "DOWN" );
        ctxt.register_action( "RIGHT" );
        ctxt.register_action( "LEFT" );
        ctxt.register_action( "NEXT_TAB", _( "Next page" ) );
        ctxt.register_action( "PREV_TAB", _( "Previous page" ) );
        ctxt.register_action( "SCROLL_UP" );
        ctxt.register_action( "SCROLL_DOWN" );
        ctxt.register_action( "CONFIRM" );
        ctxt.register_action( "SELECT_ALL" );
        ctxt.register_action( "QUIT", _( "Cancel" ) );
        ctxt.register_action( "ANY_INPUT" );
        ctxt.register_action( "HELP_KEYBINDINGS" );

        int start = 0, cur_it;
        player pl_copy = g->u;
        pl_copy.set_fake( true );
        bool update = true;
        mvwprintw( w_pickup, 0, 0, _( "PICK UP" ) );
        int selected = 0;
        int iScrollPos = 0;

        if( g->was_fullscreen ) {
            g->draw_ter();
        }
        // Now print the two lists; those on the ground and about to be added to inv
        // Continue until we hit return or space
        do {
            const std::string pickup_chars =
                ctxt.get_available_single_char_hotkeys( "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ:;" );
            int idx = -1;
            for( int i = 1; i < pickupH; i++ ) {
                mvwprintw( w_pickup, i, 0,
                           "                                                " );
            }
            if( action == "ANY_INPUT" &&
                raw_input_char >= '0' && raw_input_char <= '9' ) {
                int raw_input_char_value = ( char )raw_input_char - '0';
                itemcount *= 10;
                itemcount += raw_input_char_value;
                if( itemcount < 0 ) {
                    itemcount = 0;
                }
            } else if( action == "SCROLL_UP" ) {
                iScrollPos--;
            } else if( action == "SCROLL_DOWN" ) {
                iScrollPos++;
            } else if( action == "PREV_TAB" ) {
                if( start > 0 ) {
                    start -= maxitems;
                } else {
                    start = ( int )( ( here.size() - 1 ) / maxitems ) * maxitems;
                }
                selected = start;
                mvwprintw( w_pickup, maxitems + 2, 0, "         " );
            } else if( action == "NEXT_TAB" ) {
                if( start + maxitems < ( int )here.size() ) {
                    start += maxitems;
                } else {
                    start = 0;
                }
                iScrollPos = 0;
                selected = start;
                mvwprintw( w_pickup, maxitems + 2, pickupH, "            " );
            } else if( action == "UP" ) {
                selected--;
                iScrollPos = 0;
                if( selected < 0 ) {
                    selected = here.size() - 1;
                    start = ( int )( here.size() / maxitems ) * maxitems;
                    if( start >= ( int )here.size() ) {
                        start -= maxitems;
                    }
                } else if( selected < start ) {
                    start -= maxitems;
                }
            } else if( action == "DOWN" ) {
                selected++;
                iScrollPos = 0;
                if( selected >= ( int )here.size() ) {
                    selected = 0;
                    start = 0;
                } else if( selected >= start + maxitems ) {
                    start += maxitems;
                }
            } else if( selected >= 0 && (
                           ( action == "RIGHT" && !getitem[selected] ) ||
                           ( action == "LEFT" && getitem[selected] )
                       ) ) {
                idx = selected;
            } else if( action == "ANY_INPUT" && raw_input_char == '`' ) {
                std::string ext = string_input_popup(
                                      _( "Enter 2 letters (case sensitive):" ), 3, "", "", "", 2 );
                if( ext.size() == 2 ) {
                    int p1 = pickup_chars.find( ext.at( 0 ) );
                    int p2 = pickup_chars.find( ext.at( 1 ) );
                    if( p1 != -1 && p2 != -1 ) {
                        idx = pickup_chars.size() + ( p1 * pickup_chars.size() ) + p2;
                    }
                }
            } else if( action == "ANY_INPUT" ) {
                idx = ( raw_input_char <= 127 ) ? pickup_chars.find( raw_input_char ) : -1;
                iScrollPos = 0;
            }

            if( idx >= 0 && idx < ( int )here.size() ) {
                if( getitem[idx] ) {
                    if( here[idx].count_by_charges() ) {
                        if( getitem[idx].count == 0 ) {
                            pl_copy.inv.find_item( getitem[idx].position ).charges -= here[idx].charges;
                        } else {
                            pl_copy.inv.find_item( getitem[idx].position ).charges -= getitem[idx].count;
                        }
                    } else {
                        unsigned stack_size = pl_copy.inv.const_stack( getitem[idx].position ).size();
                        pl_copy.i_rem( getitem[idx].position );
                        //if the stack_was emptied, removing the item invalidated later positions- fix them
                        if( stack_size == 1 ) {
                            for( unsigned i = 0; i < here.size(); i++ ) {
                                if( getitem[i] && getitem[i].position > getitem[idx].position ) {
                                    getitem[i].position--;
                                }
                            }
                        }
                    }
                } //end if getitem[idx]

                if( itemcount != 0 || getitem[idx].count == 0 ) {
                    if( itemcount >= here[idx].charges || !here[idx].count_by_charges() ) {
                        // Ignore the count if we pickup the whole stack anyway
                        // or something that is not counted by charges (tools)
                        itemcount = 0;
                    }
                    getitem[idx].count = itemcount;
                    itemcount = 0;
                }

                // Note: this might not change the value of getitem[idx] at all!
                getitem[idx].pick = ( action == "RIGHT" ? true : ( action == "LEFT" ? false : !getitem[idx] ) );
                if( action != "RIGHT" && action != "LEFT" ) {
                    selected = idx;
                    start = ( int )( idx / maxitems ) * maxitems;
                }

                if( getitem[idx] ) {
                    item temp = here[idx];
                    if( getitem[idx].count != 0 &&
                        getitem[idx].count < here[idx].charges ) {
                        temp.charges = getitem[idx].count;
                    }
                    item *added = &( pl_copy.i_add( temp ) );
                    getitem[idx].position = pl_copy.inv.position_by_item( added );
                } else {
                    getitem[idx].count = 0;
                }
                update = true;
            }

            werase( w_item_info );
            if( selected >= 0 && selected <= ( int )here.size() - 1 ) {
                std::vector<iteminfo> vThisItem, vDummy;
                here[selected].info( true, vThisItem );

                draw_item_info( w_item_info, "", "", vThisItem, vDummy, iScrollPos, true, true );
            }
            draw_custom_border( w_item_info, false );
            mvwprintw( w_item_info, 0, 2, "< " );
            trim_and_print( w_item_info, 0, 4, itemsW - 8, c_white, "%s >",
                            here[selected].display_name().c_str() );
            wrefresh( w_item_info );

            if( action == "SELECT_ALL" ) {
                int count = 0;
                for( size_t i = 0; i < here.size(); i++ ) {
                    if( getitem[i] ) {
                        count++;
                    } else {
                        item *added = &( pl_copy.i_add( here[i] ) );
                        getitem[i].position = pl_copy.inv.position_by_item( added );
                    }
                    getitem[i].pick = true;
                }
                if( count == ( int )here.size() ) {
                    for( size_t i = 0; i < here.size(); i++ ) {
                        getitem[i].pick = false;
                    }
                    pl_copy = g->u;
                    pl_copy.set_fake( true );
                }
                update = true;
            }

            for( cur_it = start; cur_it < start + maxitems; cur_it++ ) {
                mvwprintw( w_pickup, 1 + ( cur_it % maxitems ), 0,
                           "                                        " );
                if( cur_it < ( int )here.size() ) {
                    nc_color icolor = here[cur_it].color_in_inventory();
                    if( cur_it == selected ) {
                        icolor = hilite( icolor );
                    }

                    if( cur_it < ( int )pickup_chars.size() ) {
                        mvwputch( w_pickup, 1 + ( cur_it % maxitems ), 0, icolor,
                                  char( pickup_chars[cur_it] ) );
                    } else if( cur_it < ( int )pickup_chars.size() + ( int )pickup_chars.size() *
                               ( int )pickup_chars.size() ) {
                        int p = cur_it - pickup_chars.size();
                        int p1 = p / pickup_chars.size();
                        int p2 = p % pickup_chars.size();
                        mvwprintz( w_pickup, 1 + ( cur_it % maxitems ), 0, icolor, "`%c%c",
                                   char( pickup_chars[p1] ), char( pickup_chars[p2] ) );
                    } else {
                        mvwputch( w_pickup, 1 + ( cur_it % maxitems ), 0, icolor, ' ' );
                    }
                    if( getitem[cur_it] ) {
                        if( getitem[cur_it].count == 0 ) {
                            wprintz( w_pickup, c_ltblue, " + " );
                        } else {
                            wprintz( w_pickup, c_ltblue, " # " );
                        }
                    } else {
                        wprintw( w_pickup, " - " );
                    }
                    std::string item_name = here[cur_it].display_name();
                    if( OPTIONS["ITEM_SYMBOLS"] ) {
                        item_name = string_format( "%s %s", here[cur_it].symbol().c_str(),
                                                   item_name.c_str() );
                    }
                    trim_and_print( w_pickup, 1 + ( cur_it % maxitems ), 6, pickupW - 4, icolor,
                                    "%s", item_name.c_str() );
                }
            }

            mvwprintw( w_pickup, maxitems + 1, 0, _( "[%s] Unmark" ),
                       ctxt.get_desc( "LEFT", 1 ).c_str() );

            center_print( w_pickup, maxitems + 1, c_ltgray, _( "[%s] Help" ),
                          ctxt.get_desc( "HELP_KEYBINDINGS", 1 ).c_str() );

            right_print( w_pickup, maxitems + 1, 0, c_ltgray, _( "[%s] Mark" ),
                         ctxt.get_desc( "RIGHT", 1 ).c_str() );

            mvwprintw( w_pickup, maxitems + 2, 0, _( "[%s] Prev" ),
                       ctxt.get_desc( "PREV_TAB", 1 ).c_str() );

            center_print( w_pickup, maxitems + 2, c_ltgray, _( "[%s] All" ),
                          ctxt.get_desc( "SELECT_ALL", 1 ).c_str() );

            right_print( w_pickup, maxitems + 2, 0, c_ltgray, _( "[%s] Next" ),
                         ctxt.get_desc( "NEXT_TAB", 1 ).c_str() );

            if( update ) { // Update weight & volume information
                update = false;
                for( int i = 9; i < pickupW; ++i ) {
                    mvwaddch( w_pickup, 0, i, ' ' );
                }
                mvwprintz( w_pickup, 0,  9,
                           ( pl_copy.weight_carried() > g->u.weight_capacity() ? c_red : c_white ),
                           _( "Wgt %.1f" ), convert_weight( pl_copy.weight_carried() ) + 0.05 ); // +0.05 to round up
                wprintz( w_pickup, c_white, "/%.1f", convert_weight( g->u.weight_capacity() ) );
                mvwprintz( w_pickup, 0, 24,
                           ( pl_copy.volume_carried() > g->u.volume_capacity() ? c_red : c_white ),
                           _( "Vol %d" ), pl_copy.volume_carried() );
                wprintz( w_pickup, c_white, "/%d", g->u.volume_capacity() );
            }
            wrefresh( w_pickup );

            action = ctxt.handle_input();
            raw_input_char = ctxt.get_raw_input().get_first_input();

        } while( action != "QUIT" && action != "CONFIRM" );

        bool item_selected = false;
        // Check if we have selected an item.
        for( auto selection : getitem ) {
            if( selection ) {
                item_selected = true;
            }
        }
        if( action != "CONFIRM" || !item_selected ) {
            w_pickupptr.reset();
            w_item_infoptr.reset();
            add_msg( _( "Never mind." ) );
            g->reenter_fullscreen();
            g->refresh_all();
            return;
        }
    }

    // At this point we've selected our items, register an activity to pick them up.
    g->u.assign_activity( ACT_PICKUP, 0 );
    g->u.activity.placement = pos - g->u.pos();
    g->u.activity.values.push_back( from_vehicle );
    if( min == -1 ) {
        // Auto pickup will need to auto resume since there can be several of them on the stack.
        g->u.activity.auto_resume = true;
    }
    std::reverse( getitem.begin(), getitem.end() );
    for( size_t i = 0; i < here.size(); i++ ) {
        if( getitem[i] ) {
            g->u.activity.values.push_back( i );
            g->u.activity.values.push_back( getitem[i].count );
        }
    }

    g->reenter_fullscreen();
}
Example #7
0
// Pick up items at (pos).
void Pickup::pick_up( const tripoint &pos, int min )
{
    int veh_root_part = 0;
    int cargo_part = -1;

    vehicle *veh = g->m.veh_at (pos, veh_root_part);
    bool from_vehicle = false;

    if( min != -1 ) {
        switch( interact_with_vehicle( veh, pos, veh_root_part ) ) {
        case DONE:
            return;
        case ITEMS_FROM_CARGO:
            cargo_part = veh->part_with_feature( veh_root_part, "CARGO", false );
            from_vehicle = cargo_part >= 0;
            break;
        case ITEMS_FROM_GROUND:
            // Nothing to change, default is to pick from ground anyway.
            break;
        }
    }

    if (g->m.has_flag("SEALED", pos)) {
        return;
    }

    //min == -1 is Autopickup
    if (!g->u.can_pickup(min != -1)) { // no message on autopickup (-1)
        return;
    }

    if( !from_vehicle ) {
        bool isEmpty = (g->m.i_at(pos).empty());

        // Hide the pickup window if this is a toilet and there's nothing here
        // but water.
        if ((!isEmpty) && g->m.furn(pos) == f_toilet) {
            isEmpty = true;
            for( auto maybe_water : g->m.i_at(pos) ) {
                if( maybe_water.typeId() != "water") {
                    isEmpty = false;
                    break;
                }
            }
        }

        if (isEmpty && (min != -1 || !OPTIONS["AUTO_PICKUP_ADJACENT"] )) {
            return;
        }
    }

    // which items are we grabbing?
    std::vector<item> here;
    if( from_vehicle ) {
        auto vehitems = veh->get_items(cargo_part);
        here.resize( vehitems.size() );
        std::copy( vehitems.begin(), vehitems.end(), here.begin() );
    } else {
        auto mapitems = g->m.i_at(pos);
        here.resize( mapitems.size() );
        std::copy( mapitems.begin(), mapitems.end(), here.begin() );
    }

    if (min == -1) {
        if( g->check_zone( "NO_AUTO_PICKUP", pos ) ) {
            here.clear();
        }

        // Recursively pick up adjacent items if that option is on.
        if( OPTIONS["AUTO_PICKUP_ADJACENT"] && g->u.pos() == pos ) {
            //Autopickup adjacent
            direction adjacentDir[8] = {NORTH, NORTHEAST, EAST, SOUTHEAST, SOUTH, SOUTHWEST, WEST, NORTHWEST};
            for( auto &elem : adjacentDir ) {

                tripoint apos = tripoint( direction_XY( elem ), 0 );
                apos += pos;

                if( g->m.has_flag( "SEALED", apos ) ) {
                    continue;
                }
                if( g->check_zone( "NO_AUTO_PICKUP", apos ) ) {
                    continue;
                }
                pick_up( apos, min );
            }
        }
    }

    // Not many items, just grab them
    if ((int)here.size() <= min && min != -1) {
        g->u.assign_activity( ACT_PICKUP, 0 );
        g->u.activity.placement = pos - g->u.pos();
        g->u.activity.values.push_back( from_vehicle );
        // Only one item means index is 0.
        g->u.activity.values.push_back( 0 );
        // auto-pickup means pick up all.
        g->u.activity.values.push_back( 0 );
        return;
    }

    if(min != -1) { // don't bother if we're just autopickup-ing
        g->temp_exit_fullscreen();
    }
    bool sideStyle = use_narrow_sidebar();

    // Otherwise, we have Autopickup, 2 or more items and should list them, etc.
    int maxmaxitems = sideStyle ? TERMY : getmaxy(g->w_messages) - 3;

    int itemsH = std::min(25, TERMY / 2);
    int pickupBorderRows = 3;

    // The pickup list may consume the entire terminal, minus space needed for its
    // header/footer and the item info window.
    int minleftover = itemsH + pickupBorderRows;
    if(maxmaxitems > TERMY - minleftover) {
        maxmaxitems = TERMY - minleftover;
    }

    const int minmaxitems = sideStyle ? 6 : 9;

    std::vector<bool> getitem;
    getitem.resize(here.size(), false);

    int maxitems = here.size();
    maxitems = (maxitems < minmaxitems ? minmaxitems : (maxitems > maxmaxitems ? maxmaxitems :
                maxitems ));

    int itemcount = 0;
    std::map<int, unsigned int> pickup_count; // Count of how many we'll pick up from each stack

    if (min == -1) { //Auto Pickup, select matching items
        if( !select_autopickup_items( here, getitem) ) {
            // If we didn't find anything, bail out now.
            return;
        }
    } else {
        int pickupH = maxitems + pickupBorderRows;
        int pickupW = getmaxx(g->w_messages);
        int pickupY = VIEW_OFFSET_Y;
        int pickupX = getbegx(g->w_messages);

        int itemsW = pickupW;
        int itemsY = sideStyle ? pickupY + pickupH : TERMY - itemsH;
        int itemsX = pickupX;

        WINDOW *w_pickup    = newwin(pickupH, pickupW, pickupY, pickupX);
        WINDOW *w_item_info = newwin(itemsH,  itemsW,  itemsY,  itemsX);
        WINDOW_PTR w_pickupptr( w_pickup );
        WINDOW_PTR w_item_infoptr( w_item_info );

        int ch = ' ';
        int start = 0, cur_it;
        int new_weight = g->u.weight_carried(), new_volume = g->u.volume_carried();
        bool update = true;
        mvwprintw(w_pickup, 0, 0, _("PICK UP"));
        int selected = 0;
        int iScrollPos = 0;

        if(g->was_fullscreen) {
            g->draw_ter();
        }
        // Now print the two lists; those on the ground and about to be added to inv
        // Continue until we hit return or space
        do {
            static const std::string pickup_chars =
                "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ:;";
            int idx = -1;
            for (int i = 1; i < pickupH; i++) {
                mvwprintw(w_pickup, i, 0,
                          "                                                ");
            }
            if (ch >= '0' && ch <= '9') {
                ch = (char)ch - '0';
                itemcount *= 10;
                itemcount += ch;
                if( itemcount < 0 ) {
                    itemcount = 0;
                }
            } else if ( ch == KEY_PPAGE) {
                iScrollPos--;
            } else if ( ch == KEY_NPAGE) {
                iScrollPos++;
            } else if ( ch == '<' ) {
                if ( start > 0 ) {
                    start -= maxitems;
                } else {
                    start = (int)( (here.size()-1) / maxitems ) * maxitems;
                }
                selected = start;
                mvwprintw(w_pickup, maxitems + 2, 0, "         ");
            } else if ( ch == '>' ) {
                if ( start + maxitems < (int)here.size() ) {
                    start += maxitems;
                } else {
                    start = 0;
                }
                iScrollPos = 0;
                selected = start;
                mvwprintw(w_pickup, maxitems + 2, pickupH, "            ");
            } else if ( ch == KEY_UP ) {
                selected--;
                iScrollPos = 0;
                if ( selected < 0 ) {
                    selected = here.size() - 1;
                    start = (int)( here.size() / maxitems ) * maxitems;
                    if (start >= (int)here.size()) {
                        start -= maxitems;
                    }
                } else if ( selected < start ) {
                    start -= maxitems;
                }
            } else if ( ch == KEY_DOWN ) {
                selected++;
                iScrollPos = 0;
                if ( selected >= (int)here.size() ) {
                    selected = 0;
                    start = 0;
                } else if ( selected >= start + maxitems ) {
                    start += maxitems;
                }
            } else if ( selected >= 0 && (
                            ( ch == KEY_RIGHT && !getitem[selected]) ||
                            ( ch == KEY_LEFT && getitem[selected] )
                        ) ) {
                idx = selected;
            } else if ( ch == '`' ) {
                std::string ext = string_input_popup(
                                      _("Enter 2 letters (case sensitive):"), 3, "", "", "", 2);
                if(ext.size() == 2) {
                    int p1 = pickup_chars.find(ext.at(0));
                    int p2 = pickup_chars.find(ext.at(1));
                    if ( p1 != -1 && p2 != -1 ) {
                        idx = pickup_chars.size() + ( p1 * pickup_chars.size() ) + p2;
                    }
                }
            } else {
                idx = ( ch <= 127 ) ? pickup_chars.find(ch) : -1;
                iScrollPos = 0;
            }

            if( idx >= 0 && idx < (int)here.size()) {
                if( getitem[idx] ) {
                    if( pickup_count[idx] != 0 && (int)pickup_count[idx] < here[idx].charges ) {
                        item temp = here[idx];
                        temp.charges = pickup_count[idx];
                        new_weight -= temp.weight();
                        new_volume -= temp.volume();
                    } else {
                        new_weight -= here[idx].weight();
                        new_volume -= here[idx].volume();
                    }
                }
                if (itemcount != 0 || pickup_count[idx] == 0) {
                    if (itemcount >= here[idx].charges || !here[idx].count_by_charges()) {
                        // Ignore the count if we pickup the whole stack anyway
                        // or something that is not counted by charges (tools)
                        itemcount = 0;
                    }
                    pickup_count[idx] = itemcount;
                    itemcount = 0;
                }

                // Note: this might not change the value of getitem[idx] at all!
                getitem[idx] = ( ch == KEY_RIGHT ? true : ( ch == KEY_LEFT ? false : !getitem[idx] ) );
                if ( ch != KEY_RIGHT && ch != KEY_LEFT) {
                    selected = idx;
                    start = (int)( idx / maxitems ) * maxitems;
                }

                if (getitem[idx]) {
                    if (pickup_count[idx] != 0 &&
                        (int)pickup_count[idx] < here[idx].charges) {
                        item temp = here[idx];
                        temp.charges = pickup_count[idx];
                        new_weight += temp.weight();
                        new_volume += temp.volume();
                    } else {
                        new_weight += here[idx].weight();
                        new_volume += here[idx].volume();
                    }
                } else {
                    pickup_count[idx] = 0;
                }
                update = true;
            }

            werase(w_item_info);
            if ( selected >= 0 && selected <= (int)here.size() - 1 ) {
                std::vector<iteminfo> vThisItem, vDummy;
                here[selected].info(true, vThisItem);

                draw_item_info(w_item_info, "", "", vThisItem, vDummy, iScrollPos, true, true);
            }
            draw_custom_border(w_item_info, false);
            mvwprintw(w_item_info, 0, 2, "< ");
            trim_and_print(w_item_info, 0, 4, itemsW - 8, c_white, "%s >", here[selected].display_name().c_str());
            wrefresh(w_item_info);

            if (ch == ',') {
                int count = 0;
                for (size_t i = 0; i < here.size(); i++) {
                    if (getitem[i]) {
                        count++;
                    } else {
                        new_weight += here[i].weight();
                        new_volume += here[i].volume();
                    }
                    getitem[i] = true;
                }
                if (count == (int)here.size()) {
                    for (size_t i = 0; i < here.size(); i++) {
                        getitem[i] = false;
                    }
                    new_weight = g->u.weight_carried();
                    new_volume = g->u.volume_carried();
                }
                update = true;
            }

            for (cur_it = start; cur_it < start + maxitems; cur_it++) {
                mvwprintw(w_pickup, 1 + (cur_it % maxitems), 0,
                          "                                        ");
                if (cur_it < (int)here.size()) {
                    nc_color icolor = here[cur_it].color_in_inventory();
                    if (cur_it == selected) {
                        icolor = hilite(icolor);
                    }

                    if (cur_it < (int)pickup_chars.size() ) {
                        mvwputch(w_pickup, 1 + (cur_it % maxitems), 0, icolor,
                                 char(pickup_chars[cur_it]));
                    } else {
                        int p = cur_it - pickup_chars.size();
                        int p1 = p / pickup_chars.size();
                        int p2 = p % pickup_chars.size();
                        mvwprintz(w_pickup, 1 + (cur_it % maxitems), 0, icolor, "`%c%c",
                                  char(pickup_chars[p1]), char(pickup_chars[p2]));
                    }
                    if (getitem[cur_it]) {
                        if (pickup_count[cur_it] == 0) {
                            wprintz(w_pickup, c_ltblue, " + ");
                        } else {
                            wprintz(w_pickup, c_ltblue, " # ");
                        }
                    } else {
                        wprintw(w_pickup, " - ");
                    }
                    std::string item_name = here[cur_it].display_name();
                    if (OPTIONS["ITEM_SYMBOLS"]) {
                        item_name = string_format("%c %s", here[cur_it].symbol(), item_name.c_str());
                    }
                    trim_and_print(w_pickup, 1 + (cur_it % maxitems), 6, pickupW - 4, icolor,
                                   "%s", item_name.c_str());
                }
            }

            int pw = pickupW;
            const char *unmark = _("[left] Unmark");
            const char *scroll = _("[up/dn] Scroll");
            const char *mark   = _("[right] Mark");
            mvwprintw(w_pickup, maxitems + 1, 0,                         unmark);
            mvwprintw(w_pickup, maxitems + 1, (pw - std::strlen(scroll)) / 2, scroll);
            mvwprintw(w_pickup, maxitems + 1,  pw - std::strlen(mark),        mark);
            const char *prev = _("[<] Prev");
            const char *all = _("[,] All");
            const char *next   = _("[>] Next");
            mvwprintw(w_pickup, maxitems + 2, 0, prev);
            mvwprintw(w_pickup, maxitems + 2, (pw - std::strlen(all)) / 2, all);
            mvwprintw(w_pickup, maxitems + 2, pw - std::strlen(next), next);

            if (update) { // Update weight & volume information
                update = false;
                for (int i = 9; i < pickupW; ++i) {
                    mvwaddch(w_pickup, 0, i, ' ');
                }
                mvwprintz(w_pickup, 0,  9,
                          (new_weight > g->u.weight_capacity() ? c_red : c_white),
                          _("Wgt %.1f"), g->u.convert_weight(new_weight) + 0.05); // +0.05 to round up
                wprintz(w_pickup, c_white, "/%.1f", g->u.convert_weight(g->u.weight_capacity()));
                mvwprintz(w_pickup, 0, 24,
                          (new_volume > g->u.volume_capacity() ? c_red : c_white),
                          _("Vol %d"), new_volume);
                wprintz(w_pickup, c_white, "/%d", g->u.volume_capacity());
            }
            wrefresh(w_pickup);

            ch = (int)getch();

        } while (ch != ' ' && ch != '\n' && ch != KEY_ENTER && ch != KEY_ESCAPE);

        bool item_selected = false;
        // Check if we have selected an item.
        for( auto selection : getitem ) {
            if( selection ) {
                item_selected = true;
            }
        }
        if( (ch != '\n' && ch != KEY_ENTER) || !item_selected ) {
            w_pickupptr.reset();
            w_item_infoptr.reset();
            add_msg(_("Never mind."));
            g->reenter_fullscreen();
            g->refresh_all();
            return;
        }
    }

    // At this point we've selected our items, register an activity to pick them up.
    g->u.assign_activity( ACT_PICKUP, 0 );
    g->u.activity.placement = pos - g->u.pos();
    g->u.activity.values.push_back( from_vehicle );
    if( min == -1 ) {
        // Auto pickup will need to auto resume since there can be several of them on the stack.
        g->u.activity.auto_resume = true;
    }
    for (size_t i = 0; i < here.size(); i++) {
        if( getitem[i] ) {
            g->u.activity.values.push_back( i );
            g->u.activity.values.push_back( pickup_count[i] );
        }
    }

    g->reenter_fullscreen();
}
Example #8
0
const recipe *select_crafting_recipe( int &batch_size )
{
    if( normalized_names.empty() ) {
        translate_all();
    }

    const int headHeight = 3;
    const int subHeadHeight = 2;
    const int freeWidth = TERMX - FULL_SCREEN_WIDTH;
    bool isWide = ( TERMX > FULL_SCREEN_WIDTH && freeWidth > 15 );

    const int width = isWide ? ( freeWidth > FULL_SCREEN_WIDTH ? FULL_SCREEN_WIDTH * 2 : TERMX ) :
                      FULL_SCREEN_WIDTH;
    const int wStart = ( TERMX - width ) / 2;
    const int tailHeight = isWide ? 3 : 4;
    const int dataLines = TERMY - ( headHeight + subHeadHeight ) - tailHeight;
    const int dataHalfLines = dataLines / 2;
    const int dataHeight = TERMY - ( headHeight + subHeadHeight );
    const int infoWidth = width - FULL_SCREEN_WIDTH - 1;

    const recipe *last_recipe = nullptr;

    WINDOW *w_head = newwin( headHeight, width, 0, wStart );
    WINDOW_PTR w_head_ptr( w_head );
    WINDOW *w_subhead = newwin( subHeadHeight, width, 3, wStart );
    WINDOW_PTR w_subhead_ptr( w_subhead );
    WINDOW *w_data = newwin( dataHeight, width, headHeight + subHeadHeight, wStart );
    WINDOW_PTR w_data_ptr( w_data );

    int item_info_x = infoWidth;
    int item_info_y = dataHeight - 3;
    int item_info_width = wStart + width - infoWidth;
    int item_info_height = headHeight + subHeadHeight;

    if( !isWide ) {
        item_info_x = 1;
        item_info_y = 1;
        item_info_width = 1;
        item_info_height = 1;
    }

    WINDOW *w_iteminfo = newwin( item_info_y, item_info_x, item_info_height, item_info_width );
    WINDOW_PTR w_iteminfo_ptr( w_iteminfo );

    list_circularizer<std::string> tab( craft_cat_list );
    list_circularizer<std::string> subtab( craft_subcat_list[tab.cur()] );
    std::vector<const recipe *> current;
    std::vector<bool> available;
    const int componentPrintHeight = dataHeight - tailHeight - 1;
    //preserves component color printout between mode rotations
    nc_color rotated_color = c_white;
    int previous_item_line = -1;
    std::string previous_tab = "";
    std::string previous_subtab = "";
    item tmp;
    int line = 0, ypos, scroll_pos = 0;
    bool redraw = true;
    bool keepline = false;
    bool done = false;
    bool batch = false;
    int batch_line = 0;
    int display_mode = 0;
    const recipe *chosen = NULL;
    std::vector<iteminfo> thisItem, dummy;

    input_context ctxt( "CRAFTING" );
    ctxt.register_cardinal();
    ctxt.register_action( "QUIT" );
    ctxt.register_action( "CONFIRM" );
    ctxt.register_action( "CYCLE_MODE" );
    ctxt.register_action( "SCROLL_UP" );
    ctxt.register_action( "SCROLL_DOWN" );
    ctxt.register_action( "PREV_TAB" );
    ctxt.register_action( "NEXT_TAB" );
    ctxt.register_action( "FILTER" );
    ctxt.register_action( "RESET_FILTER" );
    ctxt.register_action( "HELP_RECIPE" );
    ctxt.register_action( "HELP_KEYBINDINGS" );
    ctxt.register_action( "CYCLE_BATCH" );

    const inventory &crafting_inv = g->u.crafting_inventory();
    const std::vector<npc *> helpers = g->u.get_crafting_helpers();
    std::string filterstring = "";
    do {
        if( redraw ) {
            // When we switch tabs, redraw the header
            redraw = false;
            if( ! keepline ) {
                line = 0;
            } else {
                keepline = false;
            }

            if( display_mode > 2 ) {
                display_mode = 2;
            }

            TAB_MODE m = ( batch ) ? BATCH : ( filterstring == "" ) ? NORMAL : FILTERED;
            draw_recipe_tabs( w_head, tab.cur(), m );
            draw_recipe_subtabs( w_subhead, tab.cur(), subtab.cur(), m );
            current.clear();
            available.clear();
            if( batch ) {
                batch_recipes( crafting_inv, helpers, current, available, chosen );
            } else {
                // Set current to all recipes in the current tab; available are possible to make
                pick_recipes( crafting_inv, helpers, current, available,
                              tab.cur(), subtab.cur(), filterstring );
            }
        }

        // Clear the screen of recipe data, and draw it anew
        werase( w_data );

        if( isWide ) {
            werase( w_iteminfo );
        }

        if( isWide ) {
            mvwprintz( w_data, dataLines + 1, 5, c_white,
                       _( "Press <ENTER> to attempt to craft object." ) );
            wprintz( w_data, c_white, "  " );
            if( filterstring != "" ) {
                wprintz( w_data, c_white, _( "[E]: Describe, [F]ind, [R]eset, [m]ode, %s [?] keybindings" ),
                         ( batch ) ? _( "cancel [b]atch" ) : _( "[b]atch" ) );
            } else {
                wprintz( w_data, c_white, _( "[E]: Describe, [F]ind, [m]ode, %s [?] keybindings" ),
                         ( batch ) ? _( "cancel [b]atch" ) : _( "[b]atch" ) );
            }
        } else {
            if( filterstring != "" ) {
                mvwprintz( w_data, dataLines + 1, 5, c_white,
                           _( "[E]: Describe, [F]ind, [R]eset, [m]ode, [b]atch [?] keybindings" ) );
            } else {
                mvwprintz( w_data, dataLines + 1, 5, c_white,
                           _( "[E]: Describe, [F]ind, [m]ode, [b]atch [?] keybindings" ) );
            }
            mvwprintz( w_data, dataLines + 2, 5, c_white,
                       _( "Press <ENTER> to attempt to craft object." ) );
        }
        // Draw borders
        for( int i = 1; i < width - 1; ++i ) { // _
            mvwputch( w_data, dataHeight - 1, i, BORDER_COLOR, LINE_OXOX );
        }
        for( int i = 0; i < dataHeight - 1; ++i ) { // |
            mvwputch( w_data, i, 0, BORDER_COLOR, LINE_XOXO );
            mvwputch( w_data, i, width - 1, BORDER_COLOR, LINE_XOXO );
        }
        mvwputch( w_data, dataHeight - 1,  0, BORDER_COLOR, LINE_XXOO ); // _|
        mvwputch( w_data, dataHeight - 1, width - 1, BORDER_COLOR, LINE_XOOX ); // |_

        int recmin = 0, recmax = current.size();
        if( recmax > dataLines ) {
            if( line <= recmin + dataHalfLines ) {
                for( int i = recmin; i < recmin + dataLines; ++i ) {
                    std::string tmp_name = item::nname( current[i]->result );
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, i - recmin, 2, c_dkgray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, i - recmin, 2, ( available[i] ? h_white : h_dkgray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, i - recmin, 2, ( available[i] ? c_white : c_dkgray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            } else if( line >= recmax - dataHalfLines ) {
                for( int i = recmax - dataLines; i < recmax; ++i ) {
                    std::string tmp_name = item::nname( current[i]->result );
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, dataLines + i - recmax, 2, c_ltgray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, dataLines + i - recmax, 2,
                                   ( available[i] ? h_white : h_dkgray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, dataLines + i - recmax, 2,
                                   ( available[i] ? c_white : c_dkgray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            } else {
                for( int i = line - dataHalfLines; i < line - dataHalfLines + dataLines; ++i ) {
                    std::string tmp_name = item::nname( current[i]->result );
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, dataHalfLines + i - line, 2, c_ltgray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, dataHalfLines + i - line, 2,
                                   ( available[i] ? h_white : h_dkgray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, dataHalfLines + i - line, 2,
                                   ( available[i] ? c_white : c_dkgray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            }
        } else {
            for( size_t i = 0; i < current.size() && i < ( size_t )dataHeight + 1; ++i ) {
                std::string tmp_name = item::nname( current[i]->result );
                if( batch ) {
                    tmp_name = string_format( _( "%2dx %s" ), ( int )i + 1, tmp_name.c_str() );
                }
                if( ( int )i == line ) {
                    mvwprintz( w_data, i, 2, ( available[i] ? h_white : h_dkgray ),
                               utf8_truncate( tmp_name, 28 ).c_str() );
                } else {
                    mvwprintz( w_data, i, 2, ( available[i] ? c_white : c_dkgray ),
                               utf8_truncate( tmp_name, 28 ).c_str() );
                }
            }
        }

        if( !current.empty() ) {
            int pane = FULL_SCREEN_WIDTH - 30 - 1;
            int count = batch ? line + 1 : 1; // batch size
            nc_color col = available[ line ] ? c_white : c_ltgray;

            const auto &req = current[ line ]->requirements();

            draw_can_craft_indicator( w_head, 0, *current[line] );
            wrefresh( w_head );

            ypos = 0;

            std::vector<std::string> component_print_buffer;
            auto tools = req.get_folded_tools_list( pane, col, crafting_inv, count );
            auto comps = req.get_folded_components_list( pane, col, crafting_inv, count );
            component_print_buffer.insert( component_print_buffer.end(), tools.begin(), tools.end() );
            component_print_buffer.insert( component_print_buffer.end(), comps.begin(), comps.end() );

            if( !g->u.knows_recipe( current[line] ) ) {
                component_print_buffer.push_back( _( "Recipe not memorized yet" ) );
            }

            //handle positioning of component list if it needed to be scrolled
            int componentPrintOffset = 0;
            if( display_mode > 2 ) {
                componentPrintOffset = ( display_mode - 2 ) * componentPrintHeight;
            }
            if( component_print_buffer.size() < static_cast<size_t>( componentPrintOffset ) ) {
                componentPrintOffset = 0;
                if( previous_tab != tab.cur() || previous_subtab != subtab.cur() || previous_item_line != line ) {
                    display_mode = 2;
                } else {
                    display_mode = 0;
                }
            }

            //only used to preserve mode position on components when
            //moving to another item and the view is already scrolled
            previous_tab = tab.cur();
            previous_subtab = subtab.cur();
            previous_item_line = line;

            if( display_mode == 0 ) {
                mvwprintz( w_data, ypos++, 30, col, _( "Skills used: %s" ),
                           ( !current[line]->skill_used ? _( "N/A" ) :
                             current[line]->skill_used.obj().name().c_str() ) );

                mvwprintz( w_data, ypos++, 30, col, _( "Required skills: %s" ),
                           ( current[line]->required_skills_string().c_str() ) );
                mvwprintz( w_data, ypos++, 30, col, _( "Difficulty: %d" ), current[line]->difficulty );
                if( !current[line]->skill_used ) {
                    mvwprintz( w_data, ypos++, 30, col, _( "Your skill level: N/A" ) );
                } else {
                    mvwprintz( w_data, ypos++, 30, col, _( "Your skill level: %d" ),
                               // Macs don't seem to like passing this as a class, so force it to int
                               ( int )g->u.get_skill_level( current[line]->skill_used ) );
                }
                ypos += current[line]->print_time( w_data, ypos, 30, pane, col, count );
                mvwprintz( w_data, ypos++, 30, col, _( "Dark craftable? %s" ),
                           current[line]->has_flag( "BLIND_EASY" ) ? _( "Easy" ) :
                           current[line]->has_flag( "BLIND_HARD" ) ? _( "Hard" ) :
                           _( "Impossible" ) );
                ypos += current[line]->print_items( w_data, ypos, 30, col, ( batch ) ? line + 1 : 1 );
            }

            //color needs to be preserved in case part of the previous page was cut off
            nc_color stored_color = col;
            if( display_mode > 2 ) {
                stored_color = rotated_color;
            } else {
                rotated_color = col;
            }
            int components_printed = 0;
            for( size_t i = static_cast<size_t>( componentPrintOffset );
                 i < component_print_buffer.size(); i++ ) {
                if( ypos >= componentPrintHeight ) {
                    break;
                }

                components_printed++;
                print_colored_text( w_data, ypos++, 30, stored_color, col, component_print_buffer[i] );
            }

            if( ypos >= componentPrintHeight &&
                component_print_buffer.size() > static_cast<size_t>( components_printed ) ) {
                mvwprintz( w_data, ypos++, 30, col, _( "v (more)" ) );
                rotated_color = stored_color;
            }

            if( isWide ) {
                if( last_recipe != current[line] ) {
                    last_recipe = current[line];
                    tmp = current[line]->create_result();
                    tmp.info( true, thisItem );
                }
                draw_item_info( w_iteminfo, tmp.tname(), tmp.type_name(), thisItem, dummy,
                                scroll_pos, true, true, true, false, true );
            }
        }

        draw_scrollbar( w_data, line, dataLines, recmax, 0 );
        wrefresh( w_data );

        if( isWide ) {
            wrefresh( w_iteminfo );
        }

        const std::string action = ctxt.handle_input();
        if( action == "CYCLE_MODE" ) {
            display_mode = display_mode + 1;
            if( display_mode <= 0 ) {
                display_mode = 0;
            }
        } else if( action == "LEFT" ) {
            subtab.prev();
            redraw = true;
        } else if( action == "SCROLL_UP" ) {
            scroll_pos--;
        } else if( action == "SCROLL_DOWN" ) {
            scroll_pos++;
        } else if( action == "PREV_TAB" ) {
            tab.prev();
            subtab = list_circularizer<std::string>( craft_subcat_list[tab.cur()] );//default ALL
            redraw = true;
        } else if( action == "RIGHT" ) {
            subtab.next();
            redraw = true;
        } else if( action == "NEXT_TAB" ) {
            tab.next();
            subtab = list_circularizer<std::string>( craft_subcat_list[tab.cur()] );//default ALL
            redraw = true;
        } else if( action == "DOWN" ) {
            line++;
        } else if( action == "UP" ) {
            line--;
        } else if( action == "CONFIRM" ) {
            if( available.empty() || !available[line] ) {
                popup( _( "You can't do that!" ) );
            } else if( !current[line]->check_eligible_containers_for_crafting( ( batch ) ? line + 1 : 1 ) ) {
                ; // popup is already inside check
            } else {
                chosen = current[line];
                batch_size = ( batch ) ? line + 1 : 1;
                done = true;
            }
        } else if( action == "HELP_RECIPE" ) {
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                redraw = true;
                continue;
            }
            tmp = current[line]->create_result();

            full_screen_popup( "%s\n%s", tmp.type_name( 1 ).c_str(),  tmp.info( true ).c_str() );
            redraw = true;
            keepline = true;
        } else if( action == "FILTER" ) {
            filterstring = string_input_popup( _( "Search:" ), 85, filterstring,
                                               _( "Special prefixes for requirements:\n"
                                                  "  [t] search tools\n"
                                                  "  [c] search components\n"
                                                  "  [q] search qualities\n"
                                                  "  [s] search skills\n"
                                                  "  [S] search skill used only\n"
                                                  "Special prefixes for results:\n"
                                                  "  [Q] search qualities\n"
                                                  "Examples:\n"
                                                  "  t:soldering iron\n"
                                                  "  c:two by four\n"
                                                  "  q:metal sawing\n"
                                                  "  s:cooking\n"
                                                  "  Q:fine bolt turning"
                                                ) );
            redraw = true;
        } else if( action == "QUIT" ) {
            chosen = nullptr;
            done = true;
        } else if( action == "RESET_FILTER" ) {
            filterstring = "";
            redraw = true;
        } else if( action == "CYCLE_BATCH" ) {
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                redraw = true;
                continue;
            }
            batch = !batch;
            if( batch ) {
                batch_line = line;
                chosen = current[batch_line];
            } else {
                line = batch_line;
                keepline = true;
            }
            redraw = true;
        }
        if( line < 0 ) {
            line = current.size() - 1;
        } else if( line >= ( int )current.size() ) {
            line = 0;
        }
    } while( !done );

    return chosen;
}
Example #9
0
// Pick up items at (pos).
void Pickup::pick_up( const tripoint &pos, int min )
{
    int cargo_part = -1;

    const optional_vpart_position vp = g->m.veh_at( pos );
    vehicle *const veh = veh_pointer_or_null( vp );
    bool from_vehicle = false;

    if( min != -1 ) {
        switch( interact_with_vehicle( veh, pos, vp ? vp->part_index() : -1 ) ) {
            case DONE:
                return;
            case ITEMS_FROM_CARGO: {
                const cata::optional<vpart_reference> carg = vp.part_with_feature( "CARGO", false );
                cargo_part = carg ? carg->part_index() : -1;
            }
            from_vehicle = cargo_part >= 0;
            break;
            case ITEMS_FROM_GROUND:
                // Nothing to change, default is to pick from ground anyway.
                if( g->m.has_flag( "SEALED", pos ) ) {
                    return;
                }

                break;
        }
    }

    if( !from_vehicle ) {
        bool isEmpty = ( g->m.i_at( pos ).empty() );

        // Hide the pickup window if this is a toilet and there's nothing here
        // but water.
        if( ( !isEmpty ) && g->m.furn( pos ) == f_toilet ) {
            isEmpty = true;
            for( auto maybe_water : g->m.i_at( pos ) ) {
                if( maybe_water.typeId() != "water" ) {
                    isEmpty = false;
                    break;
                }
            }
        }

        if( isEmpty && ( min != -1 || !get_option<bool>( "AUTO_PICKUP_ADJACENT" ) ) ) {
            return;
        }
    }

    // which items are we grabbing?
    std::vector<item> here;
    if( from_vehicle ) {
        auto vehitems = veh->get_items( cargo_part );
        here.resize( vehitems.size() );
        std::copy( vehitems.begin(), vehitems.end(), here.begin() );
    } else {
        auto mapitems = g->m.i_at( pos );
        here.resize( mapitems.size() );
        std::copy( mapitems.begin(), mapitems.end(), here.begin() );
    }

    if( min == -1 ) {
        // Recursively pick up adjacent items if that option is on.
        if( get_option<bool>( "AUTO_PICKUP_ADJACENT" ) && g->u.pos() == pos ) {
            //Autopickup adjacent
            direction adjacentDir[8] = {NORTH, NORTHEAST, EAST, SOUTHEAST, SOUTH, SOUTHWEST, WEST, NORTHWEST};
            for( auto &elem : adjacentDir ) {

                tripoint apos = tripoint( direction_XY( elem ), 0 );
                apos += pos;

                pick_up( apos, min );
            }
        }

        // Bail out if this square cannot be auto-picked-up
        if( g->check_zone( zone_type_id( "NO_AUTO_PICKUP" ), pos ) ) {
            return;
        } else if( g->m.has_flag( "SEALED", pos ) ) {
            return;
        }
    }

    // Not many items, just grab them
    if( ( int )here.size() <= min && min != -1 ) {
        g->u.assign_activity( activity_id( "ACT_PICKUP" ) );
        g->u.activity.placement = pos - g->u.pos();
        g->u.activity.values.push_back( from_vehicle );
        // Only one item means index is 0.
        g->u.activity.values.push_back( 0 );
        // auto-pickup means pick up all.
        g->u.activity.values.push_back( 0 );
        return;
    }

    std::vector<std::list<item_idx>> stacked_here;
    for( size_t i = 0; i < here.size(); i++ ) {
        item &it = here[i];
        bool found_stack = false;
        for( auto &stack : stacked_here ) {
            if( stack.begin()->_item.stacks_with( it ) ) {
                item_idx el = { it, i };
                stack.push_back( el );
                found_stack = true;
                break;
            }
        }
        if( !found_stack ) {
            std::list<item_idx> newstack;
            newstack.push_back( { it, i } );
            stacked_here.push_back( newstack );
        }
    }
    std::reverse( stacked_here.begin(), stacked_here.end() );

    if( min != -1 ) { // don't bother if we're just autopickuping
        g->temp_exit_fullscreen();
    }
    bool sideStyle = use_narrow_sidebar();

    // Otherwise, we have Autopickup, 2 or more items and should list them, etc.
    int maxmaxitems = sideStyle ? TERMY : getmaxy( g->w_messages ) - 3;

    int itemsH = std::min( 25, TERMY / 2 );
    int pickupBorderRows = 3;

    // The pickup list may consume the entire terminal, minus space needed for its
    // header/footer and the item info window.
    int minleftover = itemsH + pickupBorderRows;
    if( maxmaxitems > TERMY - minleftover ) {
        maxmaxitems = TERMY - minleftover;
    }

    const int minmaxitems = sideStyle ? 6 : 9;

    std::vector<pickup_count> getitem( stacked_here.size() );

    int maxitems = stacked_here.size();
    maxitems = ( maxitems < minmaxitems ? minmaxitems : ( maxitems > maxmaxitems ? maxmaxitems :
                 maxitems ) );

    int itemcount = 0;

    if( min == -1 ) { //Auto Pickup, select matching items
        if( !select_autopickup_items( stacked_here, getitem ) ) {
            // If we didn't find anything, bail out now.
            return;
        }
    } else {
        int pickupH = maxitems + pickupBorderRows;
        int pickupW = getmaxx( g->w_messages );
        int pickupY = VIEW_OFFSET_Y;
        int pickupX = getbegx( g->w_messages );

        int itemsW = pickupW;
        int itemsY = sideStyle ? pickupY + pickupH : TERMY - itemsH;
        int itemsX = pickupX;

        catacurses::window w_pickup = catacurses::newwin( pickupH, pickupW, pickupY, pickupX );
        catacurses::window w_item_info = catacurses::newwin( itemsH,  itemsW,  itemsY,  itemsX );

        std::string action;
        long raw_input_char = ' ';
        input_context ctxt( "PICKUP" );
        ctxt.register_action( "UP" );
        ctxt.register_action( "DOWN" );
        ctxt.register_action( "RIGHT" );
        ctxt.register_action( "LEFT" );
        ctxt.register_action( "NEXT_TAB", _( "Next page" ) );
        ctxt.register_action( "PREV_TAB", _( "Previous page" ) );
        ctxt.register_action( "SCROLL_UP" );
        ctxt.register_action( "SCROLL_DOWN" );
        ctxt.register_action( "CONFIRM" );
        ctxt.register_action( "SELECT_ALL" );
        ctxt.register_action( "QUIT", _( "Cancel" ) );
        ctxt.register_action( "ANY_INPUT" );
        ctxt.register_action( "HELP_KEYBINDINGS" );
        ctxt.register_action( "FILTER" );

        int start = 0;
        int cur_it = 0;
        bool update = true;
        mvwprintw( w_pickup, 0, 0, _( "PICK UP" ) );
        int selected = 0;
        int iScrollPos = 0;

        std::string filter;
        std::string new_filter;
        std::vector<int> matches;//Indexes of items that match the filter
        bool filter_changed = true;
        if( g->was_fullscreen ) {
            g->draw_ter();
        }
        // Now print the two lists; those on the ground and about to be added to inv
        // Continue until we hit return or space
        do {
            const std::string pickup_chars =
                ctxt.get_available_single_char_hotkeys( "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ:;" );
            int idx = -1;
            for( int i = 1; i < pickupH; i++ ) {
                mvwprintw( w_pickup, i, 0,
                           "                                                " );
            }
            if( action == "ANY_INPUT" &&
                raw_input_char >= '0' && raw_input_char <= '9' ) {
                int raw_input_char_value = ( char )raw_input_char - '0';
                itemcount *= 10;
                itemcount += raw_input_char_value;
                if( itemcount < 0 ) {
                    itemcount = 0;
                }
            } else if( action == "SCROLL_UP" ) {
                iScrollPos--;
            } else if( action == "SCROLL_DOWN" ) {
                iScrollPos++;
            } else if( action == "PREV_TAB" ) {
                if( start > 0 ) {
                    start -= maxitems;
                } else {
                    start = ( int )( ( matches.size() - 1 ) / maxitems ) * maxitems;
                }
                selected = start;
                mvwprintw( w_pickup, maxitems + 2, 0, "         " );
            } else if( action == "NEXT_TAB" ) {
                if( start + maxitems < ( int )matches.size() ) {
                    start += maxitems;
                } else {
                    start = 0;
                }
                iScrollPos = 0;
                selected = start;
                mvwprintw( w_pickup, maxitems + 2, pickupH, "            " );
            } else if( action == "UP" ) {
                selected--;
                iScrollPos = 0;
                if( selected < 0 ) {
                    selected = matches.size() - 1;
                    start = ( int )( matches.size() / maxitems ) * maxitems;
                    if( start >= ( int )matches.size() ) {
                        start -= maxitems;
                    }
                } else if( selected < start ) {
                    start -= maxitems;
                }
            } else if( action == "DOWN" ) {
                selected++;
                iScrollPos = 0;
                if( selected >= ( int )matches.size() ) {
                    selected = 0;
                    start = 0;
                } else if( selected >= start + maxitems ) {
                    start += maxitems;
                }
            } else if( selected >= 0 && selected < int( matches.size() ) &&
                       ( ( action == "RIGHT" && !getitem[matches[selected]].pick ) ||
                         ( action == "LEFT" && getitem[matches[selected]].pick ) ) ) {
                idx = selected;
            } else if( action == "FILTER" ) {
                new_filter = filter;
                string_input_popup popup;
                popup
                .title( _( "Set filter" ) )
                .width( 30 )
                .edit( new_filter );
                if( !popup.canceled() ) {
                    filter_changed = true;
                } else {
                    wrefresh( g->w_terrain );
                }
            } else if( action == "ANY_INPUT" && raw_input_char == '`' ) {
                std::string ext = string_input_popup()
                                  .title( _( "Enter 2 letters (case sensitive):" ) )
                                  .width( 3 )
                                  .max_length( 2 )
                                  .query_string();
                if( ext.size() == 2 ) {
                    int p1 = pickup_chars.find( ext.at( 0 ) );
                    int p2 = pickup_chars.find( ext.at( 1 ) );
                    if( p1 != -1 && p2 != -1 ) {
                        idx = pickup_chars.size() + ( p1 * pickup_chars.size() ) + p2;
                    }
                }
            } else if( action == "ANY_INPUT" ) {
                idx = ( raw_input_char <= 127 ) ? pickup_chars.find( raw_input_char ) : -1;
                iScrollPos = 0;
            }

            if( idx >= 0 && idx < ( int )matches.size() ) {
                size_t true_idx = matches[idx];
                if( itemcount != 0 || getitem[true_idx].count == 0 ) {
                    item &temp = stacked_here[true_idx].begin()->_item;
                    int amount_available = temp.count_by_charges() ? temp.charges : stacked_here[true_idx].size();
                    if( itemcount >= amount_available ) {
                        itemcount = 0;
                    }
                    getitem[true_idx].count = itemcount;
                    itemcount = 0;
                }

                // Note: this might not change the value of getitem[idx] at all!
                getitem[true_idx].pick = ( action == "RIGHT" ? true :
                                           ( action == "LEFT" ? false :
                                             !getitem[true_idx].pick ) );
                if( action != "RIGHT" && action != "LEFT" ) {
                    selected = idx;
                    start = ( int )( idx / maxitems ) * maxitems;
                }

                if( !getitem[true_idx].pick ) {
                    getitem[true_idx].count = 0;
                }
                update = true;
            }
            if( filter_changed ) {
                matches.clear();
                while( matches.empty() ) {
                    auto filter_func = item_filter_from_string( new_filter );
                    for( size_t index = 0; index < stacked_here.size(); index++ ) {
                        if( filter_func( stacked_here[index].begin()->_item ) ) {
                            matches.push_back( index );
                        }
                    }
                    if( matches.empty() ) {
                        popup( _( "Your filter returned no results" ) );
                        wrefresh( g->w_terrain );
                        // The filter must have results, or simply be emptied or canceled,
                        // as this screen can't be reached without there being
                        // items available
                        string_input_popup popup;
                        popup
                        .title( _( "Set filter" ) )
                        .width( 30 )
                        .edit( new_filter );
                        if( popup.canceled() ) {
                            new_filter = filter;
                            filter_changed = false;
                        }
                    }
                }
                if( filter_changed ) {
                    filter = new_filter;
                    filter_changed = false;
                    selected = 0;
                    start = 0;
                    iScrollPos = 0;
                }
                wrefresh( g->w_terrain );
            }
            item &selected_item = stacked_here[matches[selected]].begin()->_item;

            werase( w_item_info );
            if( selected >= 0 && selected <= ( int )stacked_here.size() - 1 ) {
                std::vector<iteminfo> vThisItem;
                std::vector<iteminfo> vDummy;
                selected_item.info( true, vThisItem );

                draw_item_info( w_item_info, "", "", vThisItem, vDummy, iScrollPos, true, true );
            }
            draw_custom_border( w_item_info, false );
            mvwprintw( w_item_info, 0, 2, "< " );
            trim_and_print( w_item_info, 0, 4, itemsW - 8, c_white, "%s >",
                            selected_item.display_name().c_str() );
            wrefresh( w_item_info );

            if( action == "SELECT_ALL" ) {
                int count = 0;
                for( auto i : matches ) {
                    if( getitem[i].pick ) {
                        count++;
                    }
                    getitem[i].pick = true;
                }
                if( count == ( int )stacked_here.size() ) {
                    for( size_t i = 0; i < stacked_here.size(); i++ ) {
                        getitem[i].pick = false;
                    }
                }
                update = true;
            }
            for( cur_it = start; cur_it < start + maxitems; cur_it++ ) {
                mvwprintw( w_pickup, 1 + ( cur_it % maxitems ), 0,
                           "                                        " );
                if( cur_it < ( int )matches.size() ) {
                    int true_it = matches[cur_it];
                    item &this_item = stacked_here[ true_it ].begin()->_item;
                    nc_color icolor = this_item.color_in_inventory();
                    if( cur_it == selected ) {
                        icolor = hilite( icolor );
                    }

                    if( cur_it < ( int )pickup_chars.size() ) {
                        mvwputch( w_pickup, 1 + ( cur_it % maxitems ), 0, icolor,
                                  char( pickup_chars[cur_it] ) );
                    } else if( cur_it < ( int )pickup_chars.size() + ( int )pickup_chars.size() *
                               ( int )pickup_chars.size() ) {
                        int p = cur_it - pickup_chars.size();
                        int p1 = p / pickup_chars.size();
                        int p2 = p % pickup_chars.size();
                        mvwprintz( w_pickup, 1 + ( cur_it % maxitems ), 0, icolor, "`%c%c",
                                   char( pickup_chars[p1] ), char( pickup_chars[p2] ) );
                    } else {
                        mvwputch( w_pickup, 1 + ( cur_it % maxitems ), 0, icolor, ' ' );
                    }
                    if( getitem[true_it].pick ) {
                        if( getitem[true_it].count == 0 ) {
                            wprintz( w_pickup, c_light_blue, " + " );
                        } else {
                            wprintz( w_pickup, c_light_blue, " # " );
                        }
                    } else {
                        wprintw( w_pickup, " - " );
                    }
                    std::string item_name;
                    if( stacked_here[true_it].begin()->_item.ammo_type() == "money" ) {
                        //Count charges
                        //TODO: transition to the item_location system used for the inventory
                        unsigned long charges_total = 0;
                        for( const auto item : stacked_here[true_it] ) {
                            charges_total += item._item.charges;
                        }
                        //Picking up none or all the cards in a stack
                        if( !getitem[true_it].pick || getitem[true_it].count == 0 ) {
                            item_name = stacked_here[true_it].begin()->_item.display_money( stacked_here[true_it].size(),
                                        charges_total );
                        } else {
                            unsigned long charges = 0;
                            int c = getitem[true_it].count;
                            for( auto it = stacked_here[true_it].begin(); it != stacked_here[true_it].end() &&
                                 c > 0; ++it, --c ) {
                                charges += it->_item.charges;
                            }
                            item_name = string_format( _( "%s of %s" ),
                                                       stacked_here[true_it].begin()->_item.display_money( getitem[true_it].count, charges ),
                                                       format_money( charges_total ) );
                        }
                    } else {
                        item_name = this_item.display_name( stacked_here[true_it].size() );
                    }
                    if( stacked_here[true_it].size() > 1 ) {
                        item_name = string_format( "%d %s", stacked_here[true_it].size(), item_name.c_str() );
                    }
                    if( get_option<bool>( "ITEM_SYMBOLS" ) ) {
                        item_name = string_format( "%s %s", this_item.symbol().c_str(),
                                                   item_name.c_str() );
                    }
                    trim_and_print( w_pickup, 1 + ( cur_it % maxitems ), 6, pickupW - 4, icolor,
                                    item_name );
                }
            }

            mvwprintw( w_pickup, maxitems + 1, 0, _( "[%s] Unmark" ),
                       ctxt.get_desc( "LEFT", 1 ).c_str() );

            center_print( w_pickup, maxitems + 1, c_light_gray, string_format( _( "[%s] Help" ),
                          ctxt.get_desc( "HELP_KEYBINDINGS", 1 ).c_str() ) );

            right_print( w_pickup, maxitems + 1, 0, c_light_gray, string_format( _( "[%s] Mark" ),
                         ctxt.get_desc( "RIGHT", 1 ).c_str() ) );

            mvwprintw( w_pickup, maxitems + 2, 0, _( "[%s] Prev" ),
                       ctxt.get_desc( "PREV_TAB", 1 ).c_str() );

            center_print( w_pickup, maxitems + 2, c_light_gray, string_format( _( "[%s] All" ),
                          ctxt.get_desc( "SELECT_ALL", 1 ).c_str() ) );

            right_print( w_pickup, maxitems + 2, 0, c_light_gray, string_format( _( "[%s] Next" ),
                         ctxt.get_desc( "NEXT_TAB", 1 ).c_str() ) );

            if( update ) { // Update weight & volume information
                update = false;
                for( int i = 9; i < pickupW; ++i ) {
                    mvwaddch( w_pickup, 0, i, ' ' );
                }
                units::mass weight_picked_up = 0;
                units::volume volume_picked_up = 0;
                for( size_t i = 0; i < getitem.size(); i++ ) {
                    if( getitem[i].pick ) {
                        item temp = stacked_here[i].begin()->_item;
                        if( temp.count_by_charges() && getitem[i].count < temp.charges && getitem[i].count != 0 ) {
                            temp.charges = getitem[i].count;
                        }
                        int num_picked = std::min( stacked_here[i].size(),
                                                   getitem[i].count == 0 ? stacked_here[i].size() : getitem[i].count );
                        weight_picked_up += temp.weight() * num_picked;
                        volume_picked_up += temp.volume() * num_picked;
                    }
                }

                auto weight_predict = g->u.weight_carried() + weight_picked_up;
                auto volume_predict = g->u.volume_carried() + volume_picked_up;

                mvwprintz( w_pickup, 0, 9, weight_predict > g->u.weight_capacity() ? c_red : c_white,
                           _( "Wgt %.1f" ), round_up( convert_weight( weight_predict ), 1 ) );

                wprintz( w_pickup, c_white, "/%.1f", round_up( convert_weight( g->u.weight_capacity() ), 1 ) );

                std::string fmted_volume_predict = format_volume( volume_predict );
                mvwprintz( w_pickup, 0, 24, volume_predict > g->u.volume_capacity() ? c_red : c_white,
                           _( "Vol %s" ), fmted_volume_predict.c_str() );

                std::string fmted_volume_capacity = format_volume( g->u.volume_capacity() );
                wprintz( w_pickup, c_white, "/%s", fmted_volume_capacity.c_str() );
            };

            wrefresh( w_pickup );

            action = ctxt.handle_input();
            raw_input_char = ctxt.get_raw_input().get_first_input();

        } while( action != "QUIT" && action != "CONFIRM" );

        bool item_selected = false;
        // Check if we have selected an item.
        for( auto selection : getitem ) {
            if( selection.pick ) {
                item_selected = true;
            }
        }
        if( action != "CONFIRM" || !item_selected ) {
            w_pickup = catacurses::window();
            w_item_info = catacurses::window();
            add_msg( _( "Never mind." ) );
            g->reenter_fullscreen();
            g->refresh_all();
            return;
        }
    }

    // At this point we've selected our items, register an activity to pick them up.
    g->u.assign_activity( activity_id( "ACT_PICKUP" ) );
    g->u.activity.placement = pos - g->u.pos();
    g->u.activity.values.push_back( from_vehicle );
    if( min == -1 ) {
        // Auto pickup will need to auto resume since there can be several of them on the stack.
        g->u.activity.auto_resume = true;
    }
    std::vector<std::pair<int, int>> pick_values;
    for( size_t i = 0; i < stacked_here.size(); i++ ) {
        const auto &selection = getitem[i];
        if( !selection.pick ) {
            continue;
        }

        const auto &stack = stacked_here[i];
        // Note: items can be both charged and stacked
        // For robustness, let's assume they can be both in the same stack
        bool pick_all = selection.count == 0;
        size_t count = selection.count;
        for( const item_idx &it : stack ) {
            if( !pick_all && count == 0 ) {
                break;
            }

            if( it._item.count_by_charges() ) {
                size_t num_picked = std::min( ( size_t )it._item.charges, count );
                pick_values.push_back( { static_cast<int>( it.idx ), static_cast<int>( num_picked ) } );
                count -= num_picked;
            } else {
                size_t num_picked = 1;
                pick_values.push_back( { static_cast<int>( it.idx ), 0 } );
                count -= num_picked;
            }
        }
    }
    // The pickup activity picks up items last-to-first from its values list, so make sure the
    // higher indices are at the end.
    std::sort( pick_values.begin(), pick_values.end() );
    for( auto &it : pick_values ) {
        g->u.activity.values.push_back( it.first );
        g->u.activity.values.push_back( it.second );
    }

    g->reenter_fullscreen();
}
void inventory_selector::execute_compare( const std::string &title )
{
    insert_selection_column( "ITEMS TO COMPARE", _( "ITEMS TO COMPARE" ) );
    prepare_columns( true );

    std::vector<inventory_entry *> compared;

    const auto toggle_entry = [ this, &compared ]( inventory_entry *entry ) {
        const auto iter = std::find( compared.begin(), compared.end(), entry );

        entry->chosen_count = ( iter == compared.end() ) ? 1 : 0;

        if( entry->chosen_count != 0 ) {
            compared.push_back( entry );
        } else {
            compared.erase( iter );
        }

        on_change( *entry );
    };

    while(true) {
        display( title, SM_COMPARE );

        const std::string action = ctxt.handle_input();
        const long ch = ctxt.get_raw_input().get_first_input();
        const auto entry = find_entry_by_invlet( ch );

        if( entry != nullptr ) {
            toggle_entry( entry );
        } else if(action == "RIGHT") {
            const auto selection( get_active_column().get_all_selected() );

            for( auto &entry : selection ) {
                if( entry->chosen_count == 0 || selection.size() == 1 ) {
                    toggle_entry( entry );
                    if( compared.size() == 2 ) {
                        break;
                    }
                }
            }
        } else if( action == "QUIT" ) {
            break;
        } else {
            on_action( action );
        }

        if( compared.size() == 2 ) {
            const item *first_item = compared.back()->it;
            const item *second_item = compared.front()->it;

            std::vector<iteminfo> vItemLastCh, vItemCh;
            std::string sItemLastCh, sItemCh, sItemTn;

            first_item->info( true, vItemCh );
            sItemCh = first_item->tname();
            sItemTn = first_item->type_name();
            second_item->info(true, vItemLastCh);
            sItemLastCh = second_item->tname();

            int iScrollPos = 0;
            int iScrollPosLast = 0;
            int ch = ( int ) ' ';
            do {
                draw_item_info( 0, ( TERMX - VIEW_OFFSET_X * 2 ) / 2, 0, TERMY - VIEW_OFFSET_Y * 2,
                               sItemLastCh, sItemTn, vItemLastCh, vItemCh, iScrollPosLast, true ); //without getch()
                ch = draw_item_info( ( TERMX - VIEW_OFFSET_X * 2) / 2, (TERMX - VIEW_OFFSET_X * 2 ) / 2,
                                    0, TERMY - VIEW_OFFSET_Y * 2, sItemCh, sItemTn, vItemCh, vItemLastCh, iScrollPos );

                if( ch == KEY_PPAGE ) {
                    iScrollPos--;
                    iScrollPosLast--;
                } else if( ch == KEY_NPAGE ) {
                    iScrollPos++;
                    iScrollPosLast++;
                }
            } while ( ch == KEY_PPAGE || ch == KEY_NPAGE );

            toggle_entry( compared.back() );
        }
    }
}
Example #11
0
const recipe *select_crafting_recipe( int &batch_size )
{
    if( normalized_names.empty() ) {
        translate_all();
    }

    const int headHeight = 3;
    const int subHeadHeight = 2;
    const int freeWidth = TERMX - FULL_SCREEN_WIDTH;
    bool isWide = ( TERMX > FULL_SCREEN_WIDTH && freeWidth > 15 );

    const int width = isWide ? ( freeWidth > FULL_SCREEN_WIDTH ? FULL_SCREEN_WIDTH * 2 : TERMX ) :
                      FULL_SCREEN_WIDTH;
    const int wStart = ( TERMX - width ) / 2;
    const int tailHeight = isWide ? 3 : 4;
    const int dataLines = TERMY - ( headHeight + subHeadHeight ) - tailHeight;
    const int dataHalfLines = dataLines / 2;
    const int dataHeight = TERMY - ( headHeight + subHeadHeight );
    const int infoWidth = width - FULL_SCREEN_WIDTH - 1;

    const recipe *last_recipe = nullptr;

    catacurses::window w_head = catacurses::newwin( headHeight, width, 0, wStart );
    catacurses::window w_subhead = catacurses::newwin( subHeadHeight, width, 3, wStart );
    catacurses::window w_data = catacurses::newwin( dataHeight, width, headHeight + subHeadHeight,
                                wStart );

    int item_info_x = infoWidth;
    int item_info_y = dataHeight - 3;
    int item_info_width = wStart + width - infoWidth;
    int item_info_height = headHeight + subHeadHeight;

    if( !isWide ) {
        item_info_x = 1;
        item_info_y = 1;
        item_info_width = 1;
        item_info_height = 1;
    }

    catacurses::window w_iteminfo = catacurses::newwin( item_info_y, item_info_x, item_info_height,
                                    item_info_width );

    list_circularizer<std::string> tab( craft_cat_list );
    list_circularizer<std::string> subtab( craft_subcat_list[tab.cur()] );
    std::vector<const recipe *> current;
    std::vector<bool> available;
    const int componentPrintHeight = dataHeight - tailHeight - 1;
    //preserves component color printout between mode rotations
    nc_color rotated_color = c_white;
    int previous_item_line = -1;
    std::string previous_tab = "";
    std::string previous_subtab = "";
    item tmp;
    int line = 0, ypos, scroll_pos = 0;
    bool redraw = true;
    bool keepline = false;
    bool done = false;
    bool batch = false;
    int batch_line = 0;
    int display_mode = 0;
    const recipe *chosen = NULL;
    std::vector<iteminfo> thisItem, dummy;

    input_context ctxt( "CRAFTING" );
    ctxt.register_cardinal();
    ctxt.register_action( "QUIT" );
    ctxt.register_action( "CONFIRM" );
    ctxt.register_action( "CYCLE_MODE" );
    ctxt.register_action( "SCROLL_UP" );
    ctxt.register_action( "SCROLL_DOWN" );
    ctxt.register_action( "PREV_TAB" );
    ctxt.register_action( "NEXT_TAB" );
    ctxt.register_action( "FILTER" );
    ctxt.register_action( "RESET_FILTER" );
    ctxt.register_action( "HELP_RECIPE" );
    ctxt.register_action( "HELP_KEYBINDINGS" );
    ctxt.register_action( "CYCLE_BATCH" );

    const inventory &crafting_inv = g->u.crafting_inventory();
    const std::vector<npc *> helpers = g->u.get_crafting_helpers();
    std::string filterstring = "";

    const auto &available_recipes = g->u.get_available_recipes( crafting_inv, &helpers );
    std::map<const recipe *, bool> availability_cache;

    do {
        if( redraw ) {
            // When we switch tabs, redraw the header
            redraw = false;
            if( ! keepline ) {
                line = 0;
            } else {
                keepline = false;
            }

            if( display_mode > 2 ) {
                display_mode = 2;
            }

            TAB_MODE m = ( batch ) ? BATCH : ( filterstring.empty() ) ? NORMAL : FILTERED;
            draw_recipe_tabs( w_head, tab.cur(), m );
            draw_recipe_subtabs( w_subhead, tab.cur(), subtab.cur(), available_recipes, m );

            available.clear();

            if( batch ) {
                current.clear();
                for( int i = 1; i <= 20; i++ ) {
                    current.push_back( chosen );
                    available.push_back( chosen->requirements().can_make_with_inventory( crafting_inv, i ) );
                }
            } else {
                if( filterstring.empty() ) {
                    current = available_recipes.in_category( tab.cur(), subtab.cur() != "CSC_ALL" ? subtab.cur() : "" );
                } else {
                    auto qry = trim( filterstring );
                    if( qry.size() > 2 && qry[1] == ':' ) {
                        switch( qry[0] ) {
                            case 't':
                                current = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::tool );
                                break;

                            case 'c':
                                current = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::component );
                                break;

                            case 's':
                                current = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::skill );
                                break;

                            case 'q':
                                current = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::quality );
                                break;

                            case 'Q':
                                current = available_recipes.search( qry.substr( 2 ), recipe_subset::search_type::quality_result );
                                break;

                            case 'm': {
                                auto &learned = g->u.get_learned_recipes();
                                current.clear();
                                if( ( qry.substr( 2 ) == "yes" ) || ( qry.substr( 2 ) == "y" ) || ( qry.substr( 2 ) == "1" ) ||
                                    ( qry.substr( 2 ) == "true" ) || ( qry.substr( 2 ) == "t" ) || ( qry.substr( 2 ) == "on" ) ) {
                                    std::set_intersection( available_recipes.begin(), available_recipes.end(), learned.begin(),
                                                           learned.end(), std::back_inserter( current ) );
                                } else {
                                    std::set_difference( available_recipes.begin(), available_recipes.end(), learned.begin(),
                                                         learned.end(),
                                                         std::back_inserter( current ) );
                                }
                            }
                            break;

                            default:
                                current.clear();
                        }
                    } else {
                        current = available_recipes.search( qry );
                    }
                }
                available.reserve( current.size() );
                // cache recipe availability on first display
                for( const auto e : current ) {
                    if( !availability_cache.count( e ) ) {
                        availability_cache.emplace( e, e->requirements().can_make_with_inventory( crafting_inv ) );
                    }
                }

                std::stable_sort( current.begin(), current.end(), []( const recipe * a, const recipe * b ) {
                    return b->difficulty < a->difficulty;
                } );

                std::stable_sort( current.begin(), current.end(), [&]( const recipe * a, const recipe * b ) {
                    return availability_cache[a] && !availability_cache[b];
                } );

                std::transform( current.begin(), current.end(),
                std::back_inserter( available ), [&]( const recipe * e ) {
                    return availability_cache[e];
                } );
            }

            // current/available have been rebuilt, make sure our cursor is still in range
            if( current.empty() ) {
                line = 0;
            } else {
                line = std::min( line, ( int )current.size() - 1 );
            }
        }

        // Clear the screen of recipe data, and draw it anew
        werase( w_data );

        if( isWide ) {
            werase( w_iteminfo );
        }

        if( isWide ) {
            mvwprintz( w_data, dataLines + 1, 5, c_white,
                       _( "Press <ENTER> to attempt to craft object." ) );
            wprintz( w_data, c_white, "  " );
            if( !filterstring.empty() ) {
                wprintz( w_data, c_white, _( "[E]: Describe, [F]ind, [R]eset, [m]ode, %s [?] keybindings" ),
                         ( batch ) ? _( "cancel [b]atch" ) : _( "[b]atch" ) );
            } else {
                wprintz( w_data, c_white, _( "[E]: Describe, [F]ind, [m]ode, %s [?] keybindings" ),
                         ( batch ) ? _( "cancel [b]atch" ) : _( "[b]atch" ) );
            }
        } else {
            if( !filterstring.empty() ) {
                mvwprintz( w_data, dataLines + 1, 5, c_white,
                           _( "[E]: Describe, [F]ind, [R]eset, [m]ode, [b]atch [?] keybindings" ) );
            } else {
                mvwprintz( w_data, dataLines + 1, 5, c_white,
                           _( "[E]: Describe, [F]ind, [m]ode, [b]atch [?] keybindings" ) );
            }
            mvwprintz( w_data, dataLines + 2, 5, c_white,
                       _( "Press <ENTER> to attempt to craft object." ) );
        }
        // Draw borders
        for( int i = 1; i < width - 1; ++i ) { // _
            mvwputch( w_data, dataHeight - 1, i, BORDER_COLOR, LINE_OXOX );
        }
        for( int i = 0; i < dataHeight - 1; ++i ) { // |
            mvwputch( w_data, i, 0, BORDER_COLOR, LINE_XOXO );
            mvwputch( w_data, i, width - 1, BORDER_COLOR, LINE_XOXO );
        }
        mvwputch( w_data, dataHeight - 1,  0, BORDER_COLOR, LINE_XXOO ); // _|
        mvwputch( w_data, dataHeight - 1, width - 1, BORDER_COLOR, LINE_XOOX ); // |_

        int recmin = 0, recmax = current.size();
        if( recmax > dataLines ) {
            if( line <= recmin + dataHalfLines ) {
                for( int i = recmin; i < recmin + dataLines; ++i ) {
                    std::string tmp_name = current[i]->result_name();
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, i - recmin, 2, c_dark_gray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, i - recmin, 2, ( available[i] ? h_white : h_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, i - recmin, 2, ( available[i] ? c_white : c_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            } else if( line >= recmax - dataHalfLines ) {
                for( int i = recmax - dataLines; i < recmax; ++i ) {
                    std::string tmp_name = current[i]->result_name();
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, dataLines + i - recmax, 2, c_light_gray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, dataLines + i - recmax, 2,
                                   ( available[i] ? h_white : h_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, dataLines + i - recmax, 2,
                                   ( available[i] ? c_white : c_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            } else {
                for( int i = line - dataHalfLines; i < line - dataHalfLines + dataLines; ++i ) {
                    std::string tmp_name = current[i]->result_name();
                    if( batch ) {
                        tmp_name = string_format( _( "%2dx %s" ), i + 1, tmp_name.c_str() );
                    }
                    mvwprintz( w_data, dataHalfLines + i - line, 2, c_light_gray, "" ); // Clear the line
                    if( i == line ) {
                        mvwprintz( w_data, dataHalfLines + i - line, 2,
                                   ( available[i] ? h_white : h_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    } else {
                        mvwprintz( w_data, dataHalfLines + i - line, 2,
                                   ( available[i] ? c_white : c_dark_gray ),
                                   utf8_truncate( tmp_name, 28 ).c_str() );
                    }
                }
            }
        } else {
            for( size_t i = 0; i < current.size() && i < ( size_t )dataHeight + 1; ++i ) {
                std::string tmp_name = current[i]->result_name();
                if( batch ) {
                    tmp_name = string_format( _( "%2dx %s" ), ( int )i + 1, tmp_name.c_str() );
                }
                if( ( int )i == line ) {
                    mvwprintz( w_data, i, 2, ( available[i] ? h_white : h_dark_gray ),
                               utf8_truncate( tmp_name, 28 ).c_str() );
                } else {
                    mvwprintz( w_data, i, 2, ( available[i] ? c_white : c_dark_gray ),
                               utf8_truncate( tmp_name, 28 ).c_str() );
                }
            }
        }

        if( !current.empty() ) {
            int pane = FULL_SCREEN_WIDTH - 30 - 1;
            int count = batch ? line + 1 : 1; // batch size
            nc_color col = available[ line ] ? c_white : c_light_gray;

            const auto &req = current[ line ]->requirements();

            draw_can_craft_indicator( w_head, 0, *current[line] );
            wrefresh( w_head );

            ypos = 0;

            auto qry = trim( filterstring );
            std::string qry_comps;
            if( qry.compare( 0, 2, "c:" ) == 0 ) {
                qry_comps = qry.substr( 2 );
            }

            std::vector<std::string> component_print_buffer;
            auto tools = req.get_folded_tools_list( pane, col, crafting_inv, count );
            auto comps = req.get_folded_components_list( pane, col, crafting_inv, count, qry_comps );
            component_print_buffer.insert( component_print_buffer.end(), tools.begin(), tools.end() );
            component_print_buffer.insert( component_print_buffer.end(), comps.begin(), comps.end() );

            if( !g->u.knows_recipe( current[line] ) ) {
                component_print_buffer.push_back( _( "Recipe not memorized yet" ) );
                auto books_with_recipe = g->u.get_books_for_recipe( crafting_inv, current[line] );
                std::string enumerated_books =
                    enumerate_as_string( books_with_recipe.begin(), books_with_recipe.end(),
                []( itype_id type_id ) {
                    return item::find_type( type_id )->nname( 1 );
                } );
                const std::string text = string_format( _( "Written in: %s" ), enumerated_books.c_str() );
                std::vector<std::string> folded_lines = foldstring( text, pane );
                component_print_buffer.insert(
                    component_print_buffer.end(), folded_lines.begin(), folded_lines.end() );
            }

            //handle positioning of component list if it needed to be scrolled
            int componentPrintOffset = 0;
            if( display_mode > 2 ) {
                componentPrintOffset = ( display_mode - 2 ) * componentPrintHeight;
            }
            if( component_print_buffer.size() < static_cast<size_t>( componentPrintOffset ) ) {
                componentPrintOffset = 0;
                if( previous_tab != tab.cur() || previous_subtab != subtab.cur() || previous_item_line != line ) {
                    display_mode = 2;
                } else {
                    display_mode = 0;
                }
            }

            //only used to preserve mode position on components when
            //moving to another item and the view is already scrolled
            previous_tab = tab.cur();
            previous_subtab = subtab.cur();
            previous_item_line = line;
            const int xpos = 30;

            if( display_mode == 0 ) {
                const int width = getmaxx( w_data ) - xpos - item_info_x;
                mvwprintz( w_data, ypos++, xpos, col, _( "Skills used: %s" ),
                           ( !current[line]->skill_used ? _( "N/A" ) :
                             current[line]->skill_used.obj().name().c_str() ) );
                ypos += fold_and_print( w_data, ypos, xpos, width, col, _( "Required skills: %s" ),
                                        current[line]->required_skills_string().c_str() );
                mvwprintz( w_data, ypos++, xpos, col, _( "Difficulty: %d" ),
                           current[ line ]->difficulty );
                if( !current[line]->skill_used ) {
                    mvwprintz( w_data, ypos++, xpos, col, _( "Your skill level: N/A" ) );
                } else {
                    mvwprintz( w_data, ypos++, xpos, col, _( "Your skill level: %d" ),
                               g->u.get_skill_level( current[line]->skill_used ) );
                }

                const int expected_turns = g->u.expected_time_to_craft( *current[line], count ) / MOVES( 1 );
                ypos += fold_and_print( w_data, ypos, xpos, pane, col, _( "Time to complete: %s" ),
                                        to_string( time_duration::from_turns( expected_turns ) ) );

                mvwprintz( w_data, ypos++, xpos, col, _( "Dark craftable? %s" ),
                           current[line]->has_flag( "BLIND_EASY" ) ? _( "Easy" ) :
                           current[line]->has_flag( "BLIND_HARD" ) ? _( "Hard" ) :
                           _( "Impossible" ) );
                ypos += print_items( *current[line], w_data, ypos, xpos, col, batch ? line + 1 : 1 );
            }

            //color needs to be preserved in case part of the previous page was cut off
            nc_color stored_color = col;
            if( display_mode > 2 ) {
                stored_color = rotated_color;
            } else {
                rotated_color = col;
            }
            int components_printed = 0;
            for( size_t i = static_cast<size_t>( componentPrintOffset );
                 i < component_print_buffer.size(); i++ ) {
                if( ypos >= componentPrintHeight ) {
                    break;
                }

                components_printed++;
                print_colored_text( w_data, ypos++, xpos, stored_color, col, component_print_buffer[i] );
            }

            if( ypos >= componentPrintHeight &&
                component_print_buffer.size() > static_cast<size_t>( components_printed ) ) {
                mvwprintz( w_data, ypos++, xpos, col, _( "v (more)" ) );
                rotated_color = stored_color;
            }

            if( isWide ) {
                if( last_recipe != current[line] ) {
                    last_recipe = current[line];
                    tmp = current[line]->create_result();
                }
                tmp.info( true, thisItem, count );
                draw_item_info( w_iteminfo, tmp.tname(), tmp.type_name(), thisItem, dummy,
                                scroll_pos, true, true, true, false, true );
            }
        }

        draw_scrollbar( w_data, line, dataLines, recmax, 0 );
        wrefresh( w_data );

        if( isWide ) {
            wrefresh( w_iteminfo );
        }

        const std::string action = ctxt.handle_input();
        if( action == "CYCLE_MODE" ) {
            display_mode = display_mode + 1;
            if( display_mode <= 0 ) {
                display_mode = 0;
            }
        } else if( action == "LEFT" ) {
            std::string start = subtab.cur();
            do {
                subtab.prev();
            } while( subtab.cur() != start && available_recipes.empty_category( tab.cur(),
                     subtab.cur() != "CSC_ALL" ? subtab.cur() : "" ) );
            redraw = true;
        } else if( action == "SCROLL_UP" ) {
            scroll_pos--;
        } else if( action == "SCROLL_DOWN" ) {
            scroll_pos++;
        } else if( action == "PREV_TAB" ) {
            tab.prev();
            subtab = list_circularizer<std::string>( craft_subcat_list[tab.cur()] );//default ALL
            redraw = true;
        } else if( action == "RIGHT" ) {
            std::string start = subtab.cur();
            do {
                subtab.next();
            } while( subtab.cur() != start && available_recipes.empty_category( tab.cur(),
                     subtab.cur() != "CSC_ALL" ? subtab.cur() : "" ) );
            redraw = true;
        } else if( action == "NEXT_TAB" ) {
            tab.next();
            subtab = list_circularizer<std::string>( craft_subcat_list[tab.cur()] );//default ALL
            redraw = true;
        } else if( action == "DOWN" ) {
            line++;
        } else if( action == "UP" ) {
            line--;
        } else if( action == "CONFIRM" ) {
            if( available.empty() || !available[line] ) {
                popup( _( "You can't do that!" ) );
            } else if( !g->u.check_eligible_containers_for_crafting( *current[line],
                       ( batch ) ? line + 1 : 1 ) ) {
                ; // popup is already inside check
            } else {
                chosen = current[line];
                batch_size = ( batch ) ? line + 1 : 1;
                done = true;
            }
        } else if( action == "HELP_RECIPE" ) {
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                redraw = true;
                continue;
            }
            tmp = current[line]->create_result();

            full_screen_popup( "%s\n%s", tmp.type_name( 1 ).c_str(),  tmp.info( true ).c_str() );
            redraw = true;
            keepline = true;
        } else if( action == "FILTER" ) {
            string_input_popup()
            .title( _( "Search:" ) )
            .width( 85 )
            .description( _( "Special prefixes for requirements:\n"
                             "  [t] search tools\n"
                             "  [c] search components\n"
                             "  [q] search qualities\n"
                             "  [s] search skills\n"
                             "Special prefixes for results:\n"
                             "  [Q] search qualities\n"
                             "Other:\n"
                             "  [m] search for memorized or not\n"
                             "Examples:\n"
                             "  t:soldering iron\n"
                             "  c:two by four\n"
                             "  q:metal sawing\n"
                             "  s:cooking\n"
                             "  Q:fine bolt turning\n"
                             "  m:no"
                           ) )
            .edit( filterstring );
            redraw = true;
        } else if( action == "QUIT" ) {
            chosen = nullptr;
            done = true;
        } else if( action == "RESET_FILTER" ) {
            filterstring.clear();
            redraw = true;
        } else if( action == "CYCLE_BATCH" ) {
            if( current.empty() ) {
                popup( _( "Nothing selected!" ) );
                redraw = true;
                continue;
            }
            batch = !batch;
            if( batch ) {
                batch_line = line;
                chosen = current[batch_line];
            } else {
                line = batch_line;
                keepline = true;
            }
            redraw = true;
        }
        if( line < 0 ) {
            line = current.size() - 1;
        } else if( line >= ( int )current.size() ) {
            line = 0;
        }
    } while( !done );

    return chosen;
}